Cyberpunk 2077 players think they’ve found tribute to deceased fan in Phantom Liberty CD Projekt REDCyberpunk 2077 devs might have added another heartwarming chapter in the tale of a beloved fan. Players of Phantom Liberty believe they’ve found a tribute to a 3D printing enthusiast who went by Renfei. Cyberpunk 2077 Phantom Liberty is the culmination of CD Projekt RED’s efforts to redeem the futuristic RPG after a disastrous launch. The combination of the DLC and the 2.0 update looks to have done the trick with fans praising what feels like a brand new game. Despite some minor controversies thanks to some sneaky anti-Russian sentiment added into the Ukranian localization of the game, that positive sentiment appears to be the norm. Even Asmongold has his own take on why Cyberpunk 2077 eclipses Starfield. Gameplay and progression features aren’t the only new inclusions in Cyberpunk 2077 Phantom Liberty though. Players on r/cyberpunkgame think they’ve found a touching tribute to a deceased Chinese player who didn’t make it to the launch of the DLC. The post details the story of a Cyberpunk 2077 fan known as Renfei who ran his own online shop that primarily sold 3D printed parts for Gundam models (Gunpla). Renfei passed away due to a genetic disorder on May 21 2022 and was a popular figure in Cyberpunk 2077 fan communities. Players believe a Phantom Liberty NPC named 千寺狐 (Qian Si Hu in English) is a tribute to Renfei as the character appears to be of Chinese ethnicity and is seen tinkering away with robots. This has been taken as a reference to his hobbies and business which also sold 3D prints of Cyberpunk 2077 items. This saga has been a focus of the Cyberpunk 2077 community for a while with a previous post from u/HannibalFu detailing how Renfei’s 55-year-old mother continued his work. Numerous social media posts from Renfei’s mother detail how she learned 3D printing as a way of being closer to her son after his passing. “The more of my son’s world I learn, the more things in common we’ll have in the future reunion,” she explained in a translated post on Chinese social media site Zhihu. Interestingly, one of Renfei’s more popular Cyberpunk 2077 designs was a model of the Relic Chip which contains a digital imprint of a deceased person’s soul. The original post that told the story of Renfei’s mother has been included in an Imigur gallery along with other posts that are being attributed to her. The posts suggest that the NPC Qian Si Hu is indeed a tribute to Renfei and his mother is aware of it. Nobody has been able to verify that these posts were indeed made by Renfei’s mother as of yet. The folks over at GamesRadar+ have reached out CD Projekt RED who said it has “no comment at this time”.
Author: Nik Ranger
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Cyberpunk 2077 players put on notice as big gameplay changes confirmed – Dexerto
Cyberpunk 2077 players put on notice as big gameplay changes confirmed CD Projekt RedCD Projekt Red has opened up on big Cyberpunk 2077 gameplay changes that happened in development, after seeing some fans were concerned it may suffer as a result. However, one developer has moved to reassure them – making a comparison to The Witcher 3. [jwplayer 91I9RIGm] After being announced 8 years ago, Cyberpunk has faced an awfully long time in development. It’s not all been continuous though, serious waves only started being made after CD Projekt Red wrapped up the critically-acclaimed The Witcher 3 in 2015. During that period, Cyberpunk 2077 has slowly been revealed through various trailers and gameplay specials. But it’s only natural that things may not have necessarily made it to the final cut. So, on Cyberpunk’s official Discord channel, the game’s Senior Level Designer publicly addressed the potential of Cyberpunk 2077 undergoing big gameplay changes. Cyberpunk 2077 dev explains situation To reassure fans about the status of the game, one of the game’s developers – Miles Tost – has written a statement regarding the game. Naturally, fans have been worried about the idea of material being cut and how that might impact things for launch, but he’s swiftly moved to reassure the community. “We never had dual wielding and I have said my words on techie so often; not sure what else to say about it other than that if you unsure, please wait for reviews, check whoever you trust after it launches and get their input. Not every game is for everyone, we don’t have the power to change that, haha. No one is forcing you to buy the game day one and no one at CDPR wants you to be disappointed with a game you might not enjoy. “Having said that, on the topic of cut features: cutting features and scope is a very normal part of development. You can witness it so openly with our game, because we happily gave in to community wishes and showed you that 2018 demo. Think about it. The game – 2 years from release. “Of course, we iterate and change stuff and of course we also will have ideas that sound great on paper but then doesn’t end up working out well in the game with all the other features.” CD Projekt Red outline further delays We have important news to share with you pic.twitter.com/qZUaD6IwmM — Cyberpunk 2077 (@CyberpunkGame) October 27, 2020 Adam Badowski & Marcin Iwiński spoke out to the community today to expand on the further delay and push back of the game’s release. “The biggest challenge for us right now is shipping the game on current-gen, next-gen, and PC at the same time, which requires us to test 9 versions of it (Xbox One/X, compatibility on Xbox Series S/X, PS4/Pro, compatibility on PS5, PC, Stadia)… while working from home.” We will surely find out more as we approach that revised December 10 launch date, but it’s good to see developers take such a transparent approach with the community it seeks to build. The game devs have obviously had huge success with their projects in the past. You only have to look at Witcher 3 to know that, and Tost even used that franchise as an example of how things typically evolve during development. “Witcher 3 we also cut a ton of stuff, but in the end all of it made the game better – now I understand, this is disappointing for everyone when it happens and also difficult to understand without all the context of development environment, but in this case I just kindly ask you for your trust. Just look at stories of so many other games you might enjoy.” What it means for Cyberpunk 2077 Game development pretty much equates to that of film development, where plenty of film footage ends up on the cutting room floor. It makes sense that not every feature was going to make it into the final game. A potentially risky comment was suggesting that people wait for reviews before buying the game. But the game has already gone gold anyway, which shows the dedication to the game already. So, perhaps CD Projekt Red isn’t too afraid of that. In general terms, cut content – here and there – won’t make a huge difference to the direction or execution of a AAA game.
