{"id":87922,"date":"2025-01-29T00:06:01","date_gmt":"2025-01-29T00:06:01","guid":{"rendered":"https:\/\/dejan.au\/index.php\/2025\/01\/29\/gta-6-engine-features-game-changing-weather-system-and-realistic-car-crashes-report-dexerto\/"},"modified":"2025-01-29T00:06:01","modified_gmt":"2025-01-29T00:06:01","slug":"gta-6-engine-features-game-changing-weather-system-and-realistic-car-crashes-report-dexerto","status":"publish","type":"post","link":"https:\/\/dejan.au\/index.php\/2025\/01\/29\/gta-6-engine-features-game-changing-weather-system-and-realistic-car-crashes-report-dexerto\/","title":{"rendered":"GTA 6 engine features game-changing weather system and realistic car crashes: report &#8211; Dexerto"},"content":{"rendered":"<p>GTA 6 engine features game-changing weather system and realistic car crashes: report gamerficialA new report about GTA 6\u2019s RAGE engine has revealed new details about the long-awaited title including some of the game\u2019s new features. GTA 6 has become of of the most anticipated games of all time, despite not even being officially announced, and a new report could help explain why it\u2019s taken so long for the game to release. Rockstar Games\u2019 RAGE engine is set to get a massive upgrade, even larger than the one it received going from GTA 5 to Red Dead Redemption 2, according to Rockstar Mag. In the new report, it\u2019s alleged that this iteration of the RAGE engine will include revamped physics, realistic time management, better AI and more. GTA 6 to include realistic vehicle crash physics According to Rockstar Mag\u2019s sources, the graphics gap will be much bigger than prior projects by the developer and there are some big upgrades being worked on pertaining to physics. The Grand Theft Auto series wouldn\u2019t be the same without vehicles, and for GTA VI, Rockstar has reportedly made many changes from GTA 5. \u201cMany improvements have been made to vehicle physics thanks to a significant increase in the number of polygons compared to GTA 5. This will allow for more precise deformations, and therefore by extension, more realistic accidents,\u201d the report states. GTA 6 leak reveals game-changing weather GTA 6 will also reportedly feature big advancements to water physics and lighting, which, given the game\u2019s setting of Vice City being a stand-in for Miami, is a big deal when it comes to realism. These enhancements all come together in the form of a real weather system that will impact the game world by making it more difficult to drive in a storm among other factors. \u201cThe gusts will damage the vegetation and create waves which will disrupt the peace and quiet of beach occupants. Rain and wind will impact your handling while traveling at high speed. Sunrises and sunsets will be more realistic than ever and nights more disturbing,\u201d the report claims. Interestingly, back in 2021, a job listing by Rockstar hinted that GTA 6 will feature \u201clarge-scale destruction\u201d and new weather systems, so it seems like the two could be connected. As for when players will get a chance to try out these new gameplay features themselves, although Rockstar still hasn\u2019t even uploaded a trailer for GTA 6, comments from Take-Two CEO Strauss Zelnick have suggested that the game will be released as early as 2024. Until then, be sure to keep it locked to Dexerto for all the latest news and rumors about GTA 6.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>GTA 6 engine features game-changing weather system and realistic car crashes: report gamerficialA new report about GTA 6\u2019s RAGE engine has revealed new details about the long-awaited title including some of the game\u2019s new features. GTA 6 has become of of the most anticipated games of all time, despite not even being officially announced, and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-87922","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/87922","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/comments?post=87922"}],"version-history":[{"count":0,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/posts\/87922\/revisions"}],"wp:attachment":[{"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/media?parent=87922"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/categories?post=87922"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/dejan.au\/index.php\/wp-json\/wp\/v2\/tags?post=87922"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}