How big is Elden Ring’s Shadow of the Erdtree DLC? File size, preload, more FromSoftware/Bandai NamcoElden Ring’s Shadow of the Erdtree DLC is nearly here so it’s time to clear some space. This guide will go over Shadow of the Erdtree’s file size and preload dates. Gamers everywhere are gearing up for the long-awaited release of Elden Ring Shadow of the Erdtree. FromSoftware seems up to the task of topping the base game with the addition of new weapon types, progression systems, and characters. Of course, to access all this new content, you’ll first have to defeat Starscourge Radahn and Mohg, Lord of Blood. While in-game prep is important, there are some external factors to consider as well. We’ve put together a guide on Elden Ring Shadow of the Erdtree’s file size and preload dates. Make some space and set an alarm so you can dive right in when the DLC launches. Elden Ring Shadow of the Erdtree DLC PlayStation file size The file size for Elden Ring Shadow of the Erdtree on PlayStation comes in at 16.502 GB. This information comes courtesy of PlaystationSize on X who has a good track record of scraping PSN for this sort of data. The Shadow of the Erdtree DLC may seem small at first until you factor in the size of FromSoftware’s other titles. Dark Souls 3 with all of its DLC included comes in at roughly 30 GB. This DLC is actually larger than the entirety of Sekiro: Shadow Die Twice which FromSoftware somehow crammed into just 12.5 GB at launch. If this can be taken as an indicator of the scale of the DLC, Shadow of the Erdtree is sure to be a massive adventure and a fitting addition to the base game. With the DLC installed, the PlayStation file size of Elden Ring will reach 54.230 GB in total. Elden Ring Shadow of the Erdtree DLC preload date Elden Ring Shadow of the Erdtree will be available for preloading on June 19, 2024. At least on PlayStation consoles according to the PlaystationSize X account. Whether the ability to preload Elden Ring’s Shadow of the Erdtree DLC on PC or Xbox consoles has not yet been revealed. We’ll be sure to update this guide if that information becomes available. Do we know the Elden Ring Shadow of the Erdtree DLC file size on Xbox & PC? As of yet, there is no official word on the file size for Shadow of the Erdtree on PC or Xbox consoles. It hasn’t been leaked by any reliable source either. It’s a safe assumption that it will be similar in size to what has been revealed for PlayStation consoles. As with preload information, we’ll be sure to update this guide with the pertinent details. With this info, you should be able to properly prepare for the launch of Elden Ring Shadow of the Erdtree. If you’re looking to get the most out of the DLC and try everything it has to offer, you might want to look at a build that lets you use every weapon.
Author: Nik Ranger
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Highly anticipated Elden Ring character confirmed to appear in Shadow of the Erdtree DLC – Dexerto
Highly anticipated Elden Ring character confirmed to appear in Shadow of the Erdtree DLC FromSoftwareHidetaka Miyazaki just dropped a bombshell that Saint Trina will appear in the Shadow of the Erdtree DLC. Since the initial reveal of Elden Ring’s Shadow of the Erdtree DLC’s key art, it has been understood that Miquella will be a focal character. What was up in the air was whether or not the mysterious relationship between Miquella and St. Trina would be addressed. New locations shown off in the Limgrave-sized Land of Shadow area from the new DLC did have some fans speculating about the possibility of more St. Trina lore. What we’re getting is even better. In a recent interview posted on Chinese forum Zhuanlan, Elden Ring Director and FromSoftware President Hidetaka Miyazaki confirmed that not only will St. Trina appear in Shadow of the Erdtree, but they’ll be getting a more concrete explanation. Saint Trina will appear in Shadow of the Erdtree In the interview, Miyazaki revealed that multiple characters “that we know indirectly” from the base game will appear in Shadow of the Erdtree. He wasn’t willing to reveal all of them but he did reveal we will definitely interact with St. Trina. “The identities of Miquella and St. Trina have caused a lot of discussion after the release of the main game. They can be regarded as different existences, but we don’t want to reveal the specific relationship yet,” Miyazaki explained, stopping short of confirming a major fan theory. “What can be said is that St. Trina will indeed appear in the DLC, and the relationship between the two will be further explained,” he continued. The primary theory regarding the two characters is that they are two parts of the same whole in the same way that “Marika is Radagon”. Whether or not that’s what the team at FromSoftware has cooked up will have to be revealed when we finally get our hands on the DLC.
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Hidetaka Miyazaki explains how Elden Ring’s “joy” comes from crushing difficulty – Dexerto
Hidetaka Miyazaki explains how Elden Ring’s “joy” comes from crushing difficulty FromSoftware/SonyFromSoftware President & Elden Ring director Hidetaka Miyazaki says that lowering the difficulty of Elden Ring would ruin the game as it was meant to be. Elden Ring, a game that has dominated gaming discussions for the past two years, stands out with its unique approach to difficulty. Unlike its roleplaying game counterparts, such as Baldur’s Gate 3, Elden Ring is renowned for its unyielding and unforgiving gameplay. In an interview with The Guardian, Miyazaki spoke about the game’s difficulty and its importance to Elden Ring’s overall success. “If we really wanted the whole world to play the game, we could just crank the difficulty down more and more. But that wasn’t the right approach,” said Miyazaki. “Had we taken that approach, I don’t think the game would have done what it did, because the sense of achievement that players gain from overcoming these hurdles is such a fundamental part of the experience. Turning down difficulty would strip the game of that joy – which, in my eyes, would break the game itself.” The conversation surrounding the game’s difficulty has been put on a pedestal with the release of the Elden Ring DLC Shadow Of The Erdtree on June 20. The DLC can only be accessed by reaching a certain point in the base game, which is a challenging task for players to overcome. Despite the difficulty of Elden Ring, its popularity in gaming remains the same. With the release of Shadow Of The Erdtree, big-name streamers like Kai Cenat and Jynxzi have tried to overcome the game at any cost, even if it means hundreds of deaths and restarts. Kai Cenat’s triumph in Elden Ring was even praised by the developers, who sent him a life-sized Malenia statue after he spent over 24 hours attempting to beat her during his livestream of the game. Jynxzi, on the other hand, gave up on his projected week-long stream of the game due to its difficulty.
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Head of PlayStation Studios not ruling out possible Elden Ring live-action adaptation – Dexerto
Head of PlayStation Studios not ruling out possible Elden Ring live-action adaptation FromSoftwarePlayStation Studios’ Hermen Hulst says the company is open to “explore opportunities” with the likes of From Software, such as a live-action Elden Ring adaptation. PlayStation Studios have been a major player in regards to getting video game franchises on the silver screen. Earlier this year, an Uncharted film starring Tom Holland and Mark Wahlberg was met with positive reception and made over $400 million worldwide. As well as this, TV adaptations of The Last of Us, God of War, and Horizon Zero Dawn are all confirmed to be in the works, HBO’s The Last of Us even set to release sometime next year. In a recent interview with Reuters, Hermen Hulst – the head of Playstation Studios – spoke about the possibility of other major franchises being given a similar treatment. In particular, developer FromSoftware’s most recent mega-hit, Elden Ring. “You should think of collaborations on the game development side first and foremost,” Hulst began. “But it’s also not unthinkable with our PlayStation Productions efforts that we explore opportunities.” This news comes after Sony Interactive Entertainment was reported on August 31, 2022 to have bought shares in developer FromSoftware, who are also the minds behind the Dark Souls series as well as Bloodborne. Video game adaptations – whether it be TV shows or feature films – have never been more popular. With the likes of Sonic the Hedgehog, Mario, The Witcher, and many more major gaming franchises all getting the TV show and movie treatment, the future of video game adaptations is looking more promising than ever. With Elden Ring having already sold more than 16.6 million copies in its debut year, a TV show or film adaptation has the potential to be another big hit for PlayStation Studios.
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Hasan rage-quits after repeatedly dying to non-boss enemy in Elden Ring – Dexerto
Hasan rage-quits after repeatedly dying to non-boss enemy in Elden Ring FromSoftware / Twitch: HasanHasan ‘HasanAbi’ Piker rage-quit from his latest Twitch stream after repeatedly dying to a non-boss enemy in Elden Ring. It got him so mad he even started losing his voice from all the screaming. Hasan is one of many Twitch streamers who have jumped into Elden Ring and experienced the frustration of repeatedly dying to enemies. It’s a bit of a tradition when it comes to FromSoftware games. However, despite making quick work of the first boss, Margit, the Fell Omen, Hasan struggled against a non-boss enemy — an NPC Invader named Mad Tongue Alberich. It got him so mad he ended his stream. “Oh sh*t, what the f**k is this!” said Hasan during the first encounter. “I’m dead. He clapped my asscheeks. That was actually hard.” Little did he know, it was the beginning of a long and torturous friendship. Five attempts later, it started to take a toll. “It’s insane!” he said in disbelief after dying again. Then, he hilariously screamed three times to vent his frustration — potentially deafening some viewers in the process. After dying more than twenty times, he couldn’t bear the pain and decided to end the stream. “Okay, we’re done,” he said. “I can’t do this anymore. I’ve lost my voice. I’ve been screaming. I’m giving up. I’m done.” He also vented about it in a deleted tweet, saying: “I two tapped Margit and died like 20 times to a f**king NPC Invader in the hall. I hate this masterpiece of a game so much, but it also ruins my goddamn day!” Hasan isn’t the only Twitch streamer who has rage-quit Elden Ring after a fit of rage. Summit1G did the same thing during his first session. However, he jumped back on the saddle and has seemed to enjoy it more ever since. Dr Disrespect followed suit as well, claiming he doesn’t like the controls of the game. He even gave it a 5.7 rating despite the fact it’s getting rave reviews and hasn’t returned since. Hasan seemed to enjoy it a lot more, though.
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Disabled Twitch streamer beats Elden Ring boss with just his chin – Dexerto
Disabled Twitch streamer beats Elden Ring boss with just his chin Twitch/handcapablesean/FromSoftwareTwitch streamer ‘HanDcapableSean’ is well-known for beating some of the most difficult video games in existence with just his chin, and as other streamers are rage quitting Elden Ring, he is succeeding. Elden Ring is the latest title by Dark Souls developer FromSoftware, and just like their prior games, the difficulty has been a massive struggle for many. Despite the game’s overwhelmingly positive reception, popular streamers such as Hasan and Summit1g have become so frustrated by the game that they’ve rage quit. But not everyone is calling it quits so early. For HanDcapableSean, Elden Ring was just the latest challenge for him to overcome and he did so in style, posting the results of his fight with Margit the Fell Omen for the world to see. Streamer beats Elder Ring’s Margit with his chin As Dexerto outlined in our guide, Margit is one of the first bosses in the game and can be quite a task even for the most experienced of hardcore gamers. By keeping their distance, dodging attacks and slowly chipping away at his health, players can overcome the foe, but it can take some getting used to. Things were looking a bit grim for our streamer hero in his fight with the boss, taking some damage early on, leaving him with under half of his base HP. However, some smart use of potions while remaining calm and collected helped him stabilize and survive the encounter. https://twitter.com/HanDcapableSean/status/1498107130590679051 Considering the fact he was able to pull this off with his chin is highly impressive. As the streamer explained in the past, he has software that allows keyboard keys to get assigned to a controller while the left joystick is used for movement and dodging. Hopefully, he can continue on through the game end up completing it, just as he’s done with Dark Souls and Sekiro in the past.
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How to get Greatsword of Solitude & Solitude armor in Elden Ring Shadow of the Erdtree – Dexerto
How to get Greatsword of Solitude & Solitude armor in Elden Ring Shadow of the Erdtree FromSoftwareThe Greatsword of Solitude and the Solitude armor can help you live out your knighthood fantasies in Elden Ring’s DLC. Here’s where to find the items, how they perform, and everything else you need to know about the Shadow of the Erdtree equipment. While Shadow of the Erdtree allows for all new playstyles, including one focused on martial arts, sometimes you just want to go back to the basics with a standard knight in shining armor build. That’s where the Greatsword of Solitude and its accompanying piece of armor come into play. Added to The Lands Between as part of the Elden Ring DLC, these items are on the heftier side, packing a punch with the sharpened blade, while blocking tons of damage with the thickened suit of armor. You’re sure to intimidate some foes just based on their look alone. If you’re eager to equip this set, we’ve got you covered. Here’s everything you need to know to track it all down in no time. Contents: How to get the Solitude Greatsword & Solitude armor – Where to find Blackgaol Knight boss – How to beat Blackgaol Knight boss – Solitude Greatsword stats – Solitude armor stats – How to get the Solitude Greatsword & Solitude armor in Elden Ring DLC Getting the Solitude Greatsword and Solitude armor is just a matter of defeating the Blackgaol Knight boss. This boss was introduced as part of the Shadow of the Erdtree expansion in Elden Ring. Where to find the Blackgaol Knight boss in Shadow of the Erdtree The Blackgaol Knight boss resides in the Western Nameless Mausoleum. This location can be found to the west of Gravesite Plains on the map in a small alcove. Upon entering the Mausoleum, you’ll see a set of stairs straight ahead. Head downstairs, traverse the mist, and the Blackgaol Knight will be waiting for you. Take care of business and the loot will be yours to claim. How to beat the Blackgaol Knight boss in Elden Ring DLC The moment you enter the boss arena, the Blackgaol Knight will attempt to ready his crossbow for a ranged attack. If you’re quick on your feet, however, you can rush in and close the distance before a single bolt is fired. While you’re unable to use summons as a distraction in this encounter, if you have heavy weapons available, we highly recommend using them. Charged attacks with heavy weapons can knock the Blackgaol Knight off his feet. Before he’s able to stand back up, you can attack again with another strike. Endlessly repeating the cycle without so much as taking a point of damage in return, if done right. If your build doesn’t allow for heavy weapons, keep on your toes and be sure to circle around the boss as much as possible. Standing in one place for too long is done at your own risk. Greatsword of Solitude stats The Greatsword of Solitude is a heavy weapon, and thus, it doesn’t sit lightly in your inventory. With a weight of 15.5, you may need to clear some room to carry it with you after the boss fight. This weapon also comes with the Solitary Moon Slash Ash of War, costing 12 FP to execute each time. Solitude armor stats The Solitude armor is also very heavy, so be sure to allocate space in your inventory before the fight. If you’re looking to make sure of it, you’ll also need to ensure your Endurance stat is high enough.
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Girlfriend’s plea for help goes viral after boyfriend ignores her for Elden Ring – Dexerto
Girlfriend’s plea for help goes viral after boyfriend ignores her for Elden Ring FromSoftware / PixabayA social media post divided the internet after a woman asked for relationship advice over her boyfriend ignoring her for Elden Ring. After years of anticipation, Elden Ring has finally made its debut on PlayStation 5, Xbox, and PC. The joint project between Game of Thrones creator George R. R. Martin and Dark Soul’s FromSoftware has been one of the most anticipated releases in years. One player jumping into the game for the first time found themselves in hot water after ignoring their girlfriend to play the open-world title instead. The woman’s social media post asking for relationship advice has gone viral. Girlfriend asks for advice over boyfriend playing Elden Ring The now-viral post was uploaded to the r/relationship_advice forum where the user wrote “My BF (22 years old) ignored me to play a game when I wanted to have sex.” In the thread, the poster explained that their boyfriend had picked up a new game while they were on a date. After watching him play for a few hours, she wanted to get intimate. “Our date was really nice and I was enjoying being with him at night for the first time in a while. But he was really engrossed in the game,” she wrote. The forum post had viewers guessing what the game was until the topic creator gave an update and revealed that it was none other than Elden Ring. The woman’s predicament went viral online after being reposted on Twitter in a tweet that read “What a bloody surprise.” The social media post immediately sparked memes about how addicting the FromSoftware title is. But the thread also sparked a debate among users who were divided over the r/relationship_advice thread. On the one side, some were critical of the boyfriend in the story. “Everyone acting like neglecting your loved ones for a game that won’t disappear is cool are weird,” a comment read. “God damn. The video game’s not going anywhere dude,” another replied. “If you don’t want to have a girlfriend then don’t waste someone’s time. Her feelings are valid,” a third tweeted. The other half of the social media community seemed to have a different take on the situation. “This confirms that Elden Ring is better than having sex,” a user joked. A second comment sarcastically replied, “Women are temporary, the Elden Ring however was shattered and must be repaired.” Some Twitter posters talked about their own relationships and video games not being a problem for them. “My wife knows how hyped I’ve been for Elden Ring. She let me play all day and didn’t say s**t. Get you a lady that understands,” one reply read. Regardless of which side you fall on, the viral relationship advice thread on Reddit highlighted just how popular Elden Ring actually is. Numerous accounts reacted to the story and shared their own experiences with the FromSoftware title impacting their own relationships.
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George RR Martin debunks viral Elden Ring ‘easter egg’ once and for all – Dexerto
George RR Martin debunks viral Elden Ring ‘easter egg’ once and for all FromSoftware / Flickr: Gage SkidmoreGame of Thrones creator and Elden Ring writer George RR Martin cleared up a rumored ‘easter egg’ that had caused a debate among some players. Since its release in February 2022, players have discovered many easter eggs in FromSoftware’s open-world title such as the Berserk Greatsword and some Game of Thrones nods. But one that had the community in a debate was whether George RR Martin had deliberately hidden one in the game – and the novelist has finally cleared it up. George RR Martin responds to Elden Ring easter egg theory The rumor spread after Elden Ring players noticed a number of characters with names starting with ‘G’, ‘R’, and ‘M’ and started a discussion about whether the writer’s initials were deliberately placed. George RR Martin laid the theory to rest on March 21, though, debunking it via a blog post on his website titled “This, That, and t’Other Things.” Read More: How to beat Fire Giant in Elden Ring – “There’s a weird story all over the internet about how I “hid” my initials in ELDEN RING because… ah.. some of the characters have names beginning with R, or G, or M,” he wrote. “To which I say, “Eh? What? Really?” This was news to me.” He stated that he has been naming characters with the initials in his work since 1971 “with the other twenty-three letters of the alphabet as well.” “Coming up with names is hard, especially since A SONG OF ICE & FIRE uses so many of them, and I am fond of giving family members and close kin names that have something in common… but really, why would I have to hide my name inside the game?” the 73-year-old asked. “My name is right there ON the game, as one of the creators,” he said. “Hey, ELDEN RING is exciting enough, no need to make up stuff.”
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George R.R. Martin fuels Elden Ring movie rumors amid Shadow of the Erdtree hype – Dexerto
George R.R. Martin fuels Elden Ring movie rumors amid Shadow of the Erdtree hype FromSoftware/Bandai Namco/Not a BlogGeorge R. R. Martin has tantalizingly teased the possibility of an Elden Ring movie just days after Hidetaka Miyazaki did the same. Elden Ring’s Shadow of the Erdtree DLC is the latest in FromSoftware’s string of successes. It launched to a series of stellar reviews, including our own, and despite some initial criticisms for difficulty, players have started walking those back upon completion. Prior to release, the hype for the expansion was so palpable that even the creator of the Elden Ring manga took time off to play it. When any piece of fiction sees this type of success, talk of screen adaptations usually follows. Elden Ring collaborator George R. R. Martin has just thrown more fuel on the fire of recent rumors regarding an Elden Ring movie. And by fuel, we mean a 30-gallon drum of gasoline. Excitement for the prospect of an Elden Ring movie reached a fever pitch when FromSoftware president Hidetaka Miyazaki expressed interest in bringing one about. The caveat being that they would need a “strong partner” in the filmmaking space to start production. “I don’t see any reason to deny another interpretation or adaptation of Elden Ring, a movie, for example,” Miyazaki said when asked about the possibility of an Elden Ring movie. “But I don’t think myself, or FromSoftware, have the knowledge or ability to produce something in a different medium.” Well, it looks like the search for someone with that knowledge and ability may be underway judging by a not-so-cryptic blog post from George R. R. Martin. The author and Elden Ring co-writer all but confirmed that something is in the works. “Oh, and about those rumors you may have heard about a feature film or television series based on Elden Ring…,” Martin wrote. “I have nothing to say. Not a word, nope, not a thing, I know nothing, you never heard a peep from me, mum mum mum. What rumor?” Tone can often be hard to decipher when conveyed through the written word, but this particular tidbit from the A Song of Ice and Fire mastermind has the distinct feeling of a younger sibling taunting you when they know something you don’t. We’ll certainly be keeping an eye out for any word on this Elden Ring movie that Mr. Martin ‘doesn’t know about’.
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Genius Elden Ring strategy lets players cheese boss fights – Dexerto
Genius Elden Ring strategy lets players cheese boss fights FromSoftwareA new strategy has been discovered in Elden Ring that makes boss fights substantially easier. The new trick will have enemies ignoring you. With the massive 1.03 update nerfing seemingly everything, Elden Ring fans have been looking for new ways to get a leg up over the dangerous enemies that roam the Lands Between. A crafty strategy that makes boss fights much easier has been discovered and its pretty genius. The sneaky trick will have enemies focusing all their attention away from players. Elden Ring Mimic Tear Boss fight trick In order to do this method, you must obtain the Mimic Tear Spirit Ashes first. For a full breakdown of where to find it, check out our guide here. Although the wildly popular summon has been nerfed pretty heavily, players have found a new way to utilize it to devastating effect. Fans discovered that if they summon their spirit at the start of a battle while wearing the Shabriri’s Woe talisman, they can quickly unequip the item to force the boss to only attack their Mimic Tear as it will still be holding the object. The boss will rarely break to attack you which gives you a major advantage to start unleashing on it with powerful spells and attacks. YouTuber Caspahz covered the sneaky strategy in an upload titled “EASILY Kill ANY Boss Trick! (Works on Final Boss).” First locate the Mimic Tear ashes in the Nokron, Eternal City. – Next head on over to the Frenzied Flame Village located North East of the Liurnia of the Lakes. – The Shabriri’s Woe talisman can be found on a body on the south steps of the village. – Head into a boss battle with the talisman equipped, and summon your Mimic Tear spirit. – Immediately unequip the Shabriri’s Woe talisman which should redirect the boss’s attention to your summon for the rest of the fight. – It should be noted again that the Mimic Tear summons was heavily nerfed in the 1.03 update. However, the new talisman method makes the spirit incredibly useful. Only time will tell whether FromSoftware will also patch this out. So make sure to use this for as long as you can as you never know when a major patch could shake things up again.
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Game-breaking Elden Ring jump exploit is making players invincible – Dexerto
Game-breaking Elden Ring jump exploit is making players invincible FromSoftwareA new Elden Ring jump exploit has been discovered and is allowing players to hop outside the map. The glitch makes characters invincible to boss fights and is allowing some users to farm a million runes in seconds. Although Elden Ring’s open-world design gives players a flurry of options and accessibility, the FromSoftware RPG lives up to the Dark Souls legacy of being incredibly difficult. Those looking to get an advantage have leaned into bugs and glitches such as rune farming. A new exploit has taken things to the next level, however, as fans have now uncovered a way to literally hop outside the map. The method allows characters to bypass boss fight doors and attack the gigantic monsters without taking any damage. Elden Ring jumping exploit breaks boss battles The jumping glitch was first discovered by players exploring Mohgwyn Palace. Although technically a mid-story location, you can actually access it an hour into the game after completing the White-Faced Varre NPC’s side quest. For the steps to do that, check out our guide here. YouTuber ‘JJ FLOPERz‘ covered the exploit in his March upload and explained that players need to first fight Mohg, the Lord of Blood, and purposely die. “Once you respawn there will now be the yellow fog that blocks the entrance of the boss arena,” they explained. The channel then showed his character jumping on a set of tombstones outside of the boss arena, before revealing a new jump technique. “You’re going to press jump and as you are mid-air you’re going to press the sprint button, but you’re going to hold sprint down. When you land, you’re now going to move forward while holding both spring and jump,” they continued. In the clip, the user shows how the trick allows his Elden Ring character to jump long distances and hop on top of the wall. Now outside the map, he is able to jump into the boss arena bypassing the yellow fog door, which makes him completely invincible to damage. Because players are not technically entering through the fog, the boss doesn’t register your character as being in the room. As a result, the giant enemy doesn’t even attack even after it’s been hit. Incredibly, Mohg, the Lord of Blood drops over 500k runes and can give you as much as 1 million if you use a Gold Scarab and Gold-Pickled Fowl Foot. While the new jumping method has only been used on a few bosses so far, players are using the glitch to try to break other encounters. Only time will tell whether FromSoftware will eventually patch it out.
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FromSoftware reveals how Elden Ring’s Seamless Co-op mod may influence future games – Dexerto
FromSoftware reveals how Elden Ring’s Seamless Co-op mod may influence future games FromSoftware/Bandai NamcoElden Ring Director Hidetaka Miyazaki is familiar with the game’s Seamless Co-op mod and may have even learned a thing or two from it. It’s Elden Ring Shadow of the Erdtree season and with the new DLC set to launch in less than a week, players are making their preparations. After a shock announcement that only a third of players had met the in-game requirements to access the expansion, more seasoned Tarnished set to work helping others with the required bosses. Of course, if you’re looking for a bit of extra help yourself, asking an altruistic friend for a hand using Elden Ring’s co-op play isn’t a bad idea. Granted, it can be a little unwieldy — and even FromSoftware president Hidetaka Miyazaki seems to understand that. Players on PC have access to an incredibly popular mod for Elden RIng called ‘Seamless Co-op’ that does make multiplayer with friends a little easier. In an interview with PC Gamer, Miyazaki revealed that FromSoftware was aware of the mod and actually saw some merit in the changes it made to the game. Elden Ring’s base co-op experience is a little more forgiving than previous Souls titles but it does come with some limitations that could be frustrating to players that aren’t familiar with FromSoftware’s unique multiplayer style. The use of consumable items, restricting access to certain areas, and the loss of your faithful steed Torrent all come to mind. Elden Ring’s Seamless Co-op mod does away with a lot of these frustrations by allowing up to five players to run through the entire game together if they choose to. A death won’t break your connection, map progress and Sites of Grace are shared, and everyone has access to Torrent. You might think such a drastic alteration to the Elden Ring experience might rub its creator the wrong way, but Miyazaki understands the demand for such features. “It’s definitely not something we actively oppose or want to downplay, wanting to go through the whole game together,” Miyazaki qualified. “In terms of where we were with Elden Ring, it was simply a case of wanting that more loose, casual style—drop in, defeat a boss, drop out. It doesn’t put any technical restrictions on the player, it just sort of lets them complete this focus and then move on, so to speak.” This drop-in, drop-out style is a staple of previous Soulsborne titles, but the games have been trending towards removing more of the tedium with every new release. Miyazaki even clarified that the changes from Elden Ring’s Seamless Co-op mod could influence how the developer tackles co-op in the future. “That’s not to say we won’t consider other ways like you and your friend played, from beginning to end, total co-op—that’s not to say we won’t consider ideas like that with our future games,” he allowed. It’s certainly not a guarantee but the popularity of the Seamless Co-op mod should send a pretty strong message. It currently has over 3.6 million downloads, which speaks to a desire for this sort of experience. Maybe if we ever get that elusive Elden Ring sequel, we’ll see something closer to this style of multiplayer.
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FromSoftware President opens the door for Elden Ring movie on one condition – Dexerto
FromSoftware President opens the door for Elden Ring movie on one condition FromSoftware/Bandai NamcoFromSoftware President Hidetaka Miyazaki blew some minds when he expressed interest in the making of an Elden Ring movie. There is a caveat though. Elden Ring’s Shadow of the Erdtree DLC is the talk of the town right now with players everywhere embracing FromSoftware’s latest set of obstacles. Of course, some have opted to break that challenge with the most busted Sorcery we’ve ever seen. While pitting yourself against challenging bosses with a new suite of weapons and armor is a major draw, we’ve always been partial to FromSoftware’s unique brand of storytelling. Shadow of the Erdtree has its fair share of brain-melting lore revelations but how would stuff like that translate to the big screen? Soulsborne mastermind Hidetaka Miyazaki has hinted that he’s keen to find out. In an interview with The Guardian, Miyazaki discussed his openness to an Elden Ring movie but only if it’s done right. “I don’t see any reason to deny another interpretation or adaptation of Elden Ring, a movie, for example,” he revealed. “But I don’t think myself, or FromSoftware, have the knowledge or ability to produce something in a different medium.” In order to bring an Elden Ring movie to life, Miyazaki qualified that a “strong partner” in filmmaking would be a necessity. “We’d have to build a lot of trust and agreement on whatever it is we’re trying to achieve, but there’s interest, for sure,” he finished. Given George R.R Martin was a partner in the game’s writing and worldbuilding, and we’ve seen very successful adaptations of his work, an Elden Ring movie is certainly possible. Though to be fair, FromSoftware’s obtuse method of narrative delivery may be a hurdle. Whether fans would accept a more narrowly focused version of the epic tale remains to be seen. Despite that, there’s no denying the brand power that Elden Ring has with over 25 million copies of the base game sold. Perhaps an Elden Ring movie would serve as a way to introduce more prospective players to this massive world.
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FromSoftware kindly asks Elden Ring players not to spoil Shadow of the Erdtree – Dexerto
FromSoftware kindly asks Elden Ring players not to spoil Shadow of the Erdtree FromSoftwareElden Ring’s Shadow of the Erdtree expansion awaits just over the horizon and FromSoftware has been keen to make sure players can embrace the challenge that awaits spoiler-free. The studio released a statement addressing all Tarnished on the acclaimed RPG’s official X/Twitter page, requesting that all intending to step foot in the enigmatic Shadow Realm when the DLC drops to “Be mindful of spoilers” for themselves and others. The message closely mirrors that one published before the base game’s release in 2022. As fans have had to wait over two years for Elden Ring’s only post-release content, spoiling the secrets sowed into SotE this close to launch would sting, to say the least. Judging by responses to the X post in question, residents of the Lands Between past, present and future are showing solidarity in response to From’s warning. “Spoilers would feel the wrath of Godfrey and Serosh,” reads one reply, while another adds “I shall do my part and hold off posting virtual photography for a little. I know I definitely wouldn’t like the spoilers.” Interestingly, some have taken the timing of the message’s release as an indication that FromSoftware is aware of unverified leaks circulating online, although comments on a Reddit thread discussing the post point reiterate that such announcements often precede a major FromSoftware title and the two aren’t necessarily connected. “Just to preface – this does NOT confirm/deny the veracity of any leaks, this is a standard no-spoiler PSA they also put out before Armored Core, and Elden Ring base game, both at the start of the week of release,” reads one comment on the thread. Shadow of the Erdtree launches June 21. Those of you intending to maximize playtime can check out the global release schedule for exact release times per region.
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FromSoftware hints at Elden Ring sequel or more projects in the “franchise” – Dexerto
FromSoftware hints at Elden Ring sequel or more projects in the “franchise” From SoftwareAn Elden Ring sequel has already been hinted at by FromSoftware after the game’s massive success. Here’s what they said. Elden Ring has sold a staggering 12 million copies in just under three weeks, already eclipsing earlier Souls games in terms of sales figures. This means that both Bandai Namco and developer FromSoftware will consider the game to be a huge success and are likely already planning more games and media set in The Lands Between. Of course, Elden Ring is the spiritual successor to Dark and Demon’s Souls, taking the brutal combat mechanics of those games and dropping them into a lush open world. Such a successful launch often assures the future of a franchise in gaming, and that seems to be exactly what’s happening. Contents Will there be an Elden Ring 2? In a joint press release with Bandai Namco, FromSoftware described Elden Ring’s success as “a fantastic start for the new franchise”. They went on to say: “Much effort was placed into creating Elden Ring so that we could exceed the expectations of our fans worldwide. We will continue our efforts in expanding the brand beyond the game itself, and into everyone’s daily life.” Thank you, dear consorts. #ELDENRING pic.twitter.com/IC9sgUTUud — ELDEN RING (@ELDENRING) March 16, 2022 Future Elden Ring expansion This is a rather tantalizing statement from both companies. Not only does it strongly suggest that an Elden Ring 2 is likely, but it also suggests that Elden Ring will become part of a bigger media franchise. Previous FromSoftware games have had additional media made around them, but the overnight success of Elden Ring will have Bandai Namco figuring out how else they could expand the universe. This could lead to comics, novels, a movie, or a TV show. Some fans will be wary though, Miyazaki’s storytelling, or the narrative style of Souls games in general, is very well suited to the medium of gaming. So, it may not translate well to TV or other more direct forms of entertainment. Although, it’s still an exciting thing to consider. More importantly, though, it sounds like the new Elden Lord shouldn’t get too comfy on their throne. A new Tarnished warrior could soon be galloping across The Lands Between to challenge them in an Elden Ring sequel.
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FromSoftware bans Japanese streamers from receiving donations during Elden Ring streams – Dexerto
FromSoftware bans Japanese streamers from receiving donations during Elden Ring streams FromSoftwareElden Ring developer FromSoftware has banned tipping from Japanese streamers who broadcast the new game, leading creators to push back on the rule and ask for more clarity on the situation. Elden Ring dropped on February 25 as one of the most anticipated releases of the year. The game has been a massive hit, topping the charts on both Steam and Twitch as players dig deep into the Lands Between. Although, for some Twitch streamers in Japan, a rule from the game’s creators has created a sticky situation for people who want to broadcast the new title. FromSoftware’s Japanese tip guidelines confuse streamers FromSoftware updated their guidelines on March 1 after streamers in Japan wondered if they’d be allowed to stream the game at all without receiving punishment. Section five of the guidelines regarding monetization reads: “However, as a general rule, it is prohibited to use it for monetization using functions such as giving donations and super chat that directly exchange money from viewers.” This rule by FromSoft means that tipping streamers who broadcast Elden Ring is prohibited. A number of very popular Japanese streamers, including FPS_Shaka and Stylishnoob4, have had to ban receiving bits or ‘cheers’ when streaming Elden Ring, adding “no cheers” to their stream titles. Some streamers have even had to time out users in their chat for donating bits. Japanese streamer and voice actress Yuu Asakawa voiced her frustration in the aftermath of the ruling. “FromSoftware doesn’t allow streamers to get social tipping by streaming Elden Ring but Twitch doesn’t have a “tipping off” function. This means I have no choice except to stream it on YouTube.” .@fromsoftware_pr doesn’t allow streamers to get social tipping by streaming #ELDENRING but @twitch doesn’t seem they have “tipping off” function. That means I have no choice except streaming it on Youtube. I wish @Twitch takes care of this situation.🤔 The guidelines now make it clear that streamers and creators would be allowed to post content from Elden Ring so long as it wasn’t just raw footage of the game. Asakawa followed up by calling the situation “complicated and obscure” as streamers are looking for a different resolution. Bandai Namco, the publisher of Elden Ring, has not responded to Dexerto’s request for comment on the situation.
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Ex-D&D dev creates Elden Ring’s Malenia for fans to add to their campaign – Dexerto
Ex-D&D dev creates Elden Ring’s Malenia for fans to add to their campaign DexertoAny Dungeon Masters who hate their players can unleash Malenia, the Blade of Miquella from Elden Ring, onto their D&D 5E group. The concept of starting out famous fictional beings to Dungeons & Dragons rules has been around since the dawn of the game, with fans bringing everything from Star Trek’s Klingons, Gambit from the X-Men, and Dr. Frasier Crane into the realm of fantasy. Indeed, the developers of D&D used to get into trouble for including licensed materials in their books, leading to lawsuits, as they adapted characters from The Lord of the Rings and the Cthulhu Mythos when they didn’t have the rights. Luckily, you can find fan-created stats for pretty much anything online, with no fear of Wizards of the Coast’s lawyers beating down your door. This means you can add pretty much anything into your D&D 5E game. An unofficial stat D&D 5E stat block for Malenia has been made Former D&D designer Dan Dillon shared on Twitter/X their D&D 5E stats for Malenia, the Blade of Miquella, the infamously difficult boss from Elden Ring. Malenia uses a version of the Mythic rules introduced in Mythic Odysseys of Theros, as when you defeat her, she transforms into her second phase: the Goddess of Rot, restoring her health and giving her new abilities. As a Challenge Rating 21 creature, Malenia is intended to be a threat to the strongest possible characters in the game, though she’s not going to be quite as fearsome as she is in Elden Ring, as she’ll be facing 4-6 people, instead of one or two. While Malenia can perform lots of Actions and Reactions, she lacks Legendary Actions or Lair Actions. These would help her keep up with the action economy that D&D 5E is notorious for, as players have the ability to outpace most foes at high levels, thanks to the sheer number of things they can do each turn. Still, Malenia is a powerful foe, thanks to her self-healing attacks and status effects. It would be a great enemy to throw out against some FromSoftware fans, especially those playing the official Dark Souls RPG that uses the D&D 5E rules.