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Cyberpunk 2077 players hate these fixers in Night City – Dexerto
Cyberpunk 2077 players hate these fixers in Night City CD Projekt REDSome Cyberpunk 2077 players have expressed their hate towards certain fixers in Night City that they’ve worked for in the game. Cyberpunk 2077 takes place in a dystopian future where the urban landscape is intricately interwoven and a plethora of characters call the chaotic and vibrant Night City home. Among these figures, Fixers are most notable for their roles as the underworld masterminds who facilitate numerous transactions in the city. Essential in the high-stakes world of Cyberpunk 2077, these individuals link mercenaries, called Edgerunners, with rich jobs and opportunities right from the Corpos to Nomads. In the open world, you’ll meet multiple Fixers who will offer you rewards depending on the tasks you complete throughout the story of both the main game and the Phantom Liberty expansion. Players are flocking to Cyberpunk 2077 in record numbers after it claimed glory at The Game Awards 2023. They have spoken out about the Fixers they hate in Night City based on their experiences and gameplay. Cyberpunk 2077 players share worst Fixers to work with in Night City A Reddit user named KombuchedGuy shared a collage of all the Fixers and asked fans about the worst one they’ve worked with in Cyberpunk 2077. The user also mentioned that the opinion does not include Dexter Deshaun as he’s limited to the first few moments of the story. They further made their choice and said, “Personally, I think it’s Wakako. This is a very mean person and everyone knows about it.” Another user who agreed commented, “Wakako wouldn’t be so bad if she spoke faster and didn’t use 100 words when 10 would be enough.” A third chimed in, “I don’t really enjoy the cyberpsycho quest so I go with Regina.” A fourth user said, “I feel like a majority of Padre’s gigs are just straight up killing someone.” A fifth agreed and replied, “Love gigs where I get to walk in and cause a small-scale genocide.” While numerous responses went against the Fixers, several players expressed their love towards them. One such player wrote, “Idk about worst, but El Cap seems like a real homie”. Another one replied, “Mr. Hands is the end all be all, I would do anything for my king.” Night City is a treasure trove of potential, and we’ve compiled the best builds for you to customize your V and become the top Edgerunner in 2077.
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Cyberpunk 2077 players find permanent buffs hidden from plain sight in Phantom Liberty – Dexerto
Cyberpunk 2077 players find permanent buffs hidden from plain sight in Phantom Liberty CD Projekt RedIn Cyberpunk 2077 Phantom Liberty, some players have ways to buff their characters permanently, that are hidden from plain sight. The 2.0 update along with the Phantom Liberty expansion breathes new life into Cyberpunk 2077. While the game’s initial launch was an absolute mess, 2023 has been a redemption arc for CD Projekt Red‘s sci-fi RPG. The one and only expansion includes new features like a new district, endings, quests, thrill, and much more. While completing the main missions is a primary objective, some players are exploring Dogtown and finding ways to buff their characters permanently. Visit food and drug vendors to buy permanent buffs in Cyberpunk 2077 2.0 Taking to Reddit, a user has found random food and drug vendors carrying permanent buffs while roaming around the Dogtown district in Cyberpunk 2077 2.0. It’s a bit unexpected for random vendors to carry consumables that permanently affect your stats, and that too positively. However, when it comes to Cyberpunk, nothing seems impossible. The fact that is unclear at the time of writing is whether these items are limited to Dogtown or can be found in Night City as well. A player asked, “is this a dogtown-only thing?” To this, another user commented, “Yeah didn’t see any in the base game.” On the flip side, some users found these items in Night City too. One player said, “Just found one permanent buff from a pharmacy in Night City, I forgot where exactly. Probably a new thing for PL or update 2.0?” To this, another user chimed in, “Definitely not only dog town. I looted a couple. One was off a corpse by a cyberpsycho area. I haven’t even started the DLC.” The person who posted the original post also said, “It’s nice to have a reason visit all the random vendors. Some have nice little stories like the Ex- Trauma Team now turned pharmacist lady.” Some players are suggesting visiting other places like bars, pawn shops, etc. However, to get these buffs, you’ll need to pay their amounts too. One player feels the price is too much for the advantage it offers and said, “12,000… for 3 health?” To this, the one who posted said, “12k is gonk change but 3 health seems pointless, however, I’m told they stack so maybe there is a few of them. Or maybe a bug and it’s supposed to be 3%? Either way it’s a reason to visit vendors and speak to them, something I never did before PL.” In the end, it makes sense to get these buffs if you have enough eddies to spare. You never know when these items come in handy during clutch situations. Purchasing items from vendors also adds a bit of roleplay to the RPG.
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Cyberpunk 2077 players find “emotional” Edgerunners easter egg in Update 2.0 – Dexerto
Cyberpunk 2077 players find “emotional” Edgerunners easter egg in Update 2.0 CD Projekt REDThe much-anticipated 2.0 update for Cyberpunk 2077 has finally been released, and players are racing back to Night City to experience the game’s desired overhaul. While the update introduces numerous new changes to the base game, players have discovered an Easter egg that is an emotional callback to the Edgerunners anime series. Here’s what they found. After the disappointing release of Cyberpunk 2077 in 2020, Cyberpunk: Edgerunners breathed new life into the game’s universe, allowing fans to once again immerse themselves in Night City’s neon-lit streets. With its stunning animation, captivating characters, and a plot that promised to expand upon the rich lore of the franchise, the anime became incredibly popular among fans and gamers. Soon after, an Edgerunners update was rolled out to the base game as well, but it only added cosmetic items, vehicles, and weapons. Presently, fans can’t stop talking about an emotional Edgerunners-related easter egg that was discovered in the most recent 2.0 update, which overhauls the base game and introduces a staggering number of new features. Read with caution, chooms. The following info contains major Edgerunners anime spoilers. Cyberpunk 2077 players find “emotional” Edgerunners easter eggs SynthPotato, an X user, discovered the epitaph of David Martinez beneath his niche in the Night City Columbarium with update 2.0, which was a direct reference to his demise in the Edgerunners anime. According to legend, the epitaph was composed by Lucy, one of the anime’s main characters. The epitaph reads, “You didn’t take me to the moon, but you were there with me,” a reference to David’s promise to Lucy that he would take her to the moon. While she took a trip on her own near the conclusion of the anime series, the character appeared to have returned to Night City to bury David and all of her other friends and to write epitaphs for them. In addition, players discovered the epitaphs of other characters such as Gloria Martinez (David’s mother) and Rebecca, which had also been written by Lucy. “You were correct. David reached the top of Arasaka Tower”, read Gloria’s epitaph while alluding to her dream of seeing her son get a job at Arasaka Tower. Surprisingly her epitaph was placed right next to David’s. While Rebecca’s epitaph read, “I regret not finishing our conversation,” this was a reference to a conversation Lucy desired to have with Rebecca before she departed and Rebecca met a tragic end. When asked where these epitaphs could be found, the user who shared them also provided the location where players can visit and experience the bittersweet callbacks for themselves. For more Cyberpunk 2077 content, check out our guides: Phantom Liberty Review | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All Perks | All Relic Skills | Which parts of Phantom Liberty DLC are free? | All new weapons | Can you romance Idris Elba’s character | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Who is Solomon Reed in Phantom Liberty?
