{"id":86166,"date":"2025-01-28T23:44:32","date_gmt":"2025-01-28T23:44:32","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/what-is-dd-ogl-1-2-open-game-license-playtest-explained-dexerto\/"},"modified":"2025-01-28T23:44:32","modified_gmt":"2025-01-28T23:44:32","slug":"what-is-dd-ogl-1-2-open-game-license-playtest-explained-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/what-is-dd-ogl-1-2-open-game-license-playtest-explained-dexerto\/","title":{"rendered":"What is D&#038;D OGL 1.2? Open Game License playtest explained &#8211; Dexerto"},"content":{"rendered":"<p>What is D&#038;D OGL 1.2? Open Game License playtest explained Wizards of The CoastAmid huge controversy and uproar, Dungeons and Dragons creators Wizards of The Coast have released their D&#038;D OGL 1.2. Here\u2019s everything you need to know about it, what\u2019s changed, and what it means for creators and players. From the beginning of 2023, Dungeons and Dragons has been thrown into intense discourse thanks to the leak of the OGL 1.1. After reading the leak, fans were outraged by the licensing changes approaching the tabletop game, causing mass unsubscriptions, threats of boycott, and overall frustrations from hundreds of players. Now, after apologies and promises to do better, Wizards of The Coast have released their OGL 1.2, followed by a survey. This enables fans and companies to \u2018playtest\u2019 the agreement before it\u2019s solidified. With that in mind, we\u2019ve put together an explainer detailing everything you need to know about the D&#038;D OGL 1.2. What is the D&#038;D OGL 1.2? Essentially, the OGL 1.2 revokes a considerable amount from the OGL 1.1. This time, WoTC explain that \u201cyour Licensed Works are yours. They may not be copied or used without your permission\u201d therefore stating that you can create whatever you want for Dungeons and Dragons and claim it as your own licensed work. On top of that, naturally, WoTC have also stated that, while your work is your own, their work is theirs, explaining how WoTC \u201cown Our Licensed Content and reserve all rights not expressly granted in this license.\u201d This is further detailed in the 1.2\u2019s statement, \u201cThis license permits you to combine Your Content with Our Licensed Content and distribute the resulting works as authorized\u201d meaning you can use their content to create and license your own work. However, while they have explained that everyone\u2019s work is their own and that you can use theirs to an extent, WoTC has made an interesting move, especially given the content of the original OGL 1.1. Wizards of The Coast are \u201cgiving the core D&#038;D mechanics to the community through a Creative Commons license, which means that they are fully in your hands.\u201d The Creative Commons license, as defined by their website is \u201ca global nonprofit organization that enables sharing and reuse of creativity and knowledge through free legal tools\u201d suggesting that, while the WoTC content is their own, the base D&#038;D mechanics can be used freely to create your own property, such as character sheets, characters, and more. One major concern for fans was the introduction of the Creator Product Badge, which was essentially a sign that creators had to place on their items to show they weren\u2019t breaching the new license. It doesn\u2019t seem like that has been taken out with the 1.2 OGL highlighting \u201ca trademark license to the Creator Product badge, as further detailed in the Creator Product Badge Style Guide.\u201d but it has been clarified that fans will \u201chave the option to include a badge on their OGL works.\u201d It\u2019s worth noting that, as mentioned in the 1.2 license, \u201cthis license only applies to printed media and static electronic files (such as epubs or pdfs) you create for use in or as tabletop roleplaying games and supplements (\u201cTTRPGs\u201d) and in virtual tabletops in accordance with our Virtual Tabletop Policy (\u201cVTTs\u201d).\u201d Meaning many will not be affected. Lastly, the primary element concerning fans is the perpetual notion of the license. WoTC explain that \u201cthis license is perpetual (meaning that it has no set end date), non-exclusive (meaning that we may offer others a license to Our Licensed Content or Our Unlicensed Content under any conditions we choose), and irrevocable (meaning that content licensed under this license can never be withdrawn from the license). It also cannot be modified.\u201d This has caused some frustrations among fans, with many questioning what irrevocable actually means. How has the D&#038;D OGL 1.2 changed from 1.1? It seems a lot has changed from the original 1.1 OGL leak. Most notably is the freedom granted among companies and creators. There\u2019s no talk of royalties, logging your work, or being forced to give up the rights of your creation to Wizards of The Coast. At first glance, the 1.2 OGL has taken community reactions into consideration. This has led to a revised OGL detailing changes for virtual tabletop games and digital forms of static media. With the survey now up and running for a few weeks, it\u2019s yet to be determined regarding whether this OGL version will be published. Only time and the community will tell.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>What is D&#038;D OGL 1.2? Open Game License playtest explained Wizards of The CoastAmid huge controversy and uproar, Dungeons and Dragons creators Wizards of The Coast have released their D&#038;D OGL 1.2. Here\u2019s everything you need to know about it, what\u2019s changed, and what it means for creators and players. From the beginning of 2023, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-86166","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/86166","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=86166"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/86166\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=86166"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=86166"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=86166"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}