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Epic Elden Ring build lets you play as classic League of Legends champion Shyvana – Dexerto
Epic Elden Ring build lets you play as classic League of Legends champion Shyvana FromSoftware / Riot GamesAn Elden Ring player made an insane Dragon Priest build that perfectly remade classic League of Legends champion Shyvana to use in the game. FromSoftware’s latest Souls-like project, Elden Ring, gives people a ton of customization options for their character along with the ability to choose a variety of character types to change up the gameplay. The freedom to choose how to play has birthed a host of unique tactics that Elden Ring fans have used to make funny Sonic the Hedgehog-esque characters to cheesing big boss battles. Now it seems as if one Elden Ring fan will have their sights set on recreating champions from Riot Games’ massively popular League of Legends MOBA. Elden Ring build for League champ Redditor ‘thecrittman’ shared their Shyvana build made from the Dragon Priest class with equipment meant to give her abilities reminiscent of those found in League. Not only did the player get the color scheme and dragon horns down pat, but they also curated a specific set of items that players can copy to make Shyvana themselves. Elden Ring Shyvana build: Right Arm: Seal of Dragon Communion – Left Arm: Grafted Dragon – Head: Great Horned Headband – Chest: Fire Monk Armor – Arms: Sorcerer Manchettes – Legs: Fur Leggings – In the MOBA, Shyvana is known as the Half-Dragon who can rush opponents with her ultimate ability while inflicting flame attacks to help her team. Not much of that translates over into the Elden Ring build, instead, it has abilities like Bear Witness which spews out fire from the miniature dragon equipped on the left arm. Read More: Elden Ring 1.03.2 update patch notes – The build’s maker said they also have plans to make ER characters for a host of other League champs like Garen, Olaf, and Darius very soon.
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Elon Musk roasted by Elden Ring players for “worst build ever” – Dexerto
Elon Musk roasted by Elden Ring players for “worst build ever” FromSoftware/Elon MuskTesla founder Elon Musk was brutally roasted on Twitter after sharing his Elden Ring build which many found to be quite bad. Elon Musk has been in the news recently for his attempts to acquire Twitter for a reported $44 billion. Since that deal might be on hold for now, he’s found the time to finally dig his teeth into 2022’s most beloved open-world game Elden Ring. Now, after finally sharing details about his character, he’s received a massive amount of criticism on the very website he’s aiming to purchase. Elon Musk roasted for his Elden Ring build The 50-year-old billionaire tweeted out his character’s build on May 24, showing off his “power mage” build. The tweet revealed his level 111 character with a focus on high Mind and Intelligence stats. Equipped load will be lower if fast roll is needed pic.twitter.com/OTSqKrrIv4 — Elon Musk (@elonmusk) May 24, 2022 Many Elden Ring players were quick to point out just how bad his gear is paired together, focusing on the fact he was wielding two shields at once and opting for a heavy roll. One user said, “Wtf is this build? I thought this guy was supposed to be a genius?” Wtf is this build? I thought this guy was supposed to be a genius? — Zoey Cakes (@Zoey_Cakes) May 24, 2022 Another user mocked his use of a cell phone photo instead of an actual screenshot and said, “Elon Musk posting phone photos of the least efficient Elden Ring build I’ve ever seen proves meritocracy is fake.” Elon Musk posting phone photos of the least efficient Elden Ring build I’ve ever seen proves meritocracy is fake https://t.co/utwltuSZAE — Scarlett (@ScarlettMiracle) May 25, 2022 Although Elon Musk might become the owner of Twitter someday, that won’t shield him from its users roasting him when they see fit. Especially went it comes to something as serious and meticulously thought-out as Elden Ring builds.
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Elon Musk anoints Elden Ring as his Game of the Year – Dexerto
Elon Musk anoints Elden Ring as his Game of the Year Wikimedia Commons, Bandai NamcoIt’s no secret that Elon Musk enjoyed FromSoftware’s Elden Ring when it launched several months ago, and now, he’s named it his Game of the Year. Like millions of other people around the globe, the SpaceX and Tesla CEO found himself enamored by the Lands Between in Elden Ring. Musk eagerly shared details about his playstyle in the RPG, too, leading to an internet roasting that dubbed his build the “worst build ever.” Despite this, it seems the new Twitter owner’s love for FromSoftware’s latest masterwork won’t soon cease. Elon Musk agrees that Elden Ring deserves Game of the Year While facing heat for firing Twitter staffers who dared to challenge him on social media – and in Slack channels, apparently – Elon Musk spared some time to once more sing the praises of one of 2022’s best-selling games. Twitter user and artist WLOP recently noted that Elden Ring should win Game of the Year. Musk popped up in their replies with a quick, “definitely.” The conversation didn’t stop there, either. In response to questions about whether or not he completed the game, Musk claimed he did even though it “seemed almost impossible at times.” It’s no surprise that the Game of the Year discussion is picking up steam, or that Elon Musk and countless others think Elden Ring deserves the recognition. The Game Awards recently announced nominees for the upcoming ceremony; Elden Ring is in the running for the show’s top honor. Other GOTY nominees include A Plague Tale: Requiem, God of War Ragnarok, Horizon Forbidden West, Stray, and Xenoblade Chronicles 3. Given the stiff competition this year, there’s no telling who will take home the trophy. But many would argue Elden Ring definitely stands a chance at coming out on top. Elden Ring is in store now for PC, PlayStation, and Xbox platforms.
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Elden Ring’s vibrating heartbeat mystery might be solved – Dexerto
Elden Ring’s vibrating heartbeat mystery might be solved Bandai NamcoA mysterious controller vibration mimicking a heartbeat has been driving Elden Ring players crazy. However, one keen-eyed fan has claimed they’ve finally worked out the source of the pulsing. If you’ve been playing Shadow of the Erdtree and felt your controller vibrate at random times while exploring the map, don’t worry, you’re not imagining things. Reasoning has been provided to solve the mystery via a post from a player on X/Twitter. The mysterious vibrating has driven Elden Ring players up the wall in their Shadow of the Erdtree playthroughs. This has led to fans thinking it’s either a secret quest, a glitch, or the intensity of the DLC might have proved too much for their controllers. “I thought I was crazy. I started the game over so I’m not by Mohg yet, but I’ve been hearing actual audible heartbeats in Limgrave and Liurnia,” one player said. Another added, “That’s from the game? I genuinely thought my controller was breaking.” Many players have thought the vibration issue may be exclusive to the PlayStation 5 DualSense controller after using it to play the DLC, “Could something be unintentionally triggering the haptic feedback somehow?” Depending on your point of view, the source is either disappointing or relieving as it may be just a nearby enemy’s attack. According to one player, Bloodfiends, large Omen-like enemies you can find early in some settlements in Shadow of the Erdtree, possess a wind-up attack that causes controllers to vibrate. “The Bloodfiends do this charge where they drag their weapon across the ground. It seems if the ones fighting in the first area (South of Castle Ensis) are spawned in and fighting you’ll feel it if you’re in range,” they stated in a reply. Though rather anti-climactic, the alternative potentially being a silent quest where you would follow the intensity of the heartbeat vibration until you find the source does make this reveal rather dull. “It’s either a glitch or meant to bleed through because you’re close to them. Wouldn’t be the first time things bled through and got patched out.” one player alternatively suggested, noting the range of the vibration of the attack pulls into question whether the effect is intentional. Shadow of the Erdtree is now available on PC, Xbox Series X|S, and PlayStation 5, and players are calling the massive DLC “Elden Ring 2”.
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Elden Ring’s statues hide a creepy secret – Dexerto
Elden Ring’s statues hide a creepy secret FromSoftware/DexertoElden Ring has its fair share of creepy and unsettling moments, but it turns out that the freakiest incident happens completely by accident, with the statues becoming a lot scarier than intended. While the Souls games made by FromSoftware aren’t often referred to as horror games, they often have deeply unsettling monster designs, like the jar people in Shadow of the Erdtree or Ludwig’s corrupted horse body in Bloodborne. Elden Ring’s vast world can be beautiful and horrifying in equal measure, especially when pretty much everything is trying to kill you. In this regard, the fear comes from dragons and giant dogs pursuing you across the map rather than a subtle build-up that leads to a scare. It turns out that Elden Ring does have a subtle scary moment, but one that happens accidentally. A user on the Elden Ring Reddit noticed that a statue’s head turns to follow you as you move around. “Nah, if Elden ring had those mannequins that follow when you look away, I’d uninstall,” one user wrote, while another said, “I thought they pulled a Skyrim; use NPCs as statues/mannequins with the result not working as intended.” A lot of people pointed out the statue’s similarities to the Weeping Angel monsters from Doctor Who, with plenty of quotes saying, “Don’t blink.” As other users in the thread pointed out, this wasn’t an intentional scare on the part of the developers. This is actually a common texture-loading trick seen in lots of video games, where a high-quality model is swapped out for a less demanding one when the player moves far away. “This would have been a killer enemy type for them to introduce, especially in that area surrounded by statues like this,” one player lamented, while another said, “Because this area wasn’t creepy enough already.” It’s a shame this wasn’t an intentional design choice, as it would have been a perfect jump-scare moment. There are broken statues, gravestones, and monuments all over Elden Ring’s game world, to the point where they become part of the background. If one started moving when you weren’t expecting it, then it would have been one of Elden Ring’s most memorable moments.
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Elden Ring’s new hairstyles are great but fans are calling for another key customization option – Dexerto
Elden Ring’s new hairstyles are great but fans are calling for another key customization option FromSoftwareNew hairstyles are heading to Elden Ring ahead of Shadow of the Erdtree’s release, but fans are desperate to see their character’s face when they have a helmet equipped. As fans tentatively await the Shadow of the Erdtree DLC, the official Elden Ring account on X/Twitter posted a thread of incoming changes before the expansion drops. New inventory tracking features, summoning pool changes, and, more notably, new hairstyles for character creation are included. Fans are delighted at the new hairstyles available to customize their character, “I’m so happy, some of those hairstyles finally look good.” Others say the update highlights a feature lacking in a game with character creation. While the new hairstyles are welcome, it’s also brought attention to the request for a specific customization option: being able to hide your helmet while not unequipping it, keeping the defensive stats it provides. “It would be useful if you gave us an invisible helmet animation so we could actually see them in game,” reads one reply. The conversation continued on Reddit, with one commenter questioning the value of new customization options when they’re hidden by armor. “Did they add a toggle to hide your helmet, or are those five new hairstyles just as useless as the rest?” Fans have taken exception to the harsh words and have heavily downvoted the comment, replying, “Just don’t wear one, the stats aren’t that great to begin with.” Removing your helmet while keeping the armor’s defensive perks is absent in the FromSoftware Souls games. Bluepoint’s PlayStation 5 Demon’s Souls remake contained this feature, allowing you to view your character’s face regardless of what they were wearing. Replies come in to defend the controversial stance, “It’s a pretty reasonable ask. They added a whole system to toggle capes on and off, and they have an elaborate system for facial and head construction, but unless our chosen headpiece happens to be very open, all of that is hidden.” “I’d say it’s the same sort of ‘immersive,’ ‘everything you see in-game is ‘happening’ in-universe’ thing as how there’s no co-op option on the main menu and your character has to physically use items to enable multiplayer” another reply states, noting FromSoftware’s focus on immersion over functionality. We’ll have to wait and see if FromSoftware will add this feature, as the update drops on June 20, just before the Elden Ring Shadow of the Erdtree DLC releases on June 21. While you wait, take some time to learn when the DLC is dropping in your region. You may have to forfeit a good night’s sleep.
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Elden Ring’s new Ash of War turns Tarnished into martial arts experts – Dexerto
Elden Ring’s new Ash of War turns Tarnished into martial arts experts FromSoftware / Bandai NamcoAn Elden Ring player has put away all their deadly swords and magic spells in favor of some old-fashioned Kung Fu fighting to defeat the deadly bosses in Shadow of the Erdtree. Shadow of the Erdtree has added countless weapons to the already massive armory found in Elden Ring. However, as one player has perfectly demonstrated, there’s only one weapon all Tarnished warriors can always rely on – their hands. The new Hand-to-hand Arts weapon category came with Shadow of the Erdtree, which stylishly lets players throw punches and kicks. As seen in the clip, players have even been able to punt enemies into a wall while in mid-air, as one poorly timed Vulgar Militaman learned the hard way. The DryLeaf Arts, acquired from defeating NPC Dryleaf Dane, ditches all weaponry for a long flurry of melee attacks. Players were instantly impressed by the showboating of this Kung Fu master’s combat. “Haven’t played DLC yet, but that was a move right out of Sekiro,” one compared Shadow of the Erdtree to FromSoftware’s Sekiro: Shadows Die Twice, in which Wolf uses karate as well as his katana with the “High Monk” combat skill. However, the over-the-top style of Hand-to-Hand martial arts has left some disappointed by the lack of flair in other weapons. “After using Dryleaf and Beast claws, I just can’t go back to any of the normal fist/claw weapons. The movesets are just so boring compared to them; it just doesn’t feel nearly as satisfying.” Unfortunately, while the new weapon wins in the pure cool factor, it seems to be all style, no substance, as another player added: “It’s so mid against bosses because of the range and poise damage, but it’s so fun against regular enemies that I keep it equipped just for them.” Shadow of the Erdtree is now available on PlayStation 5, Xbox Series X|S, and PC. However, PC players may want to think twice about purchasing the DLC as performance issues have been plaguing the platform.
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Elden Ring’s Let Me Solo Her has a new target in Messmer the Impaler – Dexerto
Elden Ring’s Let Me Solo Her has a new target in Messmer the Impaler Youtube: Let Me Solo Her/FromSoftwareElden RIng’s most famous player has shifted their focus towards the Shadow of the Erdtree DLC. Messmer, the Impaler is Let Me Solo Her’s latest victim. Elden Ring’s Shadow of the Erdtree DLC hasn’t just shaken up the game with new bosses and weapon types, it’s shaken up the players. Let Me Solo Her is a Tarnished of great renown who rose to fame for their efforts in helping players conquer Malenia, Blade of Miquella. Of course, with the release of Shadow of the Erdtree, most Elden Ring players are busy exploring the Land of Shadow and following in Miquella’s footsteps. This means there are fewer Tarnished looking for assistance with Malenia. That doesn’t mean that Let Me Solo Her has been idle though. They’ve shifted their charitable efforts towards helping others with another child of Marika, Messmer, the Impaler. Over on Let Me Solo Her’s YouTube channel, they’ve been streaming their latest conquest over multiple days, giving the Tyrant of the Shadow of the Erdtree some sound beatings in most of their encounters. Interestingly, Messmer only marks the halfway point of the DLC. Malenia on the other hand is an optional endgame boss in the base game that serves as its penultimate challenge. We have to admit, we had been waiting to see Let Me Solo Her offer their services with Shadow of the Erdtree’s notoriously difficult final boss (which we won’t spoil here). They might also be due a name change given Messmer is most certainly a ‘him’ and that other boss is a ‘them’. If you’re struggling with Messmer, the Impaler yourself, we do have a guide on how to take him down. No, summoning Let Me Solo Her is not one of the tips.
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Elden Ring’s DLC map proves Miyazaki lied about Shadow of the Erdtree’s size – Dexerto
Elden Ring’s DLC map proves Miyazaki lied about Shadow of the Erdtree’s size FromSoftware/Bandai NamcoElden Ring’s Shadow of the Erdtree DLC is way bigger than we were led to believe but hey, we’re not complaining. After a long wait, Elden Ring’s Shadow of the Erdtree DLC has finally arrived and we can’t get enough of it. The expansion netted a perfect score in our review and a big part of that is the extraordinary value it offers. Shadow of the Erdtree is big. Like, really big. In a prerelease interview with IGN, Elden Ring Director Hidetaka Miyazaki teased that the DLC would take place in an area “comparable, if not larger, than the area of Limgrave”. After getting their hands on it, players have called that quote a lie, in a good way. Of course, this was mostly conjecture based on how massive the Land of Shadow felt when exploring. But, a post on Reddit prompted us to do a bit of experimenting and we can say without a doubt that Shadow of the Erdtree is way bigger than Limgrave. The initial post was meant to illustrate that the Land of Shadow does seem to nestle neatly into that missing chunk in the center of the Lands Between. This has its own implications if true but our takeaway was that the chunk that they’d slotted the DLC map into is definitely larger than Limgrave. Quite a bit larger in fact. Taking inspiration, we compared the two maps at the same level of zoom and picked two sites of grace in Limgrave that were roughly the same distance apart as two in The Shadow Lands. Travelling from the Waypoint Ruins to the Mistwood Outskirts in Limgrave took us 43 seconds while traveling from the Scorched Ruins to the Three-Path Cross in Gravesite Plain took us 39. This means that the scaling used in the Reddit post above is accurate at least. Because it is, that means that the Land of Shadow is slightly larger than that big gap in the center of the Lands Between. We might need to have our eyes checked but from where we’re sitting, that ocean looks roughly twice the size of Limgrave. This means that Elden Ring’s Shadow of the Erdtree DLC is absolutely massive, particularly when you consider the verticality of the region. Most players had already made the assumption that it was a bit bigger than Miyazaki had let on but after collecting all of Shadow of the Erdtree’s Map Fragments we have a better idea just how much bigger. Isn’t science fun?
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Elden Ring’s DLC is so difficult players are finally forgiving Mimic Tear use – Dexerto
Elden Ring’s DLC is so difficult players are finally forgiving Mimic Tear use FromSoftware Via DexertoElden Ring Shadow of the Erdtree is so punishing, it may have resolved the age-old dispute about Mimic Tear usage. Elden Ring’s Shadow of the Erdtree DLC is finally in hand after what felt like an eternity of waiting. It’s an immaculate expansion to what was already a stellar game and we couldn’t give it anything less than a perfect score. Of course, being a FromSoftware expansion, Shadow of the Erdtree is insanely difficult but to a degree that has shocked some of the playerbase. The level of challenge is so significant that the DLC has dropped to a ‘mixed’ rating on Steam and major streamers like Asmongold have given up on completing it. Despite the difficulty putting a dampener on things, we may have gotten some good out of it. Shadow of the Erdtree’s soul-crushing grind has softened some players towards the use of Spirit Summons. Yes, even the Mimic Tear. If you’ve been around the Elden Ring block, you’ll know about the Spirit Summon discourse. There are a few in the game’s community who think using them cheapens the experience and that using them to overcome a boss isn’t a ‘real’ victory. The Mimic Tear gets its fair share of heat because it summons a fairly competent AI version of your character complete with Talisman buffs. Not anymore though. Many players on the Elden Ring Subreddit who have faced the suped-up enemies and bosses of Shadow of the Erdtree are giving summons a pass. “Maybe you want an easier fight. Maybe you want to progress faster. Maybe you find spirit summons fun,” one Tarnished offered. “Nobody cares, play the game however you want!” “They definitely make things easier, which is a great mechanic for people who don’t want to be stuck trying a boss over and over again for too long,” another player explained. “If I ever come across a boss who I just hate, I’m glad to know my second Me is there to speed things up.” Hopefully, this puts the Spirit Summoning debates around Elden Ring and Shadow of the Erdtree to bed. It’s certainly a more welcoming attitude than was present around the base game’s launch.
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Elden Ring: Why you shouldn’t kill ‘Pope Turtle’ Pastor Miriel – Dexerto
Elden Ring: Why you shouldn’t kill ‘Pope Turtle’ Pastor Miriel From SoftwareAn Elden Ring player has expressed their regret after killing Pastor Miriel, aka the ‘Pope Turtle’. They’ve now implored other players to not do the same. Like most FromSoftware games, Elden Ring is full of wacky and complicated NPCs, each with their own rich story and part to play in your journey. Pastor Miriel, or ‘Pope Turtle’ as the internet has come to know him, may be the most bizarre out of all Elden Ring’s NPCs. He’s also completely friendly and of much more use to players alive. As any experienced Souls player will tell you, killing non-hostile NPCs is usually a bad move. Not only can it lock you out of content, you need to live with the consequences for the rest of your playthrough. One Elden Ring player has now learned this the hard way after killing Pastor Miriel. What happens if you kill Turtle Pope in Elden Ring? Reddit user VG_Crimson decided to kill the lovely Turtle Pope when he visited the Church of Vows in Elden Ring. They were surprised to see that Miriel’s health bar was bigger than expected, so killing him wasn’t going to be a quick and easy task. Instead, it was a grueling and traumatic experience from start to finish. After being attacked, Miriel asked the character to stop. Even once Turtle Pope was at half health, he still asked the player to walk away, promising to forgive the attack. However, VG_Crimson continued his assault, finally striking the death blow to poor Miriel. Upon being killed Miriel let out a high-pitched, plaintive “sad scream” that chilled VG_Crimson to the core and riddled them with guilt. Following the NPC murder, they said: “I have to live with this on my soul now, don’t do this. There is nothing to gain, and you lose not only the convenience of him, but you lose a part of yourself too.” You can see everything VG_Crimson said about the experience below: Killing Pastor Miriel also doesn’t reward the player with anything exciting. All he drops upon death is some turtle neck meat (easily obtainable elsewhere) and his Bell Bearing. This way, players can still access his shop from the Twin Maidens in the Round Table Hold but are unable to give him prayer books to expand it. This makes killing Miriel not only horrific but also pointless. RIP Turtle Pope, “Let’s learn together”.
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Elden Ring: Who is Melina? Character explained – Dexerto
Elden Ring: Who is Melina? Character explained FromSoftwareMelina is one of the first friendly characters players meet in Elden Ring, but who is this mysterious Finger Maiden, and how will she factor into the DLC? Spoilers lurk below! In Elden Ring, Melina serves as a guide and confidant to the Tarnished player for the duration of the story. Her role in the game is similar to that of the Maiden in Black, the Fire Keepers, and the Living Doll from Demon’s/Dark Souls and Bloodborne. The key difference is that Melina isn’t used to level up. Her goal is to travel with the player to the Erdtree and bring an end to the Shattering War that has engulfed the Lands Between. Melina also proposes making you the new Elden Lord if you can lead her to the Erdtree, so the alliance is established very early in the story. However, both the player and Melina hit some stumbling blocks along their journey, and should the player make certain choices, their partnership can fall apart completely. Contents Melina’s role in Elden Ring Melina will first approach the player as they rest at a Site of Grace before the battle with Margit. As the Tarnished is “Maidenless” she will offer to fill that role for them. This involves guiding the player down the Path of Grace as laid out for them by the Goddess Marika. She also gives the player their mount, Torrent. Throughout the game, Melina will periodically visit the Tarnished and offer insight into the world and characters. Once the player reaches the throneroom at the foot of the Erdtree, they’ll be able to summon Melina (and possibly Dung Eater) to aid them in the battle against King Morgott. Once the battle ends and Morgott is defeated, Melina realizes that Marika has blocked access to the Erdtree with unbreakable vines. This forces her and the Tarnished to travel to the Mountaintops of the Giants to use the ancient and forbidden Flame that once governed the world before the coming of Marika. After the Tarnished defeats the mighty Fire Giant guardian, Melina then takes the Flame into herself and uses its power to burn away the vines, allowing the player to enter the Erdtree. Melina dies doing this and thanks the Tarnished for their alliance. The death is never confirmed, but it’s strongly implied that Melina gave her life to ensure the future of the Lands Between by aiding the next Elden Lord. However, should the Tarnished follow a different path and choose to become the Lord of Frenzied Flame, burning away the world into nothing, then Melina will abandon the Tarnished and declare their alliance is at an end. She also warns the player that if they continue down this path, she’ll hunt them down and kill them. In this ending, the player has no need for Melina after slaying the Fire Giant and uses the Frenzied Flame to burn away the vines, consuming the Giant’s Flame in the process. Once the Lord of Frenzied Flame ending plays out, Melina can be seen picking up the ring that Torrent resides in and states she’s coming after the Tarnished for revenge. Who is Melina in Elden Ring? Melina’s true identity and why she’s helping the Tarnished is never fully revealed in Elden Ring, however, the dialogue gives us plenty of hints as to who she really is. Melina claims she was “born at the foot of the Erdtree” and is on a quest “given to her by her mother”. This heavily implies that Melina is one of Marika’s demigod children and like her siblings, is trying to end the Shattering. However, while most of her siblings hold a shard of the Elden Ring and war with each other for the others, Melina is attempting to end the stalemate by installing a new Elden Lord. This also means killing her siblings and taking their shards, including the current King Mortgott. This would also imply that Marika did not want any of her children to succeed her, which is why the guidance of grace was returned to the Tarnished warriors who left the Lands Between with her first husband, Godfrey. Marika and her second husband, Radagon, gave all their children a name that started with the letter M, such as Malenia, Miquella, and Messmer. A daughter with the name Melina would also fit that description, as would her red hair, which many of Radagon’s children inherited. Of course, Melina’s identity as a child of Marika could just be a red herring too, but as of right now, this is the most likely scenario. Will Melina be in the Shadow of the Erdtree DLC? The Shadow of the Erdtee DLC will pit the Tarnished against Messmer the Impaler who is likely to be Melina’s brother. Miquella will also feature heavily in the story of the expansion, should he escape the clutches of his villainous half-brother, Mohg, the Lord of Blood. As the expansion is set to take place during the events of Elden Ring and not after it, Melina is likely still alive and guiding the Tarnished during the events of Shadow of the Erdtree. However, if the player has already started the path towards the Frenzied Flame ending, she may not appear. If the player has already seen the ending of the game and sacrificed Melina to the Flame, then the character could already be dead and therefore not able to make an appearance. So, it all my depend on each player and their choices. Elden Ring: Who is Messmer? | Shadow of the Erdtree: Everything we know | How to prep for the Elden Ring DLC | Will overpowered characters have an advantage? | When does Shadow of the Erdtree take place?
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Elden Ring update files reveal potential PvP focused DLC – Dexerto
Elden Ring update files reveal potential PvP focused DLC FromSoftwareElden Ring patch 1.07 has shared a new look into FromSoftware’s plans for the game’s first DLC, as a recent update has provided more details for its elusive colosseums. In March, dataminer Lance McDonald peered into a currently inaccessible area of Elden Ring, which depicted a grandiose colosseum. This initial look into From Software’s DLC plans prompted discussion of a potential PvP-focused expansion set within the walls of Caelid. The developers have remained quiet about the next steps for Elden Ring content since its release in February. However, it appears that the devs are implementing quiet preparations, as a new update has revealed more information about the colosseums. Elden Ring patch 1.07 reveals new PvP colosseum details In patch 1.07 for Elden Ring, popular dataminer and modder Sekiro Dubi pointed out several new additions hinting towards DLC. Dubi noted that the developers have added “new Colosseum map files, assets, textures” into the game. Unfortunately, the “textures don’t work due to a lack of DLC files” at this time. While the update also included additions such as “new hair” and “subtle map changes”, Dubi managed to capture footage that directly addresses PvP scenarios. The dataminer explained that “Elden Ring v1.07 added 4 new parameters for 4 new Text Banners to be displayed on Screen. They match unused text from 1.0, as shown in the video.” “I believe they are related to Colosseums, suggesting Gauntlet form. 1.07 text just says Enemy Defeated,” added Dubi. In Dubi’s video, we can see them inside a colosseum, as different banners appear. More importantly, specific banners indicate “begin match” and “you win”, which would suggest 1v1 battles are highly likely. Alongside these new files came the mention of Ray Tracing support too, a feature that has been highly requested by players. From Software have yet to announce a release date for Elden Ring’s first DLC. Until then, be sure to keep updated with the latest news and guides.