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Cyberpunk 2077 players discover ultra-fast bunnyhop technique – Dexerto
Cyberpunk 2077 players discover ultra-fast bunnyhop technique CD Projekt Red / YouTube: JumpyCyberpunk 2077 players have discovered an ultra-fast bunnyhop technique that lets them travel on Night City’s streets faster than cars, and it’s pretty easy to do, but it might not survive the next patch. Cyberpunk 2077 has made headlines for good and bad reasons since its release. But despite all the mixed reactions and reviews, some players have thoroughly enjoyed the experience. However, in addition to completing the story and discovering all the sights and sounds Night City has to offer, speedrunners have obsessed over finding ways to make their characters run as fast as possible. Now, after a bit of trial and error, they’ve unraveled a seemingly broken and ultra-fast bunnyhop technique. It looks and feels a lot like what players have traditionally done in Quake and allows them to move faster than cars. It’s also relatively easy to do. To perform the ultra-fast bunnyhop technique, you’ll need to equip the Maneuvering System cyberware mod. If you don’t already have it, you can buy it from Octavio’s Clinc in Arroyo, Santo Domingo. In essence, this mod lets you dodge in mid-air, but it can also be used to dash repeatedly and gain a ridiculous amount of speed and momentum. It’s as simple as jumping and then performing a dash right before you hit the ground. It might take a bit of time to master since the timing has to be precise. However, once you get the hang of it, you’ll be able to move at lightning-fast speeds. A YouTuber named Max Dakka showcased the technique in a video. He even went a step further and combined it with the Reinforced Tendons cyberware mod to get extra height. As you can see, the results are impressive. The technique has already become a bread and butter method for speedrunners to knock some valuable time off their runs. Read more: How to get the fastest car in Cyberpunk 2077 – However, because it appears to be an exploit, it’s probably only a matter of time before it gets patched. But until that happens, if you want to hit Night City’s streets in style and bounce around like an energized madman, this is the way.
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Cyberpunk 2077 players celebrate 2.0 update: “Feels like I’m playing a new game” – Dexerto
Cyberpunk 2077 players celebrate 2.0 update: “Feels like I’m playing a new game” CD Projekt RedCyberpunk 2077 players are discussing how the long-awaited update 2.0 finally turns the game into what was promised years ago. Almost three years after one of the messiest game launches of all time, it’s finally safe to say Cyberpunk 2077 has turned things around. Following years of patches and bug fixes, including a free PlayStation 5 and Xbox Series X|S upgrade, the massive update 2.0 has dropped. This comes a week ahead of the Phantom Liberty DLC’s release on September 26. After spending some time with the update, fans are overall quite happy with the changes developer CD Projekt Red has implemented. It’s taken a while, but it seems like Cyberpunk 2077 has finally become the game fans were promised ahead of launch. CD Projekt Red has finally turned Cyberpunk 2077 around To call Cyberpunk 2077’s launch messy is an understatement. While reviews were largely positive, the game famously was full of bugs and struggled to run, particularly on older consoles. This led to investigations and class actions lawsuits from those who accused CD Projekt of misleading consumers and shareholders regarding the game’s technical issues. CD Projekt apologized for the game’s state at launch and continued working on the game. Update 2.0 and the Phantom Liberty expansion are something of a culmination of their efforts, adding a variety of changes and improvements for free alongside the paid DLC. Based on fan reactions to update 2.0 and early reviews for Phantom Liberty – including Dexerto’s own – that work seems to have paid off. In a Reddit thread, players are sharing their thoughts on 2.0 and its changes. Most of the responses are overwhelmingly positive. While there are aspects fans may need to adjust to, the changes have been well received. As one fan noted, “[it] Feels like I’m playing a new game” even when using an existing character. CD Projekt Red is also being praised for making the “bold” choice to “basically scrap the health item & throwable inventory…all to streamline the experience into what matters most: immersion and immediacy.” Another aspect being praised is the update’s NPC improvements, particularly related to the police. The police system was notoriously buggy in previous versions, but as one player said, after 2.0 “NCPD dont f&@k around.” Others have praised the visual and performance improvements the update brings. All in all, Cyberpunk 2077 finally seems to be a solid RPG experience players can enjoy without caveats. While the game may always be remembered in some capacity for the frustrations and controversies that surrounded it at launch, it has come a very long way between December 2020 and September 2023. With a sequel in the works codenamed “Project Orion,” it’s certainly reassuring to see that Cyberpunk 2077 is now living up to its full potential, delivering the experience fans were hoping for back in 2020. If you enjoyed this, be sure to check out the rest of our Cyberpunk 2077 content, including the guides below: How to play Cyberpunk 2077: Phantom Liberty DLC | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All Perks | All Relic Skills | Which parts of Phantom Liberty DLC are free? | All new weapons | Can you romance Idris Elba’s character | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Who is Solomon Reed in Phantom Liberty?
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Cyberpunk 2077 players blast 2.1 update after being “constantly” chased by enemies – Dexerto
Cyberpunk 2077 players blast 2.1 update after being “constantly” chased by enemies CD Projekt RedCyberpunk 2077’s 2.1 update was a pleasant surprise for the title, yet one change to enemy behavior is driving players mad. 2023 was a busy year for CD Projekt Red as the studio delivered the first and final expansion for Cyberpunk 2077 alongside a massive rehaul to the title. After Phantom Liberty arrived, it seemed like the end was near until the studio dropped the surprise 2.1 update. With it came a bevy of impressive changes, such as the completion of the Metro System, new vehicles, and interactions with loved ones. While 2.1’s reception has been overwhelmingly positive, some changes aren’t sitting right with fans, particularly the changes to enemy behavior. Cyberpunk 2077 players blast increased enemy aggression in update 2.1 The 2.1 update brought some major changes to enemy behavior. Firstly, it improved some of the boss fights in-game such as Adam Smasher now being able to activate the Sandevistan during combat. The other change came to the standard goons and NPCs. Depending on player actions during certain questlines and side gigs, enemies will actively search for V outside of said scenarios looking for revenge. It’s a great change in theory, as it puts more thought into the choices made during a playthrough. It seems the changes have been a bit extreme, as one player shared how easily enemies find you. This wasn’t an uncommon feeling, as many other players shared their thoughts on this subject. “I guess they found you the old-fashioned way: They paid off Wakako,” one player replied. To add to that, another player said: “Wouldn’t have to pay her much in my playthrough, she’s the only fixer I keep accidentally failing gigs for.” One player took the coordinates seriously and shared: “My choom in Christ, those coordinates lead to the North Atlantic, not California.” Who knows? Maybe V left Night City after the events of Cyberpunk 2077. Joking aside, players aren’t happy with how sticky enemies are now that car combat functions properly and car chases are a part of the game. Those who just want to explore Night City know no peace. Whether CD Projekt Red plans to release any more fixes and updates remains to be seen. For now, watch your backs in Night City.
