{"id":86650,"date":"2025-01-28T23:50:27","date_gmt":"2025-01-28T23:50:27","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/xdefiant-devs-claim-fixing-hit-registration-is-top-priority-amid-player-backlash-dexerto\/"},"modified":"2025-01-28T23:50:27","modified_gmt":"2025-01-28T23:50:27","slug":"xdefiant-devs-claim-fixing-hit-registration-is-top-priority-amid-player-backlash-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/28\/xdefiant-devs-claim-fixing-hit-registration-is-top-priority-amid-player-backlash-dexerto\/","title":{"rendered":"XDefiant devs claim fixing hit registration is \u201ctop priority\u201d amid player backlash &#8211; Dexerto"},"content":{"rendered":"<p>XDefiant devs claim fixing hit registration is \u201ctop priority\u201d amid player backlash UbisoftXDefiant\u2019s launch has been marred by poor hit registration and netcode for many, and devs have now responded to players\u2019 complaints. They admitted that the systems need \u201cimprovements,\u201d but noted that it may take a while to see any real changes. XDefiant Executive Producer Mark Rubin has been very active on Twitter\/X, responding to dozens of players who have experienced issues with their shots landing on target but not registering properly. Rubin addressed the problem directly in a tweet on May 25, where he had this to say: \u201cNetcode &#038; Hitreg. A lot of people talking about it and we are listening. We are working on improvements. There are 1000+ things that can affect netcode and we need to investigate and fix each and every one. So it will take time but we will see improvements.\u201d It isn\u2019t clear just how long it\u2019ll take, but Rubin detailed ways that the dev team is planning to tackle the issue. One of the biggest solutions is adding more server locations to smooth out the experience for players who have connection issues. \u201cWe are not dismissing the issues and this is our top priority,\u201d Rubin said in response to a player. \u201cWe can find ways to decrease the affect of lost packets on players through optimization and efficiency and we can add more server locations to try and reduce the internet distance from players to servers which can help reduce issues in internet quality.\u201d Rubin suspects this will help massively with the hit registration issues, with him explaining why players are having problems using an analogy. \u201cThink about the internet like driving. To go from your house to one location may take 5 mins with no traffic, but driving somewhere else may take 30 mins with lots of traffic. It\u2019s not your car\u2019s fault (i.e. your internet). Adding more locations might help that.\u201d While only time will tell how much adding more server locations will help, XDefiant players he replied to were grateful that Rubin has acknowledged these issues and that the team is working toward solutions.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>XDefiant devs claim fixing hit registration is \u201ctop priority\u201d amid player backlash UbisoftXDefiant\u2019s launch has been marred by poor hit registration and netcode for many, and devs have now responded to players\u2019 complaints. They admitted that the systems need \u201cimprovements,\u201d but noted that it may take a while to see any real changes. XDefiant Executive [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-86650","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/86650","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=86650"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/86650\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=86650"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=86650"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=86650"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}