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Elden Ring update 1.10 patch notes: PvP changes, critical hit adjustments, more – Dexerto
Elden Ring update 1.10 patch notes: PvP changes, critical hit adjustments, more FromSoftwareFromSoftware’s Elden Ring still remains a greatly beloved title played by countless users. For those that are still spending hours in the Lands Between, here’s all the latest on the Elden Ring 1.10 update with complete patch notes. The impact of Elden Ring is still being felt well into 2023. FromSoftware’s extraordinary open-world Souls game still captivates many each month. The game has sold millions of copies and continues to generate interest – more so thanks to the anticipated Shadow of the Erdtree DLC on the way. In the meantime, the devs have buffed Elden Ring with a variety of improvements. The 1.10 update is accompanied by a ton of fixes and quality-of-life changes that will no doubt make the lives of its toiling Tarnished more enjoyable. Elden Ring 1.10 update While it isn’t the most extensive and comprehensive update that Elden Ring players have ever seen, 1.10 does make some crucial changes to important aspects of the RPG title. For instance, critical hit damage is part and parcel of many deadly builds. Players try to enhance stats and use abilities and skills that increase the likelihood of critical damage points. The new patch makes some tweaks to the overall damage done, as well as recovery time and poise in conjunction with critical hit damage. Furthermore, PvP has also been the subject of the update’s attention too. There are also damage and hit point alterations made in this department too. Elden Ring July 27 update: 1.10 patch notes Here’s the small but significant list of patch notes that the 1.10 update has implemented in the new Elden Ring update. General balance adjustments Increased critical hit damage. – Decreased recovery time after a missed critical hit. – Increased poise damage of attacks that occur after missing a critical hit. – PvP-exclusive balance changes The adjustments in this section do not affect single-player or cooperative play. – Increased poise damage of all weapons and some spells and incantations. – Increased poise when attacking with some skills, spells, incantations and some types of weapon attacks that generate poise. – Added damage reduction when performing attacks with some skills, spells and incantations and some types of weapon attacks that generates poise. – Critical hit angles have been extended. – Decreased the invulnerability window of the ‘Quick Step’ and ‘Hound’s Step’ skills. – Decreased the damage reduction granted by some skills, incantations and items. – Bug Fixes Adjusted the player damage animation so that the attack direction is not unintentionally shifted when getting hit while attacking with some types of weapons that generates poise. – Fixed a bug that prevented some spells and incantations from causing damage while under the effect of some skills and items. – Fixed a bug that caused the effects of the Sacred Order skill to continue after switching weapons. – Corrected some text in certain languages. – Elden Ring continues to be a powerhouse for FromSoftware. If you want awesome boss guides, class recommendations, or anything else to help you with the Souls title, we have plenty more guides down below for you to check out: Elden Ring PC requirements | Elden Ring multiplayer | Elden Ring character classes | Elden Ring character creator | Elden Ring New Game Plus | Survive an invasion in Elden Ring | How to level up in Elden Ring | How to get the Horse in Elden Ring | Elden Ring stats explained | Elden Ring: Best early weapons for all builds | How to beat Fire Giant in Elden Ring
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Elden Ring update 1.09 patch notes: Ray Tracing & gameplay changes – Dexerto
Elden Ring update 1.09 patch notes: Ray Tracing & gameplay changes FromSoftwareElden Ring fans will be keen to download the 1.09 update, and the full patch notes detail all the new changes including the long-awaited addition of Ray Tracing support. Even though Elden Ring is now a year old and even more Soulslike games have come along such as Wo Long: Fallen Dynasty, with The Lord of the Fallen in the pipeline, Elden Ring still retains its crown. FromSoftware are continuing to update and maintain the title – which makes sense given that the Shadow of the Erdtree DLC is in the works. Before then though, the new 1.09 update includes a major feature in the form of Ray Tracing support on console and PC, along with a bunch of other changes. Elden Ring 1.09 update The absolute standout change made with Elden Ring’s 1.09 update is Ray Tracing support. It’s hard to imagine that Elden Ring could look any better than it already does, a testament to FromSoftware’s work, but Ray Tracing will take it to the next level. The push for Ray Tracing was really cemented with the arrival of the PlayStation 5 and Xbox Series X. It’s an advanced lighting setting that creates more natural light, improves reflections, and more. Along with making the game look shinier and more pristine, the 1.09 update also offers a wide range of adjustments and fixes to aspects such as the Colosseum’s PvP gameplay, weapon balancing, and more. Elden Ring March 23 update: 1.09 patch notes Courtesy of FromSoftware’s official patch notes, here is everything you can expect from the Elden Ring 1.09 update. New feature Ray Tracing support has been added for PlayStation 5, Xbox Series X, and PC versions. Ray Tracing can be activated in the settings menu: PS5 / XSX: Game Options > Ray Tracing – PC: Graphics > Ray Tracing Quality – Please note that performance – such as frame rate and resolution – may be impacted while playing with Ray Tracing on. The minimum and recommended technical specifications to use Ray Tracing can be found at the end of the patch notes. PvP-exclusive balance adjustments The adjustments in this section do not affect single-player or cooperative play. The Inescapable Frenzy incantation power and grab angle have been increased. – The Lifesteal Fist skill power, range and grab angle have been increased. – Decreased the power of two-handed jumping attacks. – Decreased the power of heavy and heavy running attacks of Fist and Claw weapon types. – Decreased the power of the Founding Rain of Stars spell. – Decreased the spell enhancement effect of the Terra Magica spell. – Decreased the damage and poise damage of the Wave of Gold skill when hitting an opponent over a certain distance. – Decreased the effectiveness of the Determination and Royal Knight’s Resolve skills. – Decreased the effects of the Contagious Fury skill of the Jellyfish Shield. – Decreased the effectiveness of the Claw Talisman. – Decreased the effectiveness of the Lord of Blood’s Exultation Talisman. – Decreased the attack power buff granted by the White Mask head armor. – Decreased the jumping attack damage buff granted by the Raptor’s Black Feathers armor. – Decreased the damage buff granted by Magic-Shrouding Cracked Tear, Flame-Shrouding Cracked Tear, Lightning-Shrouding Cracked Tear, and Holy-Shrouding Cracked Tear when activated with the Flask of Wondrous Physick. – General balance adjustments Added an invincibility window when respawning in the colosseum. – Increased the scaling of the following attributes when infusing weapons with certain Ashes of War: Magic / Fire / Flame Art / Lightning / Sacred – – Increased the attribute scaling of the following weapon types: Colossal Sword / Great Axe / Hammer / Flail / Great Hammer / Colossal Weapon – – Increased the speed, range and recovery time of some attacks for the following weapon types: Great Hammer / Great Axe / Great Sword / Curved Greatsword – – Flail weapons changes: Increased the speed of some attacks. – Reduced attack recovery time. – Increased poise when using two-handed attacks. – – Increased running attacks speed and reduced attack recovery time for the following weapon types: Straight Sword / Curved Sword / Katana / Twinblade Sword / Axe / Hammer / Halberd – – Increased the first attack speed for the following weapon types: Straight Sword / Curved Sword / Whip – – Increased the speed of guard counters for the following weapon types: Straight Sword / Great Sword / Colossal Sword / Great Curved Sword / Katana / Twinblade Sword / Axe / Great Axe / Flail / Great Hammer / Spear / Great Spear / Halberd – – Reduced the attack recovery time for Whip weapons. – Increased the damage of Claw weapons. – Added Holy damage and Faith scaling to the Great Club. – Increased damage negation when blocking Holy damage and decreased damage negation when blocking damage from other affinities. – Increased the effectiveness of the Twinblade Talisman. – Slightly reduced rolling travel distance for light equipment weights. – Decreased the hitbox size for some attacks of the following weapon types: Thrusting Sword / Heavy thrusting Sword / Spear / Great Spear / Halberd – – Ashes of War adjustments Lifesteal Fist Increased target grab range. – – Surge of Faith Increased projectile generation speed. – – Flame Spit Increased the guard speed and blocking amount of the skill. – Adjusted the angle of the fireball. – – Tongues of Fire Increased the guard speed and blocking amount of the skill. – – Great Oracular Bubble Increased projectile generation speed and reduced the recovery time. – – Viper Bite Reduced the time before rolling is possible after using the skill. – – Shriek of Milos Increased close range poise damage. – – Spearcall Ritual Increased projectile generation speed. – – Cursed-Blood Slash Increased projectile generation speed and reduced the recovery time. – – Gold Breaker Reduced the recovery time. – – I Command Thee, Kneel! Increased attack generation speed. – – Starcaller Cry Increased the speed of follow-up attacks. – – Spinning Wheel Increased attack generation speed. – Added a roll & heavy attack cancel timing while using the skill. – – Bug Fixes Fixed a bug where the Scarlet rot status buildup was not properly reflected when giving the Antspur Rapier a Cold affinity. – Fixed a bug where the Scarlet rot status buildup was not properly reflected when giving the Rotten Greataxe a Blood affinity. – Fixed a bug where some attacks of the Partisan, Death Ritual Spear, and Lucerne had unexpected Physical attack scaling. – Fixed a bug where the Nightrider Glaive did not increase the damage of horseback attacks. – Fixed a bug where the Duelist Greataxe and Rotten Greataxe did not increase the damage of charged attacks. – Fixed a bug where the Roar Medallion Talisman effect didn’t increase the power of some incantations. – Fixed a bug that reduced the power of some skills while under the Golden Vow effect. – Fixed a bug that caused the effects the Determination and Royal Knight’s Resolve skills when casted from a left-handed weapon to be added to other skills casted with a right-handed weapon. – Fixed a bug that reduced the critical hit power of right-handed weapons while having Determination or Royal Knight’s Resolve active on a left-handed weapon. – Fixed a bug where status build-ups were unintentionally added to some Weapon Skills – Fixed a bug where the power and special effects of a left-handed weapon could be added to a skill cast with a right-handed weapon. – Fixed a bug that caused an equipped Sacrificial Twig to be consumed when a player died in the Colosseum. – Fixed the camera positioning when respawning in the Colosseum. – Fixed a bug where a player could receive credit for a kill in the Colosseum when dying due to the Death status effect, instead of the player who inflicted that status effect. – Improved stability in Colosseum matchmaking. – Fixed a bug related to level correction when an invader used the Phantom Bloody Finger. – Fixed a bug that could cause disconnections with other players in certain locations during multiplayer. – Improved online multiplayer stability. – [PS4] Fixed a bug that occurred when using the Finger Severer on summoned NPCs while offline that could cause the game to crash. – Fixed a bug related to some enemies not rendering or behaving as expected. – Several performance improvements and other bug fixes. – Ray Tracing Technical Specifications Minimum Operating System: WINDOWS 10 – Processor: Intel Core i5-10600K or AMD Ryzen 5 3600XT – Memory: 16 GB RAM – Graphic Card: NVIDIA GeForce RTX 3060 Ti, 8 GB or AMD Radeon RX 6700 XT, 12 GB – Recommended Graphic Setting: 1080p – Low quality – Low Ray Tracing – Recommended Operating System: WINDOWS 11 – Processor: Intel Core i7-10700K or AMD Ryzen 7 3800XT – Memory: 16 GB RAM – Graphic Card: NVIDIA GeForce RTX 3070 Ti, 8 GB or AMD Radeon RX 6900 XT, 16 GB – Recommended Graphics Setting: 1080p – High quality – High Ray Tracing – If you need more guides to quench your Elden Ring thirst, we have some handy guides down below for you to check out: Elden Ring PC requirements | Elden Ring multiplayer | Elden Ring character classes | Elden Ring character creator | Elden Ring New Game Plus | Survive an invasion in Elden Ring | How to level up in Elden Ring | How to get the Horse in Elden Ring | Elden Ring stats explained |
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Elden Ring update 1.07 patch notes: PvP balancing, skill & spell adjustments, more – Dexerto
Elden Ring update 1.07 patch notes: PvP balancing, skill & spell adjustments, more FromSoftwareBandai Namco has released update 1.07 for Elden Ring that includes PvP-exclusive balance changes, a huge amount of spell and incantation adjustments, as well as countless bug fixes. Elden Ring’s patch 1.07 has finally arrived and it’s introduced a variety of changes to FromSoftware’s massively popular RPG. According to Bandai Namco, the update aims to “improve the stability of gameplay” as well as implement an array of balance changes for weapons, spells, and incantations. Not only that, PvP-exclusive adjustments have been added in the hopes of improving the multiplayer aspects of Elden Ring. Elden Ring update 1.07 patch notes As per Bandai Namco, here are the patch notes: Additional features Added separate damage scaling for PvP – PvP Exclusive balance adjustments Increased stamina attack power in PvP for all attacks against guarded foes, except for long-ranged weapons. – Improved poise damage in PvP for every weapon’s normal attack, except for Skills and long-ranged weapons. – With a few exceptions, the power of Ashes of War in PvP has been lowered across the board. – The power of the following incantations in PvP has been decreased: Dragonfire / Agheel’s Flame / Glintstone Breath / Smarag’s Glintstone Breath / Rotten Breath / Ekzykes’s Decay / Dragonice / Borealis’s Mist / Unendurable Frenzy – General balance adjustments Increased poise damage when using two-handed normal attacks. – Increased the speed of some Colossal Sword attacks. – The speed and hit detection of Colossal Sword crouching and rolling attacks have been decreased. – Increased the speed of some Colossal Weapon attacks. – Decreased recovery time for Colossal Swords and Colossal Weapons, except for jump attacks, dual wielded attacks, and attacks while riding. – Increased poise damage of Hammers, Great Hammers and some Colossal Weapons. – Increased guard penetration for the following weapons:Celebrant’s Sickle / Nox Flowing Sword / Shotel / Eclipse Shotel / Vulgar Militia Shotel / Scythe / Grave Scythe / Halo Scythe / Winged Scythe – – The poise rating of some attacks has been increased for the following weapons:Greatswords / Colossal Swords / Curved Greatswords / Greataxes / Great Hammers / Great Spears / Halberds – – With some exceptions, poise of all armor has been increased. – The effects of the Greatshield Talisman and Hammer Talisman have been increased. – Some effects of the spell Scholar’s Shield, the Barricade Shield skill and the Shield Grease item have been adjusted as follows.The effects on shields with low guard boost have been adjusted upward. – The effects on shields with high guard boost have been adjusted downward. – – The guard strength of the Fingerprint Stone Shield has been decreased. – Decreased the status buildup done by dual-wielded weapons. – Balance adjustments for Magic and Incantations Glintstone Pebble / Shard Spiral Increased attack power. – Lightning Spear / Flame Sling Increased attack power when charged. – Rejection / Wrath of Gold / Black Flame Increased stamina attack power against guarded enemies. – Crystal Burst / Triple Rings of Light Increased casting speed. – Assassin’s Approach / Law of Causality Extended effect time. – Glintstone Icecrag / Freezing Mist / Frozen Armament Increased frostbite status buildup. – Poison Mist / Poison Armament Increased poison status buildup. – Glintstone Arc / Glintblade Phalanx / Carian Phalanx / Greatblade Phalanx / Magic Downpour / Loretta’s Greatbow / Loretta’s Mastery / Rennala’s Full Moon / Ranni’s Dark Moon / Ambush Shard / Night Shard / Unseen Blade / Roiling Magma / Rykard’s Rancor / Darkness / Elden Stars / Lightning Strike / Lansseax’s Glaive / Death Lightning / Giantsflame Take Thee / Bloodflame Talons / Unendurable Frenzy / Greyoll’s Roar Decreased FP consumption. – Glintstone Stars / Magma Shot / Bloodboon Decreased FP consumption and increased attack power. – Aspects of the Crucible: Tail / Aspects of the Crucible: Horn / Ancient Dragons’ Lightning Spear / Fortissax’s Lightning Spear / Flame, Fall Upon Them Decreased FP consumption and increased stamina attack power against guarded enemies. – Glintstone Cometshard / Comet / Cannon of Haima / Carian Greatsword Decreased FP consumption, increased attack power and stamina attack power against guarded enemies. – Rancorcall / Ancient Death Rancor Decreased FP consumption and extended the lifespan of all vengeful spirits. – Briars of Sin / Briars of Punishment Decreased the FP consumption and increased the blood loss status buildup on enemies. – Increased casting speed. – Gavel of Haima Reduced FP and stamina consumption, increased stamina attack power against guards and the power of the hammer portion of the attack. – Shatter Earth Reduced FP consumption, increased poise damage and stamina attack power against guards. – Increased certain portions of the spell’s hitbox and shortened recovery time. – Rock Blaster Reduced FP consumption, increased poise damage and stamina attack power against guards. – Increased certain portions of the spell’s hitbox. – Starlight Reduced FP consumption and extended the duration of effect. – Stars of Ruin Reduced FP and stamina consumption. – Increased power when charged. – Founding Rain of Stars Reduced FP and stamina consumption. – Shortened time before damage is dealt. – Extended the range of the star rain. – Magic Glintblade Increased poise damage, attack power, and stamina attack power against guarded enemies when charged. – Carian Piercer Reduced FP consumption, increased attack power, and stamina attack power against guarded enemies. – Shortened the recovery time. – Adula’s Moonblade Reduced FP consumption, and increased stamina attack power, and frostbite status buildup against guarded enemies with the sword’s slash portion. – Gelmir’s Fury Reduced FP consumption and increased attack power. – Increased casting speed and shortened recovery time. – Adjusted the direction of the lava projectiles to make it easier to hit enemies located in front of the spell. – Increased the damage dealt by the first part of the spell, and greatly increased the ability to stagger enemies. – Zamor Ice Storm Increased attack power and frostbite status buildup. – Increased casting speed and shortened recovery time. – Shattering Crystal Reduced FP and stamina consumption. – Increased poise damage and stamina attack power against guarding enemies. – Increased power when charged. – Increased casting speed. – Crystal Release Reduced FP consumption, increased poise damage and stamina attack power against guarded enemies. – Increased casting speed and shortened the recovery time. – Increased attack range. – Adjusted the poise increase timing during activation. – Oracle Bubbles Can now be used while in motion. – Streamlined attack range and increased attack power when charged. – Extended the time it takes for the bubble to burst when not charged. – Damage hitbox has been adjusted to be larger against players. – Reduced the number of projectiles that can appear at the same time. – Great Oracular Bubble Can now be used while in motion. – Increased attack power. – Increased tracking performance. – Increased stamina attack power against guarded enemies. – Explosive Ghostflame Increased attack power and stamina attack power against guarding enemies. – Increased frostbite status buildup of the explosion. – Range of the residual flame has been slightly increased, damage detection time has been reduced. – Tibia’s Summons Reduced FP consumption and increased attack power. – Increased casting speed, reduced recovery time. – Discus of Light Reduced FP and stamina consumption. – Increased the range, speed, and duration of the halo. – Increased casting speed. – Radagon’s Rings of Light Reduced FP consumption and recovery time. – Frozen Lightning Spear Reduced FP consumption and increased the frostbite status buildup. – Flame of the Fell God Reduced FP consumption, increased stamina attack power against guarded enemies. – Increased attack power when charged. – Shortened damage detection time of residual fire. – Whirl, O Flame! Reduced FP consumption. – Increased stamina attack power against guarding enemies. – Increased ability to stagger enemies. – Burn, O Flame! Reduced FP consumption. – Shortened the time it takes for a flame pillar to be generated. – Scouring Black Flame Increased stamina attack power against guarding enemies and increased poise damage when charged. – Noble Presence Increased stamina consumption and increased stamina attack power against guarded enemies. – Shortened recovery time. – Beast Claw Increased the range of the shockwave. – Gurranq’s Beast Claw Added a hitbox to the first part of the spell. – Increased attack power when charged. – Stone of Gurranq Reduced stamina consumption. – Increased attack power and stamina attack power against guarding enemies. – Extended the impact area of projectiles. – Scarlet Aeonia Reduced FP consumption. – Increased attack power, poise damage and stamina attack power against guarding enemies. – Landing attack range has been increased and its recovery time decreased. – Adjusted the poise increase timing during activation. – Frenzied Burst Increased poise damage and attack power when charged. – Howl of Shabriri Extended the duration of the effect that increases attack power and lowers defensive power. – Inescapable Frenzy Reduced FP and stamina consumption. – Shortened recovery time. – Increased grapple range. – Dragonclaw Reduced FP consumption. – Increased stamina attack power against guarding enemies. – Improved directional control. – Dragonmaw Reduced FP consumption. – Increased stamina attack power against guarding enemies. – The hitbox around dragon’s neck area has been enlarged to make it easier to hit enemies at close range. – Black Blade Reduced stamina consumption. – Improved turning performance and shortened recovery time. – The sword and the wave attack have been changed so that they hit at the same time. – Attack power, stamina attack power and poise damage of each part have been decreased. – Decreased the number of times the wave part hits large enemies. – Bestial Sling Reduced the stone fragment scatter randomness. – Increased stamina attack power against guarding enemies. – Reduced between two hits and adjusted the detection so that two hits are always made at close range. – Decreased poise damage. – Rotten Breath / Ekzykes’s Decay Reduced Scarlet Rot status effect buildup. – Balance adjustment of skills Glintstone Pebble / Surge of Faith / Gold Breaker / Regal Beastclaw / Nebula / Sacred Phalanx Increased attack power. – Sword Dance / Vow of the Indomitable / Eochaid’s Dancing Blade Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Sacred Order / Shared Order / Soul Stifler / Knowledge Above All / Barricade Shield Extended effect time – Taker’s Flames / Miquella’s Ring of Light Added damage detection to the weapon part. – Prayerful Strike / Great-Serpent Hunt Increased power and poise damage – Wild Strikes / Spinning Strikes Shortened the time between various actions and the activation of skills – Slightly increased attack power. – Ground Slam / Golden Slam / Erdtree Slam Reduced the time between using the skill and being able to roll. – Increased attack power. – Stamp (Upward Cut) / Stamp (Sweep) Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Increased attack power. – Reduced the timing between the end of the skill and performing actions other than the strong attack. – Impaling Thrust Increased motion speed and attack power. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill – Reduced the timing between the end of the skill and being able to attack and to roll. – Piercing Fang Increased motion speed, attack power and poise damage. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Reduced the timing between the end of the skill and being able to attack and to roll. – Spinning Slash Increased poise damage against enemies when used with the following weapons: Greatsword, Curved Greatsword, Twinblade, Greataxe, Spear, Great Spear, Halberd, and Reaper. – Charge Forth Increased directional control and motion speed. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Blood Tax Increased motion speed and attack power. – Increased HP deprivation effect. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Repeating Thrust Increased motion speed. Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Giant Hunt Increased poise damage. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Loretta’s Slash Increased poise damage for the first attack. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Poison Moth Flight Increased poison status buildup and its power against poisoned enemies. – Increased the duration and damage of poison. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Stormcaller Increased motion speed, attack power and poise damage. – Increased skill size and poise damage. – Sacred Blade Increased motion speed and range of the blade. – Added damage detection to the weapon part. – Increased effect duration and attack power that gives the weapon holy power. – Bloody Slash Increased status buildup and attack power. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Lifesteal Fist Increased motion speed and attack power. – Increased attack range against other players. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Eruption Increased the range and duration of lava. – Added a hitbox to the part of the attack where the weapon is slammed. – Fixed the timing of the poise increase during activation. – Gravitas Increased poise during casting. – Storm Blade Increased motion speed and range of the blade. – Added damage detection to the weapon part. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Flaming Strike Increased attack power. – Increased duration and attack power that grants the weapon a fire attribute. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Lightning Slash Increased duration and attack power that grants the weapon a lightning attribute. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Reduced the delay between using the skill and being able to attack. – Vacuum Slice Increased motion speed and range of the blade. – Reduced FP consumption – Added damage detection to the weapon part. – Sacred Ring of Light Increased range and speed of the projectile halo have been increased. – Added damage detection to the weapon part. – Blood Blade Increased power. – Added damage detection to the weapon part. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Phantom Slash Improved directional control. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Spectral Lance Increased attack power. – Reduced long range damage falloff. – Chilling Mist Increased motion speed. – Increased the duration of the weapon’s frostbite effect. – Poisonous Mist Increased motion speed. – Increased the duration of the weapon’s poison effect. – Shield Bash Increased stamina attack power against guarded enemies. – Enchanted Shot Increased arrow speed. – Kick Increased poise damage and stamina attack power against guarding enemies. – Cragblade Extended effect duration. – Increased attack power, poise damage and stamina attack power against guarding enemies. – War Cry Extended effect duration. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – The power of strong attacks during the duration of the effect has been increased when using the following weapons: – Straight Sword / Curved Sword / Katana / Axe / Hammer / Flail / Spear / Great Spear / Halberd / Reaper / Fist (one-handed) / Claw (one-handed) Troll’s Roar Increased attack power. – Fixed the timing of the poise increase during activation. – Braggart’s Roar Extended the duration of the effect. – Increased attack power, defense, and stamina recovery speed. – Endure Extended effect duration. – Added an effect that prevents staggers caused by blood loss and frostbite status effects. – Extended effect duration. – Reduced the time between skill activation and being able to perform actions other than attacking. – Holy Ground Increased HP recovery amount. – Raptor of the Mists Reduced FP consumption. – Flame Spit Improved projectile range. – Tongues of Fire Reduced stamina consumption. – Great Oracular Bubble Extended the amount of time that the large bubble stays in place. – Tracking performance and range of the large bubble have been improved. – Viper Bite Increased attack power and poison status buildup. – Extended poison effect duration and increased damage caused by poison. – Moonlight Greatsword Reduced stamina consumption for strong and charged attacks. – Added damage detection to the weapon part. – Siluria’s Woe Increased motion speed, attack power and poise during activation. – Added damage detection to the weapon part. – The projectile now penetrates enemies and some objects when charged. – Reduvia Blood Blade Increased attack power. – Added damage detection to the weapon part. – Glintstone Dart Increased range, speed and attack power of magic attacks. – Magic attacks now penetrate enemies when not charged. – Night-and-Flame Stance Increased attack power. – The attack direction may now be adjusted up and down when using a normal attack. – Added damage detection to the weapon part. – Ruinous Ghostflame Increased the duration, attack power and poise damage of the effect that gives the weapon a magic attribute. – Shortened the time between various actions and the activation of the skill. – Reduced time between the skill activation and being able to perform actions. – Spearcall Ritual Increased attack power. – Reduced damage detection time. – Wolf’s Assault Increased poise during casting. – Thundercloud Form Increased directional control. – Regal Roar Extended effect duration. – Reduced the time between strong attacks while under the effect. – Reduced time between the skill activation and being able to perform actions. – Blade of Death Increased effect duration that reduces maximum HP. – Destined Death Increased motion speed – Extended the duration of the effect that reduces maximum HP. – Alabaster Lords’ Pull Increased attack power. – Increased poise during casting. – Onyx Lords’ Repulsion Increased repelling effect power. – Increased poise during casting. – Oath of Vengeance Extended effect – Added an effect that prevents staggers caused by blood loss and frostbite status effects. – Ice Lightning Sword Increased weapon attack power. – Increased the duration and attack power of the effect that grants the weapon a lightning attribute. – Reduced time between the skill activation and being able to perform actions. – Claw Flick Increased attack power. – Increased poise damage of the finger expansion. – Golden Tempering Added a timing for interrupting the attack during a series of strong attacks while under the effect. – Increased strong attack motion speed, poise damage, and stamina attack power against guarding enemies during the effect. – Increased the duration and attack power of the effect that grants the weapon a holy attribute. – Reduced time between the skill activation and being able to perform actions. – Last Rites Increased effect duration. – Increased attack power. – Effect against Those Who Live in Death has been revised upward. – Unblockable Blade Reduced FP consumption. – Increased motion speed. – Loretta’s Slash (Loretta’s War Sickle Ash of War) Increased attack power. – Increased damage of the first attack – Increased poise damage. – Corpse Wax Cutter Reduced FP consumption. – Increased motion speed, range and speed of the blade. – Added damage detection to the weapon part. – Zamor Ice Storm Increased attack power. – Increased attack power to the weapon part. – Dynast’s Finesse The directional control of the follow up strong attack has been improved. – Death Flare Increased the duration and attack power of the effect that grants the weapon a holy attribute. – Magma Guillotine Increased poise damage and stamina attack power against guarding enemies for the first attack. – Corpse Piler Slightly increased attack power. – Bloodblade Dance Added damage detection immediately after activating the skill. – Devourer of Worlds Increased poise damage. – Familial Rancor Increased range of the vengeful spirits that chase down foes. – Rosus’s Summons Increased motion speed. – Thunderstorm Increased motion speed. – Increased the duration and attack power of the effect that grants the weapon a lightning attribute. – Unblockable Blade Increased attack power. – Reduced time between the skill activation and being able to perform actions. – Ordovis’s Vortex Increased attack power, motion speed and poise damage. – Increased poise during casting. – Reduced the delay between the end of various actions (such as using items or attack animations) and being able to perform the skill. – Barbaric Roar Extended effect duration. – Reduced the time between using the skill and performing various actions. – Increased strong attack power when used with Claw or Fist weapons during the effect. – Reduced strong attack power when used with Twinblade weapons during the effect. – Shield Crash Reduced the amount of status buildup when used with weapons that have status effects. – Seppuku Increased damage taken upon activation. – Reduced the bleed status buildup effect granted to weapons. – Bloodboon Ritual Reduced the range of the damage animation trigger on other players. Damage is unchanged. – Bug fixes Added a process to remove the Ash of War from weapons that cannot normally be combined with certain Ashes of War. – Fixed a bug that prevented users from obtaining items such as Great Runes, Crystal Tears, Cracked Pots, and Ritual Pots when the number of items in the inventory and the storage had reached the maximum limit. – Fixed a bug that prevented users from obtaining Crystal Tear. If you fail to obtain a Crystal Tear, the item will be added to your inventory when moving within the vicinity of the place where you should have obtained it. – Adjusted player character control when under certain damage animations. – Fixed a bug that prevented charging some Incantations while casting them with a left-handed Sacred Seal in mid-air. – Fixed a bug that prevented performing a normal attack from a dash immediately after landing from a jump when the weapon is two-handed. – Fixed a bug where various action inputs were ignored when changing weapons while moving. – Corrected the description of the Colossal Sword’s physical attack attribute. – Fixed a bug where the timing to change the attack direction was narrower than expected for some attacks with Greataxes. – Fixed a bug where the attack direction could not be changed when performing a charged attack with the Ruins Greatsword weapon. – Fixed a bug where the Highland Axe’s effect was not applied to the skill Shriek of Milos. – Fixed a bug where the effects of the Warrior Jar Shard and the Shard of Alexander were not applied to the skill Sorcery of the Crozier. – Fixed a bug where the effect of the Roar Medallion was not applied to the Regal Roar Ash of War. – Fixed a bug where the skill Viper Bite could inflict poison instead of deadly poison. – Fixed a bug where the range of one of the three rocks was longer than expected when casting the Spell Rock Sling with a left-hand staff. – Fixed a bug where recovery time after casting Beast Claw could not be shortened by magic or incantations. – Fixed a bug where when attacking an enemy who cannot be grabbed by the incantation Inescapable Frenzy, the attack will be repelled if the enemy is holding a shield. – Fixed a bug where HP or FP could be recovered when changing equipment to certain types of armor under certain circumstances. – Fixed a bug that could cause death and result in the player becoming stuck in some locations. – Fixed some terrain bugs that allowed users to reach unexpected locations with certain procedures. – Fixed a bug where the rendering and collision detection of some maps were different from expected. – Fixed a bug where bolts fired with the Hand Ballista weapon missed the lock-on target when the game was running at a frame rate below a certain level. – Fixed a bug that could prevent online multiplayer from working properly on the PlayStation 4 and PlayStation 5 versions. – Several other performance improvements and bug fixes. – So, there you have, that’s all the changes and adjustments arriving in Elden Ring patch 1.07. For more on Elden Ring, be sure to check out our guide content. Elden Ring Stonedigger Troll | Elden Ring Margit the Fell Omen | Elden Ring Tree Sentinel | Elden Ring Grave Warden | Elden Ring Pumpkin Head | Elden Ring Soldier of Godrick | Elden Ring Godrick the Grafted | Elden Ring Red Wolf of Redagon | Elden Ring Rennala | Elden Ring Flying Dragon Agheel | Elden Ring horse guide | How to beat Radahn | How to Beat Godfrey
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Elden Ring update 1.06 patch notes: Balance & co-op changes, bug fixes & more – Dexerto
Elden Ring update 1.06 patch notes: Balance & co-op changes, bug fixes & more From SoftwareBandai Namco has released update 1.06 for Elden Ring following a short maintenance window. Here are the Elden Ring 1.06 patch notes for FromSoft’s open-world RPG. Following a short period of server maintenance today, Elden Ring’s latest patch, 1.06, has arrived. The update fixes a series of bugs, as well as makes changes to how summoning other players works across PS5, PS4, Xbox One, Xbox Series S|X, and PC. The biggest change is that players can invade a larger area, and White Mask Varre’s questline can now be advanced without taking part in an invasion. Elden Ring update 1.06 patch notes As per Bandai Namco, here are the patch notes: Additional elements Added the function to send summoning signs to summoning pools in multiple areas, including distant areas – When sending a co-op sign to distant areas with this function, summoning pools in “Mohgwyn Palace” will be excluded Added the function to invade a larger area, including distant areas – Added a new way to advance White Mask Varre’s questline other than participating in multiplayer invasion by defeating a new NPC – Balance changes in Elden Ring 1.06 patch notes Added the following adjustments to Greatsword, Curved Greatsword and Great Hammers: – Reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included) – Increased the motion speed of strong attack and charge attack (mounted attacks not included) – Increased Guard Counter’s motion speed – Increased the attack speed of Great Axes and reduced the time it takes for rolling to become possible after an attack (Jump attack, dual wield attack and attacks while mounted not included) – Increased rolling distance when player has a light equip load. – Increased the hitbox of Cipher Pata’s weapon skill “Unblockable Blade” – Increased the range of Ash of War “Glintstone Pebble” and “Glintstone Dart” projectile while decreasing the damage and stagger power – Decreased the travel distance and invincibility frames of Ash of War “Bloodhound Step” while adding the changes below:Reduced performance when used continuously – Increased travel distance when on light equip load – – Shortened the activation interval when using “Quick Step” skill in succession, increasing its ability to circle around the enemy when locked-on and add the changes below:Reduced performance when used continuously – Increased travel distance when on light equip load – – Decreased the damage and bleed build-up of weapon skill “Corpse Piler” when hit with the blood attack. When hit by the blade, the damage is only decreased slightly – Decreased the target tracking ability of sorcery “Stars of Ruin” – Bug fixes Fixed a bug which caused some attacks of “Lucerne” to not pierce enemy’s guard – Fixed a bug which made it harder for a two-handed jump attack with “Bloodhound’s Fang” to break enemy’s stance – Fixed a bug which caused the effect of “Determination” and “Royal Knight’s Resolve” to disappear after using the “Parry” skill with a dagger – Fixed a bug when dual wielding Axe and Greataxe which caused additional effects from Spells, Weapon Skills and Items to not be applied correctly – Fixed a bug when two-handing a Halberd which made it harder to withstand enemy’s attack after using guard counter – Fixed a bug which caused the physical attack affinity of some weapons to be different from the affinity listed in the description. – Fixed a bug which caused the player to become more easily noticed by the enemy when wearing “Deathbed Dress”, even when crouching – Fixed a bug which caused charge attack with flail to damage ally character when wearing “Deathbed Dress” – Fixed a bug that caused HP to regenerate when switching your equipment to certain type of armor – Fixed a bug where the effect added to the weapon upon using “Mists of Slumber” was lost when the player receive an attack – Fixed a bug which caused the playable character’s movement to become unstable upon hitting certain enemies with the skill “Ghostflame Ignition” – Fixed a bug which prevented player from using “The Queen’s Black Flame” skill’s follow-up attack when performing the skill with insufficient FP – Fixed a bug with the weapon skill “Zamor Ice Storm” which allowed player to more easily withstand enemy’s attack when using the skill with insufficient FP – Fixed a bug which caused the effect of spells and items added to right-hand armament to occur when using certain weapon skills with left hand. – Fixed a bug which caused the FP consumption description of certain weapon skills to be different from its actual FP cost – Fixed a bug that allows “Rock Blaster” to not consume any FP when used with a staff on the left hand and no weapon on the right hand – Fixed a bug which caused the charged version of “Black Flame Ritual” to consume the same amount of stamina as the normal version – Fixed a bug which caused the player to receive less HP recovery from incantations and items other than “Flask of Crimson Tears” when activating the effect of “Malenia’s Great Rune” – Fixed a bug which caused the “Opaline Hardtear” to not boost physical damage negation – Fixed a bug which prevented the player from jumping mid-air while riding under specific condition – Fixed a bug which allowed jump attack with Colossal Weapons while mounted to hit twice consecutively – Fixed a bug which caused some signs to appear more than once in the Summoning Pool – Fixed a bug which caused the effect of some weapon skill’s attack to persist under specific circumstances – Fixed a bug which sometimes caused significant performance issue at “Ordina, Liturgical Town” under certain circumstances – Fixed a bug which prevented the player from picking up dropped Runes upon death under certain circumstances – Fixed a bug which allowed users to reach certain inaccessible area during multiplayer – Fixed a bug which caused the multiplayer area to have different boundary than expected – Fixed a bug that causes some enemies to have incorrect visuals and behaviors. – Fixed a bug that caused incorrect sounds to be played under certain circumstances. – Fixed a bug which caused some areas to make the player unable to move which lead to death – Fixed a bug that caused some places on the map to have incorrect visuals and hitboxes. – Fixed a bug in some maps that allowed users to reach unexpected locations using certain procedures. – Fixed a bug with the PC version which caused click input to occur when equipping Staves or Sacred Seals and switching Windows to active. – Other performance improvements and bug fixes. – Other changes in Elden Ring 1.06 patch notes Added the “ERROR” text to unauthorized items – In update file 1.04, FromSoft has fixed a bug that allowed players to pass unauthorized items that cannot be obtained in-game to other players. After the distribution of this update file, possession and usage of these unauthorized items will be subject to warning or penalty after a certain period of time. For more on Elden Ring, be sure to check out our guide content. Elden Ring Stonedigger Troll | Elden Ring Margit the Fell Omen | Elden Ring Tree Sentinel | Elden Ring Grave Warden | Elden Ring Pumpkin Head | Elden Ring Soldier of Godrick | Elden Ring Godrick the Grafted | Elden Ring Red Wolf of Redagon | Elden Ring Rennala | Elden Ring Flying Dragon Agheel | Elden Ring horse guide | How to beat Radahn | How to Beat Godfrey
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How to get Elden Ring’s Raging Wolf Helm Twitch badge – Dexerto
How to get Elden Ring’s Raging Wolf Helm Twitch badge Bandai NamcoTwitcher users can unlock a new Elden Ring-themed badge and emote for a limited time. Here’s how. Developer FromSoftware unleashed Elden Ring’s long-awaited Shadow of the Erdtree DLC on Friday, June 21 to critical acclaim. The expansion has already broken records, too, surpassing The Witcher 3: Blood and Wine to become the highest-rated DLC release of all time. To celebrate the wildly successful launch, Twitch has released a new badge and emote that FromSoftware faithful can get their hands on. Those interested will want to act fast, though. How to access Elden Ring’s new Twitch badge From now until Tuesday, June 25, Twitch users can unlock the brand-new Raging Wolf Helm badge by watching any Elden Ring stream for at least five minutes. As the item’s name suggests, the badge takes inspiration from the Raging Wolf Helm worn by Vargram the Raging Wolf. It even features the wolf pelt that famously adorns the headgear. In addition to the badge, users on Twitch can freely access a new Global Emote inspired by Elden Ring: Shadow of the Erdtree. The emote will be available for everyone from Friday, June 21 through Friday, July 19. According to the official Twitch account on Twitter/X, those wanting to use this emote in chat only need to “type in the regex SpiritEel.” Getting these Twitch-specific items requires far less work from fans than comfortably hopping into Shadow of the Erdtree. Ahead of launch, FromSoftware developers warned players the DLC would require them to have already conquered two base game bosses – Starscourge Radahan and Mohg, Lord of Blood. But even high-level Elden Ring players have hit roadblocks while exploring the new Shadow Lands. Some simply were not prepared for Shadow of the Erdtree’s difficulty, with one person already labeling it a “humbling experience.”
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How to play Elden Ring survival mode mod: hunger, thirst, new materials – Dexerto
How to play Elden Ring survival mode mod: hunger, thirst, new materials Dark Souls modder Grimrukh unleashed a Survival Mode mod for Elden Ring, complete with hunger and thirst resources and brand-new crafting materials. Since its release on PC and consoles several months ago, Elden Ring has thrived on community-created mods. Some of the more popular mods have added everything from easy mode difficulty options and VR versions to performance improvements and a transmog system. The latest mod from Scott Mooney, aka Grimrukh, takes things in a different direction, with a Survival Mode that inflicts hunger and thirst, which players must combat with new craftable food items. Survival Mode also introduces fresh materials for crafting and upgrading weapons. In addition, darker nights sans light sources should make for a truly grim experience post-sundown. Cures for regional diseases feature in the newly-released mod, as well. How to download Survival mod in Elden Ring On the heels of a premiere stream hosted by popular Twitch streamer Lobosjr, modder Grimrukh rolled out a Survival Mode mod for Elden Ring on PC. Those interested in the challenging new build can access it for free through Nexus Mods. Users will need to first disable Elden Ring’s Easy Anti-Cheat, then follow the instructions outlined by Grimrukh in the installation process: Each feature is optional. Follow the README instructions to determine which folders to install. In short, install Game (SHARED), then go into Game (OPTIONS) and choose ENABLED or DISABLED for each feature until you get to the extra files to install. Darkness is supported by all OPTIONS subfolders, but you must also run SurvivalModeDarkness.exe while playing the game if you want it. If you don’t want it, just don’t run this executable. – You can use Mod Engine 2 or UXM for Elden Ring to play the mod. Make sure you have EasyAnticheat disabled! Mod Engine 2 does this automatically and makes it easier to “uninstall” the mod. – Version 1.2 of Elden Ring Survival Mode is up! Fixed the issue with upgrade options disappearing when you rest, and hopefully some other upgrade bugs that were occurring (like random late-game weapons appearing). Glad folks are enjoying it so far 🙂https://t.co/PxVqM8HX55 — Grimrukh (@Grimrukh) June 8, 2022 Grimrukh developed the mod alongside Jan Zielasko, King_Bore_Haha, and Thens_DeS. And though this particular effort has officially entered the wild, Grimrukh will not soon leave the world of Soulsborne behind. The modder remains hard at work on Dark Souls Nightfall, a fan-made Dark Souls sequel packed with new combat mechanics, bosses, and NPCs. The team behind Dark Souls Nightfall presently lacks a firm release date but Dark Souls: Remastered owners on Steam can unlock a demo via Nexus Mods.
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Elden Ring survey reveals players’ favorite weapons, enemies & more – Dexerto
Elden Ring survey reveals players’ favorite weapons, enemies & more From SoftwareA Japanese Elden Ring survey has revealed some in-depth stats surrounding player choices and impressions in FromSoftware’s latest hit. The survey in question, conducted by Famitsu and translated by FrontlineJP, polled over 1500 participants on a variety of different questions surrounding Elden Ring. More general questions answered how many participants pre-ordered Elden Ring, and what their end-game levels were. More interestingly, the survey also yielded some very specific results regarding players’ favorite weapons, starting class, and favorite enemy encounters. Elden Ring survey reveals most popular weapon types For players’ favorite weapons, Katanas claimed the top spot by over 200 votes, followed closely behind by Greatswords with 641 votes. It makes sense that Katanas topped the survey, given their overall strength and stylistic appeal. Additionally, there are plenty of powerful unique Katanas to discover and use, like the Moonveil Katana found in Caelid. Interestingly, a shield option made it to the 3rd most popular weapon type, with Medium Shields garnering 504 votes. The survey also polled players on their favorite starting class, with the Vagabond topping the list at 427 votes. The Samurai followed closely behind with 424 votes, while the Prisoner set a distant 3rd place with 153 votes. When asked why players gravitated towards the Vagabond class, participants claimed to want “balance for the first playthrough” or wanted a Warrior build “focusing on vigor and endurance” at the start of the game. As for the Samurai, many referenced FromSoftware’s previous title Sekiro: Shadows Die Twice while also noting the class’s starting versatility. Elden Ring survey reveals players’ favorite boss Another interesting question the survey posed was the enemy that “left the strongest impression.” Starscourge Radahn, the optional boss residing in Caelid, topped the list with 687 votes. In a close second, Elden Ring’s iconic Malenia, Blade of Miquella received 658 votes. To close out the survey, participants were encouraged to leave comments and feedback. Among the feedback, many expressed a desire for DLC content and a sequel. Others praised the game’s huge open-world, optional dungeons, and player freedom allowed by the game’s design. While this survey revealed plenty of what players loved about the game, it also confirms that many fans are eagerly awaiting whatever FromSoftware has in store next for Elden Ring.
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Elden Ring streamer’s no-hit run ends in heart-breaking fashion – Dexerto
Elden Ring streamer’s no-hit run ends in heart-breaking fashion FromSoftware Inc./Twitch: The_Happy_HobTwitch streamer and Dark Souls aficionado ‘The Happy Hob’ was devastated during his live stream very nearly finishing his no-hit run of Elden Ring. Only to be killed by the very last hit from the game’s final boss. As a Souls-like game, Elden Ring immediately gained a reputation for its high difficulty level and near-indestructible bosses following its release in February 2022. However, an army of devoted Souls-like pros were determined to make the fantasy RPG even harder. Some speedrunners set out to complete the game at a lightning rate. Other players challenged themselves to beat Elden Ring without being killed. One such devoted player was Twitch streamer The Happy Hob who is famous for his no-hit playthroughs of Souls-like games, such as Dark Souls. Sadly, his no-hit run of Elden Ring ended in a devastating fashion. The Happy Hob devastated by final Elden Ring boss The Happy Hob had spent over two hours somehow managing to avoid taking any hits during his playthrough of Elden Ring. Everything had gone smoothly as he reached the final boss, the Elden Beast. Just as he was about to beat the game having not taken any hits, the Elden Beast struck its final blow. This was enough to kill Hob’s character and bring his playthrough to an abrupt halt. Clearly devastated, Hob put his hands on his head and said: “F*ck I’m dead.” Although, he wasn’t too gutted by his defeat joking “let’s call it a draw.” As the clip surfaced on Reddit, viewers shared their shared frustration with Elden Ring’s final boss. One viewer stated: “That star attack is such bullsh*t, you cant evade it without taking damage unless you use bloodhound step, and even then I’m not sure you can dodge it without any damage.” Although given Hob’s reputation, his fans were confident he would be able to move on and try again. “That is devastating but it’s Hob, he’s gonna get it within a week if he retries again.” By the end of his 6-hour stream, Hob didn’t manage to complete his no-hit run, unfortunately. Although he promised fans he would be back soon to try his hand again.