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Cyberpunk 2077 players are trying to solve Phantom Liberty’s Witcher mystery – Dexerto
Cyberpunk 2077 players are trying to solve Phantom Liberty’s Witcher mystery CD Projekt RedCyberpunk 2077 Phantom Liberty has come with a whole slew of Witcher-themed Easter eggs, and they all seem to lead to a massive mystery that has yet to be solved by players. Before the success of Cyberpunk 2077, CD Projekt Red was known mainly for its work on the Witcher series. The first two titles in the series were critical darlings with decent sales, but The Witcher 3: Wild Hunt really took off. Wild Hunt’s critical acclaim and commercial success led to some extremely well-received DLC and, eventually, the studio wound up making Cyberpunk 2077, a game that was just as much of a breakout hit as its predecessor. CD Projekt Red has been hinting at the two games being connected for a long time and them being in the same universe despite the massive difference in setting and time period. Players believe that there’s a Witcher-themed mystery that ties these games together through a complex series of yet-to-be-solved Easter eggs. Cyberpunk 2077 Phantom Liberty adds massive Witcher mystery Easter eggs come in all shapes and sizes when it comes to games, and Cyberpunk 2077 runs the gamut. From big references to small little things players can find, there’s a lot out there. And, considering the high regard the Witcher games are held in, it’s no surprise that Cyberpunk 2077 has a good many Easter eggs related to it. Fans have already found some smaller Easter eggs in Cyberpunk 2077 Phantom Liberty upon release, like one that’s tied to calling a certain phone number on the wall in a sequence where you’re using a pay phone. And, while this secret in particular is tied to the Witcher, there’s a much bigger fish out there for Witcher fans. Cyberpunk 2077 content creator SynthPotato put together a lengthy Twitter thread about the biggest revelations involving the mystery. And, while that thread is good for getting the basics, the real investigative work is going down on r/FF06B5, a subreddit named after a secret code to one of the Voodoo Boys’ hideouts that has since been tied to even more secrets since the release of Phantom Liberty. This bustling subreddit is doing its absolute best to solve Cyberpunk’s biggest mysteries, and the challenge Phantom Liberty poses has really pushed the subreddit to its limits. Players have already spent hours upon hours trying to uncover the mystery. The lengths players are going to in order to decipher what the devs tried to leave behind for fans has been an ongoing process, and we already know there’s a big reveal at the end. This reveal has already been datamined, but CDPR asked those dataminers to remove their content. Most of them have obliged, and the FF06B5 community has shunned anyone looking to spoil the hunt. In other words, there’s a big revelation at the end that we know is there, but no one’s managed to put the pieces together just yet. This adds yet another layer of complexity to an already dense game and something that’s sure to keep detectives glued to the game for a while.
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Cyberpunk 2077 player wins race thanks to hilarious bug – Dexerto
Cyberpunk 2077 player wins race thanks to hilarious bug CD ProjektCyberpunk 2077 is no stranger to numerous glitches and despite receiving a hefty day one patch, players continue to experience all kinds of weird and wacky scenarios. However, one player ended up having the race of his life thanks to one hilarious bug. The vast, open world of Cyberpunk’s Night City is absolutely brimming with all kinds of colorful characters, futuristic weaponry, and exciting side quests that you can discover. While CD Projekt Red’s latest endeavor isn’t without its flaws, there have been a number of bugs that have proved to be incredibly comedic in their nature. From shroud losing his character’s head to horrifying visual oddities, there always seems to be a new discovery to be made. Certain Cyberpunk 2077 bugs have been known to impact gameplay in a negative way, often forcing players to reload their save or abandon a quest entirely. However, one determined player refused to let the game get the better of him. A driverless win When bugs arise at pivotal points in a quest, it can often prove frustrating, particularly if you have to start from the very beginning. This wasn’t the case for Reddit user, BattleScones. In fact, failure was never an option. No, this Cyberpunk player is about to have the race of his life. Upon selecting the Beast in Me: Santo Domingo quest, BattleScones can be seen heading over to his car. Everything looks normal as all the racers are all lined up ready to begin. However, BattleScones quickly realizes that this race is going to be far from easy. “Why can’t I get in my car, what the f***k?! Why can’t I get in the car?” he shouts as he frantically tries to open the car’s door. However, the button prompt to open the door doesn’t appear and the race announcer begins to do the countdown. Instead of reloading his save, BattleScones quickly jumps onto the roof of one of the cars in front of him. “I’m still going to win this race,” he triumphantly cries. The car begins to accelerate and the carless player starts his journey to second place. As Battescones frantically looks around, he witnesses everything from a flying bike to numerous car collisions. Even a Delamain cab makes its way into the race and smashes into the player’s car. “What?! Is that a Delamain Car? What the hell, that’s a Delamain car. Just a random bot – GLaDOS is coming.” Read More: How to duplicate items in Cyberpunk 2077 – Upon finally reaching the finish line and taking first place, BattleScones began to fight back the laughter. The player seemingly couldn’t believe what had just happened, “I won, I won!” he cried, which was quickly followed up by “Why is everything in this game busted, nothing ever works…This game is cooked, it’s so bad. I love it.” Well, it’s certainly one of the most comedic ways we’ve seen a player win a race in Cyberpunk 2077.
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Cyberpunk 2077 player recreates game for PS1 with hilarious glitches – Dexerto
Cyberpunk 2077 player recreates game for PS1 with hilarious glitches u/alundbjorkCyberpunk 2077 has been recreated for the PlayStation One in epic detail, and it’s almost as glitch-filled as the real game. CD Projekt Red’s highly-anticipated game took eight long years to finally release, but it’s been bogged down in glitches and bugs that have dampened the experience – players have even been offered refunds in an unprecedented turn of events. Fortunately, most people have managed to see the funny side in all of this; some of the best memes of the year have come from the game, and there are hilarious glitches being shared across social media every day. But the best reaction to the game may have come from Reddit user alundbjork, who shared a video in the Cyberpunk 2077 subreddit of what the game could look like on PS1. Cyberpunk 2077 looks hilarious as a PS1 game It’s been dubbed “the most high-effort sh*tpost ever” by fans, and we have to agree. The video sees V travel through a pixelated Night City as cars fly off into the sky and civilians disappear completely. There’s even an appearance from a distorted version of Keanu Reeves’ character Johnny Silverhand. Of course, it all ends with the ‘Please insert PlayStation format disc’ warning, making the whole experience feel very authentic. The video has received over 70,000 upvotes on Reddit and is getting plenty of praise from people who have followed the game’s journey over the last eight years. “God, the game was disappointing, but these memes are worth 60$ by themselves,” wrote one player. Another agreed, writing: “No matter your opinion about the game, I think we can all agree on one thing. All the memes this situation has produced are f***ing hilarious.” Other gamers jumped at the chance to roast Cyberpunk 2077 even more in the comments, with one person joking: “This is the base console version isn’t it?” and another adding: “This subreddit is now a ‘burnt by CD Projekt Red’ support group.” Read More: How to get Cyberpunk 2077’s best katana – This isn’t the first time Cyberpunk 2077 has been recreated in retro glory. Back in 2019, before the game was even released, a fan turned it into an impressive PS1 demo – although this one was far more optimistic about how smooth-running the final game would be. You can keep up to date with the latest news, guides, and leaks over on our dedicated Cyberpunk 2077 hub.
