{"id":87813,"date":"2025-01-29T00:04:40","date_gmt":"2025-01-29T00:04:40","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/29\/former-jewelry-thief-explains-what-gta-vs-heists-got-right-and-wrong-dexerto\/"},"modified":"2025-01-29T00:04:40","modified_gmt":"2025-01-29T00:04:40","slug":"former-jewelry-thief-explains-what-gta-vs-heists-got-right-and-wrong-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/29\/former-jewelry-thief-explains-what-gta-vs-heists-got-right-and-wrong-dexerto\/","title":{"rendered":"Former jewelry thief explains what GTA V\u2019s heists got right and wrong &#8211; Dexerto"},"content":{"rendered":"<p>Former jewelry thief explains what GTA V\u2019s heists got right and wrong Rockstar GamesFormer jewel thief and youth crime prevention advocate Larry Lawton reviewed Grand Theft Auto V\u2019s heist missions, and explained what the developers got right and wrong about them. Rockstar originally released Grand Theft Auto V on PlayStation 3 and Xbox 360 in 2013, and the iconic action-adventure has gone on to become one of the highest grossing games of all time. However, a former jewelry thief reviewed the title\u2019s popular heist missions, and explained how Michael and Franklin would have been busted before they even made it out the door. Former thief explains what GTA V got wrong The former thief opened up the video stating the review was just to give viewers a real-world take on things. \u201cI understand it\u2019s a game, but I am to this day considered the biggest jewel robber in the United States,\u201d he said. \u201cAnd I\u2019m gonna tell you how I would have done it. And what the game did a little off.\u201d Lawton explained that Michael casing inside the store was sloppy. \u201cAs he\u2019s casing this place, he\u2019s taking pictures. Very conspicuous. You don\u2019t think they would be looking at him? Any real criminal would have been pinned out in a minute.\u201d Read More: Rockstar stuntman sparks GTA 6 rumors &#8211; He also called it a \u201cbig mistake\u201d when the protagonist talked to the employee at the jewelry counter and only focused on the display case. \u201cHe doesn\u2019t even ask if there is loose diamonds. That\u2019s where the money is in. Not the stuff in the display case!\u201d Another issue the expert took with the game is how they cased the roof of the building. \u201cYou could find all this information literally in the city ordinance, or the city codes. And he doesn\u2019t have any gloves on. He runs up this ladder and his fingerprints the whole way up!\u201d However, he did praise the game for having a plan to get out. \u201cThe first thing you got to know is where the stones are, can you get out of that store, and what you get away with, which they have planned which I liked.\u201d \u201cIt\u2019s a pretty good game. Lots of fun. I think they could have made the game better, more realistic,\u201d he stated, but explained that the Rockstar game failed when it came to the actual casing section, and the planning stages of the robbery. The 41 minute review goes into greater depth as well as he tackles both heist plans. (Timestamp 1:10 for mobile users.) Despite having issues with the technical aspects of the game, Lawton seemed to enjoy his time with Grand Theft Auto 5, and even stated it brought back memories for him. Read More: Rockstar\u2019s finances may hold GTA 6 hint &#8211; The game continues to be a sales juggernaut, with its longevity largely fueled by GTA Online, and it\u2019s considered to be one of the highest grossing titles of all time.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Former jewelry thief explains what GTA V\u2019s heists got right and wrong Rockstar GamesFormer jewel thief and youth crime prevention advocate Larry Lawton reviewed Grand Theft Auto V\u2019s heist missions, and explained what the developers got right and wrong about them. Rockstar originally released Grand Theft Auto V on PlayStation 3 and Xbox 360 in [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-87813","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/87813","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=87813"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/87813\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=87813"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=87813"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=87813"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}