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Elden Ring streamer beats final boss after 5 grueling months – Dexerto
Elden Ring streamer beats final boss after 5 grueling months FromSoftware/Dan GheeslingTwitch streamer and Elden Ring enjoyer Dan Gheesling finally completed the game after five long months of attempts, including almost 3,000 attempts alone on Malenia. While Dan Gheesling gained a following on social media originally for his appearance on the reality show Big Brother, he’s since grown as audience for his Elden Ring broadcasts on Twitch. He went viral on the streaming platform after beating Malenia on attempt number 2,999. Then, days later, he popped off after believing he had beaten the game, only for the actual final boss to appear after what he thought was the final battle. Now, after even more attempts, he’s finally done the impossible and beaten Eiden Ring once and for all. Dan Gheesling finally beats Elden Ring On July 15, after five months of trying over and over again to get through Elden Ring, Gheesling finally killed the Elden Beast and finished the game. It took Gheesling some time to actually beat the second form of the final boss, but he managed to slay the Elden Beast and put to the game to rest once and for all. He exploded with joy and said, “It’s over! It’s over! Five months, just like that! 360 hours!” Dan documented his journey through the game in a celebratory tweet where he revealed he dies 7,358 times in his playthrough. He also revealed that the next game he’ll be tackling is Cuphead, where he will gun for a 100% completion. Hopefully for Dan, Cuphead won’t take five entire months of his life to complete. Being that the platformer is also known for its insane amounts of difficulty, he could be staring down the barrel of another long-term gaming commitment.
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Elden Ring streamer baffled by final boss’s second phase after months of attempts – Dexerto
Elden Ring streamer baffled by final boss’s second phase after months of attempts Twitch/dangheeslingTwitch streamer who went viral for beating the Elden Ring boss Malenia in his 2,999th attempt is making waves again after believing he had finally beaten the game. Former Big Brother winner and Twitch star Dan Gheesling has spent months playing through Elden Ring and enjoying its intense difficulty. Fresh off beating Malenia after nearly 3,000 tries, Gheesling managed to get up to the game’s final boss, Radagon, and managed to slay him to beat the game after just 361 tries, or so he thought. Unfortunately for Gheesling, there is a whole other phase to the boss fight – something he had no idea about. Twitch streamer goes viral for Elden Ring boss reaction With Radagon defeated, Gheesling threw his hands into the air and celebrated in glee, believing he had finally beaten the game and could move onto his next challenge. “It’s over, chat! It’s over!” the elated streamer grinned. “We did it! It’s over. After five months of this. Done!” Lo and behold, however, Dan seemed to have no idea that the Elden Beast was in fact the true final boss he would need to get through to complete the game. As such, when he saw the boss’s health bar, his reaction went from excitement to a state of dread. Try as he might, he was no match for the Elden Beast and perished to the foe, sending him back to try again. As such, it may be quite awhile before he ends up really beating the game. Considering Malenia took 2,999 tries, it’ll be fun to see how long the Elden Beast will torment Gheesling until he finally puts the game down for good – that is until DLC is eventually released.
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Elden Ring still more watched than Warzone on Twitch months after release – Dexerto
Elden Ring still more watched than Warzone on Twitch months after release FromSoftwareElden Ring is still among the most-watched games on Twitch months after its release – a big achievement for a narrative-focused game – and it’s even beating out the popular battle royale Warzone. Elden Ring’s highly anticipated release earlier this year hit the gaming world by storm. The RPG was developed by FromSoftware – the studio behind the infamous Souls games – and if their previous titles were anything to go off, Elden Ring was without a doubt going to be a masterpiece. With early review scores rating it as one of the best, the game which was in collaboration with Game of Thrones writer George R.R. Martin had more hype than ever. As a result, at its launch, it unsurprisingly exploded on Twitch. Now, a couple of months later, the latest Twitch viewership reports show that the game is still going strong on the Amazon-owned platform, and is even competing with the likes of Warzone and Dota 2. According to data from Rainmaker.gg, StreamElements‘ analytics partner, Elden Ring remained in the top 10 for the most hours watched category on Twitch for the third month in a row. The report from Rainmaker shows the popular RPG sat comfortably in ninth place on the list with 36M hours watched, just ahead of Activision’s Warzone, despite Elden Ring’s 70% decrease in viewership from the previous month. The FromSoftware developed title is also just sat closely behind Dota 2, which had an increase of 8% from March. With streamers such as Asmongold rating Elden Ring as one of the “greatest games” he’s ever played, it’s no surprise the RPG is still going strong. On the other hand, the persistent cheating issues that Warzone players continue to face on a daily has deterred some of the biggest streamers, and a large part of the community away from the battle royale. Nonetheless, it’s still impressive that the popular RPG is still sitting at the top of the platform. When taking into account that it’s a story-driven game, which are commonly known for falling off quickly, makes this achievement even more remarkable.
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Elden Ring devs address bizarre Steam Deck bug after patch 1.12 – Dexerto
Elden Ring devs address bizarre Steam Deck bug after patch 1.12 Bandai NamcoElden Ring players have encountered technical issues on Steam Deck after installing the 1.12 update. FromSoftware deployed Elden Ring’s 1.12 patch across all platforms on Thursday, June 20. The update most importantly added support for the Shadow of the Erdtree DLC, while also finally letting players ride their Spectral Steed during the final boss battle. Despite the positive reception to the latest changes, the RPG now suffers from technical issues that specifically impact the game on Steam Deck. Shortly after the patch went live, Steam Deck users found that a few minutes of inactivity would make the game inoperable on the Valve device. Developer FromSoftware quickly addressed the problem in a Twitter/X post, warning players that “leaving your Steam Deck inactive for more than 5 minutes may stop the game from accepting inputs.” The post further notes that Elden Ring developers are working on a hotfix to resolve the Steam Deck bug, though a date and time for the update’s arrival is not yet known. Until then, players could try circumventing the issue by grabbing a save at a Site of Lost Grace, then closing the game completely if they need to step away. This hiccup aside, Elden Ring’s 1.12 update adds a host of welcome quality-of-life changes to the experience. A few PC-specific tweaks ensure mouse and keyboard players now have more control over map settings, for example. All users can access new customization options, items, and Summoning Pool features. Myriad weapon adjustments also accompanied the patch, increasing damage on some weapons while decreasing the effects of others. These changes and more set the stage for Shadow of the Erdtree, Elden Ring’s long-awaited expansion that will immerse players in the all-new Shadow Lands region.
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Elden Ring stats explained: How to plan your build – Dexerto
Elden Ring stats explained: How to plan your build The stats in Elden Ring are more intricate than in previous FromSoftware games, so here’s a full walkthrough on how character attributes work so you can craft the most effective build for your style. Many players ponder the roles and relevance of different stats in Elden Ring, particularly in comparison to Dark Souls. That’s why it is key to understand what each one does in the game to make your time in The Lands Between much easier. To avoid squandering points on stats that won’t benefit your character’s development, here’s how to plan your build. All stats in Elden Ring Every Tarnished in The Lands Between has six stat to worry about: HP: The amount of health your character has. – Stamina: The physical endurance to run, roll, attack, and block. You can restore it, but it replenishes itself with time. – FP: The mana that allows you to cast spells, summon spirits, and use the Ashes of War. – Equip Load: The amount of gear and items you can carry with you. If you cross certain weight limits, you’ll lose the possibility of running or rolling, turning you into an easy target for enemies. – Memory Slots: The amount of spells your character can learn. You can increase it using the Memory Stones you’ll find scattered around The Lands Between. – Discovery: The odds of enemies dropping loot when they die. This can be increased with the Arcane attribute or some special items the game has. – All attributes in Elden Ring explained Character attribute: Vigor Vigor is the attribute that governs the amount of health (HP) your character has. The more you level this stat, the longer your red bar will be. It also boosts your fire and poison resistances, so it’s a useful stat to upgrade, whatever your build is. Remember, vigor may increase your health, but it doesn’t increase your physical defense – that’s the Endurance stat. Therefore, if you’re building a character designed to take lots of damage it’s wise to level both. Think of vigor as the amount of health you have, while endurance is how effective it is. Vigor has a soft cap of 40, then another at 60, so once you get to this point, leveling it further results in diminishing returns. Of course, you can continue to level it, but each point you add now will only give you a fraction of what it did before. Therefore, once you reach 40 Vigor, it may be worth spending your points elsewhere. Character attribute: Mind This is the attribute governing your focus points or FP. It’s the blue bar beneath your health and depletes when you use sorceries, incantations, or other FP-related skills. Leveling this stat also helps boost focus-related resistances. So, not only will this let you cast more spells, but it’ll also make you tougher in the face of some damage types too. Remember, this stat only governs how many focus points you have, not how powerful your sorceries, incantations, and skills are. It’s advisable to stop leveling Mind at 40 points due to diminishing returns. This is unless you really need more for your build, then you can take it to 55 or 60 before the caps start to kick in. Character attribute: Endurance The endurance attribute governs the amount of stamina you have as well as your physical defense. Leveling this stat will make you tougher and nimbler. Stamina is essential in Elden Ring and will allow you to do more in combat before you need to back off and let it regenerate. It can also save your life if you have enough stamina to roll or dodge attacks. Getting hit by enemies will also reduce your stamina, therefore, having enough to escape combat quickly can be critical to survival. Endurance has two soft caps, your stamina will stop increasing after 50 points. However, your carry weight will continue to be boosted until you’ve allocated 60 points. Remember though, only allocate 60 points to Endurance if you truly need it. For example, you plan on using very heavy armor and still moving quickly. For most sets, 50 will be plenty. Character attribute: Strength Strength does several things in Elden Ring, it increases your physical damage output, allows you to wield heavier weapons, and increases your equipment load. This means you can wear heavier armor to increase your defense. If you’re rocking a strength and endurance build, your character will be able to use large weapons, wear heavy armor, and still move quickly in combat. Wearing heavy armor without enough strength will cause your character to ‘fat roll’ which means they won’t be able to dodge effectively. It also impedes the regeneration speed of your stamina and causes you to move slower. Depending on your build, it’s usually wise to stop leveling Strength once you’ve allocated 50 points to it. Any more results in diminishing returns. However, you can push to 60 if you feel like you need to. Character attribute: Dexterity Dexterity is used to let your character wield more advanced weapons effectively. For example, it will boost damage done by bows, crossbows, and curved or smaller swords. It’s essentially for players who want to play as a rogue-style character, rather than a tank, so it serves as an alternative to strength in many ways. However, there are plenty of builds that benefit from leveling both strength and dexterity. Leveling dexterity also reduces the casting time of spells, softens fall damage, and makes it harder to be knocked off your horse. This means it’s useful to magic builds and shouldn’t be written off by strength-building characters either. Like Strength, it’s usually wise to stop leveling Dexterity once you’ve allocated 50 points to it. Any more results in diminishing returns. As with Strength, you can push to 60, just be aware each point will mean less and less. Character attribute: Intelligence Intelligence is required to perform Glintstone sorceries, Elden Ring’s version of magic Leveling the stat also increases the damage output of intelligence-scaling spells, but also does the same thing for weapons that scale with intelligence. Essentially, this will allow spells to become more powerful and those with a lot of FP will be able to cast more of them. Intelligence also boosts magic damage resistance, making it helpful to a variety of builds. Your first target should be leveling Intelligence to 20 points this is when the first soft cap sets in. The next slightly harder cap is at 50 points, before a full cap at 80. Character attribute: Faith Faith in Elden Ring is primarily used for performing incantations. These are defensive and offensive spells that are different from Glintstone sorceries. Incantations are basically Elden Ring’s version of Miracles from previous Souls games. Some strength or dexterity players may choose to include a few incantations in their build to buff certain things like their health or weapon damage. Although some character builds are created around the faith stat, such as the Prophet. Like Intelligence, the first cap is at 20 points added to Faith, but most builds can push to 50 points. Character attribute: Arcane Not to be confused with the arcane stat in Bloodborne, arcane in Elden Ring is essentially the game’s Luck stat. The attribute governs item discovery but also boosts certain resistances, sorceries, and incantations. Arcane can be useful if pushed to 20 points, but we don’t see much value in leveling this much further unless you’re pushing for an Arcane-heavy build. How to increase your attributes Players have 8 attributes in the game to enhance. Each one improves different offensive as well as defensive skills needed for survival. These attributes can be leveled up with runes in any Site of Grace around The Lands Between in Elden Ring. The runes are acquired by killing enemies or breaking Golden Runes, however, keep in mind that every time you increase an attribute, its costs will increase. To do so, follow these steps: Interact with a Site of Grace. – Select the “Level Up” option from the menu. – Pick which stat from the “Attribute Points” list to enhance (and check at the top how many runes it requires). – Move the joystick to the right to level it up. – Select “Confirm” at the bottom. – Remember, should you commit to certain stats or a particular build, you can always change this later and respec your character into something else using the Larval Tear items. These are finite resources but there are enough of them to do multiple respecs. That’s all you need to understand stats in Elden Ring. You can also check out our guides with all the character classes explained and the best early weapons, as well as how to level up to get ready for the challenges you’ll face in The Lands Between.
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Elden Ring Spirit Ash: Roderika’s Quest & how to upgrade – Dexerto
Elden Ring Spirit Ash: Roderika’s Quest & how to upgrade From SoftwareIn Elden Ring, your path will cross with Roderika early on, a key figure responsible for enhancing your summonable Spirit Ash. Here’s a brief guide to aid you in completing her quest and learning how to upgrade Spirit Ashes in Elden Ring. Spirit Ashes serve as indispensable allies in the game‘s combat, providing crucial assistance as you face increasingly challenging encounters. To ensure their effectiveness remains intact, leveling them up is essential. This upgrading process can be facilitated with Roderika’s help at the Round Table Hold, the central hub of Elden Ring. First though, you’ll need to complete Roderika’s quest to recruit her to your cause and to help her discover her spirit-tuning ability. Once this is done, you’ll be able to upgrade your Spirit Ash when you visit her after collecting certain items in the game. This is a quest every player should try to complete as early as possible. Contents Meeting Roderika in Elden Ring – Roderika at the Roundtable Hold – How to upgrade Spirit Ash – Finding an OP Spirit Summon early – Meeting Roderika in Elden Ring You’ll first meet Roderika at the Stormhill Shack before you head into Stormveil Castle to fight Margit for the first time. She’ll explain that she’s a Tarnished who’s returned to The Lands Between as a sacrifice. She and her party are to be torn apart and grafted onto Godrick to make him more powerful. However, she panicked and ran away to hide in Stormhill Shack. Roderika will be ashamed of her cowardice and will ask you to deliver a message to her Chrysalid companions inside the castle. She’ll also give you the Spirit Jellyfish Ashes to aid you in your quest. While in Stormveil Castle, you’ll come across a Grafted Scion mini-boss whose job it is to remove limbs from people and graft them onto his master, Godrick. Behind the room where he lurks, there’ll be a yard with a pile of bodies and discarded limbs guarded by dogs. Roderika’s companions are sadly among the dead, but you’ll be able to find an item called the Chrysalid’s Memento. Then use the nearest Site of Grace to travel back to Roderika and deliver this to her. She will thank you but ask you for some space to grieve her friends. Roderika at the Roundtable Hold Roderika will soon move to the Roundtable Hold and stand by the fire. She’ll greet you and give you a Golden Seed as a thank you for your help. She’ll then go on to tell you she’s looking for a new purpose. At this point, exhaust her dialogue then go and speak to Smithing Master Hewg and tell him about Roderika. Exhaust his dialogue and ask him to look out for Roderika while you’re not there. He’ll be dubious, but he’ll agree. Return to Roderika and tell her about Hewg, then return to him until all dialogue is spoken. You may even need to speak to Gideon Ofnir and exhaust his dialogue about Roderika to progress the quest. After some time has passed, you’ll eventually find Roderika sitting opposite Hewg and she’ll have learned the ability to upgrade your Spirit Ash. How to upgrade Spirit Ash in Elden Ring To upgrade your Spirit Ash, you’ll need to bring Roderika certain plants known as Glovewort. Standard summons require Grave Glovewort whereas more elite/unique summons require Ghost Glovewort. These can be found mostly in catacomb areas and they do not respawn, so search each tomb carefully and make sure you’ve found all the Glovewort before you leave. Even if it means putting yourself in harm’s way. Basic Glovewort can also be found in Graveyards and underground areas where there is water. Glovewort is a precious and limited resource during the first half of Elden Ring. By late in the game, you can purchase it from the Husk Twins at the Roundtable Hold, but this is only after giving them a variety of Bell Bearing items. Focus on upgrading the Spirit Summons you find the most useful until Glovewort becomes easier to find. We’d recommend upgrading a standard Spirit Ash with Grave Glovewort and an elite Spirit Ash with Ghost Glovewort, as you can source and use both flowers independently of each other. Finding an OP Spirit Summon early Elite Spirit Ash are harder to find, but the first one you’re likely to come across is Banished Knight Oleg in the Fringefolk Hero’s Grave. This is the tomb you start the game in before heading out to meet Varre and the Tree Sentinel. You’ll need to use a Swordstone Key on the gargoyle lock, dodge some fiendish traps, and then fight a powerful Tree Spirit boss, but it will be worth it. Oleg is a powerful ally in the early hours of the game. He can even hold his own against powerful early bosses like Margit and Godrick. Make sure you check out our Elden Ring guides below: Elden Ring Uchigatana | Elden Ring Moonveil Katana | How to change your appearance in Elden Ring | How to respec your character | Academy Glintstone Key | Smithing Stones | Elden Ring Stonedigger Troll | Elden Ring Margit the Fell Omen | Elden Ring Tree Sentinel | Elden Ring Grave Warden | Elden Ring Pumpkin Head | Elden Ring Soldier of Godrick | Elden Ring Godrick the Grafted | Elden Ring Red Wolf of Redagon | Best Elden Ring settings
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Elden Ring speedrunner breaks game with instant teleport glitch – Dexerto
Elden Ring speedrunner breaks game with instant teleport glitch Elden Ring any% speedruns are already less than 40 minutes long, but they could get a lot shorter following the discovery of a game-breaking glitch. With a world as massive and jam-packed with bosses as The Land Between is, it’s astounding that players can reach the end of Elden Ring in less than an hour. And with the game being as new as it is, there’s still a plethora of glitches and shortcuts for players to discover. The current Elden Ring any% world record is 33 minutes and 55 seconds by Distortion2. This run is made possible through skill, optimized routing, and a few decent-sized skips. However, a new glitch has been discovered by various runners, but no one is sure exactly how it works. But once the glitch is mastered, it can be used to demolish previous run times. Elden Ring game-breaking teleport glitch The current world-record holder, Distortion2, posted a short YouTube video documenting the glitch from different runners. The glitch is referred to as “zipping” and it allows players to teleport forward until they come in contact with a solid object. Read More: How to find Blaidd’s armor set in Elden Ring – According to them, the glitch is performed by holding the block button with a greatsword or shield. The player then needs to repeatedly tap the directional keys to activate the teleport. While it sounds simple to perform, zipping is very inconsistent. Some runners speculate the skip is dependent on the player’s hardware or frame rate. Further testing of the glitch makes it seems more like a random occurrence. The inconsistent nature of the glitch makes it unlikely to become a viable speedrunning strat. However, it has already been used to skip certain late-game bosses which could shave several minutes off a run. While the glitch is game-breaking, it has very little use in the current speedrun route. But once someone learns how to use the glitch consistently, a far shorter route could be developed. For more Elden Ring, check out what happens if you kill every merchant on the map.
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Elden Ring Gatekeeper Gostoc complete quest guide: Should you trust him? – Dexerto
Elden Ring Gatekeeper Gostoc complete quest guide: Should you trust him? From SoftwareDuring your visit to Stormveil Castle, you’ll come across Gatekeeper Gostoc, a creepy NPC who will offer his help to sneak you in, and whether trusting him or not will have a consequence. Here’s everything you need to know about this confusing quest in Elden Ring. When you arrive at the front gate of Stormveil Castle in Elden Ring, you’ll be beckoned over and greeted by Gatekeeper Gostoc, a tall, creepy, highly suspect figure in the game. Gostoc advises you to take a secret entrance into the castle rather than fighting your way through the main gate. If you refuse to heed his advice, he’ll understand and respectfully open the gate for you. However, after being peppered with arrows, you’ll soon see the value in Gostoc’s suggestion. FromSoftwares’s characters can be hard to predict and any NPC can turn out to be not what they appear. Even the creepiest of characters though can have good intentions. Gostoc reminds us slightly of the Chapel Dweller from Bloodborne, another highly suspect individual who turned out to have a heart of gold. Other characters who initially appear saintly sometimes turn out to be ruthless villains. The question is, which one is Gostoc? Spoilers follow below for this quest and other associated quests. Contents Gatekeeper Gostoc’s quest in Elden Ring – Should you trust Gostoc? – Gatekeeper Gostoc’s shop – Gatekeeper Gostoc’s quest in Elden Ring Once you fail to make it through the main gate, you’ll likely turn around and follow the path Gostoc suggested. This is admittedly easier, and you’ll soon be progressing through Stormveil Castle. However, should you die and reclaim your runes you’ll notice you pick up less than you dropped. Also, after entering a room to pick up the Rusty Key, the door will be locked shut behind you while someone cackles quietly. This room is home to a powerful Banished Knight who can kill most with ease, but experienced players should be able to take him down. Someone is stealing 30% of your runes every time you die and locking you in rooms with fearsome opponents so that you die more. This will continue until you make it into the main section of Stormveil Castle. Once you defeat the Legacy Boss Godrick, use the Site of Grace to warp away from the area, then warp back. You’ll meet Gostoc stamping on the head of Godrick in anger. He’ll then explain why, and menacingly tell you that he’s free to do whatever he wants. Should you trust Gostoc? The answer is no, Gostoc is absolutely trying to kill you and has been stealing your runes – however, it’s not smart to kill him! You should still take the path he suggests as it is easier, Gostock will also stalk you along the way. However, don’t treat him as an enemy as you’ll need him alive for a more important quest later, so while Gostoc is a murderous little thief, he’s of use to you, so stay your hand and keep the creep alive. Should you kill Gostoc, he’ll drop your missing runes, and if you do this before the Rusty Key room with the Banished Knight, nobody will lock the door behind you. There are two paths when it comes to dealing with Gatekeeper Gostoc: Path 1 Initially refuse Gostoc’s suggestion and ask him to open the gate. This will save you from doing it from the other side later, giving you more freedom. – Kill Gostoc. He’ll defend himself, but he’s not difficult to beat. – Then, take the safer path he suggested, free from his traps. – Give his bell bearing to the Twin Maidens at the Roundtable Hold for access to Gostoc’s shop after his death. – This will ensure that Gostoc can’t steal your runes, can’t lock you in a room, and you’ll be able to use both routes. Path 2 Initially refuse Gostoc’s suggestion and ask him to open the gate. This will save you from doing it from the other side later, giving you more freedom. – Then let Gostoc live and take his suggested path, but be aware he will lock you in a room with a Banished Knight and will steal some of your runes if you die. – Meet Gostoc again after Godrick has been defeated and exhaust his dialog. – Return to Godrick’s throne room after progressing Kenneth Haight and Nephali Loux’s quests for him to reopen his shop – apparently a reformed character. – Essentially, we’re keeping Gostoc alive purely to serve Nephali Loux later and to ensure she becomes the Lady of Stormveil Castle and his new master. – Should Nephali become ruler of the region, she’ll come to your aid against Godfrey (who’s likely her real father) during the game’s penultimate boss fight, should you choose to summon her. – This is our recommended path. However, if you have no interest in Nephali Loux’s quest you can simply return to Godrick the Grafted Site of Grace, and kill Gostoc here. Not only will you be able to claim his bell bearing for access to his shop again, but you’ll also get some payback on this slimy little backstabber. Gatekeeper Gostoc’s shop Here are all the items you can access through Gostoc once you’ve obtained the Rusty Key: For more Elden Ring content, check our guides below: Elden Ring Stonedigger Troll | Elden Ring Margit the Fell Omen | Elden Ring Tree Sentinel | Elden Ring Grave Warden | Elden Ring Pumpkin Head | Elden Ring Soldier of Godrick | Elden Ring Godrick the Grafted | Elden Ring Red Wolf of Redagon | Elden Ring Rennala | Elden Ring Flying Dragon Agheel
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Elden Ring Shadow of the Erdtree Scadutree Fragments & Revered Spirit Ash explained – Dexerto
Elden Ring Shadow of the Erdtree Scadutree Fragments & Revered Spirit Ash explained FromSoftwareElden Ring Shadow of the Erdtree adds a new leveling system to help players tackle the dangers of Messmer’s land. Here’s how Shadow Realm Blessings work in the Elden Ring DLC. As the Shadow Lands in the Elden Ring DLC are more dangerous than anywhere in the base game, Shadow of the Erdtree offers a new system to help buff players. This means that all Tarnished champions can approach the expansion from a more level playing field, so This is done by utilizing Shadow Realm Blessings which come in two forms; Scadutree Fragments and Revered Spirit Ashes. These are designed to permanently buff the player and their Spirit Ash summons, but only when they’re in the Shadow Lands and not the Lands Between from the base game. Those who’ve spent a long time grinding to a high level need not panic, they’ll still be powerful when exploring the DLC. The new leveling system won’t nerf existing players, but the Scadutree Fragments will be more useful to lower-level players. How do Scadutree Fragments work? Each time the player finds two Scadutree Fragments, they’ll be able to take these to a Site of Grace and make use of their Shadow Blessing. The Scadutree Fragments boost the player’s stats while they’re in the Shadow Lands, making them stronger. However, this buff will not apply should the player return to the Lands Between. Should the player return to the Shadow Lands though, the buff will return. These items are rare but are scattered all over the Shadow Lands and each time two are used, the player will become more powerful. This allows lower-level players to be nearly as strong as higher-level players when exploring the DLC. However, the higher a player’s base level is, the more of an advantage they’ll retain. Just when in the Shadow Lands, the Scadutree Blessing is considered more important than the base level. Those who find all the Scadutree Fragments in Shadow of the Erdtree will be considered max level, but they can still become more powerful by traditional leveling. Revered Spirit Ashes Revered Spirit Ashes work similarly to Scadutree Fragments, however, they only affect Spirit Summons. Each time the player makes use of this Shadow Blessing at a Site of Grace, all of their Spirit Ashes will receive a permanent buff, making them much more effective allies in the Shadow Lands – where enemies and bosses are much tougher. This is mostly to ensure that the player and the enemies in the DLC don’t out-level the Spirit Summons. So, builds that make use of Spirit Ash can continue to level their allies as they explore the new content. This means that those who like to summon the Mimic Tear or Black Knife Tiche as a combat partner in the base game can continue to do so in Shadow of the Erdtree. Remember, both Shadow Blessings only work in the Shadow Lands. Should you return to the Lands Between, your Spirit Summons will lose their DLC buff. Fortunately, it’ll be waiting for them again when the player returns to the expansion regions. Jumping into Shadow of the Erdtree? Check out what we thought of the expansion after spending many hours exploring the Shadow Lands.
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Elden Ring Shadow of the Erdtree’s bosses all have the same problem and it’s not their difficulty – Dexerto
Elden Ring Shadow of the Erdtree’s bosses all have the same problem and it’s not their difficulty FromSoftware/DexertoElden Ring’s Shadow of the Erdtree DLC punishes players worldwide with its patented FromSoftware difficulty. Still, the game has gone too far with its bosses, and not because they’re too hard, but because they’re too similar to each other. Elden Ring and its DLC are marvels of the industry, and FromSoftware deserves all of the praise in the world for creating an incredible open-world game. That being said, Elden Ring’s brutal difficulty took even the diehard Souls fans by surprise. This was especially true of the boss fights. All the bosses seemed faster and more responsive than anything seen in the older games, especially compared to what the player can do. Now, Shadow of the Erdtree has upped the ante even further, and the results aren’t pleasant. The main bosses in Shadow of the Erdtree have identical fights Rellana, Messmer, Romina, and the final boss might look different and have different elemental affinities, but their boss battles are all the same. They represent the pinnacle of FromSoftware difficulty, which has merged all enemies into one. Here’s a short list of the similarities between the main bosses of Elden Ring’s Shadow of the Erdtree DLC. They’re each incredibly fast, are super aggressive, and quick to punish any use of potion or summoning item. They have massive AoEs on their attacks that even go around their own backs, can move across the arena, and strike you even if you turn and run full speed away from them. They deal a ton of damage each hit, absorb damage to the point where status effect builds are a necessity, have ranged attacks that can be used an infinite number of times, and can augment their attacks so they still damage you through a shield. I’m not done yet! Each boss possesses a grabbing move that can take off a massive chunk of your health while putting them in an invincible state that protects them from any allies, can do a punishing opener if you try to use a summon, can leap out of range, and force you to run across the battlefield to hit them, have attacks with almost no startup, and have Phase 2s where they become even stronger… phew. The base version of Elden Ring is notorious for enemies recovering from your attacks to “reset” the battlefield. There are plenty of times when monsters will sometimes just be yanked back out of your attack range with bizarre-looking jumps just to deny you a few extra hits. This is what led to the Fire Giant and its ridiculous Sonic the Hedgehog escape roll, just so it could reset the current situation when you finally caught up to it. Shadow of the Erdtree dials this up to eleven. Bosses give you only minuscule windows to attack them before they start impersonating Devil May Cry’s most frustrating enemies, where they perform lengthy chains of attack and put you on the defensive. If you’re lucky, you’ll get a couple of hits in before they’re yanked back to a safe position to start it all over again. This is to say nothing of the camera, which has become the true enemy of Shadow of the Erdtree, like in the battle against Ancient Dragon Senessax. The speed of the bosses is such that the camera struggles to keep up with them when they start jumping around, which is a major problem when you’re trying to dodge or block their attacks. The problem with this kind of difficulty, even in a Soulslike, is that the bosses are now interchangeable. The bosses are exaggerated anime characters with limitless energy and mobility while we still play the shlubs introduced in Demon’s Souls. Even the giant bosses, like Ancient Dragon Senessax and Bayle the Dread, share the agility and responsiveness of the smaller foes, making the camera issues even worse. When every boss is Malenia with a different haircut, then what made her special is watered down. Now, it’s just a killer’s row of bosses who are perfect in so many ways that they’re no longer fun to fight. Where is started and when it went wrong. There are a lot of contenders for the best boss in the Souls series and its spin-offs. For me, that boss is one who most likely won’t remember. In fact, I’ll include a picture to refresh your memory. That boss is The Pursuer from Dark Souls 2, and they hold a special place in my heart. See, Dark Souls 2 was my entry point to the series. It was my first, and I’m still fond of it, warts and all. Like most first-time Souls players, I bumbled through the early hours, getting destroyed by the generic soldiers that littered the world of Dark Souls 2. Then, I met The Pursuer and realized how outclassed I was. The Pursuer was faster, stronger, had a longer reach, and could take more hits than me. He could leap across the battlefield to smite me and even had a magical sword attack that skewered me to death more times than I care to remember. But, I had one thing The Pursuer lacked: the ability to change my tactics. Meanwhile, they were stuck using the same patterns over and over again. It took me countless tries, but I finally did it. I learned all of The Pursuer’s moves, chipped away at his hit points, and hit him with the killing blow. The elation I felt in that moment has rarely been matched in gaming. I felt like Rocky winning a fight. In fact, I’m pretty sure I shouted “Adrian!” when I beat The Pursuer. And in that moment, I was hooked. That was the first hit of the drug that FromSoftware had injected into my veins, and from that point on, I was a diehard fan. Many other bosses have given me that same thrill over the years, with Ludwig from Bloodborne, Lady Butterfly from Sekiro, and the two Princes from Dark Souls 3 being just a few that spring to mind. The Shadow of the Erdtree bosses didn’t give me any pleasure at all. I beat them and moved on without any joy. The only satisfaction I got was knowing I’d never have to look at their faces ever again. And the reason is that I never truly beat them. I just got lucky each time. Bosses like Messmer the Impaler can just kill you whenever they want. His grab attack can OHKO mid-battle, and if you’ve started an animation when he’s initiated the move, he’s got you. It’s the same with Bayle’s downward fire breath: it’s so easy to be caught with it due to its low startup time that you can’t escape it if you’re doing something or are too close to the center of the blast. This is all to say nothing of what the end boss of the DLC can do. I did not learn how to beat those bosses, nor Rellana or Romina. If they want to kill you, they can, and often will, and it’s just not fun anymore. I’ve earned victories throughout the Souls series and its spin-offs, but this time, I won because of RNG. The bosses didn’t do their BS for long enough for them to gain an advantage, and that’s how I squeaked by. And it’s all the same boss fight each time. If there had been a wide array of exciting boss types, then the punishing difficulty wouldn’t have stung so hard, but the main players in Shadow of the Erdtree feel like copy-pastes of each other. It’s the natural endpoint of FromSoftware’s difficulty arms race against itself. And if that’s the franchise’s future, then this is where my love affair with FromSoftware’s games ends. If the next game feels the need to up the ante even further or even keeps up the nonsense seen in Shadow of the Erdtree, then maybe I’ll stick to the Soulslikes made by other developers because what made me love these games so much has slipped away in the Lands Between.