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Cyberpunk 2077 player finds hilarious GTA San Andreas easter egg in 2.0 update – Dexerto
Cyberpunk 2077 player finds hilarious GTA San Andreas easter egg in 2.0 update CD Projekt RED / Rockstar GamesA Cyberpunk 2077 player discovered an easter egg in the 2.0 update that references an iconic scenario from the GTA San Andreas video game in a humorous manner. Upon viewing it, several fans tuned in with their comments and applauded CD Projekt RED for such an effort. Cyberpunk 2077 is already a fascinating game, but the game’s easter eggs take it to a whole new level of mystery and fun. These easter eggs showcase CD Projekt RED‘s dedication to depth and appreciation of pop culture, giving players a sense of familiarity, humor, and connection to the gaming community at large. Everyone from fans of The Witcher series to admirers of cult films like Blade Runner to those who simply like a good chuckle will find something to appreciate in Cyberpunk 2077’s extensive collection of hidden references. Players who like to explore beyond the missions in the game spot these and share them with other fans. Similarly, a fan of the GTA San Andreas franchise discovered an easter egg that is an iconic callback to a particular scene in the Rockstar game. Here’s what the Cyberpunk 2077 2.0 update’s easter egg consisted of and how fans responded to it. Cyberpunk 2077 2.0 scene references Big Smoke from GTA A humorous encounter in Cyberpunk 2077’s Night City turned out to be a reference to an iconic GTA scene for the player xGarbett. As depicted in the video, the player must visit a Night City Food Vendor near the Kendal Park Fast Travel Point to see the Easter egg in action. Upon arrival, they will see a man giving his order to a waitress, and if they listen closely, they will recognize it as the same one given by Big Smoke in the GTA San Andreas Drive-Thru scene. The character then places an order, stating, “I’ll have two number-nines, one super-sized, one regular.” Now, when the waitress asks for anything else, he continues the order in the manner of Big Smoke. Another clip was shared on X by a user named Chaos, who also posted the original clip from the renowned GTA game. Upon noticing the easter egg a fan commented, “It’d be cool if the ballas show up after he ordered”. Another one chimed in, “He sounds kinda like Bubble Bass, too. Double reference.” A third added, “I was waiting for the extra dip.” While it’s enjoyable to discover Easter eggs like these in Cyberpunk 2077, we’ve compiled a list of all the hidden references to popular culture that can be found in the game.
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Cyberpunk 2077 player count hits biggest peak since launch as game gets a “second chance” – Dexerto
Cyberpunk 2077 player count hits biggest peak since launch as game gets a “second chance” CD Projekt RedCyberpunk 2077 has seen a major rise in its player count lately, with numbers soaring to just under what they were at the game’s launch. According to Steam Charts, Cyberpunk 2077 hit roughly 85,555 concurrent players on Steam over this past weekend on Sunday, September 18 2022. For comparison, the game was sitting at around 22,200 concurrent players less than a week prior on Tuesday. After a bug-filled launch and some game-breaking issues, the popularity of Cyberpunk took a massive hit. As a result, CD Projekt Red’s much-anticipated game lost players quickly after release. Cyberpunk 2077 launched in December 2020, with around one million players hopping in right away. Only a month later in January 2021, however, there were approximately 80,000 concurrent players. This recent spike in the player count hasn’t gone unnoticed by those who work on the game. Cyberpunk 2077 quest director Pawel Sasko thanked fans online for giving the game a “second chance.” Part of why gamers seem to be coming back to the game is thanks to the brand new anime series Cyberpunk Edgerunners. The show first landed on the streaming platform on September 13 and has gotten massive praise since releasing. It currently has a 100% critical rating on Rotten Tomatoes, with user rating also sitting high at 97%. Cyberpunk: Edgerunners is a standalone 10-episode anime series that takes place in the world of Cyberpunk 2077. The story revolves around a street kid trying to make it in Night City. As a way to survive, the protagonist chooses to become an Edgerunner. And with the game’s first major DLC – Cyberpunk 2077: Phantom Liberty – set to arrive sometime next year, the momentum that Edgerunners is bringing back to the game could be expanded even further when this new expansion drops. The success of Netflix’s new Cyberpunk anime is further proof of Netflix’s interest and impact on the gaming scene. Netflix’s The Witcher show another example of how their content has been bringing players back to the video game adaptations.
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How many people play Cyberpunk 2077 Update 2.0 & Phantom Liberty? 2024 player count – Dexerto
How many people play Cyberpunk 2077 Update 2.0 & Phantom Liberty? 2024 player count CD Projekt REDThe release of Cyberpunk 2077’s 2.0 patch and the Phantom Liberty DLC, gave the game an influx of new and returning players to the Sci-Fi RPG thanks to key changes and a ton of extra content. Here’s everything you need to know about the player count for the game in January 2024. While Cyberpunk 2077 didn’t get off to the best start when it first launched in 2020, CD Projekt Red has since improved the experience with some major patches, including the 1.6 update, and now the highly anticipated 2.0 patch and Phantom Liberty DLC. The game received a big boost in players when the 1.6 patch was released, and the same happened following the 2.0 update and the Phantom Liberty DLC, which overhauled a number of the RPG’s systems including improved AI and police encounters, and the addition of vehicle combat. If you’re wondering how many people are on the streets of Night City in 2024, we’ve got you covered with a rundown of the latest Cyberpunk 2077 player count stats right here. Cyberpunk 2077 2.0 and Phantom Liberty player count tracker At the time of writing, according to Steamcharts.com, Cyberpunk 2077 has had an average of 50,804 players in the past 30 days, which represents a 4.47% gain. The number of players over the last 30 days peaked at 88,875, which is significantly less than what it was during October 2023. That month had a huge increase in the playerbase following the release of Phantom Liberty DLC and Update 2.0. Especially when compared to August 2023, the average was just over 16,400. The RPG had previously seen a huge increase in players following the game’s 1.6 update which was released in September 2022, as well as the Cyberpunk Edgerunners Netflix series which was a big success for the streaming service. That’s everything we know about Cyberpunk 2077’s player count! Once more stats are released, we’ll be sure to update this page, in the meantime, check out more of our guides for the game below: How to play Cyberpunk 2077: Phantom Liberty DLC | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All Perks | All Relic Skills | Which parts of Phantom Liberty DLC are free? | Can you romance Idris Elba’s character | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Who is Solomon Reed in Phantom Liberty?
