{"id":86011,"date":"2025-01-28T23:42:40","date_gmt":"2025-01-28T23:42:40","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/valorant-update-2-04-patch-notes-astra-escalation-changes-rank-updates-dexerto\/"},"modified":"2025-01-28T23:42:40","modified_gmt":"2025-01-28T23:42:40","slug":"valorant-update-2-04-patch-notes-astra-escalation-changes-rank-updates-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/valorant-update-2-04-patch-notes-astra-escalation-changes-rank-updates-dexerto\/","title":{"rendered":"Valorant update 2.04 patch notes: Astra, Escalation changes, rank updates &#8211; Dexerto"},"content":{"rendered":"<p>Valorant update 2.04 patch notes: Astra, Escalation changes, rank updates Riot Games, DexertoA new Valorant Act is upon us, and with that comes a whole host of new content. Patch 2.04 will introduce new the Agent Astra into the game, as well as some changes to Escalation Mode and rank updates. Valorant Episode 2, Act 2 has become highly anticipated by players worldwide. With Astra finally being showcased in her full cosmic glory, there\u2019s a lot to break down in this patch. Due to complaints regarding camping at the teleporters on Bind in Escalation mode, a whole host of fixes have been introduced to ensure that the map is playable. Additionally, it\u2019s been returned to normal pick rate after having been cut to avoid this issue. Finally, a whole host of Ranked updates have been implemented for Radiant and Immortal players coming into the new season. Valorant Patch 2.04: Full Patch Notes AGENT UPDATES Astra goes live! &#8211; MODES UPDATES Escalation Bind Teleporter exit doors are now permanently jammed open\u2014if you want to camp it, get ready to fight for it! There was a frustrating strategy going around where a team would gain mid TP control and then\u2026never leave. The opposite team couldn\u2019t reliably contest it without doing a highly coordinated \u201c5-person YOLO TP,\u201d or by getting lucky and advancing to nade level and blasting away. We like the focus in this area (you\u2019ll always find a fight here!), but it can feel unfair if you\u2019re not the team inside the TP. With this change, we\u2019re looking to give you an avenue to contest the teleporter by preventing others from being able to stall a game. &#8211; &#8211; Bind\u2019s pickrate is again evenly weighted During Patch 2.03 we reduced Bind\u2019s pick rate for Escalation. We\u2019re returning it to normal levels, but if Bind continues to be frustrating to play, we\u2019ll look into changing its pickrate again and go back to the drawing board. &#8211; &#8211; COMPETITIVE UPDATES This patch marks the start of Competitive Episode 2: Act 2! Placements have changed for the start of an Act. Now, if you have already placed this Episode, then: &#8211; Your rank will no longer be lowered at the start of an Act If you were Radiant or Immortal rank you will keep your position on the leaderboard, but your Rank Rating(RR) will be reduced by 90% and all Radiant players will be bumped down to Immortal, because you will need to again prove that you are the best of the best in the new Act.Achieving Radiant now requires both being in the top 500 players in your region, as well as having a minimum amount of RR (See below for details). &#8211; You must finish your placement game to display on the Leaderboard again for the new Act &#8211; &#8211; You\u2019re only required to play 1 placement match to display your rank Your RR (and potentially rank) may change based on how you perform in your placement game, but the maximum change will be based solely off of that game. &#8211; &#8211; Players who have not previously placed in Competitive this Episode will still need to play 5 placement games to earn their initial rank. &#8211; Radiant will be more challenging to earn. You must achieve a certain level of RR before being able to ascend to Radiant. This is adjusted per region based on rank population size and RR distribution. Regional requirements for Radiant cut off: LATAM &#038; KR: 100 RR &#8211; BR: 200 Rank Rating &#8211; NA &#038; APAC: 300 RR &#8211; EU: 400 RR &#8211; &#8211; The web leaderboard will be disabled briefly for maintenance at the start of this patch, expect it to be re-enabled within 24\u201348 hours &#8211; Later this patch, we\u2019ll reduce the total amount of average RR per win\/loss by 5 This is focused on reducing how often a player\u2019s Rank gets above their MMR and leads to inconsistent RR games and a wider delta between their displayed rank and MMR. These small math tweaks will be common as we try to find the correct balance for RR based on issues we are seeing in the community. &#8211; &#8211; During this patch we will change demotion logic for players to start at 70RR(Previously 80RR). See context above &#8211; &#8211; Ranks will no longer be displayed in Agent select or in-game. You will still be able to see ranks on the end of the game screen. &#8211; You can now queue with a wider group of friends and teammates if you are at the lower ranks (see below image) At the lower ranks we have a very large number of you in our matchmaking pool, so we\u2019re confident we can make balanced matches. As you rank up, you\u2019ll find a tighter disparity to ensure we continue to maintain balanced matches and protect the competitive integrity of the higher ranks. &#8211; We also hope this helps combat smurfing by reducing the incentive to make a new account to play with lower rank friends. &#8211; &#8211; QUALITY OF LIFE Added Tactical Voice Over &#8211; In service of improving team coordination and information sharing, we\u2019ve added more context to some of the automated Agent VO lines that play during the round. Announcer lines like \u201cSpike spotted\u201d or \u201cEnemies spotted\u201d will also say a map \u201cSuper Region\u201d afterwards. (e.g., \u201cSpike spotted C\u201d or \u201cEnemies spotted B\u201d). &#8211; We hope to provide richer information to the player with these changes. Tactical VO is not meant to be a full replacement for voice comms, so callouts will be ducked in volume when a teammate is speaking over VOIP. &#8211; Overall, we hope this helps improve the quality of information that teams not heavily using voice comms are able to expect. We also believe this will improve the experience for those players who have muted another player for any reason. &#8211; &#8211; Additionally, we\u2019ve added an option to place Tactical VO messaging into the Chat window. The toggle for this option is available under Accessibility options. With this enabled, when Tac VO lines are triggered, a Chat message will be sent relaying the information. The lines are modified to best communicate who said what. For example, instead of Sova verbally saying \u201cEnemy spotted B\u201d, the chat message will read \u201cSova spotted an ENEMY in B\u201d. &#8211; &#8211; Tactical VO FAQ Tactical VO will not be enabled in modes &#8211; Tactical VO can be disabled via toggle &#8211; Tactical VO being ducked by VOIP can be disabled via toggle &#8211; Tactical VO Chat messages can be enabled via toggle &#8211; &#8211; Improved Client framerate by 3% on average for medium to high spec machines in 10-player games, by optimizing inventory management &#8211; BUG FIXES Fixed a bug that caused the Custom game server dropdown to loop infinitely &#8211; Fixed parts of Reyna\u2019s Soul Orb feedback triggering when assisting kills on non-players &#8211; Fixed Reyna\u2019s Soul Orb timer not properly syncing with its actual duration &#8211; Fixed issues where teleporting into narrow areas created by Sage\u2019s wall with Omen\u2019s Shrouded Step pushed him into a wall &#8211; Fixed ult active indicators not working for Killjoy, Cypher, Brimstone, Sage, Breach, Jett and Viper &#8211;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Valorant update 2.04 patch notes: Astra, Escalation changes, rank updates Riot Games, DexertoA new Valorant Act is upon us, and with that comes a whole host of new content. Patch 2.04 will introduce new the Agent Astra into the game, as well as some changes to Escalation Mode and rank updates. Valorant Episode 2, Act [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-86011","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/86011","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=86011"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/86011\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=86011"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=86011"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=86011"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}