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Elden Ring Shadow of the Erdtree: Who is Miquella? – Dexerto
Elden Ring Shadow of the Erdtree: Who is Miquella? FromSoftwareMiquella is set to be an important part of Elden Ring Shadow of the Erdtree, but just who is this elusive demigod, and where have they been? Spoilers lurk below. Like most of the main bosses in Elden Ring, Miquella is a demigod child of the goddess Queen Marika and a shardholder of the Elden Ring. We hear a lot about Miquella throughout the story of the game, but unlike his various siblings, never face him in battle. However, we do catch an ominous glimpse of what he may have become during our confrontation with his demigod Omen half-brother, Mohg, the Lord of Blood. As with all characters in Souls games, Miquella’s story is a tragic one, especially considering that if most Elden Ring players have already become Elden Lord, then Miquella may enter a world where he’s one of the last surviving members of his family. That is because our chosen Tarnished has slain them all for their shards – and used these to take the throne. This also includes Miquella’s twin sister, Malenia – meaning we’re likely to be on a collision course with a very upset Miquella in the DLC. Who is Miquella in Elden Ring? Miquella and Malenia are the product of Queen Marika’s second marriage to Radagon, making the twins half-siblings with her children by Godfrey or Radagon’s with Rennala. Both were invited to sit alongside their brothers and sisters on Marika’s council. While Malenia dedicated herself to learning the ways of war, Miquella turned his attention to helping the less fortunate members of the Lands Between. Both twins were plagued by afflictions though, likely due to the truth regarding Radagon’s real identity – but this is not confirmed. Malenia was afflicted with the Scarlet Rot, a degenerative illness that caused her to fester from the inside out. However, Miquella helped his sister keep the sickness at bay with a magic item called the Unalloyed Gold Needle. While Miquella himself was cursed to always remain a child, he became determined to one day find a way to cure both himself and Malenia. Miquella was also close to his brother Godwyn the Golden, and was devastated when he was killed by the Black Knife Assassins, triggering the collapse of his family. What’s worse was that Godwyn’s soul was dead, but his body was stuck between life and death, unable to fully have either, which caused Miquella even more anguish. Soon, his parents would disappear within the Erdtree, and the war known as the Shattering would begin between his siblings. Miquella’s family, including Malenia, would go to war over the shards of the Elden Ring. With Morgott taking the throne, Miquella would travel to the Forbidden Lands and try to create a new Erdtree known as the Haligtree. This was to be a place of sanctuary, where creatures and people who were outcasts in the Lands Between would be welcome. After her devastating battle with Radahn, Malenia also sought refuge at the Haligtree, waiting for her twin brother to find a cure for her Scarlet Rot. Alas, this was not to be, as Mohg, Morgott’s twin brother who, like the new king, was also afflicted with the Omen curse, would kidnap Miquella and turn him into a grotesque mockery of what he used to be. Mohg would trap his child-like half-brother inside an egg while feeding him his blood. Mohg planned to let his other siblings destroy each other while Miquella transformed into a powerful deity. Then, Mohg planned on installing Miquella on the throne as Elden Lord and rule through him. When the player, the chosen Tarnished, invades Mohg’s lair and kills the Lord of Blood, Miquella is still inside the egg – with his mutated arm hanging out. The Tarnished takes both Mohg and Miquella’s Elden Ring shards but leaves Miquella alone. Gideon Ofnir tells the player that Miquella is likely not a threat and that they should “leave him be” until he is. Miquella in Shadow of the Erdtree Lots of fans have speculated that Miquella will awaken in the Elden Ring DLC, corrupted by Mohg’s blood, and seek to punish his enemies – including the player for murdering his whole family. It’s then been speculated that Miquella will use the corrupted Haligtree to twist the Lands Between into his new vision, meaning he’ll need to be stopped by the Tarnished player. However, the first trailer introduces us to Messmer the Impaler, who bears a striking resemblance to the creature inside the egg where Mohg trapped Miquella. The new lore also suggests that Miquella is “waiting for a promised lord” and seeks to guide them to the Land of Shadow. It also suggests that he’s managed to transcend his flesh and now exists in another form. This would explain why Mohg’s plan never came true, and would suggest that Miquella may turn out to be a friendly NPC, seeing the player as the true Elden Lord. However, this could also be a long con on behalf of Miquella, who was said to possess the superpower of being able to compel others into doing his bidding. Miquella may simply need our help getting rid of Messmer to achieve his own goals. After all, with all his family gone, Messmer and the player are the only ones standing in his way to achieving godhood. While we don’t know yet if Miquella will be friend or foe in Shadow of the Erdtree, we do know he’ll play a pivotal role in the expansion. Elden Ring multiplayer | Elden Ring character classes | Elden Ring character creator | Elden Ring New Game Plus | Survive an invasion in Elden Ring | How to level up in Elden Ring | How to get the Horse in Elden Ring
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Elden Ring Shadow of the Erdtree: Who is Messmer the Impaler? – Dexerto
Elden Ring Shadow of the Erdtree: Who is Messmer the Impaler? FromSoftwareThe Shadow of the Erdtree trailer introduced us to a new enemy in the Elden Ring DLC – but just who is Messmer the Impaler? Messmer the Impaler made his presence felt in the first trailer for Shadow of the Erdtree. While many Elden Ring players were expecting Miquella to be the big bad of the DLC, it appears that this figure will be the main enemy, instead. Messmer’s appearance, name, striking similarity to the creature inside of the egg in Mohg’s lair, and comments from creator Hidetaka Miyazaki all clue us in on who Messmer is in the game. However, we won’t know for certain until the expansion releases in June. Until then, let’s piece together everything we know about Messmer the Impaler, and why the new Elden Lord of the Lands Between is more than likely on a collision course with him. Of course, spoilers below for all things Elden Ring. Messmer the Impaler: Elden Ring DLC By the looks of things, Messmer the Impaler is the new big bad and possibly final boss of the upcoming Elden Ring DLC, Shadow of the Erdtree. The character appears to be at odds with the Tarnished protagonist and has a connection to the new Land of Shadow region that players will get to explore. The character is also connected to Miquella in some way, the demigod brother of Malenia who was captured by Mohg, forced to slumber in an egg, and fed blood for hundreds of years, morphing into a twisted mockery of his former self. There was some speculation that Miquella and Messmer are the same person, but this has been debunked. However, what is apparent is the striking similarity Messmer has to the creature that was inside the egg in Mohg’s lair, the arm particularly being identical. Could it be that Messmer was trapped in the egg instead of Miquella? And that he is the twisted creature Mohg created instead? It’s certainly possible, especially if Miquella escaped Mohg’s clutches and traveled to the Lands of Shadow. Messmer could have taken Miquella’s place voluntarily, or he could have been tricked into it by the demigod. Whatever the case may be, Messmer isn’t pleased, and likely seeks to become Elden Lord instead of you. It’s been as good as confirmed by Miyazaki that Messmer is a demigod just like Mohg, Miquella, Malenia, and the rest and is also likely a forgotten (or abandoned) child of Marika and Radagon. His bright red hair is also a clue that he’s one of their offspring. The character’s name is also a reference to Vlad the Impaler, suggesting that Messmer might also be a bloodthirsty tyrant. He can be seen sitting on a throne similar to the Elden Throne in the trailer. Speaking about the character, in an interview with IGN, Miyayaki said: “There was this piece of key art where it shows Mesmer sat in this throne-like chair, and people who’ve played the game may recognize this throne to be one of those from the boss room where you battle Morgott. And this represents the thrones at the base of the Erdtree. And it’s supposed to symbolize that Mesmer stands on equal footing to these other demigods and children of Marika who sat around in these thrones and held the rooms of the Erdtree.” We look forward to learning more about Messmer the Impaler, when we do, we’ll be sure to update this guide about the character. Elden Ring multiplayer | Elden Ring character classes | Elden Ring character creator | Elden Ring New Game Plus | Survive an invasion in Elden Ring | How to level up in Elden Ring | How to get the Horse in Elden Ring
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Elden Ring Shadow of the Erdtree story trailer explained – Dexerto
Elden Ring Shadow of the Erdtree story trailer explained Bandai NamcoThe Elden Ring: Shadow of the Erdtree DLC story trailer left us with more questions than answers, but some things are starting to become clearer. Spoilers for the base game lurk below. With Elden Ring’s DLC now only a matter of weeks away, the story trailer has given us some more clues as to what’s going on – and it seems to be much more than simply a battle between Miquella and the fiery new villain, Messmer the Impaler. The trailer seems to suggest that Messmer has always been an important figure in the story of Elden Ring. However, both Shadow of the Erdtree trailers have implied that everything about this figure has been scrubbed from the historical record – and we’re likely about to find out why. New Elden Lord Miquella has always been a wild card in the Elden Ring story. After all, if you kill every major boss in the game, then he’s the only demigod child of Marika left alive. This led many fans to correctly assume he’d play a major role in the DLC. However, many of us believed he’d be a vengeful figure, seeking retribution on the Tarnished for killing his family, while simultaneously attempting to wrestle power from them. We were led to believe that Miquella had mutated into a twisted, misshapen creature, languishing in a cracked egg in Mohg’s palace, tragically destined to never reach his potential. This is typical grimdark FromSoft storytelling. Miquella was touted as the best of Marika and Radagon’s children, and a truly benevolent figure who aimed to heal the world and everyone in it. Sadly, his dreams were cut short by the Shattering War and being kidnapped by his ambitious half-brother. However, the Shadow of the Erdtree story trailer suggests that much of what we know of Miquella’s fate was a ruse, and that he’s still very much working towards healing the world. He’s also trying to save it from being consumed by something worse than Mohg or the other fallen demigods, something locked away by his family – Messmer. The trailer suggests that the Tarnished may actually be an ally to Miquella, with the “Will you walk with us?” question being the main indicator. It’s also entirely possible that the creature in the egg in Mohg’s Palace is a reborn Messmer rather than Miquella. The claw certainly looks like it could be one of Messmer’s appendages, but this raises the question of where Miquella has been all this time. Marika’s dark past While the trailer ramps up the intrigue regarding Miquella and Messmer it also focuses heavily on Marika, the goddess of the Lands Between, whose shattering of the Elden Ring began the story, and the mother of the various demigods. The Shadow of the Erdtree story trailer all but confirms that Messmer is also one of Marika’s children. Not only is this indicated by Messmer’s design and name (also beginning with an M), but the trailer mentions “The Seduction and the Betrayal”, not to mention an “affair from which Gold arose”. The gold is likely a reference to The Golden Order, the official name of Marika’s dynasty, religion, and overall way of life in the Lands Between. However, in the trailer, we can see Marika pulling golden strands from a rather suggestive opening, which may be from another defeated godlike figure she has usurped in some way. It’s also worth pointing out that these golden strands can be seen on her hammer much later, once she has seized power and become a goddess. The implication here is that Marika’s power has been taken by force or subterfuge. Marika has had two consorts in the Elden Ring backstory, each one becoming Elden Lord upon marrying her. The first was Godfrey, who she had her first round of children with, and the second was Radagon, her former general with whom she had more children after Godfrey was no longer of use to her. The big twist at the end of Elden Ring is that Radagon and Marika are the same person, with Radagon essentially being a male avatar of Marika (and one she’s able to breed with), meaning his children with his first wife are all technically Marika’s demigod offspring too, rather than her adopted step-children. Messmer: The forgotten son Our theory is that Messmer is the result of an earlier “affair, seduction, and betrayal” with a previously unknown consort. We suspect that this series of events led to the creation of Messmer, but the character later led some form of revolt against Marika and he was ultimately imprisoned and expunged from the record. The trailer also says, “And so too was Shadow born”, suggesting that Marika’s affair led to the creation of the Land of Shadow – where the DLC will be set. One guess is that the Land of Shadow is where Messmer is imprisoned or was ravaged by the war seen in the trailer, becoming a lost realm. The narrator in the trailer says, “What followed was a war unseen. One that could never be put to song. A purge without Grace or honor. The tyranny of Messmer’s flame.” This “flame” could imply that the character has allied himself with those who are loyal to the Frenzied Flame – a faction that wants to bring about the end of the world. Or he could have allied himself with the Fire Giants, a race who also went to war with Marika during her conquest of the Lands Between. Either action would likely have seen Messmer banished or locked away somewhere, unable to return. Messmer could be motivated by Marika’s earlier betrayal, or he could be the betrayer. After all, this wouldn’t be the first time Marika had abandoned one of her less-than-perfect children, with Mohg and Morgott also being shunned, but this was due to their deformity from the Omen curse rather than their actions. And that was to two loyal sons, imagine what she’d do to a disloyal one. Where does Miquella fit in? Miquella’s plan in the base game of Elden Ring was to find a way to cure his siblings of their various afflictions and create the Haligtree to replace the Erdtree as a safe haven for those unwelcome in Marika’s Golden Order. This always suggested that Miquella wasn’t fully behind Marika, and that he had his own vision for the Lands Between. As Miquella and Messmer seem to be being pitted against one another in Shadow of the Erdtree, it may be the case that Miquella learned about Marika’s shameful secret involving the “seduction, affair, and betrayal”, which could be the reason why he set out on his own. If the creature in Mohg’s egg is indeed Messmer, then this could have been either his or Marika’s plan to get rid of the fallen demigod. Whatever the case may be, the DLC will begin after the battle with Mohg, likely involving the creature in the egg in some way. While that creature could be Miquella or Messmer, the story trailer gives us some small insight into what’s happened in the past. But in true FromSoftware fashion, the whole story will only become clear from in-game storytelling and clues. And even then, this may only be one interpretation. Until the DLC arrives, here’s everything you need to do to prepare. There’s also a wild fan theory regarding the Sites of Grace to consider, and why we think when it comes to Elden Ring, the best is yet to come.
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Elden Ring Shadow of the Erdtree: Should you start a new character? – Dexerto
Elden Ring Shadow of the Erdtree: Should you start a new character? FromSoftwareWith Elden Ring Shadow of the Erdtree set to expand an already massive game, should you start a new character, or use one of your existing builds? As with most Souls games, Elden Ring’s Shadow of the Erdtree DLC isn’t playable right out of the gate, you’ll need to have met certain conditions before you can venture into the Shadow Lands. The DLC is designed for those who’ve reached the endgame in Elden Ring’s base game, so be aware, that you’ll not be able to start a new character and just jump straight in. Before you can access the Elden Ring DLC, you’ll need to have beaten Starscourge Radahn and Mohg, Lord of Blood. Mohg himself is an endgame boss in Elden Ring and takes many hours to reach. It’s also worth having completed the Haligtree. While this isn’t mandatory, it’s advised, because not only is Miquella’s lore heavily connected to the Haligtree, the location serves as a good litmus test for your character’s strength. Should I start a new character? We would advise against it. This is because if you start a new character in Elden Ring, you’ll need to play through many hours of the game again to reach the point you need to be at to access the Shadow of the Erdtree content. If you have a character who’s already beaten Radahn and Mohg, you’ll be able to just warp back to Mohg’s boss arena, approach Miquella’s egg, and start your new adventure. Even if you’ve beaten the game and seen one of the endings, this content will still be available to you – provided you’ve not moved on to the next New Game + cycle. Of course, if you want to start again then go for it. Just be aware that you’ll have a whole lot of adventuring to do before you can get to the new Shadow of the Erdtree content. Should I progress to NG+ before starting the DLC? We’d also advise against jumping into your next New Game+ cycle before starting the Shadow of the Erdtree DLC. As with starting a new character, when you enter your next NG+ journey, you’ll be back at the start and will need to play through the story and clear Radahn, Mohg, and ideally the Haligtree before you can jump into the expansion. While you’ll likely already have all the gear and items you’ll need, it’ll still take many hours to get back to the required DLC entry point. It’s also worth pointing out that every NG+ cycle makes the game harder and the Shadow of the Erdtree content is already going to be the hardest content by far. Therefore, don’t make it even more difficult by entering the next NG+ journey. If you already have an endgame character, consider beating the DLC with them first before moving on to your next playthrough. If you already have a character who’s been through multiple NG+ cycles and is able to enter the DLC without starting again. In that case, this is likely preferable to starting a new character, as your existing one will likely be tough enough to explore the Shadow Lands, regardless of the bump in difficulty brought by being beyond NG+. Essentially, don’t be afraid to jump into the DLC with a high-level character who’s already beaten the game multiple times. Only start again if you have to, or want to. For help on many of the powerful endgame bosses in Elden Ring, check out our guides on how to beat, Mohg, Radahn, Malenia, and the final story boss of Radagon and the Elden Beast.
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Elden Ring Shadow of the Erdtree shatters records as highest rated DLC of all time – Dexerto
Elden Ring Shadow of the Erdtree shatters records as highest rated DLC of all time Dexerto/FromSoftware/MetacriticWith reviews releasing for Elden Ring: Shadow of the Erdtree, the praise continues to pour in as the expansion becomes not only the highest-rated DLC for a FromSoftware game but the highest-rated DLC of all time. The highly-anticipated continuation of Elden Ring has yet to officially release, but it is already receiving universal acclaim from early reviews. This applause is enough to make Shadow of the Erdtree the new king of DLC, as it enjoys the best rating of any expansion on Metacritic. The news of this accomplishment came out soon after the review embargo for the expansion was lifted, which saw an avalanche of perfect scores and praise pour in. This bumped Shadow of the Erdtree all the way up to an overall rating of 95. Elden Ring: Shadow of the Erdtree is not only the highest-rated FromSoftware DLC, but also the highest-rated DLC of all time. pic.twitter.com/F4AMGTxvNh — GermanStrands (@GermanStrands) June 18, 2024 Immediately, fans were quick to point out how this DLC was shaping up to be the best that FromSoftware had ever created. Among the developer’s catalog, the next-highest DLC rating was the Astorias of the Abyss for the original Dark Souls at 89. That six-point difference may seem small, but is quite impressive when thinking about how many reviews these scores are taking into account. However, Shadow of the Erdtree fans were blown away when they realized that this score doesn’t just top the FromSoftware DLC library, but the entire history of DLC. Previously, the expansion with the highest score was The Witcher 3‘s Blood and Wine, which sits at 92. That was released in 2016 and sat at the top of this list for eight years before being overtaken by Elden Ring’s expansion. This is a huge milestone for Shadow of the Erdtree, and is one that it achieves before it even releases. It certainly will cause the already-immense excitement for the DLC to reach even greater levels. Fortunately, the fans don’t have to wait much longer, as Shadow of the Erdtree will be released on June 21.
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Elden Ring Shadow of the Erdtree review: A sublime swansong that removes all Tarnish – Dexerto
Elden Ring Shadow of the Erdtree review: A sublime swansong that removes all Tarnish After the original release took the Dark Souls concept and brought it to a vast open world, Elden Ring is considered FromSoftware’s finest work to date. The game has taken on an almost mythical status at this point, already adorning many’s best game of all time lists. That is what has made the wait for Elden Ring Shadow of the Erdtree so excruciating. It took so long that discussion sprouted on whether FromSoftware should take the assets designed for the DLC and instead put them towards an Elden Ring 2. In that silence, once fan excitement regarding the expansion died down, came the concern. Would Shadow of the Erdtree live up to the base game? How substantial would it be? And, who’d be able to play it at launch? That was quelled as subsequent trailers revealed more features about the DLC. FromSoftware also teased a new progression system that promised to shake the game to its very foundation, but could that all really add to one of the best games ever made? Well, as we’ve learned many times in the past – you shouldn’t ever bet against FromSoftware. Elden Ring Shadow of the Erdtree key details Price: £39.99/$39.99 – Developer: FromSoftware – Release Date: June 21, 2024 – Platforms: PS4, PS5, Xbox One, Xbox Series X|S, PC – Rise again, Tarnished Elden Ring Shadow of the Erdtree is worth the wait. Those who enjoyed the base game have been given new lease to fall in love with FromSoftware’s masterpiece all over again. As with previous Souls expansions, Shadow of the Erdtree adds a plethora of new content and even enhances the original experience in a couple of ways too. Shadow of the Erdtree takes place either before or after the ending of Elden Ring, depending on where you are in the story. As some endings to the base game change the Lands Between irrevocably – only dropping the player back in for open-world convenience – the DLC should be considered to take place before the player becomes Elden Lord within the lore. Once you’ve defeated Radahn, and much later, Mohg, you’ll now spot a new NPC examining Miquella’s cocoon in Mohg’s lair. Then, and only then, will you be able to begin Shadow of the Erdtree’s content. To catch you up on the lore side, during the Shattering War for the Elden Ring, Mohg stole away with his younger brother Miquella and turned him into a monster, hoping to rule through his more powerful sibling once the other demigods had all been defeated. However, the story trailer to Shadow of the Erdtree revealed that Miquella found a way to escape his villainous brother’s clutches. He then left a trail of breadcrumbs for the new would-be Elden Lord to follow. There is a problem though, Miquella has traveled to the Shadow Lands – a new region free from the influence of the gods, and ruled over by a despotic tyrant called Messmer the Impaler. Welcome to The Shadowlands The Shadow Lands is an immense new region that exists separately from the Lands Between. While not as large as the base game’s sprawling landscape, the Shadow Lands is considerably bigger than any previous Souls DLC, surpassing that of Bloodborne’s The Old Hunters, Dark Souls 2’s The Three Crowns, and Dark Souls 3’s two Painted World expansions. As you’d expect, the expansion is brimming with new enemies, bosses, weapons, and armor sets to discover. While there is a logical order to the new four main Legacy Dungeons, you’re free to go exploring and carve your own path. This is something FromSoft encourages you to do too, as the more you explore, the more special items you’ll find that’ll strengthen your character against the dangers of the Shadow Lands. Those dangers don’t take long to emerge either. The difficulty of enemies in Shadow of the Erdtree has been dialed up to eleven. Even those who were at an exceedingly high level in the base game, such as level 300 and beyond, aren’t going to find the DLC a cakewalk. The good news is, by locating two new items, players can endow themselves and their Spirit Summons with “Blessings” that permanently buff them – at least while they’re in the Shadow Lands. These buffs don’t follow you back to the base game, but will always be waiting for you in the expansion when you return. So, if you’re struggling with the DLC or a particular boss, hunting down more of these Blessings is a great way to make things easier. Should you ever start to feel over-confident in your newfound power – don’t worry, there’s always another boss or optional dungeon that’ll be happy to show you how wrong you are. Players who enter the DLC under level 200 will get a lot more from these Blessings than those who go into the DLC at much higher levels, helping them get on an even footing. These new Blessings are a great way of allowing less accomplished players a shot against the harder bosses. At the same time, players who are over level 300 may decide to forgo them altogether to keep their challenge up. They allow for self-regulation, with From putting the power in your hands on just how hard you want the experience to be. The final shard of Elden Ring Shadow of the Erdtree fleshes out Elden Ring’s world by giving us more cryptic answers to questions and theories fans have been pondering for two years. It does this through subtle environmental storytelling or simply through character dialog. Characters that were previously only referenced in the world’s history become a much bigger deal in the DLC. The expansion cleverly weaves these mysteries together and uses them as a backdrop for many of the new locations, enemies, and items. Even once you’re done with the main story quest, there’s tons more to discover and unearth. As with the base game, there’s much more to do after defeating the final story boss. The DLC does exactly what all the best Souls games do, and what Elden Ring did back in 2022 – it makes every new discovery feel exciting. As ever with a FromSoftware game, you’re going to die a lot in pursuit of your next objective. However, you’ll want to keep pushing forward as the pot of gold at the end of the rainbow is always worth it. Every new weapon you get your hands on could herald new build ideas. Or you could find something as simple as a Talisman that could completely change your existing build, making it more potent. After two years of the same builds in the base game, this is a dream come true for long-time players. The new weapon types, and spells, mean the possibilities to express your creativity in your builds are greatly expanded. While you can’t take your Blessings back into the Lands Between, you can take your new weapons, gear, and builds. This means that after exploring every inch of the DLC, there is still new life to be breathed into Elden Ring. Many players are likely going to jump into their next NG+ journey and play through it in an entirely new way. Not only has Shadow of the Erdtree provided a generous helping of new content, but it also enhances what came before. Walk with us Elden Ring Shadow of the Erdtree was worth the patience. It expands on an already vast game and transforms it for the better. FromSoftware has looked at what worked in the original game and doubled down on that in the DLC. It’s reflected in the environments, bosses, and other design decisions permeating this beloved, yet grotesque world. Those who’ve built powerful high-level builds will be able to test their might against new challenges. Those who are less powerful will be able to catch up quickly, ensuring those who’ve made it far enough to access the DLC aren’t locked out of enjoying the new content. Shadow of the Erdtree ties up many of the loose ends from the original game and offers some satisfying answers to long-speculated mysteries. Of course, this doesn’t apply to everything, as much is still left to our interpretation. For now though, the DLC ends this chapter of the story satisfyingly. The Verdict 5/5 Shadow of the Erdtree is a fitting tribute to Elden Ring and a stunning finale that manages to surprise and shock us all over again. Those who enjoyed the base game will find much more to get their teeth into. This signs off the Elden Ring chapter of FromSoftware’s journey so conclusively and impressively, that it invokes questions about how they will ever top it again. Reviewed on PS5
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Elden Ring: Shadow of the Erdtree early patch notes – Inventory, Summoning Pool changes, more – Dexerto
Elden Ring: Shadow of the Erdtree early patch notes – Inventory, Summoning Pool changes, more FromSoftwareFromSoftware has announced an Elden Ring update releasing on June 20, 2024 alongside the long-awaited Shadow of the Erdtree expansion, and there’s a lot more than just new content in store. Elden Ring players are preparing to return to the Lands Between for the Shadow of the Erdtree DLC, which looks to be a massive expansion that adds new bosses, story content, weapons, and more. Ahead of the expansion’s June 20, 2024 launch, developer FromSoftware has shared some details on a game update, which will make changes to the base game and serve as a Day One patch for Shadow of the Erdtree. Here’s what it includes. Elden Ring’s next patch makes helpful inventory and Summoning Pool changes FromSoftware announced the patch in a Twitter/X post, revealing that it will include bug fixes and balancing changes along with some new features, not all of which have been announced yet. This includes two changes to Elden Ring’s inventory to make it easier to see and use items you just picked up: Newly obtained items will be marked with a “!“. – A new tab called “Recent Items” has been added to review recently obtained items. – There are also some new Summoning Pool features: Active Summoning Pools will now be carried over to NG+. – Individual Summoning Pools can now be enabled / disabled in the newly added Map Functions Menu. Only active Summoning Pools will be selected when using the Small Golden Effigy. – Additionally, the update will add five new hairstyles, which players can select during character creation or while playing the game. The devs also teased that additional features not detailed here will be included in the update. As for when to expect the update, Elden Ring’s servers will undergo maintenance to apply the update on June 20 from 07:00 to 10:00 UTC. While you wait for Shadow of the Erdtree and the base game update that accompanies it, check out the rest of our Elden Ring coverage, including our guide on the best Spirit Ashes, and learn how experienced players are helping others prepare for the expansion.
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Elden Ring Shadow of the Erdtree patch 1.14 nerfs final boss in a big way – Dexerto
Elden Ring Shadow of the Erdtree patch 1.14 nerfs final boss in a big way FromSoftwareA new patch has been released for Elden Ring’s Shadow of the Erdtree DLC, weakening the notoriously difficult end boss encounter. Elden Ring is no stranger to brutal boss fights but Promised Consort Radahn quickly earned a nasty reputation. His massive attack range, movement speed, response time, damage output, and ranged spells mean he will eviscerate anyone not playing their best. And that’s before he breaks out his second form. Those who are still struggling against Shadow of the Erdtree’s end boss have been given relief by FromSoftware in the game’s 1.14 patch. According to the official Elden Ring website, Promised Consort Radahn has received some notable nerfs that should make the fight easier. The patch notes claim that some of Promised Consort Radahn’s attacks have had their regular and stamina damage reduced, along with the range of some of his non-weapon moves. His action pattern at the start of the battle has been altered, along with some of his attacks, with some having their visibility increased. The fact that Promised Consort Radahn has been weakened even slightly is going to rile up those who defeated him before the patch. This monstrous wall of a boss is something that people had to bash themselves against repeatedly to overcome, and now future players will have an easier time. (On the other hand, it gives those same players a chance to brag that they beat the “pre-nerf” version of the boss, which is precisely what happened with the original Radahn boss fight in Elden Ring.) This news will come as a relief for the rest of the fanbase who are struggling with Shadow of the Erdtree’s final encounter. Promised Consort Radahn has the same annoying faults as the other bosses in the DLC, mainly his aggression, and being able to survive a few more hits might be just what players need to complete the game for good.
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Miquella’s Crosses explained in Elden Ring Shadow of the Erdtree – Dexerto
Miquella’s Crosses explained in Elden Ring Shadow of the Erdtree FromSoftwareMiquella is a central figure in the lore of Elden Ring Shadow of the Erdtree, but what are his crosses and do they have any impact on gameplay? The Elden Ring Shadow of the Erdtree story trailer focused on various Tarnished following the path of Miquella after he escaped Mohg’s clutches and fled to the Shadow Lands. His path has left various golden pillars across the land, known as Miquella’s Crosses, as the demigod travels to his mysterious destination on an unknown quest. When players enter the Shadow of the Erdtree DLC a lot will be made of Miquella’s Crosses, with various NPCs determined to find more of them and encouraging the player to do the same. But what are they, and do they add any value to the gameplay or to your build? What are Miquella’s Crosses? Miquella’s Crosses serve as landmarks and clues to the demigod’s destination. You’ll often find NPCs, Sites of Grace, and Scadutree Fragments nearby. So they indirectly serve as landmarks for other points of interest. Other than a snippet of lore, Miquella’s Crosses aren’t overly impactful. Interacting with them shows a diary entry from Miquella where the demigod has cast off another part of his body. His flesh and blood have turned into flowers that can be used to craft various materials. They exist because Miquella’s body is breaking down, likely due to his treatment at the hands of Mohg, Lord of Blood. The creature he turned into is still stuck in his cocoon, but it is implied Miquella has escaped this body somehow and is now stuck with another that is slowly deteriorating as he travels the Shadow Lands. The discarding of his body can also be interpreted as Miquella shedding his commitment to the Golden Order, his mother’s religion, and the laws of the Elden Ring. This suggests that Miquella has his own agenda in Shadow of the Edtree, free from the will of other characters. Jumping into Shadow of the Erdtree? Check out what we thought of the expansion after spending many hours exploring the Shadow Lands.
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Elden Ring Shadow of the Erdtree leaks unearth yet another poison swamp – Dexerto
Elden Ring Shadow of the Erdtree leaks unearth yet another poison swamp FromSoftware/Bandai NamcoElden Ring’s Shadow of the Erdtree DLC is nearly here and as it draws closer, leaks are becoming more prevalent. The latest one gives us a closer look at the next poison swamp as well as some other stunning locations. The Elden Ring Shadow of the Erdtree DLC might just be one of the most anticipated expansions of all time. After what felt like an eternity of waiting, FromSoftware delivered a trailer that set the internet abuzz with speculation about new weapon types and potential bosses. The more recent story trailer gave us a glimpse at what we could expect but in true FromSoftware fashion, nothing has been spelled out. So much so that players aren’t even certain Sites of Grace will appear in Shadow of the Erdtree. One thing that you can be certain of is that we’ll be getting a new poison swamp because Hidetaka Miyazaki is at the helm. We caught a glimpse of it in the first trailer for Elden Ring’s Shadow of the Erdtree DLC but new leaks posted on Korean message board Ruliweb give us an exciting new detail. While the images themselves are secondary photos of a computer screen that dim the quality a bit, there’s still much to be gleaned. The endpoint of this new poison swamp appears to be a new Legacy Dungeon of sorts with a distinctly Carian look to it. Whether this is the dreaded Death Blight swamp that fans have been cowering about is uncertain but the water at the base of this new dungeon is definitely tainted. At the very least, the golden flowers surrounding the swamp shown in another image don’t look like the Dewkissed Herba used to create the Rejuvenating Boluses that cure Death Blight. Hopefully, that’s a good sign. The other images shared in this Shadow of the Erdtree leak are a little less grim. Standouts include serene waterfalls at the base of the great twisted tree shown off in the key art, and a better look at that peaceful meadow with glowing blue flowers seen in trailers. We’re less than a month out from the launch of the Shadow of the Erdtree DLC on June 21, 2024. However, If you want to see these new locations for yourself, you’ll need to defeat Starscourge Radahn and Mogh, Lord of Blood first.
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How to beat the Furnace Golems in Elden Ring Shadow of the Erdtree – Dexerto
How to beat the Furnace Golems in Elden Ring Shadow of the Erdtree FromSoftwareShadow of the Erdtree’s Furnace Golems are among the hardest enemies to be added to Elden Ring, so here’s how to take them down easily. The Furnace Golems were a stand-out enemy in the original Elden Ring Shadow of the Erdtree trailer. A Fire Giant boss variant that channels the 1973 horror film The Wicker Man, these monsters are the stuff of nightmares and are the living embodiment of “Messmer’s Flame“. Once you set foot in the Shadow Lands, one of the first sights you’ll see is a lumbering Furnace Golem in the distance and the brave souls may be tempted to rush straight for it, but that’s not always a good idea. Here’s everything you need to know about the Furnace Golems in Elden Ring Shadow of the Erdtree, including how to defeat them. How to defeat the Furnace Golems in Elden Ring Standard attacks such as slashing or blasting their legs with magic does very little damage to the Furnace Golems, however, it does chip away at their poise. So, if you land enough powerful hits to their legs you can stagger them. This causes them to fall over and allows you the opportunity to make a critical attack on their faceplate, which is where they’re weak. Employing this strategy is risky, as being underneath the Furnace Golem’s legs is dangerous, but it does get you away from their powerful ranged attacks. Be careful though, as they tend to flood the ground with fire in an attempt to flush you out. Be warned, some Furnace Golems have spiked armor on their legs, meaning this strategy won’t work. Should this be the case, then use a great bow or spells like Night Comet to assault their weak spot from a distance. This will deal consistent damage, but it can be tricky to land hits while you’re riding around on Torrent and avoiding their fiery attacks. The best way to kill Furnace Golems isn’t always an option, but if you can reach an elevated position so you’re at eye-level with them, you can throw a Hefty Fire/Furnace Pot directly into their basket which will explode doing massive damage. Again, it can be tough to land these hits, but if you do, it’ll deplete a significant amount of their health. While Furnace Golems are tough to kill, taking them down rewards you with brand new Crystal Tears to add to your Wonderous Physik, and ironically, more Hefty Fire Pots. What are the Furnace Golems? The Furnace Golems aren’t a standard boss enemy in Shadow of the Erdtree, they’re actually a recurring field boss that patrols certain areas. Some are dormant until you get close, while others are alert and will see you coming from a mile away, meaning you’ll have to ride furiously to avoid their powerful long-range attacks. They’re comparable to the Walking Mausoleums in the Lands Between, in that they’re optional enemies that can be incredibly hard to kill. They don’t have health meters like most bosses in Elden Ring and they can be avoided entirely throughout your playthrough. However, there is one segment where you’ll need to actively avoid or destroy one that blocks your path. Should I attack the first Furnace Golem? Those who rush to attack the first Furnace Golem in the opening minutes of Shadow of the Erdtree may be in for a shock. While not unkillable, at this stage of the adventure you’re going to really struggle to bring down a Furnace Golem and are probably best avoiding them until you’ve gathered some Shadow Blessings. Every hit you land on this field boss will barely make a dent, and the hulking creature will be able to kill you and your Spirit Summons without much effort. Think of it a bit like when you first saw the Tree Sentinel at the start of Elden Ring — rushing to fight it isn’t always the best strategy. Later in the game, you’ll be much more equipped to take down these menacing monsters, but until then, work on gathering your Shadow Blessings. Jumping into Shadow of the Erdtree? Check out what we thought of the expansion after spending many hours exploring the Shadow Lands.
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How to beat Divine Beast Dancing Lion in Elden Ring Shadow of the Erdtree – Dexerto
How to beat Divine Beast Dancing Lion in Elden Ring Shadow of the Erdtree FromSoftwareElden Ring Shadow of the Erdtree promises some epic new boss encounters and first among them is Divine Beast Dancing Lion. Here’s how to take down this first major DLC boss. Divine Beast Dancing Lion was one of the first bosses we saw in the Elden Ring Shadow of the Erdtree trailer and the creature also serves as the first major Legacy Dungeon boss. This means the battle is mandatory and that the Dancing Lion must be defeated before you can progress in the story. As the first story boss in Shadow of the Erdtree, it’s time to see what the expansion is made of. Divine Beast Dancing Lion location Finding the Dancing Lion in Shadow of the Erdtree is relatively straightforward, just progress through the first Legacy Dungeon known as Belurat, Tower Settlement until you reach the top of the tower at the Theatre of the Divine Beast. You’ll know you’re about to face a boss by the huge arena and the golden summon signs on the ground. How to beat Divine Beast Dancing Lion The Dancing Lion is incredibly fast and is a master of the elements. Once the battle starts, it will pepper you with lightning, wind, and frost attacks from the outset. Frostbite buildup can be deadly in this fight, so if this causes you difficulty, consider using something to buff you against it such as a consumable or a Talisman. Phase 1 When the fight begins, the Lion will stalk toward you before attacking. Having an NPC or a Spirit Summon will be a great way to keep the Dancing Lion from fixating on you, allowing you to get some lucky shots while its back is turned. You can roll toward the Lion to dodge many of its attacks, and staying close to the beast is a great way to avoid most of its projectiles. It’ll also waste time playing out its follow-up attacks while you’re safely out of the way and gearing up for a counter. Every once in a while, the Dancing Lion will rear up and start biting the air, after this, it’ll reach out and grab you for a powerful attack. Luckily, it telegraphs this very clearly so it’s easy to avoid. However, this can be deadly if it connects. There’s a second attack where it rears up and then starts spewing debris, this attack is more of an annoyance than deadly and can be blocked, rolled through, or avoided. Watch what it does with its mouth to differentiate between the two. However, the first and most dangerous attack has the longest wind-up time. Phase 2 Once Divine Beast Dancing Lion reaches 50% health, it’ll transition into its second phase. Here it will switch between elements once or twice a minute. Its attacks will become more dangerous, but it’ll telegraph these changes by levitating for a moment, giving you a chance to get some hits in. Its moves will now become more predictable as you’ll know what stage the Lion is in by how it looks. When the Lion enters its lighting phase, roll away from its attacks, but roll through its wind attacks and try to strike it in that brief opening. You can also jump over its ice attacks and even land a jumping strike if the boss is close enough. Once the Dancing Lion’s health becomes critical, it’ll get desperate and start using its Triple Element Attack to try and bring you down. Just repeat the tactics above and try to keep your head, as in this stage the Lion is only a few hits until death. The Dancing Lion is also susceptible to Hemorrhage and Scarlett Rot so if you’re using a build that makes use of bleed and other status ailments, this will make the battle end quicker by doing bonus damage. You’ll be rewarded with the Dancing Lion’s Head helm, as well as its Remembrance, which can be taken back to the Roundtable Hold. NPC allies for the Dancing Lion If you’ve met Redmayne Frejya, one of the NPCs that comprise the Followers of Miquella, and exhausted her dialogue, you’ll then be able to summon her for support against the boss. Be warned, Divine Beast Dancing Lion will receive a buff for in health and power if you bring Freyja in with you. Dancing Lion Rewards The Dancing Lion drops the following after it’s been slain: 90,000 Runes – Remembrance of the Dancing Lion – The Remembrance can be traded with Enia (even if she’s dead now) at the Roundtable Hold for runes or the Ash of War: Divine Beast Frost Stomp. Dancing Lion weaknesses The Dancing Lion is weak against the following elements, attacks, and status ailments: Pierce – Fire – Bleed – Scarlet Rot – The boss is resistant to Lightning and Frostbite attacks. They can still harm it but won’t be hugely impactful when compared to lightning attacks. Jumping into Shadow of the Erdtree? Check out what we thought of the expansion after spending many hours exploring the Shadow Lands. We’ve also got all of the new boss locations detailed in one place.
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Elden Ring Shadow of the Erdtree global release schedule revealed – Dexerto
Elden Ring Shadow of the Erdtree global release schedule revealed FromSoftwareElden Ring fans now know exactly what time they can expect Shadow of the Erdtree to drop in their region when release day rolls around on June 21. The official Elden Ring X/Twitter page has blessed fans by announcing when the DLC will drop in specific regions. Tarnished may have to forego sleep to explore the Realm of Shadow as soon as possible. The infographic above details the precise times the DLC will drop in the mentioned regions’ time zones. The console and PC versions of the expansion will receive a slight difference in their release times depending on location. Release times for Elden Ring Shadow of the Erdtree by region As the timing states, players in Asia and Europe will receive the DLC before North America, with PC receiving it slightly earlier in some regions but later in others. Players who pre-order the Shadow of the Erdtree DLC will also receive the “Ring of Miquella” gesture as a bonus, pictured below. That’s all the information regarding the regional release times for Elden Ring’s Shadow of the Erdtree DLC. Keep up to date with the game by learning what’s changed with the latest patch before the DLC releases on June 21.