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Cyberpunk 2077: Phantom Liberty system requirements – Minimum & recommended PC specs – Dexerto
Cyberpunk 2077: Phantom Liberty system requirements – Minimum & recommended PC specs CD Projekt REDCyberpunk 2077’s Phantom Liberty DLC has finally arrived and PC players will want to know the system requirements before they dive into the game. Here are the minimum and recommended specs for the new expansion. After a lot of anticipation, Cyberpunk 2077‘s Phantom Liberty DLC is here and it’s given new and returning players a lot of exciting content to dive into including new weapons, an overhauled perk system, and a new story to experience. If you’re a PC player you’ll likely want to know what specs are needed to run the DLC, especially if you’re looking to get the best performance out of the game. Here’s everything you need to know about the minimum and recommended PC system requirements for Cyberpunk 2077 Phantom Liberty. Contents Minimum requirements – Recommended requirements – Ultra requirements – Minimum Ray Tracing requirements – Recommended Ray Tracing requirements – RT Overdrive requirements – Cyberpunk 2077: Phantom Liberty – Minimum requirements The settings below are required to run Cyberpunk 2077: Phantom Liberty smoothly at 1080p, 30 fps on low settings. Processor: Intel Core i7-6700 / AMD Ryzen 5 1600 – Graphics card: Nvidia GeForce GTX 1060 with 6 GB of VRAM / AMD Radeon RX 580 with 8 GB of VRAM. – Memory: 12 GB RAM – Operating System: Windows 10 64-bit version – DirectX: 12 version – Disk space: 70 GB SSD – Cyberpunk 2077: Phantom Liberty – Recommended requirements If you wish to run Cyberpunk 2077: Phantom Liberty at 1080p, 60 fps on high settings, then you’ll need to have the following hardware: Processor: Intel Core i7-12700 / AMD Ryzen 7 7800X3D – Graphics card: Nvidia GeForce RTX 2060 Super with 8 GB VRAM / AMD Radeon RX 5700 XT Arc A770 with 16 GB VRAM – Memory: 16 GB RAM – Operating System: Windows 10 64-bit version – DirectX: 12 version – Disk space: 70 GB SSD – Cyberpunk 2077: Phantom Liberty – Ultra requirements We understand that many players have superior rigs. In that case, here are the ultra Cyberpunk 2077: Phantom Liberty DLC requirements: Processor: Intel Core i9-12900 / AMD Ryzen 9 7900X – Graphics card: Nvidia GeForce RTX 3080 with 12 GB VRAM / AMD Radeon RX 7900 XTX with 24 GB VRAM – Memory: 20 GB RAM – Operating System: Windows 10 64-bit version – DirectX: 12 version – Disk space: 70 GB NVME – Cyberpunk 2077: Phantom Liberty – Minimum Ray Tracing requirements If you wish to utilize ray tracing in Cyberpunk 2077: Phantom Liberty and play at 1080p, 30 fps, then you need to meet these minimum requirements: Processor: Intel Core i7-9700 / AMD Ryzen 5 5600 – Graphics card: Nvidia GeForce RTX 2060 with 8 GB VRAM / AMD Radeon RX 6800 XT Arc A750 with 16 GB VRAM – Memory: 16 GB RAM – Operating System: Windows 10 64-bit version – DirectX: 12 version – Disk space: 70 GB SSD – Cyberpunk 2077: Phantom Liberty – Recommended Ray Tracing requirements Playing Cyberpunk 2077: Phantom Liberty with ray tracing at 1080p, 60 fps requires the following hardware: Processor: Intel Core i9-12900 / AMD Ryzen 9 7900X – Graphics card: Nvidia GeForce RTX 3080Ti with 12 GB of VRAM / AMD Radeon RX 7900 XTX with 24 GB of VRAM – Memory: 20 GB RAM – Operating System: Windows 10 64-bit version – DirectX: 12 version – Disk space: 70 GB SSD – Cyberpunk 2077: Phantom Liberty – RT Overdrive requirements In order to play Cyberpunk 2077: Phantom Liberty at 4K, 60 fps with ray tracing, you’ll need the following: Processor: Intel Core i9-12900 / AMD Ryzen 9 7900X – Graphics card: Nvidia GeForce RTX 4080 with 16 GB of VRAM memory – Memory: 24 GB RAM – Operating System: Windows 10 64-bit version – DirectX: 12 version – Disk space: 70 GB NVME – So, there you have it, that’s everything you need to know about Cyberpunk 2077: Phantom Liberty PC requirements. Make sure you check out our other Phantom Liberty guides and updates: How to defeat Chimera | All Phantom Liberty trophies | Best Cyberpunk 2077 builds for 2.0 update | How to respec | How to play Cyberpunk 2077: Phantom Liberty DLC | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All Perks | All Relic Skills | Which parts of Phantom Liberty DLC are free? | All new weapons | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards
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Cyberpunk 2077: Phantom Liberty review – A worthy return to Night City – Dexerto
Cyberpunk 2077: Phantom Liberty review – A worthy return to Night City Phantom Liberty, the long-awaited expansion to CD Projekt RED’s Cyberpunk 2077 has fans geared up for a return to Night City as their favorite mercenary V. However, is it worth your time, and is it redemption for the base game’s initial launch? Every once in a while, a game gets a second chance to redeem itself following a rocky launch. Titles like Final Fantasy XIV, No Man’s Sky, and Destiny 2 were widely criticized upon their arrival but eventually found their redemption. After a lot of work by a developer, both innovating and working with the community, these titles soared to new heights and cemented their place in the gaming sphere. The solution? An overhaul of their key structure and the introduction of stellar expansions to elevate the base game. Polish developer CD Projekt RED met a similar fate when it initially released its most ambitious action RPG, Cyberpunk 2077, in 2020. Despite its hyped marketing campaign, it received mixed reviews with numerous complaints about its poor optimization on previous-gen consoles and bugs across all platforms. Now, three years later, CDPR is back with Phantom Liberty — a new expansion that aims to deliver a complete overhaul of the game, while also adding plenty of content. Excitingly, it’s a relief to say, this is the version of Cyberpunk 2077 fans have been waiting for. Cyberpunk 2077: Phantom Liberty – Key details Price: $29.99 USD | £24.99 GBP | $44.95 AUD – Developer: CD Projekt RED – Release date: September 26, 2023 – Platforms: PC, PlayStation 5, Xbox Series X|S – Cyberpunk 2077: Phantom Liberty trailer A spy-thriller set in the dystopian future Cyberpunk 2077: Phantom Liberty delivers on its promise from the start. This is an action spy thriller, where you are hired by a NUSA (New United States of America) intelligence agent and Netrunner Songbird to defend President Myers following a spacecraft disaster. You’ll be stepping back into the shoes of V, and your motive for helping out here is simple: Songbird claims to have a cure to remove Johnny Silverhand’s relic from your head and spare you from death. Phantom Liberty offers an alternate storyline as it takes you away from Night City’s fixers, corpo rats, and the Voodoo Boys of Pacifica. It places you in the far more perilous sector of Dogtown, where the stakes are higher, but the rewards greater. Soon after, you’re teamed up with NUSA sleeper agents Solomon Reed (Idris Elba) and Alex. They help you survive through a militia-ruled Dogtown, run by Colonel Kurt Hansen and his fleet of Barghest Soldiers, who are all too ready to eliminate Night City residents, the NCPD, and NUSA agents. Dogtown is distinct in its own right — it feels more catastrophic and dismal, comparable to the world of The