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Elden Ring Shadow of the Erdtree ending explained: Miquella’s plan revealed – Dexerto
Elden Ring Shadow of the Erdtree ending explained: Miquella’s plan revealed FromSoftwareAre you confused by the ending of Elden Ring Shadow of the Erdtree? Here’s what it all means and where characters like Messmer, Miquella, and Radahn fit in. Spoilers lurk from this point. Elden Ring Shadow of the Erdtree ends after a colossal twist, a shock reveal, and a poignant flashback showing a conversation between two brothers. Both of whom you just killed – and one of them for the second time. It then ends abruptly, leaving you to piece together what just happened. Like all storytelling in Souls games, the ending of Shadow of the Erdtree is subtle, ambiguous, and much is left up to the player’s interpretation. However, there are some things we know for sure, while other aspects are speculative. But after spending many hours learning about these characters, we can make some educated guesses regarding what’s going on. Following Miquella’s path Elden Ring Shadow of the Erdtree takes place either before or after you become Elden Lord with whichever ending you unlocked. In truth, it doesn’t really matter if you’ve beaten the game or not, the DLC is a side story ending the plot thread that was focused on Miquella and Mohg, with the rivalry between Radahn and Malenia also being important. To recap, Miquella has escaped Mohg’s captivity and made his way to the Lands of Shadow, a lost region of the Lands Between ruled over by the tyrannical Messmer the Impaler. It’s revealed that Miquella has died in Mohg’s cocoon, but this death has allowed him to break the Erdtree’s cycle of death and reincarnation. Allowing him to exploit a loophole in Marika’s system that lets him go to the Lands of Shadow. Miquella wants to get to the Lands of Shadow because the region is home to the Gate of Divinity, something his mother, Marika, used to become a god. On his way to the Gate, Miquella casts off various parts of himself, including what’s left of his body, as well as aspects of his personality and nature – this includes his compassion, kindness, and humanity. If indeed, a demigod ever was human. During the Saint Trina side quest, it’s revealed that Trina and Miquella are the same person, with Trina being a saintly avatar of his, representing his gentle and decent self. This is not unlike Marika creating Radagon to be her male avatar, a tool for her to use in war, politics, and one she was eventually able to marry and have more demigod children with. Now discarded and separated from him, Trina begs the Tarnished to kill Miquella, this aspect of his personality being terrified about the prospect of godhood. Saint Trina knows that not only does power corrupt, but it will be a prison for Miquella, who she feels deserves better, and that only death will release him. To become a god It was established in the base game that Miquella has a talent for charming others and that he can use this as a form of mind control, effectively “stealing hearts” and bending them to his will. It’s soon implied that Miquella’s kidnapping at the hands of Mohg wasn’t a kidnapping at all and that he charmed Mohg into becoming his tool, using this strategy to gain entry into the Lands of Shadow. While the belief had always been that Miquella was Mohg’s victim, the truth is revealed to be the other way around. Not only that, Miquella has had his agents take Mohg’s body, and deliver it to Messmer the Impaler for some mysterious purpose. Once Miquella sheds his Great Rune, and final connection to the Erdtree, many under his spell, such as the Followers of Miquella, start to go insane and fight amongst themselves. This explains why the game’s NPCs gradually become more paranoid, with only some of them resisting it. One among them is Ansbach, a former follower of Mohg, who is able to keep his senses after being freed from Miquella’s control. He believes that Miquella aims to become a god and charm the whole world to make it a more “gentle place.” While this sounds good on paper, it’s still denying the inhabitants of the world their free will and effectively making them all Miquella’s puppets. The demigod essentially plans on ruling as a benevolent tyrant, in a world with no argument or dissenting opinion. Where does Messmer fit in? From the trailers, we were led to believe that Messmer the Impaler would be the main antagonist of the DLC and that Miquella would be an ally in defeating him. In truth, Messmer is not his enemy and is aiding Miquella with his plan. However, it’s unclear how much Messmer truly knows about Miquella’s intentions. What is clear is that Messmer is also disenchanted with the Golden Order and the Erdtree so was likely easy for Miquella to manipulate and recruit. Messmer is also a son of Marika (and likely Radagon), like Miquella. However, he was sent to the Shadow Lands to purge it and wage a continuous war against its population, who have been mostly wiped out by the time the DLC takes place. Messmer has been abandoned by Marika, left in the Shadow Lands, and has since become resentful. He, like many of his brothers and sisters, is also cursed and was likely sent here to rot by his mother, allowing Marika to kill two birds with one stone. Marika has a history of exiling her cursed children, having done something similar to Mohg and Morgott. Marika’s beef with the Lands of Shadow comes from her shamanic people being abused by them for centuries. Messmer was a tool of her revenge against these people, known as the Hornsent. However, Marika also had a third goal in mind, to prevent anyone from ever getting near the Divinity Gate and threatening the pantheon she had become queen of. The Divinity Gate Those who follow the Count Ymir story to its conclusion in Shadow of the Erdtree will learn another shocking truth: the Outer God known as the Greater Will, something the Fingers claim to speak for, and in turn, endowed Marika with her godhood to be their representative, is no longer connected to the world. It possibly never has been. Ymir implies that the Fingers are broken and operating on out-of-date information, meaning Marika’s rule was flawed from the start. This could partly explain why Marika shattered the Elden Ring, the death of Godwyn being the final straw. This information lends validity to Ranni and the Frenzied Flame’s goals. Gold Mask, Dung Eater, and Fia’s endings also become clearer – and more sympathetic – in the wake of this information. Marika’s godhood is a lie, and it turns out the Finger’s aren’t needed anymore. It’s time for a new age. While it’s never confirmed in the story, it’s implied Miquella knows this too. So he travels to the Divinity Gate to usher in an era where he can be a god, and unlike his mother, one free from the control of the Fingers, or any power they claim to speak for. Radahn Prime To achieve his goal of becoming a god, though, Miquella knows he’ll need a monarch to rule through and someone to fight his battles until he can completely subjugate the world with his mind control. To this end, he tries to recruit his brother Radahn. The final conversation after the last boss is Miquella asking Radahn to fulfill this role, choosing Radahn due to his “kindness” and martial prowess. However, we can only guess Radahn’s answer, as we only ever hear Miquella’s plea to his militaristic half-brother, never his reply. We speculate that Radahn refused Miquella’s request, and when the Shattering War broke out, Miquella sent Malenia to weaken Radahn, so that Miquella could eventually use him in his plan. We know this as before infecting him with Scarlet Rot, Malenia whispers this to Radahn: “Miquella awaits thee, O promised consort.” Consort in this context simply means the one Miquella would rule with, or more accurately, through. Once the Chosen Tarnished kills Radahn, and later Mohg in the base game, Miquella then uses Mohg’s body to create his ideal version of Radahn – and one he can control. If Radahn had come willingly, such a grand plan wouldn’t be needed. Also, like himself, Miquella needed Radahn to die as well as Mohg’s sorcery in order to resurrect him in the Land of Shadow, exploiting the same loophole in the Golden Order he used to get there. Of course, Radahn’s refusal is just speculation on our part, the rest is a detailed account of the ending to Elden Ring Shadow of the Erdtree, wrapping up any hanging plot threads left over from the base game. While Messmer and Radahn are the two main epic fights in the DLC, was there ever any doubt that we’d also end up needing to put down Miquella? This is a Souls game after all, and no deity ever makes it out alive. Nascency Ultimately Miquella’s curse wasn’t eternal youth, it was nascency, something that was just reflected by his childlike appearance and inability to reach maturity. Miquella’s entire life was marred by the inability to ever see anything through and this is what led to his plans going up in smoke. Everything Miquella set his mind to ended up withering on the vine, quite literally in the case of his Haligtree. His sanctuary, his desire to cure himself and his siblings of their curses, his inability to resurrect Godwyn, leaving Malenia to rot, his plans for Radahn, and godhood. Even his relationship with his parents, after all, his father was never truly his father, but an avatar of his mother. Everything Miquella tried was half-baked, doomed to never come to fruition, to never reach intended maturity. The Nascent Butterfly item, like his and St. Trina’s lilies, was a clue to this theme. Who’d have thought the ending of Elden Ring would come down to flowers and bugs?
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Elden Ring Shadow of the Erdtree DLC reviews drop to “Mixed” on steam – Dexerto
Elden Ring Shadow of the Erdtree DLC reviews drop to “Mixed” on steam Bandai Namco / FromSoftwareSaying Shadow of the Erdtree is difficult is an understatement. However, Elden Ring players have found more issues than just the challenging bosses. Criticisms of poor performance for the DLC have led to a “Mixed” rating on Steam. An inconsistent frame rate can mean life or death for PC players; the issue has caused an influx of negative reviews from the player base to flood into the Steam store page, bringing Shadow of the Erdtree’s review score down. “Dying in 2 hits to every enemy I come across gets very old very quick. Not even boss fights; just five minutes ago, I saw a random knight chunk me for 80% of my health with a single hit.” Complaints about difficulty in Elden Ring are to be expected in a fresh area containing new enemies fans haven’t fought before, but, some bosses seem to be awaiting a nerf in some fans’ eyes. “I think most main bosses need a balance patch. They are just too hectic, hit too hard, and almost never stop attacking. It is beatable, but you need to change your play-style to a point where it doesn’t feel rewarding.” However, a technical issue plaguing the game has been players failing to maintain a consistent frame rate. One of many reviews from the Steam store stated their experience so far, mentioning bad performance for the PC version of Shadow of the Erdtree: “In certain areas, it’s just completely unbearable, in other areas there are just random fps drops. One Greater Enemy feels more like a slideshow. For me, the only acceptable part was the Gaol so far. I do not recommend purchase until fixed.” More comments revealed a consistent issue with performance from a Reddit thread discussing the Steam review status: “Performance needs to be fixed. I don’t have it as bad as others, but I’m getting some major frame drops which never occurred in base Elden Ring.” “My biggest gripe is the performance in certain areas. It’s very hard, but that’s the point; it’s very fun even if I am getting absolutely bullied.” Thankfully, another player chimes in, providing a potential solution to the performance issues on the PC. “For anybody with severe performance issues like me, double-check your settings and make sure ray-tracing quality is set to ‘off.’ I have a pretty beefy PC, and it was chugging badly until I changed that setting.” Shadow of the Erdtree is now available on PC, Xbox Series X|S, and PlayStation 5. We wish all players good luck with defeating any challenging bosses and uncovering any hidden items to complete their adventure.
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Elden Ring Shadow of the Erdtree DLC: First expansion revealed – Dexerto
Elden Ring Shadow of the Erdtree DLC: First expansion revealed FromSoftwareFromSoftware have announced new Elden Ring DLC is currently in ongoing development and the next chapter in the universe will be called Shadow of the Erdtree. There’s very little that needs to be said about Elden Ring at this point as FromSoftware’s open-world Souls adventure has been a raging success for a full year. From countless game of the year nominations and subsequent wins to the fact the game has already sold over 20 million copies in just one year, this has truly been the company’s magnum opus – so far. The journey doesn’t stop there though as the news that fans have been waiting for has officially been confirmed as Elden Ring will finally be getting a fully-fledged expansion. Shadow of the Erdtree DLC coming to Elden Ring News of the DLC comes straight from the Elden Ring Twitter account, along with FromSoftware’s Twitter account simultaneously. FromSoftware’s tweet, translated by Google, said this: “DLC “Shadow of the Erdtree” for “ELDEN RING” is under development. The follow-up report is still a little ahead, but I would appreciate it if you could look forward to it.” The Elden Ring official Twitter account also added a bit more to the news by hyping up fans with some familiar verbiage from the game: “Rise, Tarnished, and let us walk a new path together. An upcoming expansion for Elden Ring Shadow of the Erdtree, is currently in development. We hope you look forward to new adventures in the Lands Between.” For the time being, there is no mention of the DLC’s release date, so gamers can probably rest easy knowing that a lot of time and care is going into the making of the content. From fun Easter Eggs to the arrival of the Elden Ring Colosseum, it seems there is plenty more gas left in the tank and Tarnished will be walking the Lands Between once more.
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Elden Ring Shadow of the Erdtree: All editions & where to buy – Dexerto
Elden Ring Shadow of the Erdtree: All editions & where to buy FromSoftwareElden Ring Shadow of the Erdtree trailer officially dropped on January 21, 2024. The DLC is available for pre-order, but there are brand-new editions you can buy as well. Here is a guide to all the editions in combination with Shadow of the Erdtree. Ever since its release in 2022, Elden Ring has become one of the most popular games out there. The title won Game of the Year at The Game Awards 2022 and the developers ended up announcing a DLC a few months later. However, FromSoftware went silent regarding the DLC news ever since the initial announcement. However, on February 21, 2024, FromSoftware officially revealed the trailer for Elden Ring Shadow of the Erdtree, the highly anticipated DLC. The DLC is set for release on June 21, 2024. You can pre-order it, which includes the DLC as a separate version as well as brand-new editions for the game. Here is all you need to know about the editions for Elden Ring Shadow of the Erdtree. Elden Ring Shadow of the Erdtree – Every edition explained Elden Ring’s expansion, Shadow of the Erdtree comes in multiple forms and is available across PC, Xbox, and PlayStation. Elden Ring Shadow of the Erdtree & Premium Edition The expansion is being treated like any other DLC, except From Software has launched two versions for those who already own the game. You can get the DLC by itself starting at $39.99. Meanwhile, the Premium edition which comes with a digital art book will cost $49.99. Where to buy Shadow of the Erdtree on PS5, Xbox & PC Get Shadow of the Erdtree from Xbox – Get Shadow of the Erdtree for PC from Humble – Get Shadow of the Erdtree from PSN – Where to buy Shadow of the Erdtree Premium Edition on PS5, Xbox & PC Get Shadow of the Erdtree Premium from Xbox – Get Shadow of the Erdtree Premium for PC from Humble – Get Shadow of the Erdtree Premium from PSN – Elden Ring Shadow of the Erdtree Edition Shadow of the Erdtree edition includes: Base game – Shadow of the Erdtree expansion – Where to buy Elden Ring Shadow of the Erdtree Edition on PS5, Xbox & PC Amazon – Xbox Direct – Humble – Green Man Gaming – Gamestop – Best Buy – PSN – Elden Ring Shadow of the Erdtree Deluxe Edition For the Deluxe version, you’ll find the following included starting from $99.99: Elden Ring base game – Elden Ring Shadow of the Erdtree expansion – Elden Ring Digital Artbook & Original Soundtrack – Elden Ring Shadow of the Erdtree Artbook & Soundtrack – Elden Ring Shadow of the Erdtree pre-order bonus The pre-order bonus for Elden Ring Shadow of the Erdtree has been listed below: Elden Ring Shadow of the Erdtree Bonus Gesture – This bonus content will also be available for unlock later in the expansion. Elden Ring multiplayer | Elden Ring character classes | Elden Ring character creator | Elden Ring New Game Plus | Survive an invasion in Elden Ring | How to level up in Elden Ring | How to get the Horse in Elden Ring If you click on a product link on this page we may earn a small affiliate commission.
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Elden Ring Shadow of the Erdtree 1.12 patch notes: new inventory items, skill adjustments & more – Dexerto
Elden Ring Shadow of the Erdtree 1.12 patch notes: new inventory items, skill adjustments & more FromSoftwareThe much-awaited Elden Ring patch 1.12 consisting of the Shadow of the Erdtree DLC has finally arrived with more changes and adjustments to the gameplay. Here are the full patch notes. One of the biggest game releases in 2024 is undoubtedly Elden Ring’s Shadow of the Erdtree expansion which takes players to the Land of Shadow, a place obscured by the Erdtree where the goddess Marika first set foot. In these strange new lands, players discover the dark secrets of the world as they meet others who follow in Miquella’s footsteps with ulterior motives. The DLC also adds new weapons, equipment, weapon skills, and magic not found in the base game, along with new enemies, boss encounters and plotlines to further increase players’ RPG freedom. Now the DLC is finally out with the update 1.12 which also brings significant changes to the base game such as skill adjustments, weapon balance, new inventory items, and so on. To find out more about the latest update, read on the full patch notes. Elden Ring update 1.12 downtime details Elden Ring Shadow of the Erdtree update v1.12 was released on Thursday, June 20, 2024, at 3 AM PT / 5 AM ET / 11 AM BST. Downtime for this update has ended and the servers are live, so you can jump back in whenever you want! Elden Ring Shadow of the Erdtree update 1.12 patch notes The latest Elden Ring Shadow of the Erdtree update 1.12 is available to download on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Steam. New feature Added support for the SHADOW OF THE ERDTREE DLC. – Five new hairstyles have been added to the game. They can be selected during character creation, using the Clouded Mirror Stand or using Rennala’s Rebirth feature. – Added “Map Functions Menu” to the Map Menu. – New Summoning Pool features: Active Summoning Pools will now be carried over to NG+. – Individual Summoning Pools can now be enabled/disabled in the newly added Map Functions Menu. – – If “Include Distant Areas” is selected when using the Small Golden Effigy, summoning pools within the Mohgwyn Palace will not be selected for summoning, even if you have activated them. If you are within the Moghwyn Palace and select “Nearby Only” when using the Small Golden Effigy, you will be able to be summoned within the area. New Inventory features: Newly obtained items will be marked with a “!“. – A new tab called “Recent Items” has been added to review recently obtained items. – Display settings can be changed from the Display tab in the system menu. – Added new feature to summon spectral steed during the Elden Beast the boss battle. – Added new feature to the colosseum: crafted consumable items that have been used during a battle will be replenished at the end of your session. – Added support for Arabic language. – Steam-only new features New Keyboard/mouse settings: Added “lock-on change threshold” setting of mouse controls. – Added a setting to change cursor movement behaviour in the map menu. – Added key assignments to open the map in the Key Settings menu. – – PvP-exclusive balance adjustments Note: The adjustments in this section do not affect single-player or cooperative play. Weapons adjustments After being affected by madness and/or sleep status effects, the status effect build up will be halted for a short period of time. – Increased the poise damage of some attacks against other players of the following weapon types: Greatswords / Colossal Swords /Curved Greatswords / Greataxes / Hammers / Flails / Great Hammers / Colossal Weapons / Great Spears / Halberds – – Ajusted poise damage of some dual wield attacks against other players by of the following weapon types: Greatswords / Axes / Great Axes / Hammers / Great Hammers / Halberds / Reapers – – Increased poise damage against other players from dual wielded attacks of the following weapon types: Axes / Hammers / Halberds / Reapers – – Increased poise damage of Axes against other players – Decreased the damage of dual wield attacks against other players of all weapon types. – Decreased the poise damage of some attacks against other players of the following weapon types: Daggers / Straight Swords / Thrusting Swords / Heavy Thrusting Swords / Curved Swords / Katanas / Twinblades / Axes / Spears / Reapers / Whips / Fists / Claws – – Decreased the Poise value of some attack motions against other players of the following weapon types: Greatswords / Colossal Swords / Curved Greatswords / Greataxes / Hammers / Flails / Great Hammers / Colossal Weapons / Great Spears / Halberds – – Decreased the damage of some attacks against other players for the Heavy Thrusting Swords weapon type. – Decreased the damage of dual wield attacks against other players for the following weapon types: Spears / Great Spears – – Decreased the damage animation motion of the following weapon types when another player is stunned by a two-handed heavy running attack: Fists / Claws – – Decreased the effects of “Baldachin’s Blessing” and “Radiant Baldachin’s Blessing” to increase the Poise value and Physical damage negation in PvP. – Skill adjustments Spinning Slash Decreased damage. – – Flaming Strike Decreased damage. – – Rain of Arrows Decreased damage and poise damage. – – Cursed-Blood Slash Decreased damage. – – Transient Moonlight Decreased damage. – – Lightning Storm Decreased poise damage. – – Spearcall Ritual Decreased poise damage. – – Ancient Lightning Spear Decreased damage. – – Radahn’s Rain Decreased damage and poise damage. – – Spinning Weapon Decreased damage animation motion when stunning other players. – – Incantations adjustments Black Flame’s Protection Decreased physical block rate. – – Bestial Sling Decreased poise damage. – – General balance adjustments The adjustments in this section affect both PvE and PvP aspects of the game. Adjusted turning speed when using dual wielded Heavy Thrusting Swords. – Increased Dexterity scaling when assigning Ashes of War with corresponding weapon Affinities. – Increased Stamina consumption when guarding against attacks of the following weapon types: Greatswords / Curved Greatswords / Great Axes / Great Hammers – – Increased the speed of some attacks of the following weapon types: Axes / Greataxes / Hammers / Flails / Reapers – – Increased the damage of charged attacks of the following weapon types: Axes / Greataxes / Some Colossal Weapons – – Increased the turning speed of normal attacks of the Reapers weapon type. – Increased damage of the Whips weapon type, except the “Ulmi” Whip. – Increased the speed of consecutive attacks for the following weapon types: Light Bows / Long Bows – – Increased the poise damage of the Torches weapon type. – Increased the duration of the effect of Mohg’s Great Rune that increases the attack power when a bleeding status effect is triggered by a nearby summoned spirit. – Decreased the heal amount reduction from the Flask of Crimson Tears and increased the heal on attack effect when using Malenia’s Great Rune. – Increased the attack power of Arrows, Greatarrows, Bolts, and Greatbolts that can be crafted through Item Crafting. – Decreased the turning speed of dual wielded weapons for the following weapon types: Spears / Great Spears – – Decreased poise generation speed during some attacks of the following weapon types: Great Spears / Halberd Spears – – Decreased the effect that increases the power of spells of Terra Magica. – Decreased the effect duration of the Cerulean Hidden Tear. – Armament Adjustments Troll Knight’s Sword Increased damage. – – Zamor Curved Sword Increased damage. – Increased movement distance of some attacks. – – Forked Hatchet Increased damage. – – Ripple Blade Decreased the status buildup enhancement that scales with the Arcane attribute. – – Serpent-Hunter Increased the speed of crouching attacks. – – Ripple Crescent Halberd Decreased the status buildup enhancement that scales with the Arcane attribute. – – Albinauric Staff Increased attribute scaling. – – Gelmir Glintstone Staff Increased attribute scaling. – – Prince of Death’s Staff Increased attribute scaling. – – Golden Order Seal Increased attribute scaling. – – Clawmark Seal Increased attribute scaling. – – Dragon Communion Seal – Troll Knight’s Sword Increased damage. – – Zamor Curved Sword Increased damage. – Increased movement distance of some attacks. – – Forked Hatchet Increased damage. – – Ripple Blade Decreased the status buildup enhancement that scales with the Arcane attribute. – – Serpent-Hunter Increased the speed of crouching attacks. – – Ripple Crescent Halberd Decreased the status buildup enhancement that scales with the Arcane attribute. – – Albinauric Staff Increased attribute scaling. – – Gelmir Glintstone Staff Increased attribute scaling. – – Prince of Death’s Staff Increased attribute scaling. – – Golden Order Seal Increased attribute scaling. – – Clawmark Seal Increased attribute scaling. – – Dragon Communion Seal Increased attribute scaling. – – Skill adjustments Kick Increased the poise amount when using this skill. – – Spinning Slash Decreased the status buildup of your weapon when using this skill. – – Storm Assault Decreased the poise generation speed. – – Stormcaller Decreased the poise generation speed. – – Storm Stomp Decreased the poise generation speed. – – Glintblade Phalanx Decreased poise damage. – – Loretta’s Slash Decreased the poise generation speed. – – Bloody Slash Decreased the poise generation speed. – – Strong shot Increased the speed of some attacks. – – Sky Shot Increased the speed when doing consecutive attacks. – – Enchanted Shot Increased the speed of some attacks. – – Parry Increased Parry hitbox generation speed. – – Storm Wall Increased Parry hitbox generation speed. – – Thops’s Barrier Increased Parry hitbox generation speed. – – Buckler Parry Added attack recovery time after using this skill. – – Taker’s Flames Decreased the fire’s poise damage. – Removed the fire’s knocking down effect. – – Moonlight Greatsword Increased the poise damage of heavy and charged attacks, but decreased the poise damage of the generated magic wave. – – Thundercloud Form Decreased poise damage. – – Magma Shower Decreased the poise generation speed. – – Thunderstorm Decreased damage. – – Bubble Shower Decreased damage and poise damage. – – I Command Thee, Kneel! Increased the poise value during the active part of the Skill. – Decreased the poise generation speed. – – Bloodboon Ritual Decreased the generated status buildup. – – Loretta’s Slash Decreased the poise generation speed. – – Bear Witness! Increased damage and poise damage. – – Contagious Fury Decreased the amount of attack power generated by this skill. – – Bug Fixes In the inventory menu, added the amount of FP consumed for Skills in the “Ashes of War” display information. – Reduced the time it takes for some gestures to become cancelable by rolling. – Adjusted the input speed in some menus, such as conversation menus, to prevent accidental skips. – Fixed a bug that caused damage to the player and friendly summons when using the “Last Rites” Skill under specific circumstances. – Fixed a bug that caused higher than expected poise damage when performing left-handed attacks with Thrusting Swords. – Fixed a bug with Spinning Slash Skill that generated poise when used with Twinblades. – Fixed a bug in The Queen’s Black Flame Skill that did not apply poise when using this skill. – Fixed a bug where the characteristics of some weapons were not working properly against mounted enemies. – Fixed a bug that caused a Bleed buildup when using the Spinning Strikes Skill while under the effect of the Bloodflame Blade Skill, even if the attack did not hit the enemy. – Fixed a bug that caused some Skill to perform incorrectly when specific actions were performed. – Fixed a bug that caused unexpected behaviors when some incantations were used in quick succession. – Fixed a bug where the spectral steed did not trigger a death fall under certain circumstances. – Fixed a bug that prevented players from getting hit by other players under certain circumstances in Multiplayer. – Fixed a bug in the Colosseum that allowed Critical hits against players in specific death animations. – Fixed a bug where the Mimic’s Veil effect was not properly reflected to other players under certain circumstances. – Fixed a bug that caused other players summoned as hunters to immediately return after being summoned under certain circumstances. – Fixed a bug in Multiplayer where some spirits could be locked on even after they disappeared. – Improved Multiplayer stability under certain circumstances – Fixed a bug that caused specific maps to render differently than expected under certain circumstances. – Fixed a bug where the damage of some equipped weapons were incorrectly displayed in various menus. – Fixes a bug that prevented marking sites of Grace in the map menu under certain circumstances. – Fixed a bug where item names and the cursor were not displayed correctly in the inventory menu under certain circumstances. – Fixed a bug where event actions were available while being in the map menu. – Fixed a bug in the map menu that caused specific terrains to be displayed differently from the actual terrain. – Steam-only adjustments Changed the initial layout of “Key Settings” in “Keyboard and Mouse Settings” in the system menu. Note: If you have created save data before this update, your layout will not be affected. – – Fixed a bug where the mouse cursor would blink in the title menu, causing the game to be unstable under certain circumstances. – Fixed a bug where a submenu with no items would be displayed after a right-click during the tutorial. – The version number of this update shown at the lower right corner of the Title Screen will be as follows: App Ver. 1.12 Regulation Ver. 1.12.1 Online play requires the player to apply this update. That’s everything added to Elden Ring with the 1.12 update. Check out our review of Shadow of the Erdtree DLC, its seamless Co-Op mod, and everything about the expansion.
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Elden Ring Shadow of the Erdtree 1.12.3 patch notes: Boss changes, PS5 performance, glitches – Dexerto
Elden Ring Shadow of the Erdtree 1.12.3 patch notes: Boss changes, PS5 performance, glitches FromSoftware/DexertoA new Elden Ring Shadow of the Erdtree patch has been released, with the Ver. 1.12.3 update promising to resolve annoying issues that have been bothering players since launch. The previous Shadow of the Erdtree patch was released over a week ago, focusing on balancing the Shadow Realm Blessings, which is a vital mechanic if you want to avoid getting destroyed by bosses, as it can boost your offensive capabilities and the amount of damage you can tank. The new patch is focusing on fixing glitches and performance issues, the latter of which has been hugely contentious among PC players, with people review bombing Shadow of the Erdtree on Steam as a result. What’s changed in the Elden Ring Ver. 1.12.3 patch The Golden Hippopotamus boss fight has been changed, with the annoying unblockable bite having a smaller hitbox. The rematch with this beast, as well as with Commander Gaius, has also been altered so that they start in the same position as their original fight. For PvP fans, the Swift Slash skill has been weakened, as has the Carian Sorcery Sword in regular gameplay. Most importantly, the new patch resolves many glitches and performance issues that have haunted the game since launch. Elden Ring Shadow of the Erdtree update 1.12.3 patch notes The latest Elden Ring Shadow of the Erdtree update 1.12.3 is available to download on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Steam. PvP-exclusive balance adjustments Decreased the damage and damage animation of the shearing vacuum effect of the “Swift Slash” Skill. – General balance adjustments Increased the Intelligence scaling of the Carian Sorcery Sword and slightly decreased the base damage. – Extended the throwing attack range for the following weapons: – Smithscript Dagger / Smithscript Cirque – Changed the placement of the bosses in the re-fight against the Golden Hippopotamus and Commander Gaius bosses to be in the same position as in the first fight. – Bug Fixes Fixed a bug that caused the Rolling Sparks Skill to deal more damage than expected. – Fixed a bug that caused the Rolling Sparks and Wall of Sparks Skills to deal no damage while some special effects were applied to the player. – Fixed a bug where some special effects of a right-handed weapon would also be applied to the following Weapon Skills when cast with the left hand: Feeble Lord’s Frenzied Flame – Discus Hurl – – Fixed a bug where successfully guarding while attacking using the Thrusting Shield weapon type would consume less stamina than intended. – Fixed a bug that prevented players from canceling the attack recovery of two-handed strong attacks by rolling for certain weapons of the Backhand Blades weapon type. – Fixed a bug that caused the Lightning Perfume Bottle and Frenzyflame Perfume Bottle weapons to deal double damage under certain circumstances. – Fixed a bug where the Arcane scaling of the Bloodfiend’s Arm weapon was higher than intended when setting an affinity. The status buildup of the heavy attack was also reduced. – Fixed a bug where the Faith scaling of the Gazing Finger weapon was not being applied correctly. – Fixed a bug where the damage animation of some attacks of the Fire Knight’s Greatsword against players was different than expected. – Fixed a bug where the attack affinity of some attacks of the Fire Knight’s Greatsword were different than expected. – Fixed a bug that caused some affinities for the following weapons to be higher than intended: Smithscript Dagger – Smithscript Cirque – Smithscript Axe – Smithscript Greathammer – Smithscript Spear – Golem Fist – Smithscript Shield – – Fixed a bug that caused enemies to heal when the Maximum HP reduction gradual HP reduction effect applied by Black Knife Tiche wore off. – Fixed a bug that caused summoned NPCs to behave differently than expected under certain circumstances. – Fixed a bug where the unblockable bite attack of the Golden Hippopotamus boss would connect with players more easily than intended. – Fixed a bug that caused text to display differently than expected. – Several other performance improvements and bug fixes. – Possible unstable performance fixes For the PS5 version of the game, unstable framerate may be improved by using the “Rebuild Database” option from the device’s safe mode. – In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the “System” > “Graphics Settings” > “Raytracing Quality” from the title screen or in-game menu. – In the PC Version, the message “Inappropriate activity detected” may appear without cheating. – To fix this issue, please verify the integrity of the game’s files before restarting the game. In the PC version, unstable framerate may be caused by third-party applications that control mouse behavior. Deactivating these third-party applications may improve performance. – App Ver. 1.12.3 Regulation Ver. 1.12.4 In the PS4, PS5, Xbox One, and Xbox Series X|S versions — Regulation files can be downloaded by logging in to the server. If the Regulation Ver. listed in the lower right corner of the title screen is not 1.12.4, please select ‘LOGIN’ and apply the latest regulation before enjoying the game. Online play requires the player to apply this update. Jumping into Shadow of the Erdtree? Check out what we thought of the expansion after spending many hours exploring the Shadow Lands.
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Elden Ring Shadow of the Erdtree 1.12.2 patch notes: Shadow Realm Blessing buff and graphic updates – Dexerto
Elden Ring Shadow of the Erdtree 1.12.2 patch notes: Shadow Realm Blessing buff and graphic updates FromSoftware/DexertoThe Ver. 1.12.2. patch for Elden Ring’s Shadow of the Erdtree has been released and it addresses some of the biggest issues players have had with the DLC since launch. It’s only been a week since the last Elden Ring patch was released. While the last one had numerous adjustments to different facets of the game, the new patch addresses visuals and difficulty. Anyone who has been struggling with Shadow of the Erdtree’s brutal difficulty will want to download this patch ASAP, as it makes the game easier for those who seek out the Shadow Realm Blessings. PC players will also want it, thanks to some much-needed graphical and performance tweaks. What’s changed in the Elden Ring Ver. 1.12.3 patch The biggest change is that Shadow Realm Blessings are now more effective at lower levels of use. While this tapers off later in the game, players will receive a bigger boost when they’re maxed out. This means that players will be more resilient, and their summons will be stronger. The other change is limited to the PC version and it involves people who used Ray-Tracing in the base game before playing the DLC, which was causing framerate issues. This problem has now been fixed. Elden Ring Shadow of the Erdtree update 1.12.2 patch notes The latest Elden Ring Shadow of the Erdtree update 1.12.2 is available to download on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Steam. Calibration Update 1.12.2 change list Attack and damage negation curve scaling of the Shadow Realm Blessings have been revised. The attack and damage negation has been increased for the first half of the maximum amount of Blessing enhancements, and the second half will now be more gradual. – The attack and damage negation granted by the final level of Blessing enhancements has been slightly increased. – The calibration update can be applied by logging into the multiplayer server. If the Calibration Ver. listed at the bottom right of the title menu is not “1.12.2”, then select LOGIN and apply the latest regulations before enjoying the game. About graphics settings (PC version only) We have confirmed a bug where the raytracing settings are automatically enabled if you have previously loaded saved data from previous game versions. If your framerate is unstable, please check in the ‘SYSTEM’ > ‘Graphics Settings’ > ‘Raytracing Quality’ settings from the title menu or in-game menu to check if it has been unintentionally set to ‘ON’. Once set to ‘OFF’, Ray Tracing will no longer be automatically enabled. The version number of this update shown at the lower right corner of the Title Screen will be as follows: App Ver. 1.12.2 Regulation Ver. 1.12.2 Online play requires the player to apply this update. That’s everything added to Elden Ring with the 1.12.2 update. Check out our review of Shadow of the Erdtree DLC, its seamless Co-Op mod, and everything about the expansion.
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Elden Ring sells 25 million copies ahead of Shadow of the Erdtree DLC – Dexerto
Elden Ring sells 25 million copies ahead of Shadow of the Erdtree DLC FromSoftwareElden Ring has sold 25 million copies ahead of the release of the Shadow of the Erdtree DLC, reaching the top 50 best-selling games two years after its release. FromSoftware’s magnum opus has been in the headlines recently as Elden Ring prepares itself to release its long-awaited DLC, Shadow of the Erdtree on June 21. With big-name streamers like Kai Cenat shattering personal viewership records for streaming the game, The Soulsborne has only grown in status years after its release in 2022. Now two years after its release, Elden Ring is still selling millions of copies, breaking a company record and becoming one of the best-selling video games ever. Announced by the official Elden Ring X (formerly Twitter) account, the company revealed that 25 million “tarnished”, aka players, have bought the game. With 25 million copies sold, it would put Elden Ring in the top 50 list of the best-selling video games of all time, tied with the likes of Cyberpunk 2077 and Grand Theft Auto 4. In September 2022, Bandai Namco shared in an investor meeting that Elden Ring had surpassed 17.5 million copies sold. This means in between the meeting and now, Elden Ring has sold a further 7.5 million copies. When it comes to the top-selling video games list, it’s nowhere near the numbers of GTA 5 or Minecraft. However, FromSoftware’s placement puts it as Bandai Namco’s only game on there, and also one of the few non-franchise games on the list. For reference to Elden Ring’s meteoric numbers, FromSoftware’s second best-selling game is Dark Souls 3, which sold 10 million copies, and was at the time Bandi Namco’s fastest-selling game ever. Of course, Shadow of the Erdtree is yet to be released and there is no doubt that once the DLC releases Elden Ring sales will rise once again.
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Elden Ring players already have alternatives if Scadutree Fragments “aren’t enough” – Dexerto
Elden Ring players already have alternatives if Scadutree Fragments “aren’t enough” Bandai NamcoElden Ring players have identified the best items to use in addition to the Scadutree Fragments in Shadow of the Erdtree. The Elden Ring DLC’s difficulty scaling left many at a loss on how best to progress. As such, Scadutree Fragments quickly became a hot commodity once players realized the materials were necessary for enhancing their offensive and defensive capabilities. However, some Shadow of the Erdtree players may feel the Scadutree Fragments aren’t boosting their characters enough. Reddit user timtimluuluu has, thus, created a list of the other Elden Ring items that improve damage output and reduce damage taken. For one, the Redditor told fellow Tarnished to consider using Opaline Hardtear, Crystal Tears that enhance the effects of Flask of Wondrous Physick. Elden Ring’s Dragoncrest Greatshield Talisman constitutes another solid alternative for Scadutree Fragments. This particular Talisman reduces all physical damage taken by a whopping 20 percent. Pearldrake Talisman (+3) serves as another solid item in this regard, as it reduces Elemental Damage taken by a pretty good amount. Players should additionally put Boiled Crab in their rotation since the consumable negates 20 percent of Physical Damage for 60 seconds. Better still, it stacks with Opaline Hardtear for extra advantages. Based on responses to the post, the Opaline Hardtear is an especially worthwhile item to have in both the base game and Shadow of the Erdtree DLC. “I’ve been using Opaline Hardtear in the base game for ages now. Seeing people finally ‘discover’ it feels validating,” one person wrote in the comments. Another user added, “Yea, everyone is all about the tear that gives you a bubble but… it’s good for one hit but then nothing. Opaline Hardtear is a constant buff to all negation.” These items should work wonders for Elden Ring players struggling through the DLC even after acquiring Scadutree Fragments.
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Elden Ring rune duplication exploit has players becoming millionaires in minutes – Dexerto
Elden Ring rune duplication exploit has players becoming millionaires in minutes FromSoftwarePlayers have discovered a new Elden Ring exploit that lets them duplicate items. The trick is allowing fans to wrack up millions of runes with little effort. After years of anticipation, Elden Ring has lived up to expectations by delivering a brutally difficult open-world version of the popular Dark Souls series. Some players looking to make it easier to survive the harsh Lands Between have uncovered an item duplication method that allows them to cash in millions of runes in mere minutes – but the risks are high. Elden Ring item duplication exploit discovered The exploit was first stumbled upon by fans using the game’s multiplayer function. It was discovered that a player visiting another friend’s world can drop an item on the floor and shut their console off, while the item is still able to be picked up. Using the save system, the item would then return back to the original user, allowing both players to now have the dropped item. Using this method over and over again gives users duplicate items to sell. Or, in the case of Gold Runes, instant experience points. YouTuber ‘Gaming Exploits’ covered the massive glitch in more detail and explained the steps users can take to make copies of their valuables. (Topic starts at 4:19) A few viewers watching the video confirmed the glitch works but added, “It took a while for me and my pal to get it down but it worked. You’ve got be really specific with the timing when you pick the item up.” Other comments claimed that you can even use the PlayStations 5’s backup cloud save system to make the method easier. Be warned, though – various players warned that FromSoftware has been banning accounts if they detect a user is quitting multiplayer too often. “Me and my friend did this three days ago. He was the one dropping the stuff and he got a six-month ban,” one player wrote. Another comment exclaimed, “Don’t do the duplication glitch, Elden Ring will ban you when it sees that you left the game like this too often.” Reports on whether FromSoftwawere is actually banning accounts for using the exploit seemed to be mixed as some have also claimed to have used the method numerous times without getting into trouble. Still, users should be extremely careful when using any exploit as big as this one. Only time will tell whether the developer patches out the Elden Ring trick in a future update. For now, it doesn’t seem to be stopping many from farming millions of runes.
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Elden Ring review – Taking Dark Souls into the light – Dexerto
Elden Ring review – Taking Dark Souls into the light From SoftwareAfter exploring every inch of The Lands Between, we can finally share our thoughts on Elden Ring. Arise, ye Tarnished, and read our Elden Ring review. Elden Ring sure kept us waiting, so much so that the game’s Reddit community started inventing their own bosses. After years of anticipation, though, there are still so many questions to be answered. The good news is Elden Ring is excellent in its quest to deliver a new and transformative experience, but one that may have sacrificed some of its heritage to try something new. Like The Lands Between, Elden Ring is uncharted territory for FromSoftware, so how well does the classic Souls formula work in a vast open world? Elden Ring – Key details Price: $59.99 / £49.99 – Developer: FromSoftware – Release date: February 25, 2022 – Platforms: PC, Mac, PlayStation, Xbox – Elden Ring Overview Trailer A Song of Souls and Fire George R.R. Martin’s influence can be felt in the game’s lore from the off — behind all the talk of gods and monsters, there’s a family melodrama at the center of Elden Ring, and the entire world, including the player character has been caught up in it. An apocalyptic event known as the Shattering (of the titular ring) has thrown the world off-kilter and limited the power of the world’s goddess, Marika. Her demigod children, the game’s primary bosses for you to hunt, have each snatched a shard of the Elden Ring and are using it to wage war on their siblings for control of the world. This splits the demigods by region, each creating their own dynastic kingdom for you to explore – and eventually overthrow. This feels all very Game of Thrones, but the Tarnished’s quest is pure Miyazaki, the creator of the Dark Souls games. Following in the footsteps of the Demon Slayer, the Chosen Undead, the Bearer of the Curse, and the Unkindled Ash, the Tarnished is a similarly cursed protagonist, coming to The Lands Between to right some past wrong. The player character is not only trying to redeem themselves, but all other Tarnished, as well as fixing the broken world. However, in classic Souls fashion, there are multiple ways of interpreting the quest, with different schools of thought attempting to gaslight the Tarnished to their way of thinking. What a wonderful world The game’s visuals were a cause for concern among the Souls community earlier this year, but in truth, there’s absolutely nothing to be worried about, Elden Ring looks fantastic — in no small part down to the appeal of its mystical world that sheds much of its predecessors’ penchant for dark ruins for a much greener, more vibrant palette. Unlike the Souls games’ undead worlds, Elden Ring’s world is teeming with life. For the most part, civilization has fallen, humanity is nearly extinct, and The Lands Between has been reclaimed by forests and wildlife. Nearly every inch of the world has some sort of crafting material to be gathered, or an animal to be hunted. Most fauna is non-hostile and will run away if you get too close, but some animals, including rams, crabs, and wild boars will defend themselves if threatened. We also absolutely must point out that the sheep know how to rolly-polly. Once you’ve seen it, you’ll start chasing sheep around to make them do it again because it’s oddly fascinating. The game’s world feels vibrant and alive, which is sometimes at odds with Elden Ring’s desolate, dark themes. It’s hard to find such a beautiful setting oppressive, and it’s in this oppression where FromSoftware’s games really shine, but that does make it feel like a breath of fresh air from the developer’s prior works. However, FromSoftware knows exactly what they’re doing and out of all the open worlds we’ve explored in recent memory, not many have engaged us as well as The Lands Between. While a part of what made previous Souls games special has been sacrificed on the altar of freedom, exploration is more rewarding than ever. Elden Ring’s world is full of secrets to find and doing so is not only enthralling, but it will also help you get to know the game’s various mechanics and equip you for the challenges to come. You’ll create your own narratives through your actions, and one accidental step that doesn’t seem important could pay off in greater terms later on. In one instance we stumbled into a high-level area by accident and were able to snag a spirit summon that was a huge help for the coming struggles, while other, more active choices can lock out entire pieces of content until New Game Plus. Like many open-world games, Elden Ring features some repetitive dungeons, but not too many. These designs are also exclusive to a particular region of the map and therefore never outstay their welcome. Spirited combat Combat is largely similar to the system used in Dark Souls 3, but feels smoother and the DualSense controller makes it feel satisfying and weighty. Of course, different classes will use different methods of fighting, be it swords, heavy weapons, bows, magic, or incantations. Weapons can be altered with special abilities known as Ashes of War, which allow endless customization options and skills to be added or removed at will. They even let certain characters take advantage of weapons not normally suited to their build. You’ll get your first summonable Spirit Ash early in the game, 3 summonable wolves who can serve as a distraction when required and even hold their own in combat, but their usefulness is limited as difficulty picks up. Still, one NPC will allow players to upgrade their Spirit Summons, further enhancing builds and playstyles in flexible new ways, often with surprising results. Stealth returns from Sekiro but isn’t as important as it is in that game. In the early hours of Elden Ring, stealth is supremely helpful, allowing you to happily insta-kill most enemies before they can raise the alarm and gang up on you. Sadly, the mechanic becomes less helpful as the game progresses, depending on your build. Not that kind of Torrent Aside from its sprawling world, the biggest change in Elden Ring (when compared to its spiritual predecessors) is the addition of your horse, Torrent. Not only does having a mount make travel and exploration quicker, but the game is even more fun on horseback. Torrent can double jump which makes traversing the world an absolute thrill, but he can also take advantage of certain spots to leap high into the air to reach new areas. We’ve ridden a lot of horses in open-world games in recent years (shout out to Roach especially) but Elden Ring makes mounted gameplay more than just a way to get from A to B. Torrent also allows you to engage in mounted combat, opening up entirely new ways to challenge bosses roaming the open world. You can even gear your build around mounted combat somewhat, using a variety of buffs to make your character more deadly on horseback. This is awesome, as some bosses must be taken down on while using Torrent or may bring a horse to the fight themselves. Avoiding dragon fire, for example, is much easier with Torrent’s speed. As is often the case, though, there’s a balance to be found. Torrent can fall in battle, and requires the same healing items you do. That means you can find yourself in a situation where you have to make a choice between healing Torrent or healing your character. The bigger they are As you’d imagine from a FromSoftware game, boss fights are a massive part of Elden Ring and most of the quest is centered around locating and beating them. The game splits bosses into different types, with field bosses wandering around the world waiting to ruin your day, mini-bosses at the end of each minor dungeon, and finally, the story-centric Legacy Dungeon bosses. Not every Legacy Dungeon is a traditional Souls experience, one in which you battle your way to the end, beat the big boss, and move on. No, Elden Ring plays with this formula somewhat. For example, one Legacy Dungeon is simply a place you can walk into, and once you arrive, you’ll be invited to join a Covenant and perform certain tasks for your new allies. Only by completing these assignments did we get closer to what’s really going on, and our inevitable showdown with a demigod boss. For another, we arrived at the lair of a boss character we’d been hearing about throughout the game only to be met with a big surprise. This fearsome opponent we’ve been dreading coming face to face with for many hours was not at all what we thought he’d be, but we’ll let you discover why. Elden Ring not only does this to cleverly subvert the expectations of experienced dungeon divers but also manages to use the Legacy Bosses to educate the newer players about classic Souls mechanics. If you’ve never understood the appeal of co-op, duels, or invading in previous Souls games, then Elden Ring may change your thinking. It’s dangerous to go alone Playing the game solo made us yearn for multiplayer, as Elden Ring has made this easier than ever before. You can still invade, duel, or play co-op with people like you could in the Souls games, but Elden Ring takes a lot of the chance out of this with its new summoning pool system. In previous Souls games, multiplayer worked by placing down your summon sign at a location you wanted to enter the game. For example, outside a boss arena. This often led to players waiting around for allies to join them, or for willing partners to place their signs down only for nobody to summon them. This mechanic still exists, but by using the summoning pool, players can send out the call for help across an entire region, rather than just in one specific location. Players looking for help with a certain boss or area could call in players offering to help in a nearby location. This essentially helps players find partners for co-op – but it also potentially telegraphs your location to opportunistic invaders. Is Elden Ring accessible for newcomers? ‘Accessible’ has become a forbidden word in the Souls community, conjuring up concerns that the game will be too easy for those of us who enjoy the masochistic delights of Demon’s Souls or Dark Souls. So, is Elden Ring more accessible to new players or those that have been intimidated by FromSoftware’s work in the past? The answer is yes, with some caveats. When we say accessible, we don’t mean easy. Like all Miyazaki’s previous fantasy funhouses, Elden Ring is difficult. It will punish you just like Dark Souls did. In fact, some bosses will test even the most grizzled Souls veteran. So, when we say accessible, we simply mean the game makes more of an effort to get new players invested. There’s an increased focus on learning the core mechanics early on to make them more likely to “git gud” in their own time, hopefully even sticking around to the end. We all have that friend or colleague who gave up at Capra Demon or refused to go back into Sen’s Fortress despite how much we told them they should, and Elden Ring takes steps to make that a little less common. Rating: 9/10 Elden Ring finally marries the satisfying heft of the Dark Souls combat system with an open-world environment. It’s impossible not to compare Elden Ring to the Dark Souls games, as they were the canvas that this game was painted onto, but it’s a hell of a starting point. Make no mistake, Elden Ring is to the Souls subgenre what Breath of the Wild was to the Zelda franchise; it took a classic dungeon-diving formula and opened it up, adding more choice, nuance, and combat flexibility in the process. It feels destined to kickstart a wave of “did you know you could do this?” YouTube videos, and a deeper discussion of build-crafting. Elden Ring isn’t Dark Souls 4 or just ‘Big Souls’, but it’s damn close, and represents the evolution the series needed and manages to be everything else we wanted it to be. Reviewed on PlayStation 5 Where to buy Elden Ring You can purchase Elden Ring by following these links to Amazon or Best Buy, but please note that
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Elden Ring record holder responds to new update killing speedruns – Dexerto
Elden Ring record holder responds to new update killing speedruns From SoftwareElden Ring’s first major patch has nerfed a selection of OP items. Now, Elden Ring speedrunning community is reacting to what could be the end of an era. Since its release, Elden Ring players have created some seriously OP builds by taking advantage of certain items that allowed them to become close to unstoppable. The Mimic Tear, Hoarfrost Stomp, Sword of Night and Flame, and Royal Knight’s Resolve all have been nerfed, severally decreasing the power of builds that relied upon them. Elden Ring’s speedrunner community used several of these items in tandem to move through the game in record time, creating some of the best speedruns we’ve ever seen. Now, some speedrunners are lamenting the game’s last patch, claiming it effectively ends their runs. This includes the current world record holder, Distortion2, who’s broken the Elden Ring speedrunning record five times since the game came out. Many of the previous records he broke were also his own since he took the crown from fellow speedrunner, LilAggy. Read More: Elden Ring speedrun records – Distortion2 made his feelings known on Twitter, posting, “Rip Elden Ring Speedruns”. Rip Elden Ring Speedruns pic.twitter.com/cHzI91yEBX — Distortion2 🕐 Elden Ring DLC (@Distortion_2) March 17, 2022 In an interview with Eurogamer, the second Elden Ring speedrunning world record holder, LilAggy, revealed the community will continue their efforts, but the latest patch “has definitely changed things for the speedrun quite a bit”. Will Elden Ring Speedruns continue? It remains to be seen if the speedrunning community will find new ways to blitz through the game, but it appears the current set of Elden Ring speedruns are over. Will that stop the community from trying though? Probably not. This may mean that Distortion2 is able to hang on to his world record forever. But, Elden Ring’s secrets are still being discovered, so perhaps a new contender will arise despite FromSoftware’s efforts to balance the game.
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How to beat Radagon & the Elden Beast in Elden Ring: Boss stats, weaknesses & tips – Dexerto
How to beat Radagon & the Elden Beast in Elden Ring: Boss stats, weaknesses & tips FROMSOFTWAREEvery Tarnished who wishes to become the Elden Lord has to defeat both Radagon and the Elden Beast. As the final battle in the game, the encounter is one of the most difficult in FromSoftware’s history, so to help you out, here’s a full guide on how to beat the final boss in Elden Ring, including its main weaknesses. Upon reaching the Elden Ring, a cinematic sequence reveals startling truth about Queen Marika and Radagon, all conveyed without dialogue. This sets the stage for a grand finale against the game’s remaining gods. Their reign has ended, and it’s time for a new Elden Lord to rise. Elden Ring’s final boss is split into two phases: First, you’ll need to defeat Radagon in combat. Then, you’ll need to defeat a manifestation of the Elden Ring itself known as the Elden Beast. Once both have been defeated, you can enjoy one of the game’s several endings. The ending you get depends on your actions throughout your journey, and what you choose to do once the Elden Ring is in your possession. Here’s how to beat Radagon of the Golden Order as well as the Elden Beast. Contents How to defeat Radagon & the Elden Beast in Elden Ring – Where to find Radagon & the Elden Beast in Elden Ring – Radagon & the Elden Beast stats – Useful tips to defeat Radagon & the Elden Beast – All encounter attacks – Radagon & the Elden Beast drops – How to defeat Radagon & the Elden Beast in Elden Ring Radagon of the Golden Order fight After the shocking revelation, the fight will begin. Radagon will wield his golden hammer in this battle and each of his attacks will resemble a blacksmith’s strikes in a forge. His movements allude to his obsession with repairing the Elden Ring, to fix the fractured world. Knowing this makes the battle easier, as it helps you predict how and where Radagon will strike. His attacks aren’t always meant to connect with you, as sometimes he’ll strike the ground instead which causes AOE damage for those nearby. Don’t try to just dodge him – avoid the area he strikes instead. Learning his patterns will help you to see the openings for an attack. Radagon’s strikes reach a wide area, but he’s generally quite easy to avoid. Ranged and magic users will simply need to keep a safe distance from him while they pummel him with attacks, but dodge when he moves closer. Melee fighters should try to circle around him and attack his rear while he gears up for or recovers from an attack animation. This boss and his second phase both inflict Holy damage so make sure you bring buffs against this. We’d also advise you to save your Spirt Summons for phase 2. Elden Beast fight Once you reduce Radagon’s health to zero, a cutscene will play out in which he’s consumed by the Elden Ring, becoming the Elden Beast. This Lovecraftian nightmare will likely make fans of Bloodborne grin from ear to ear, that is until he starts pelting you with Holy attacks. The Elden Beast’s attacks do massive AoE damage and the surface area is even wider than Radagon’s. His Cosmic Breath attack is particularly dangerous if you get caught up in it. The good news is he telegraphs each attack very clearly, meaning players have lots of time to dodge and run to safety. If he summons the Elden Ring to appear above your head, run away as quickly as you can. It’s tempting to roll, but just keep running, this is the fastest way to get away from the attack. His homing attack can end the battle if you’ve not adequately leveled your health. This is by far the most deadly attack in his arsenal and it appears to go on and on. Just keep moving and it will soon stop. Being close to the Elden Beast can sometimes be safer than being far away. It’s a good way to avoid his ranged attacks, but it’s also easy to be caught up in AOE damage. Ranged fighters will likely have an easier time in this boss than melee players. Those using close-quarter weapons should try to stay near the boss and keep attacking. Fighting too defensively will make this battle very one-sided. Remember, status effects like bleed, poison, scarlet rot, and sleep have no effect on the Elden Beast, so bear this in mind when selecting your talismans, weapons, and armor. It will mostly be just you running away from him, meaning it’s likely to go on for a while. There are plenty of openings to attack the Elden Beast before and after his attacks, so learn to spot them, and then take full advantage. Where to find Radagon & the Elden Beast in Elden Ring Both Radagon of the Golden Order and the Elden Beast can be found on the Stone Platform at the Erdtree. Once you’ve defeated Queen Marika’s first husband, Godfrey/Hoarah Loux, you’ll then get to proceed through a glowing door that appears. Radagon, her current husband, will be waiting for you here, alongside Marika herself. You can progress straight to this final fight if you like, but we advise you to heal at the Site of Grace first. You can even return to the Roundtable Hold to make sure you’re fully prepared for this final confrontation with gods and monsters. Radagon & the Elden Beast stats During the combat’s first portion, Radagon of the Golden Order will have the following stats: Health: 13339 HP – Defense: ? – Stance: 120 – Parryable: Yes. Three parries per stance. – Immunities: Sleep, Madness, and Death Blight – Deals: Holy, Strike, and Standard physical damage – Once you deplete Radagon’s life and the cutscene is over, you’ll face the Elden Beas with these stats: Health: 22127 HP – Defense: ? – Stance: 150 – Parryable: No – Immunities: Poison, Scarlet Rot, Hemorrhage, Frostbite, Sleep, Madness, and Death Blight – Deals: Holy, Pierce, and Standard physical damage – Radagon & the Elden Beast weaknesses While both are weak against the Black Flame, Radagon is vulnerable to any fire attack, skill, or spell, so weapons such as the Sword of Night and Flame or the Blasphemous Blade will work perfectly on him. Additionally, the Elden Beast has a glowing spot on his stomach, which will cause extra damage if attacked. This weak spot can be targeted by ranged players, however, it is a risky strategy for melee users as hitting it can end up in the player receiving a full deadly blow. Useful tips to defeat Radagon & the Elden Beast NPC summons There are no summonable NPCs for either the Radagon of the Golden Order or the Elden Beast encounters. However, you can use the multiplayer option. Spirit Ashes We’d advise saving your Spirit Ashes for the Elden Beast rather than using them while fighting Radagon. That way, your summonable allies will draw his attention and fire while you can focus on dealing damage. The optimal option for this Boss would be the Black Knife Tiche ashes (fully upgraded). Those who’ve been following the story will know that Tiche has some experience when it comes to slaying gods, but what makes her useful for this boss is her use of Black Flame magic – the Elden Beast’s sole weakness. Her dagger is also imbued with Black Flame, making her attacks extra effective against it. You can unlock Tiche as a Spirit Ash by defeating the Black Knife Ringleader, Alecto, at the Ringleader’s Evergaol in Liurnia and it will cost you 132 FP. If you gave Seluvis’s potion to Dung Eater (instead of Nepheli Loux) and turned the madman into your puppet, then you can also summon him against Elden Beast. Dung Eater also uses Black Flame attacks, making him a powerful ally. He’s also a tank and can hold his own against the final boss for the duration of the battle. Items Both creatures will inflict Holy damage during the fights, so you need to equip yourself with defensive items that debuff this damage type. An item you must bring to the encounter is the Haligdrake Talisman, which reduces the amount of Holy damage taken. The regular Talisman can be found in a corpse at the Stranded Graveyard where you begin your adventure. Its +1 variation is on another corpse at the Leyndell Catacombs, and the +2 version is at Mohgwyn Palace on a dead body near a bunch of graves. To reduce physical and non-physical damage you can equip the Dragoncreast Greatshield Talisman and the Pearldrake Talisman. Luckily for you, both can be found at Miquella’s Haligtree. Additionally, you can use a Holyproof Dried Liver to boost your Holy Damage negation by 35% for two whole minutes. You can find it at Leyndell Royal Capital’s sewers and Deeproot Depths. Magic Both Radagon and the Elden Beast are weak against the Black Flame, a substance created to kill gods. This Incantation throws a ball of raging black fire that deals extra damage and explodes on impact, and once it blows, it continues to sap the enemy’s HP for a short time. This is the perfect ranged attack and you can even apply the Black Flame effect to weapons like the Black Flame Blade. It costs 18 FP and requires 20 Faith. This Incantation will be unlocked for purchase once you’ve given Brother Corhyn or Miriel Pastor of Vows the Godskin Prayerbook that is in Stormveil Castle. More so, you can use the Incantation Lord’s Divine Fortification, which greatly increases Holy Damage negation for you and your allies. It costs 30FP and requires 27 Faith. You can obtain it from Gideon Ofnir once you’ve defeated Malenia, Blade of Miquella or just buy it at the Twin Maiden Husks after killing Maliketh, the Black Blade. All encounter attacks Radagon of the Golden Order attacks When fighting this enemy, you must look out for all of these attacks: Radagon’s Spear – Holy Spear Fan – Grab – Parry Stance – Charge Swing – Gold Breaker – Elden Shattering – Draining Field – Imbued Hammer Slam and Imbued Hammer Wave – Teleport – Stomp – Elden Beast attacks When you enter the second phase of the fight, you must look out for all of these attacks: Hand Slam – Golden Breath – Sword Swing – Swimming Sword Swing – Black Hole Teleport – Nebula and Nebula (line) – Divine Punishment – Concept of Order – Golden Wing Spears and Flying Wing Spears – Flying Flame Sword – Elden Stars – Sword Swing-Smash – Divebomb – Flying Sword Crescents – Flaming Stab – Spin Swing – Flaming Sword Combo – Wave of Gold – Dive – Radagon & the Elden Beast drops Once this tough encounter is over and you’re the last standing fighter, you’ll be rewarded with the staggering amount of 500,000 runes and the Elden Remembrance. You can sell the Elden Remembrance for 50,000 runes or you can exchange it with Enia at the Roundtable Hold for either Marika’s Hammer or the Sacred Relic Sword. For more Elden Ring content, check some of the guides below: Elden Ring Stonedigger Troll | Elden Ring Margit the Fell Omen | Elden Ring Tree Sentinel | Elden Ring Grave Warden | Elden Ring Pumpkin Head | Elden Ring Soldier of Godrick | Elden Ring Godrick the Grafted | Elden Ring Red Wolf of Redagon | Elden Ring Rennala | Elden Ring Flying Dragon Agheel | Elden Ring horse guide | How to beat Radahn | How to Beat Godfrey
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Elden Ring publisher rewards devs with pay rise after incredible launch – Dexerto
Elden Ring publisher rewards devs with pay rise after incredible launch FromSoftwareThe reception to Elden Ring has been remarkable, even by FromSoftware’s lofty standards. Now, publisher Bandai Namco has celebrated the success by rewarding its staff with a huge pay rise. As is the case with all of FromSoftware’s output, the hype surrounding Elden Ring was extraordinary from the moment it was announced back in 2019, and the news that Games of Thrones creator Geroge R.R. Martin was involved only fuelled the fire. But even with so much anticipation, the response to Elden Ring has exceeded all expectations. The game became one of the most critically acclaimed titles in recent memory, including a glowing appraisal in our own review. Now, as players continue to battle every boss The Lands Between has to offer, publisher Bandai Namco has rewarded its staff with an increase in pay. Announced in a public press release, which has since been translated, the Elden Ring publisher revealed that all of its employees located in Japan would receive a boost in their base salary. “We will introduce a new compensation system that raises the basic salary by an average of 50,000 yen per month for all employees,” said a Bandai Namco spokesperson. “In addition, the starting salary will be raised from the previous 232,000 yen per month to 290,000 yen per month.” The change, set to take effect from April 2022, means an increase of around 25%, leaving staff with the equivalent of around $500 extra every single month. In the announcement, the publisher cited its aim of “improving working conditions” as the reason behind the decision. Adding that they hope to “stabilize employee income” as they look ahead to future projects. Since its launch on February 25, Elden Ring has gone on to become the fastest-selling Souls game of all time, usurping 2016’s Dark Souls 3. It’s also made a huge splash among content creators, who have dedicated plenty of videos to playthroughs and boss fights. In an industry where we hear far too many stories of mistreatment and poor workplace practices, it’s refreshing to see a publisher reward its team after such a stellar launch.
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Elden Ring publisher reportedly hit by ransomware attack – Dexerto
Elden Ring publisher reportedly hit by ransomware attack FromSoftwareElden Ring and Dark Souls publisher Bandai Namco confirmed it was the victim of a ransomware attack that could leave a lot of the company’s important data under threat. Cyber attacks are not uncommon in the 21st century as the rise of the internet, increased capabilities of technology, and the advanced skill of hackers make them easier to carry out. It was in February 2021 that Cyberpunk 2077 and The Witcher devs CD Projekt Red were hit by their own ransomware attack, and now it seems like Elden Ring publisher Bandai Namco is on the receiving end of something similar. Bandai Namco subjected to ransomware cyber attack In a statement made to VGC released on July 13, 2022, Bandai Namco said, “On July 3, 2022, Bandai Namco Holdings Inc. confirmed that it experienced an unauthorized access by third party to the internal systems of several Group companies in Asian regions (excluding Japan).” The Japanese company confirmed it has already begun taking measures to prevent any further damage. “In addition, there is a possibility that customer information related to the Toys and Hobby Business in Asian regions (excluding Japan) was included in the servers and PCs, and we are currently identifying the status about existence of leakage, scope of the damage, and investigating the cause.” While it seems that at the moment no user information outside of Asian regions was compromised, those with information tied to Bandai Namco should assess their own situations with caution going forward. Finally, Bandai Namco said, “We will continue to investigate the cause of this incident and will disclose the investigation results as appropriate,” before apologizing to those involved in the incident. In short, a ransomware attack is a cyber crime that allows hackers to essentially steal data confidential data. To not divulge this information to the general public or highest bidders, the hackers will demand a ransom of an unspecified amount to keep the information secure. News of the alleged attack first came from vx-underground, the self-proclaimed “Largest collection of malware source code, samples, and papers on the internet,” who said, “ALPHV ransomware group (alternatively referred to as BlackCat ransomware group) claims to have ransomed Bandai Namco.” The reputable Japanese company has been behind many incredible franchises over the years including Dark Souls, Pac-Man, Ace Combat, Tekken, Time Crisis, amongst many others. With Bandai Namco’s official statement on the matter out in the open, we’ll continue updating you if there are any additional details on the story.
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Elden Ring publisher has advice for players struggling with Shadow of the Erdtree – Dexerto
Elden Ring publisher has advice for players struggling with Shadow of the Erdtree FromSoftware/Bandai NamcoElden Ring’s Shadow of the Erdtree DLC is proving so difficult that even the game’s publisher, Bandai Namco, has advised any struggling players. Bandai Namco may have published Elden Ring and the Shadow of the Erdtree expansion, but it hasn’t minced words with any players failing to hold their own in the DLC. The devs posted a helpful suggestion on X/Twitter: Scadutree Blessings are exclusive to Shadow of the Erdtree and provide players with more attack power and protection from enemies, gradually requiring more fragments as your level increases. It has helped give players an edge as the DLC scales with your level when you enter it. Responses to the initial comment have been mixed. “We reached the point when developers kindly suggest players stop complaining and explore the world they created for you, not boss rushing through the DLC,” one said. Another added, “It feels like the people complaining are trying to do the bosses without collecting some Scadutree Blessings. However, some movesets seem to be quite evil. I don’t think there will be any major changes to balance the difficulty.” Streamer and former Rooster Teeth employee Lawrence Sonntag gave his two cents on the situation: “Runes are the universal currency and scale based on the enemy’s difficulty. Scadutree Blessings are arbitrary, easily missable, and offer no indication if you’re behind the level curve until you get one shot by a boss at the end of a dungeon.” Shadow of the Erdtree is now available on Xbox Series X|S, PC, and PlayStation 5. Find out why Elden Ring’s DLC only received a “mixed” rating on Steam.
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Elden Ring players weren’t ready for just how hard Shadow of the Erdtree would be – Dexerto
Elden Ring players weren’t ready for just how hard Shadow of the Erdtree would be FromSoftwareDespite the devs recommending to not go into the expansion until reaching a higher level, Elden Ring fans have found out just how unprepared they were for the difficulty of Shadow of the Erdtree. With the requirements needed to access the new DLC, it was clear that the new area and enemies were going to be pretty tough, and it wouldn’t be a good time for anyone trying to get there without leveling up properly. However, it looks like it’s much more difficult than the Elden Ring community was prepared for, as players have shared their pain across social media. Shadow Of The Erdtree has been a humbling experience so far… pic.twitter.com/nSxTjNOTOu — 🍑 (@SweetPeachGames) June 21, 2024 On the game’s subreddit, after finally spending time with Shadow of the Erdtree, and fans found out just how brutal the new enemies are. As one user said: “Everything hits like a bus. I guess it’s to be expected since it’s FROM DLC, but still.” Another fan explained how their build is made for tanking and poise, meaning that they won’t easily be staggered even from the base game’s final boss, the Elden Beast. Now, though, they say that the normal enemies in the DLC are taking half their health with attacks. Having some tough enemies in Shadow of the Erdtree was expected, but FromSoftware really took it to another level, it seems. One fan even mentioned that one of the first enemies you encounter caused them a ton of trouble. As they explained: “When people said the gargoyle birds were hard and I slapped one in three hits I was like, ‘Okay, they’re exaggerating.’ Then I actually got hit, and it chained me to like 10% of my HP.” To counter this, many people have pointed out that people need to collect some more of the DLC-specific items that will give them a boost while in the Realm of Shadow. By exploring the first area of the new map, players can find these items (called Scadutree Fragments and Revered Spirit Ash) and use them to power their character up. With these new collectibles, it would seem that this spike in difficulty for Elden Ring’s expansion is intended, even though it is still giving players plenty of trouble. However, this difficulty is clearly not enough to deter anyone from playing the DLC, as Shadow of the Erdtree as already passed The Witcher 3’s Blood and Wine as the highest-rated DLC ever released.
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Elden Ring players use old school Souls trick to save runes in boss fights – Dexerto
Elden Ring players use old school Souls trick to save runes in boss fights FromSoftwareElden Ring players are using an old school Dark Souls trick to save their Runes in difficult boss fights, so here’s how you can avoid any frustrating losses. Elden Ring is home to plenty of bloodthirsty bosses and while not all of them will prove difficult, there are some that can quickly make short work of under-leveled Tarnished. This is especially true if you happen to stumble across a mid to late-game foe. While it’s not impossible to beat the game’s bosses with upgraded characters and gear, it’s often best to return when you’re more prepared. However, this invariably means tucking tail and simply forfeiting your victory against the boss. Obviously, for those that have accumulated a large number of Runes, this can be extremely frustrating, especially if you planned on using them to level up your character. Fortunately, players have discovered that an old school Dark Souls trick enables players to avoid this frustration completely. How to save Elden Ring Runes during any boss fight Whether you’ve saved a huge bounty of Runes or simply wish to test a boss without having to risk losing it all, then this old trick will enable you to do just that. In order to save all your Runes and teleport outside the boss arena, simply follow the instructions outlined below: Enter the boss arena. – Bring up the menu screen. – Scroll down and select the “System” option. – Select the Quit Game symbol and save your progress. – Once you’ve done the above, load your game from the main menu and you’ll be taken to the last Site of Grace you rested at. Aside from saving all your Runes, this method will also enable you to keep your Rune Arcs active. So, there you have it, a quick and easy method to save losing all your Runes to any boss in Elden Ring. Make sure you check out our Elden Ring page for all the latest news and guides. Elden Ring Uchigatana | Elden Ring Moonveil Katana | How to change your appearance in Elden Ring | How to respec your character | Academy Glintstone Key | Smithing Stones | Elden Ring Stonedigger Troll | Elden Ring Margit the Fell Omen | Elden Ring Tree Sentinel | Elden Ring Grave Warden | Elden Ring Pumpkin Head | Elden Ring Soldier of Godrick | Elden Ring Godrick the Grafted | Elden Ring Red Wolf of Redagon | Best Elden Ring settings
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Elden Ring players surprisingly love devs’ lies about Shadow of the Erdtree – Dexerto
Elden Ring players surprisingly love devs’ lies about Shadow of the Erdtree FromSoftwareThe Elden Ring community is applauding the devs about Shadow of the Erdtree, but not for the reasons you would think. While it’s usually not a good thing for creators to lie to their audiences about an upcoming game or content being released, this situation might be the first instance seen of the opposite being true. In a humorous twist, Elden Ring fans are expressing their gratitude to the dev team for lying about the Shadow of the Erdtree DLC. When the upcoming expansion was first revealed in 2023, the game’s director Hidetaka Miyazaki said that the size of the new area on the map would be similar to that of Limgrave in the original game. However, now with Shadow of the Erdtree just around the corner and the review embargo lifted, it’s been discovered that the map size is actually much bigger than that, and the Elden Ring community is thrilled. They are so excited, that some have taken to the game’s subreddit to praise Miyazaki for lying about the DLC. As one user on comments: “The best kind of liar. He lied like a parent who tells you that you shouldn’t get overly excited this Christmas because money has been tight and then BAM, that good shit is under the tree.” Another player puts formats their praise in a style more befitting of the game’s lore, saying: “A deception that elevates us is dearer than a host of low truths.” This wouldn’t be the first time that information given about Elden Ring was wrong, as one user points out that Miyazaki also said the original game would be “about 20 hours long.” Of course, there’s a chance that it wasn’t a lie at all, as at the time of his comment, development wasn’t finished so the size of the DLC could have grown. As one fans says, “His original plan was probably ‘about the size of Limgrave,’ but then it just got out of control and before he knew it, he’d made Elden Ring 2.” Shadow of the Erdtree is dominating discussion at the moment, even becoming the highest-rated DLC to ever release. Now, the map being much larger than previously thought is just adding fuel to that very large fire.
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Elden Ring players shocked the game’s director uses Summons for an easier playthrough – Dexerto
Elden Ring players shocked the game’s director uses Summons for an easier playthrough FromSoftwareDespite Elden Ring’s community passionately arguing that the experience should be as tough as possible, Director Hidetaka Miyazaki has shared how he uses anything to make his time easier when playing. The critically-acclaimed RPG gives players a variety of tools like Summons to use against its challenging enemies. However, a strong contingent of the Elden Ring fanbase has been adamant that using these is not the “proper” way to play the game. In a surprising twist, though, the game’s creator has argued that the devs created these tools for players to use. Speaking with The Guardian about how he prepared for Elden Ring’s new expansion, Shadow of the Erdtree, Miyazaki explained why he uses these features. “I want to preface this by saying I absolutely suck at video games, so my approach or play style was to use everything I have at my disposal, all the assistance, every scrap of aid that the game offers, and also all the knowledge that I have as the architect of the game.” This comment stood out to the player base because of a common belief that using things like Summons can cheapen the experience. With Miyazaki following a strategy counter to that, it was a sigh of relief for those fans who use them. As one user on the Elden Ring subreddit explained, “Miyazaki, the game director and captain of FromSoftware, basically telling everyone to stop arguing about the right way to play because even he needs all the help he can get. What a legend.” Another person even called out those who advocate for ignoring these tools, saying, “Well, there you go folks. For all the Souls fanboys that said things like Spirit Ashes weren’t playing the game the way Miyazaki intended, now you know.” In addition to his playstyle, many Elden Ring players were struck by Miyazaki’s admission that he’s bad at the game, finding it ironic how he could suffer at the hands of his own creation. However, many believe it makes sense, with one person explaining that building a game and playing it are two “very different” things. One fan jokingly says they don’t believe he is actually bad, citing Miyazaki’s claims that the DLC’s map would be the size of Limgrave as an example of past falsehoods told by the director. While Miyazaki may need to use certain tools in Elden Ring, it’s clear many fans prefer to keep it as challenging as possible. Given how tough Shadow of the Erdtree has proven to be, those fans are getting exactly what they wanted.