Last of Us, than the gleaming neon in Night City. There’s someone on every corner looking to flatline you, and the Fixers can only do so much to keep Hansen’s hounds at bay. The expansion comes with big upgrades Phantom Liberty isn’t your typical DLC. While CDPR has repeatedly indicated that it’s an expansion, it felt more like a total overhaul to me. If this had launched without the newly added Update 2.0 features, it could have felt like there was a broader issue lingering, especially with the technical problems Cyberpunk 2077 had at launch. Fortunately, the newly added features and a re-imagining of gameplay mechanics make Phantom Liberty feel like a particularly potent addition to the base game. A completely rebuilt skills and abilities tree improves gameplay significantly, as you now have more RAM capacity to use numerous quick hacks and more powerful perks at hand. The new Relic skill tree, which unlocks as soon as you dive into Phantom Liberty, is one of the more noteworthy additions to the expansion. Working for President Myers, an ex-CEO of Militech, comes with its own set of benefits, including the ability to unleash the full power of the Arasaka Relic Shard jacked into your skull. These Relic Skills add an enticing icing to an already compelling cake. They make full use of your Cybernetic Implants and allow you to choose your own combat style, such as building yourself into a Ninja, Netrunner, or Solo Slammer using the Build Planner. The increased gore in combat only adds to the visceral action you’ve come to expect from Night City too. Sink in the new Chrome in Dogtown One flaw here though is that V can only install a certain number of Cyberware implants simultaneously. This limit is tied to your level and increases as your character develops and gains levels, so you can feel somewhat restricted early on. This is a rational change, however. Those who have seen the Cyberpunk: Edgerunners anime will be well aware of what too many cybernetic implants can do to a person. So, in order to prevent V from becoming a Cyberpsycho, each item of Cyberware you install contributes to the limit, forcing you to be mindful of how you alter your build. Your Cyberware also now contributes to your armor. Moreover, with a revamped interface, purchasing and selecting Cyberware mods at a Ripperdoc is now a much more dynamic and intuitive experience. There’s also the not-insignificant matter of numerous new weapons, including all sorts of diabolical guns and lethal Katanas that can deflect enemy bullets and slash enemies to pieces. Phantom Liberty’s gunfights are incredibly satisfying, and the game’s Mantis Blades and Monowire finishers are sheer violent genius. You can also purchase vehicles equipped with projectile missiles or firearms from a number of kiosks in Night City or Dogtown. These vehicles provide the ideal escape from Hansen’s hounds or regular thugs attempting to flatline you. And believe me, shooting at enemies while driving and jumping out of the vehicle to get a closer shot feels extremely cinematic and is something you will want to indulge in repeatedly. The City of Dreams is now more stunning than ever Cyberpunk 2077: Phantom Liberty’s next-gen visuals are now a real showcase of CD Projekt’s technical prowess, as the neon-laced streets in Dogtown and Night City glisten magnificently across the cyber-infused landscape. Playing on a PS5, the game ran excellently, which was an incredible relief after the rocky console release of the original game. From the most intense combat sequences to adrenaline-fueled car chases, everything in Phantom Liberty is a testament to the amount of effort CDPR put into this expansion, and Update 2.0 provides fans with a redemptive experience for the RPG. The vehicle combat controls are a blast, the showy action is great and the cybernetic add-ons only enhance the experience. As the expansion’s stakes rise, so does the importance of your decisions. Phantom Liberty reinstates the traditional climax, in which player decisions affect the story’s final outcome. The expansion’s lore, on the other hand, felt much more polished to me as it invited my input on key decisions and made me feel the plight of the new characters. The game delves into the consequences of these choices and the moral dilemmas they pose, creating a thought-provoking narrative that challenges players’ preconceptions. By the time I reached the end of Phantom Liberty and unlocked a few alternate endings, Cyberpunk 2077 sparked to life in front of me. When combined with the Phantom Liberty expansion, the game becomes one of the best action RPGs on the market. It’s a worthy return to Night City, and the expansion lives up to its lofty aspirations with intriguing new characters, and a fascinating story. For players who can forgive the base game’s admittedly rocky debut and shaky foundation, Phantom Liberty delivers on many of its promises and provides the remarkable gaming experience that you’ve always wanted. The Verdict – 5/5 CD Projekt RED has repeated its excellence of great DLC for their RPGs with Cyberpunk 2077: Phantom Liberty. Much like with The Witcher 3: Wild Hunt, the developer has crafted a meaningful expansion on the base game. They’ve clearly learned from their mistakes, listened to the community, and expanded the game to provide a larger-than-life experience to its devoted fanbase. Reviewed on PlayStation 5
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Cyberpunk 2077: Phantom Liberty players amused by game’s explanation for pre-order car – Dexerto
Cyberpunk 2077: Phantom Liberty players amused by game’s explanation for pre-order car CD Projekt RedThose who pre-ordered Cyberpunk 2077’s Phantom Liberty DLC can get a free car, and players are loving how the game itself justifies this reward. Cyberpunk 2077 recently released its Phantom Liberty paid DLC expansion and free 2.0 update, marking a refresh for a game that really needed it. Reactions to the new content have been overwhelmingly positive, with Dexerto’s own review calling Phantom Liberty “a meaningful expansion” and “a larger-than-life experience.” Some of this comes down to the details, which new and returning players are really enjoying. A perfect example of this is how the game provides an in-universe explanation for giving those who pre-ordered the DLC a free Quadra Sport R-7 “Vigilante.” Cyberpunk 2077 players who pre-ordered Phantom Liberty win the lottery As players have shared online, Cyberpunk 2077 explains V suddenly getting a free car by telling players that they won something called the Body-count Lottery via an in-game message. Of course, buying a ticket to this lottery isn’t actually an option. Players can respond to the message by agreeing that they bought a ticket or saying they didn’t. Either way, no matter how many times you explain that you didn’t enter the lottery, you’ll be congratulated and given the car anyway. Players are unsurprisingly amused by this explanation and the detail put into the messages. They read exactly like actual auto-replies from customer service (or a scam) would. All of this speaks to the improvements Cyberpunk 2077 has received over the past three years. As one commenter said, “that polish really goes a long way…It’s like night and day, release version feels like an alpha compared to what it is now.” Plenty of games offer pre-order bonuses to encourage players to buy games or DLC early, but most don’t bother to explain why characters are being given these rewards the way Cyberpunk 2077 does. While the “Vigilante” can be purchased in-game for $86,000, a free car is still a big deal, especially in a place like Night City. CD Projekt Red went the extra mile in explaining the bonus here, and doing so in such an amusing way is really exciting for fans – especially those who believed enough in Phantom Liberty’s promise to pre-order it. If you enjoyed this, be sure to check out the rest of our Cyberpunk 2077: Phantom Liberty content, including the guides below: How to play Cyberpunk 2077: Phantom Liberty DLC | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All Perks | All Relic Skills explained| Which parts of Phantom Liberty DLC are free? | All new weapons | Can you romance Idris Elba’s character | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Who is Solomon Reed in Phantom Liberty? | How to get secret ending in Phantom Liberty