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Elden Ring players say new Shadow of the Erdtree consumable is vital – Dexerto
Elden Ring players say new Shadow of the Erdtree consumable is vital Dexerto/FromSoftwareWhile Elden Ring players are exploring everything Shadow of the Erdtree has to offer, they are quickly learning that a couple of new consumables are key to survival. With Shadow of the Erdtree finally available, the highly-anticipated expansion has proven incredibly difficult, even when considering how far into the base game people needed to be to access it. To counter the challenge of the new areas and enemies, the Elden Ring community is calling for everyone to find Scadutree Fragments as soon as possible. These newly introduced consumables can be spent at Sites of Grace to increase your stats while in the Realm of Shadow. This includes dealing more damage while taking less damage from enemy attacks. While Runes can still be used to level up individual stats, Shadow of the Erdtree encourages players to use Scadetree Fragments to bolster their characters. Players reinforced this idea on Elden Ring’s subreddit, with one saying, “Find these items, as many as possible before fighting any boss.” The comments show this is a necessity as well, with one user responding, “I’m… powering through it without using them. By god, this has been the worst mistake ever.” At first glance, the Scadutree Fragments seem like they could be an optional consumable, but as one player mentions, people should use them before engaging with DLC bosses. However, some Shadow of the Erdtree players say that, even when using these Fragments, the expansion’s difficulty remains incredibly high since bosses still “hit like a truck.” Developers told the community Elden Ring’s expansion would be tough, but anyone having trouble getting started should collect Scadutree Fragments to make the experience a tad easier.
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Elden Ring players reveal how to destroy Melania with ease – Dexerto
Elden Ring players reveal how to destroy Melania with ease FromSoftware/Bandai NamcoWhile fans await the Elden Ring Shadow of the Erdtree DLC, one of the hardest bosses in gaming history becomes a mild challenge as players figure out Malenia’s weakness. Elden Ring has taken the world by storm, throwing FromSoftware into the mainstream and securing multiple Game of the Year awards. Only the upcoming Shadow of the Erdtree poses to rival the quality of the base game during a dry gaming period this summer and promises an epic world and more difficult bosses to face. While some bosses in Elden Ring can be defeated using alternative methods to avoid challenging battles, the hardest boss in the game, Malenia, appeared to be invulnerable to such cheap strategies… until now. The catch? You need to get her to phase two. Malenia is known the world over for being one of the hardest bosses in gaming. She tops challenging boss rankings, and you won’t meet an Elden Ring player who hasn’t died to her. Bandai Namco even celebrated Elden Ring’s first anniversary by revealing that over 325 million players have died attempting to best the Blade of Miquella. The Blasphemous Blade is a faith weapon gained by redeeming “Remembrance of the Blasphemous” after defeating Rykard, Lord of Blasphemy. Its weapon art, “Taker’s Flames,” deals fire and massive stagger damage while healing yourself per hit, making it a severely overpowered weapon to put Malenia in her place. Using the Blasphemous Blade isn’t a perfect science as another commenter mentions their struggles with the weapon, “Meanwhile me with my Blasphemous Blade and my Mimic Tear with his Blasphemous Blade getting reaped 36 times in a row: What am I doing?” Diehard Elden Ring players are downplaying the legitimacy of this crafty Tarnished’s win, with comments of “This just in: one of the strongest weapons in the game is strong. More at 11.” and, “Blasphemous Blade scripts most bosses.” Anyone who has fought Malenia can forgive this player for using cheap tactics. Fans can only hope that they don’t run into another boss, the likes of Malenia, in the Elden Ring Shadow of the Erdtree DLC, releasing on June 21, 2024. Prepare yourself Tarnished.
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Elden Ring players outraged as popular mod adds “Easy Mode” to game – Dexerto
Elden Ring players outraged as popular mod adds “Easy Mode” to game FromSoftwareAn uber-popular Elden Ring mod is now adding an “Easy Mode” to the game, splitting players’ opinions on exactly how to properly enjoy the FromSoftware title. Elden Ring launched on February 25 as one of 2022’s biggest games of the year. Although the action role-playing game received tons of praise from both critics and general audiences alike, as with any FromSoft developed title, a debate about the Elden Ring’s insanely high difficulty got quite heated. Players picked sides over the debate of whether the game should offer an Easy Mode or not – a debate that rages on to this very day. One Elden Ring fan decided that, since FromSoftware won’t be adding an Easy Mode, they would take care of it themselves with a mod of their own. Elden Ring split players with popular “Easy Mode” mod Originally uploaded in March 2022, NexusMods user odashikonbu updated their “Easy Mode for Elden Ring” mod on April 4, which has since generated a massive amount of buzz. Read More: Elden Ring speedrun records – The mod’s description reads: “Makes the game become easier for frustrated gamers.” The changes include reducing 50% of all incoming damage, increasing player damage dealt by 25%, as well as doubling the player hit radius and healing from potions. The mod exploded in popularity and has nearly hit 50k total downloads from its website. Naturally, the Easy Mode debate was divisive, as players shared their opinions about the mod on social media. One player said that, while discussions about accessibility are good, any ‘Easy Mode’ for the game is wrong: “There is no Easy Mode in FromSoftware games, and there will never be. Never! Art is not for everybody. An Easy Mode in Elden Ring is like asking David Lynch to put instructions to watch his movies on every cinema seat!” There is no #easymode in @fromsoftware_pr games, and there will never be. N E V E R! Art is not for everybody. An easy mode in #eldenring is like asking #davidlynch to put instructions to watch his movies on every cinema seat! (A discussion about better accessibility is fine!) pic.twitter.com/gGmTcfZgJS — Jeffrey Groneberg (@Inkvine) April 14, 2022 Despite the outrage, there were plenty of ER fans that were happy to download the mod and breeze through the Lands Between. One social media user who was jazzed about an Easy Mode said, “The only way I am going to play something like Elden Ring is if there’s actually an easy mode. I am not here to spend my free time stressed about my fun.” The only way I am going to play something like Elden ring is if there’s actually an easy mode. I am not here to spend my free time stressed about my fun. Also, this tweet exists because I saw the asshole guy gatekeeping Reddit post. Don’t be that guy. — John “Display Name” Venrick (@AbsurdistKobold) April 14, 2022 Whatever your feelings are on an Easy Mode, many people, including Twitch star Asmongold, believe mods will help Elden Ring have a long life after release.
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Elden Ring players love “book of death” for first-time Level 1 playthrough – Dexerto
Elden Ring players love “book of death” for first-time Level 1 playthrough FromSoftwareThe Elden Ring community is enjoying the story of one fan’s first Level 1 playthrough, brought to life in what they’ve deemed a “book of death.” Many Elden Ring fans have tried to beat the game without leveling up their character at all through what is called a Level 1 playthrough. Beating the game like this makes an already difficult experience even harder, resulting in plenty of funny and memorable stories from fans. However, one player has taken the cake by sharing their death count for each boss in a notebook, and the Elden Ring community loves it. Elden Ring fans approve of notebook tracking deaths The notebook was shared on the Elden Ring subreddit, where the poster explains in their title: “I just completed my first Level One run on any of the Souls games. Except I’m terrible at these games!” They share images of their character, as well as all the different bosses they fought, including how many attempts it took to overcome each battle. While there are plenty of deaths for each boss, the one that stands out to all the users is how many tries it took for them to beat Malenia: 803. “What’s hilarious is that it looks like they preplanned a huge block of [tallies] already, so they immediately started with small marks.” The pages and tallies are also accompanied by small doodles and drawings of the various bosses, something that has also struck a chord with the Elden Ring community. “Rennala’s drawing is so funny, Rykard, though, it’s terrifying. Congrats on run, bro.” Some users note that completing a Level 1 playthrough proves the original poster can’t possibly suck at the game. “Dude, I consider myself relatively good at these games, but I know I wouldn’t be able to do the whole game at level 1,” someone wrote. It’s another humorous anecdote that Elden Ring players can share as they prepare for the release of Shadow of the Erdtree in June.
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Elden Ring players joke the new DLC boss is actually a Sekiro reference – Dexerto
Elden Ring players joke the new DLC boss is actually a Sekiro reference FromSoftware/Bandai NamcoThe Elden Ring community has noticed that a boss from Shadow of the Erdtree moves quite similarly to one from Sekiro: Shadows Die Twice. FromSoftware is no stranger to reusing assets from previous games in its newer titles to help with time and resources. Such is the case, it seems, with a Shadow of the Erdtree opponent seen in the recent trailer, which seems to have a similar moveset as another boss from Sekiro. The Elden Ring fanbase has spotted this and is now joking that this new boss is going to be a connection between Shadow of the Erdtree and Sekiro. Elden Ring fans joke that DLC boss is connected to Sekiro A post on the Elden Ring subreddit shared a video showing the boss from Shadow of the Erdtree. In the video, it is clear that they employed a similar attack that is used by Sword Saint, Isshin in Sekiro from 2019. While it is clear that this is just a case of reused assets and animations, the Elden Ring community is still having fun with it. One person wrote, “Are you trying to tell me that Isshin was at one point isekai’d to the Lands Between and taught everyone there to use lightning?” Others are taking the time to clear it up for anyone who is taking the video seriously as a true connection, with another user saying: “Lightning and an old man – two things that have never existed in a Souls game.” It’s also clearly touching on a sore spot for Sekiro fans, who have been wanting some sort of sequel or follow-up to the game, as it never even received DLC. It isn’t out of the ordinary for fans to cling to any little thing that could possibly indicate some kind of connection to the game. As one Redditor says in the thread: “Sekiro players have always been strong in Hopium.” While the joke is entertaining enough for the Elden Ring crowd, Sekiro faithful are going to continue wondering if that game’s world will ever be revisited.
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Elden Ring players horrified by gross Shadow of the Erdtree lore reveal – Dexerto
Elden Ring players horrified by gross Shadow of the Erdtree lore reveal FromSoftwareShadow of the Erdtree has been dumping lore bombs left, right, and center, with one particularly visceral reveal causing fans to recoil at the implications. Exactly as the name would suggest, Living Jars – varying from dog to building-sized – are sentient pots with rock-like arms and legs. The race’s origins had only briefly been touched on in Elden Ring before the DLC’s release if players followed the Jarburg storyline. In Shadow of the Erdtree, however, the Belurat Gaol dungeon explicitly reveals what’s inside those walking, talking pots, and it isn’t pretty. The Tarnished will witness masses of living flesh crawling out of unsealed jars in the Gaol. One ethereal NPC’s dialogue reveals prisoners were forced into jars against their will, likely as punishment for their crimes. Players have reacted exactly as expected to the revelations. On a Reddit thread discussing the side dungeon’s contents, one user didn’t mince their words. “Yeah seriously, what the f**k. Those things were messed up and I’m just walking about with parts of Alexander equipped.” “That sh*t was disgusting and terrifying. Especially the one NPC basically begging to not be shoved in one.” one response added. “The first time I saw a jar on its side and that crawling out. I was actually repulsed a bit. Especially since there is a ghost that you can hear begging not to go in one,” echoed another. Similar visual storytelling scenarios can be found crammed into every nook and cranny of Elden Ring’s sole expansion. Anyone exploring the Shadow Realm can check out our Map Fragment location guide and how to defeat a recurring miniboss to make their lives easier in FromSoftware’s unforgiving masterpiece.
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Elden Ring players having a ball with “Gundrick the Drafted” joke – Dexerto
Elden Ring players having a ball with “Gundrick the Drafted” joke Reddit: NayfunnSome Elden Ring fans are having a great time with one player’s photoshop creation called “Gundrick the Drafted.” Despite the infamously difficult game that they love, the Elden Ring community is known to have some fun with the game. Whether it be a bizarre-looking outfit for their character or coming up with crazy new theories about the game’s lore, the fanbase is not afraid to get weird with it and have a good time. This is evident in their love for a recent photoshop creation that turns the character, Godrick, into a gun-toting menace. Elden Ring fans enjoying gun-based take on Godrick The creation can be seen on the Elden Ring subreddit, where the artist proclaims: “Prepare yourselves for this DLC original – Gundrick the Drafted.” The post comes with an image of Godrick the Grafted, a well-known boss from the Stormveil Castle area of the game, edited to show him carrying various weapons in his many hands. It comes as no surprise that the fellow community members are loving this creation, and have taken the conversation even further. As one user says, “Once you defeat Messmer, he should cut his neck and Isshin Glock Saint should come out.” Another Elden Ring player believes that this boss’ second phase should involve him cutting off his own arm and replacing it with a gatling gun “like a t-800.” Some are even commenting on how this could be a fitting character in FromSoftware’s most recent game: Armored Core 6. “Lol like balteus from AC6, can’t tell you how riveted I was when the battle went full bullet hell from the start.” In a more serious comment, one fan would love to see a creation like this that fits more into the fantasy setting of Elden Ring, where the boss wields a handful of crossbows. All in all, the creation is hitting the right notes for the community, whose vibes continue to soar after the Shadow of the Erdtree trailer release.
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Elden Ring players furious as hacker softbans hundreds from online play – Dexerto
Elden Ring players furious as hacker softbans hundreds from online play FromSoftware / YouTube: Malcolm ReynoldsAn infamous Dark Souls griefer has hacked Elden Ring and is now wreaking havoc in the Lands Between. The hacker has been softbanning other players from online play with a major exploit. While the Soulsborne series has produced some of the most critically acclaimed games of the last decade, the FromSoftware titles have also been plagued by hackers and cheaters looking to break each release. Notorious Dark Souls hacker ‘Malcolm Reynolds‘ has returned with the launch of Elden Ring and is already causing mayhem in the open-world RPG. According to the user, they hope they get caught so FromSoftware fixes the major exploits. Elden Ring hacker is banning other players The infamous hacker unveiled their Elden Ring ‘Hardscoping Tutorial’ cheat in a March 2022 upload on YouTube. In the video, Malcolm Reynolds creates a montage of them invading hundreds of other players and obliterating them with a broken fire spell that targets them across the map. During the clip, the hacker also reveals that their hack includes an option to softban other players. In an interview with Kotaku Reynolds, he explained that he is injecting a debug item called ‘pavel’ into other players’ inventory. Because the item isn’t technically in Elden Ring’s final build, the game detects the player as being a cheater and softbans their profile. The hacker also told the outlet that they want to get caught. “I’m necessary evil. You might be asking if getting caught is part of the plan, and yes it is. If I pull it off will the game die? I don’t think so, but maybe Bandai will fix it,” Reynolds said. Many players reacted to the viral hacking video in anger such as one user who wrote, “This is just disgusting. I get wanting to make a point to the game creators about their terrible anti-cheat, but punishing other players for the point is a bit much. Play offline from now on boys and gales.” Another commentator agreed and exclaimed, “This is utterly revolting. It’s one thing to cheat and instantly kill someone, but there is no justifying getting them banned.” Some critics even claimed the hacking turned them off from purchasing the game. “Was interested in Elden Ring, but I don’t need childish griefters. Sorry, FromSoftware,” a comment read. Not every player was angry at the hacker, however. Those critical of FromSoftware’s anti-cheat actually praised the griefer for bringing awareness to the RPGs. According to Reynolds, Elden Ring’s anti-cheat software is very exploitable. At the time of writing, neither the developer of Bandai Namco has responded to the situation.
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Elden Ring players find way to get Star Wars Darth Maul lightsaber – Dexerto
Elden Ring players find way to get Star Wars Darth Maul lightsaber FromSoftware/Night_Parad0xElden Ring is home to loads of deadly weapons, but players have discovered a combination that transforms the Twinblade into a Star Wars-themed Darth Maul lightsaber. The force is strong with this Elden Ring build as a player has uploaded a clip of them using what appears to be Darth Maul’s iconic lightsaber. To make matters even better, this deadly weapon can be obtained without installing any mods. It’s certainly a cool look and one that will undoubtedly strike fear into your enemies. Not only does this weapon have some incredibly flashy animations, but it also deals a lot of damage when upgraded. So, if you’re a fan of Star Wars and wish to wield a weapon similar to Darth Maul’s iconic lightsaber, then be sure to check out our handy guide below. Contents How to get Elden Ring Darth Maul lightsaber – Twinblade location in Elden Ring – Bloodflame Blade location in Elden Ring – How to get Elden Ring Darth Maul lightsaber The Elden Ring Darth Maul Lightsaber combo utilizes the Twinblade weapon and Bloodflame Blade Incantation. Like other weapon enchantments in Elden Ring, the Bloodflame Blade spell enables players to apply a special effect to their weapon. Read More: How to get health regeneration in Elden Ring – This particular buff infuses the weapon with the Bloodflame spell, which applies a bloodloss debuff to any enemies hit. While this damage-boosting effect is incredibly useful, the most important part here is that it makes your weapon glow bright red. When the Bloodflame Blade is applied to the Twinblade, the sword looks incredibly similar to Darth Maul’s double-bladed lightsaber. Twinblade location in Elden Ring If you don’t already have the Twinblade in Elden Ring, then simply follow the steps outlined below to add it to your arsenal: Travel to the Dragon-Burnt Ruins in the center of Agheel Lake. – Head to the building that has no entryway in. – Call your horse and use it to jump over the walls. – Head into the basement and open the chest. – Bloodflame Blade location in Elden Ring Once you have unlocked the Twinblade, you’ll want to locate the Bloodflame Blade to make your weapon look like Darth Maul’s lightsaber. Here’s exactly where you can find this Incantation: Head over to the Liurnia of the Lakes (northwest section of the map). – Head directly north of the Rose Church. – Kill the Teardrop Scarab. – Once you have both items, you’ll be able to run around The Lands Between with your very own Darth Maul lightsaber. For more news and guides, make sure you check out our Elden Ring page. How to change your appearance in Elden Ring | How to respec your character | Academy Glintstone Key | Smithing Stones | Elden Ring Stonedigger Troll | Elden Ring Margit the Fell Omen | Elden Ring Tree Sentinel | Elden Ring Grave Warden | Elden Ring Pumpkin Head | Elden Ring Soldier of Godrick | Elden Ring Godrick the Grafted | Elden Ring Red Wolf of Redagon | Elden Ring Rennala | Best Elden Ring settings | Elden Ring Flying Dragon Agheel | Elden Ring horse guide | Elden Ring Starscourge Radahn | How long is Elden Ring? | Elden Ring Icon Shield | Elden Ring Draconic Tree Sentinel
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Elden Ring players discover new Erdtree location was already in the game’s lore – Dexerto
Elden Ring players discover new Erdtree location was already in the game’s lore FromSoftwareElden Ring fans have made a new discovery that shows an Erdtree location could already be seen in the game’s lore. With last week’s release of the Shadow of the Erdtree trailer, the Elden Ring community is looking for anything and everything to hint at what the DLC could have in store for them. Many fans have even begun combing back through the content in the base game to see if there were any references hiding in plain sight. It turns out there was, as some Elden Ring players have discovered a reference to a location in the DLC is in the game. Elden Ring fans find DLC location was already in the lore The connection was shared on the Elden Ring subreddit, in a post titled: “NEW DISCOVERY! Candletree as the sigil of a faction in the land of shadow? Seriously how much of this was planned from the start!?” The post shows an image of the Candletree Wooden Shield, an item that can be found in the base game and whose lore contains an interesting sentence: “Thought to represent a surreptitious prophecy of cardinal sin, the lit candle-tree design was forbidden.” The significance of this is that the design on the shield – that of the Candletree – can be seen in a couple of places in the Shadow of the Erdtree trailer. The Elden Ring community is not surprised to see this being the case, as they would expect nothing less from FromSoftware and Hidetaka Miyazaki. “Miyazaki said Shadow of the Erdtree includes lore George R.R. Martin created for the original game. So I’m pretty confident it’s more like Miyazaki decided not to include everything in the main game and reserve some of it for the DLC, instead of Miyazaki creating aditional lore for it.” One user even has made a connection between this new discovery and a boss from the trailer that had caught the attention of players. “Oh wow, this makes me think now that the old dude pulling his head off is pulling out a candle. The little candle that guy is holding looks almost exactly like it color and all.” Many Elden Ring fans are taking the time to theorize what this symbol could represent for the story of the DLC, and the game’s lore as a whole. One user believes it plays into the story of Messmer, a character set to appear in Shadow of the Erdtree, that many theorize is a character connected to Miquella, who was hidden away from the world. Of course, all of this is still guessing, and there has been no confirmation if these theories have any ground to stand on. Knowing FromSoftware, there also may never be an official confirmation even after the DLC releases. Regardless, the Elden Ring community is excited to find another thread they can follow to try and find as many clues as they can.
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Elden Ring players demand FromSoftware increase multiplayer lobby cap – Dexerto
Elden Ring players demand FromSoftware increase multiplayer lobby cap FromSoftwareElden Ring players want FromSoftware to remove the current multiplayer cap, which would enable more Tarnished to duke it out in intense PvP battles. Elden Ring multiplayer currently enables up to four players to team up for some jolly cooperation. Whether you enjoy invading other Tarnished to flex your best build or simply wish to team up to take down the game’s bosses, then this feature enables you to do just that. In fact, Elden Ring’s multiplayer is incredibly popular, particularly when it comes to end-game content where PvP duels are commonplace. However, unlike Dark Souls 3 which enables up to six-player lobbies, Elden Ring has limited this number. While four-player lobbies were likely chosen due to performance issues, many fans want FromSoftware to scrap the current player limit. Elden Ring players demand changes to multiplayer Part of what made previous Soulsborne games like Dark Souls 3 so popular was the game’s six-player lobbies. It’s here where players could invade others in hectic brawls and even duke it out in player-made fight clubs. Read More: Elden Ring 1.03.2 update patch notes – While Elden Ring maintains a lot of the same multiplayer mechanics of previous FromSoftware titles, players feel that the four-player limit has greatly restricted online aspects of the game. “Please remove the multiplayer four players per world summon restrictions and make it more like DS3,” said one commenter on Reddit. “Fight clubs are basically non-existent anymore because of this.” Not only did these six-player lobbies provide a sense of community for the game, watching players of all skill levels battle it out in hectic duels was as fun as it was satisfying. It also made PvP even more interesting as an invader would never know how many foes they’d be facing, which could lead to 3v3 and even 1v5 scenarios. “It likely has to do with open-world and loading things in around players, too many would likely lead to rendering issues,” noted one player. In order to combat this issue, Elden Ring fans want the developers to create hubs on the map where they can meet up with other Tarnished. “They should make certain areas able to have up to six people in them. Maybe any of the big dungeons in Stormhill, Raya Lucaria Academy, or Leyndell Royal Capital.” Whether FromSoftware increases the Elden Ring multiplayer cap or adds specific dueling areas in the game’s DLC remains to be seen, but for now, players remain hopeful.
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Elden Ring players convinced Messmer isn’t the final DLC boss – Dexerto
Elden Ring players convinced Messmer isn’t the final DLC boss FromSoftwareElden Rings players believe that the final boss for Shadow of the Erdtree won’t be Messmer, as many are speculating. The upcoming Elden Ring DLC, Shadow of the Erdtree, is poised to bring a whole new slew of bosses for the Tarnished to fight as they progress through the story. Since his reveal as a major player in the expansion, Messmer is expected to be the big boss that players will take down in the finale. However, there are a lot of Elden Ring fans who think this won’t be the case and that Messmer is somewhat of a red herring when it comes to the bosses. Elden Ring players expect Messmer won’t be the final boss The speculation is ongoing over on the Elden Ring subreddit, where a post was made claiming: “Messmer, the Impaler, will NOT be the main DLC boss!” The original poster points to Lady Maria in the Old Hunters DLC for Bloodborne: a character who was all over the marketing but wasn’t the final boss. “I’m calling it right now, behind all of this that we saw in the trailer, just like Orphan in Bloodborne, Godwyn will appear to break all of us and claim his title as the hardest boss in Elden Ring. What do you guys think?” Many responses can see this being a possibility, as one user says, “Probably, Fromsoft does enjoy their twists. I just don’t want Miquella to end up being the villain pulling everyone’s strings.” Some Elden Ring fans are thinking that Messmer might be an optional boss, and not even have to be faced by necessity. Instead, the final boss will be familiar: “I agree that Messmer won’t be the final boss of the story and think that the final boss will likely be a currently known character to tie into the Lands Between.” This new trailer for Elden Ring’s (possibly only) DLC is setting the internet ablaze with speculation, and everyone can be sure that Shadow of the Erdtree will hold quite a few secrets.
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Elden Ring players convinced DLC trailer proves Malenia fan theory – Dexerto
Elden Ring players convinced DLC trailer proves Malenia fan theory FromSoftwareThe Elden Ring fanbase is convinced the trailer for the Shadow of the Erdtree DLC has proven a popular fan theory about Malenia. The lore of Elden Ring is dense, to say the least, and because of FromSoftware’s style of storytelling, it has left players always looking for small details to learn more. With the release of the trailer for Shadow of the Erdtree, fans are back in detective mode as they try to figure out the identity of Messmer, a big character who is coming with the DLC in June. Thanks to some small clues in the trailer, many Elden Ring players think Messmer is part of a fan theory related to Malenia and other prominent characters. Elden Ring fans believe DLC trailer confirms Malenia theory When the trailer for Shadow of the Erdtree dropped, many fans began to wonder about Messmer, the Impaler’s identity, and how they fit into the large, complicated political fare of Elden Ring’s lore. It seems, though, that the trailer has given them some indication and it may be connected to Malenia, the most infamous of characters from the game. A post on the Elden Ring subreddit proposes that Messmer’s appearance – as seen in the trailer – points to his being a relative of Malenia and Miquella. The post shows the three Butterflies, which can be found in Elden Ring, and two of which are given connections to both Malenia and Miquella through their descriptions. The third Butterfly, the Smoldering Butterfly, didn’t have a clear character to connect with. It seems that is changing with Messmer. The responses have been receptive to this idea, with one user commenting: “I liked the theory one person had that was based on how Marika apparently conquered the shadow realm before she took the lands between and the theory basically was that she left Messmer to rule the shadow realm in her place.” In response to this, another Elden Ring player points out that the trailer features a statue of a woman holding a baby behind Messmer, which could indicate he is the true firstborn of Marika. Others are pointing out that it’s also been a popular theory that Melina, the sort of “guide” of players’ Tarnished character in the game, is the third sibling that the Smoldering Butterfly is connected to. But some think this remains a possibility thanks to other characters in the game having two alter egos: “Second, there is not any point in the trailer, where we can see Messmer’s left eye open. You know whose left eye is also closed? Melina. If there isn’t something important about his left eye, why can’t we see it?” All of this is speculation, of course. There’s no telling what – if anything – concrete will be revealed about this part of the lore once Shadow of the Erdtree releases. However, the theories and discussion are fun and are a big part of what makes FromSoftware games so endearing.
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Elden Ring players claim they are being banned for no reason with “inappropriate activity” warning – Dexerto
Elden Ring players claim they are being banned for no reason with “inappropriate activity” warning FromSoftwareSome Elden Ring players are reporting that they are being banned for “inappropriate behaviour” when they log into the game. What was initially thought to be an Elden Ring server outage seems to be a wave of bans in which all players receive the same message before they’re forced to return to the main menu. Various users of the game have shared screenshots of the ban online and the number is growing. Quite why this is happening is unknown at the moment. While the message states players have been engaging in inappropriate conduct during their time playing Elden Ring, this could just be an error. Contents Elden Ring ban: Error or deliberate punishment? Some Elden Ring players are reporting the following message when they log into the game: #ELDENRING so wtf just happened with Elden Ring servers? How is TELEPORTING to Divine Tower Atlus West grace point INAPPROPIATE ACTIVITY??? Servers are down for me. pic.twitter.com/rK8awi3CoC — Catsy (@Telaros) March 10, 2022 If this is an error on the developer’s side, this could mean that innocent players are receiving bans for no reason and the problem will need to be rectified. While players are being booted out of the server, they can still play offline, which means they won’t lose any progress. However, they’ll be unable to engage in PvP or co-op until the ban is lifted. If the ban has not been made in error, then that could mean that a group of players have been flagged for their actions, be it engaging in abusive language, or taking advantage of game-altering bugs and exploits. If this is the case, then they are being banned retrospectively. @ELDENRING are servers down or i just got banned for some reason? — Luis Cabañas Galisteo (@Lcgg02) March 10, 2022 Is Elden Ring down? At this stage, it’s unsure if the bans are legitimate or made in error. However, the general mood on Twitter is that this is an error and is connected to an ongoing server outage that is impacting some players. Read More: Is Elden Ring down? Server status – Dexerto tested Elden Ring and found that we were able to access the game as normal, so if this is an outage/error, it’s only impacted some players at the moment. We’ll keep you updated as more information becomes available from players and FromSoftware/Bandai Namco. Make sure you check out our Elden Ring page for all the latest news and guides. Elden Ring Uchigatana | Elden Ring Moonveil Katana | How to change your appearance in Elden Ring | How to respec your character | Academy Glintstone Key | Smithing Stones | Elden Ring Stonedigger Troll | Elden Ring Margit the Fell Omen | Elden Ring Tree Sentinel | Elden Ring Grave Warden | Elden Ring Pumpkin Head | Elden Ring Soldier of Godrick | Elden Ring Godrick the Grafted | Elden Ring Red Wolf of Redagon | Best Elden Ring settings
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Elden Ring players can now buy a life-size Dark Moon Greatsword for a hefty fee – Dexerto
Elden Ring players can now buy a life-size Dark Moon Greatsword for a hefty fee Panda StudioA real life replica of Elden Ring’s Dark Moon Greatsword has been announced but the new collectible comes with a hefty price tag. Elden Ring was one of the biggest games of 2022. The giant open-world RPG was an instant hit with fans and critics alike. So much so that it won Game of the Year in 2022 and still boasts an impressive player count. That popularity is likely to increase when the first Elden Ring DLC, Shadow of the Erdtree, drops in June 2025. Part of what makes Elden Ring and all other Soulsborne games so iconic is the unique and distinct world that players are able to explore. With enemies hiding at every concern and a large variety of weapons and armor to equip, certain items found throughout Elden Ring have become well-known by the community. One such item that fans have always been drawn to is the Dark Moon Greatsword. In Elden Ring, The Dark Moon Greatsword can be awarded to players who complete the string of quests connected to Ranni the Witch. After completing the various tasks, Ranni awards players with the sword — one that is as beautiful as it is powerful. In light of this, Panda Studio, a company known for creating real-life replicas of famous video game and anime weapons, has revealed that The Dark Moon Greatsword will now be available for purchase. Of course, those who are familiar with these types of replicas will know that they never come cheap. Therefore, anyone wanting to get their hands on the new Dark Moon Greatsword will need to front $459 for the replica, plus shipping costs. Despite the hefty price tag, Elden Ring players don’t seem put off in any way. One X user (formerly known as Twitter) commented “I NEED TO KNOW IF THIS IS LEGIT BECAUSE I’M ABOUT TO SPEND ALL MY MONEY.” Another added, “Literally same I don’t have the space or money for it but I will risk it all.”
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Elden Ring players call out “busted” Duelling Shields for breaking DLC – Dexerto
Elden Ring players call out “busted” Duelling Shields for breaking DLC FromSoftware/Bandai NamcoThe latest weapon to trivialize Elden Ring’s Shadow of the Erdtree DLC is the unusual Duelling Shield. Players have officially declared them “busted”. Originally revealed as one of the eight new weapon types coming to Shadow of the Erdtree, the Duelling Shield received quite the spotlight in its first gameplay trailer. Despite this, there are only two Duelling Shields in the game. Finding either one of them will “invalidate every fight in Elden Ring” according to streamer Scott Jund. When paired with gear that increases your blocking ability like the Greatshield Talisman, the Duelling Shield turn fights into “shield poking on crack”. For the uninitiated, shield poking involves pairing a Spear with a Greatshield to deal chip damage safely. Incidentally, this is the same build that changed Asmongold’s mind about the DLC. Players in the comments are reporting that it’s not just Shadow of the Erdtree’s enemies that the Duelling Shield trounces. “Dueling shield is nuts for PVP,” one user revealed. “Could not do a thing about it, trading wasn’t worth, outranged, out damaged, etc. The thing was a monster.” Even the DLC’s grueling final boss is no match for the weapon as one content creator proved by using the Duelling Shield and a modified saxophone controller to make light work of it. At least if you’re struggling, you’re only a Larval Tear and a weapon swap away from sweeping Shadow of the Erdtree. Elden Ring’s Shadow of the Erdtree DLC arrived to a chorus of accolades including our own five-star review. Though when the wider player base got their hands on it, the game’s Steam rating was tarnished with complaints about extreme difficulty. Major streamers like Asmongold echoed the sentiment that Shadow of the Erdtree was “too hard to be fun” initially, but he changed his assessment after finishing it. Even FromSoftware took the early backlash under advisement and released a patch to soften the early hours of the expansion. Of course, in the intervening days, Elden Ring players have found numerous ways to make the DLC easier including broken Sorceries and weapons. The latest to join their ranks are the new Duelling Shield weapons.
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Elden Ring players “blown away” by possible boss’ design – Dexerto
Elden Ring players “blown away” by possible boss’ design FromSoftwareAfter the release of the Elden Ring DLC trailer, fans are in awe of the design of a possible boss and its weapon of choice. FromSoftware game are all about their bosses, and Elden Ring’s upcoming Shadow of the Erdtree DLC looks to be no different. And while there are no concrete details about what bosses will be waiting for players exactly in the expansion, there are some clues from the trailer that have fans speculating. One such potential boss has fans excited thanks to their design and how they speculate the character will use their weapon. Elden Ring players are excited about a possible DLC boss The speculation began on a post in the Elden Ring subreddit titled: “Appreciation post for this guy’s design.” The post was accompanied an image of the potential boss as well as caption that reads: “When I watched this trailer I was blown away by this guys design, idk if he’s a boss or just a regular enemy but whatever he is it’s incredibly designed. That sword inside of him looks brutal and I’m praying that we get the chance to use it at some point. June 21st better come quick.” The rest of the comments are in agreement, with one user saying: “The way his neck stretches upward as he pulls on that sword is… sick. I love it.” Many are speculating that signs indicate that the character will, in fact, be a boss to face in the DLC: “It is the man from the painting (identical brooch and coat). It also looks like a video sequence. So he is A, important and B, probably a boss.” One Elden Ring fan is even hopeful that the sword this person has been stabbed with will be available as a weapon at some point. It’s also a clear indicator of what has players so excited for this upcoming DLC: “Honestly every boss, enemy, and landscape in the trailer looked amazing. I haven’t been this buzzed for a DLC release since I started gaming way back when.” While there are still plenty of mysteries left with Elden Ring’s DLC, it is clear that the fans cannot wait for its release.
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Elden Ring players blast Shadow of the Erdtree final boss as “unfun” – Dexerto
Elden Ring players blast Shadow of the Erdtree final boss as “unfun” FromSoftwareThose Tarnished who’ve braved the unforgiving Land of Shadow and reached the journey’s end in Shadow of the Erdtree had some strong opinions to share on the DLC’s last boss. Elden Ring’s colossal expansion has been lavished with acclaim since it was released on June 21. This is despite discourse surrounding poor performance and initial confusion over how Scadutree Fragments fed into progression. Adding another notch to that list of hot topics is Promised Consort Radahn. A Reddit post drawing attention to famed player Let Me Solo Her’s difficulty dealing with Shadow of the Erdtree’s final boss has opened up discussion on the topic. Recurring complaints referenced excessive combo strings and the inability to make any mistakes as key issues: “It’s really not a fun boss. Consort is just a mess. The frequency allotted for you, the player, to perform various actions, is incredibly small. I doubt I’ll ever come back to Consort in a subsequent playthrough.” “Consort is the one and only time in the history of the games I’ve actually swapped my build. And it wasn’t because it was hard but because it was unfun.” Others singled out the second phase, in particular, as the primary pain point: “Second phase is probably one of the worst things FromSoft has made in a long time. Just saying he can be beaten doesn’t make him a fun boss.” “It’s comfortably the worst-designed boss they’ve ever done. It’s atrocious and unfun to fight. The first phase is fine, and if they’d just subtly added to that for the second half then it’d be great. But they didn’t.” “Radahn/Miquella is one big AoE visual soup that’s so poorly balanced even at Scadutree level 20, it makes me surprised this is actually something FromSoft designed.” If you’ve yet to take on Shadow of the Erdtree’s final boss, it’s worth picking up as many Scadutree Fragments as possible beforehand. Yet to reach Promised Consort Radahn? Check out our guide on how to find every big bad in the Land of Shadow.