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Cyberpunk 2077 fans disappointed Phantom Liberty is first and only DLC expansion – Dexerto
Cyberpunk 2077 fans disappointed Phantom Liberty is first and only DLC expansion CD Projekt RedCyberpunk 2077 fans have expressed disappointment upon learning that Phantom Liberty may serve as its only major expansion. In the months leading up to Cyberpunk 2077’s late 2020 release, developers hinted the sci-fi RPG would receive post-launch DLC support akin to The Witcher 3. Because the third Witcher game boasts over a dozen free DLC offerings and two paid expansions, many believed Cyberpunk 2077 would receive the same level of support. However, news from CD Projekt Red following the announcement of the sci-fi title’s Phantom Liberty expansion has raised a few eyebrows. Phantom Liberty may be Cyberpunk 2077’s only major expansion In the comments section of CDPR’s YouTube trailer for Phantom Liberty, one excited player said they hope even more DLC expansions are in the works. The user received the following response from a studio representative: “Glad to hear we sparked your interest! 😀 As for the future, Phantom Liberty is the only planned expansion for Cyberpunk 2077.” While some fans understand the team’s desire to focus on Phantom Liberty and its next Witcher project, others made their disappointment clear as day. One person wrote that Cyberpunk 2077 needs another expansion since “there’s a lot of unanswered questions at the end of the story.” Several others sounded off about their desire to see Crystal Palace-focused DLC. Finding a cure for V constitutes another story that Cyberpunk 2077 faithful were hoping would receive exploration in post-launch content. Suffice it to say, replies to the CD Projekt Red post run the gamut. One person wrote a lengthy response about the Witcher 3-like expectations that were set by members of the development team. Someone else suggested the studio look at No Man’s Sky as an example of what to do instead of “abandoning [Cyberpunk 2077] without fixing it properly.” Cyberpunk 2077’s Phantom Liberty DLC comes to PC, PS5, and Xbox Series X|S on an unspecified date in 2023.
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How many GBs is Cyberpunk 2077 Phantom Liberty? File size for PC, Xbox & PS5 – Dexerto
How many GBs is Cyberpunk 2077 Phantom Liberty? File size for PC, Xbox & PS5 CD Projekt REDCyberpunk 2077‘s Phantom Liberty DLC is just around the corner now and players on both PC and consoles will want to know the file size of the game to make sure they’ve got enough free space to install the new content. Here’s everything we know about the file size of the expansion. The highly anticpated Cyberpunk 2077 Phantom Liberty DLC will add a host of new content to the game including a brand new story to experience, new weapons and equipment to use, and an overhauled and improved AI system which should make police interactions much more exciting. There will also be a host of new abilities and skills for players to learn, and with so much content players understandably want to know just how big the expansion will be. After all, it’s important to have enough free space on your device before installing a new game. The base game already takes up quite a bit of space, so here’s everything you need to know about the file size of the Phantom Liberty DLC on PC, Xbox & PS5. Cyberpunk 2077 Phantom Liberty file size According to recent leaks, the Cyberpunk 2077 Phantom Liberty DLC will require 32GB of storage space. This is a pretty hefty install, especially when the PC version of the game recommends players have at least 70 GB of available space. Below you can find the estimated file size of Cyberpunk 2077 and Phantom Liberty for PC, Xbox Series X|S, and PS5. PC – 102GB – Xbox Series X|S – 87GB – PS5 – 92GB – As always, these are just estimations that are based on the current leaked Phantom Liberty file size, so take the above figures with a grain of salt. We’ll be sure to update this article as soon as the developers have released further information. Until then, be sure to check back here regularly for the latest updates. If you’re keen to delve into the Phantom Liberty DLC and want to get up to speed before its release, then head over to our Cyberpunk 2077 page. How to play Cyberpunk 2077: Phantom Liberty DLC | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Best builds | All Perks | All Relic Skills | Which parts of Phantom Liberty DLC are free? | All new weapons | Can you romance Idris Elba’s character | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Who is Solomon Reed in Phantom Liberty?
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Cyberpunk 2077 Phantom Liberty DLC: Which parts of the update are free? – Dexerto
Cyberpunk 2077 Phantom Liberty DLC: Which parts of the update are free? CD Projekt RedCyberpunk 2077’s Phantom Liberty DLC is dropping soon, and while parts of the new content will have to be purchased, there are a ton of awesome features that will also be included in a free update to the base game. The Phantom Liberty DLC aims to expand on the already-impressive world of Night City and the immediate area around it. With new characters, areas, and weapons, it’ll be the biggest update to the game since its release, which is just as well seeing as it’s the only DLC confirmed for the game. However, developers CD Projekt RED are also including a free update to Cyberpunk 2077 when the DLC drops, which will include a bunch of content for players, even if they aren’t buying the full DLC package. When does the Cyberpunk 2077 2.0 update release? According to CD Projekt Red, the 2.0 free update for Cyberpunk 2077 will release on September 21, 2023 across all platforms. Players can simply head to their platform library to update their game, which will introduce new features and content that the game has to offer. What’s included in Cyberpunk 2077: Phantom Liberty DLC free update? Here’s a full list of all the free features included in the “update 2.0” that drops at the same time as the Phantom Liberty DLC: Redesigned skill trees and perks: The skill trees and categories have been overhauled to feel more like abilities than simple stat increases. Revamped cyberware and new capacity system: The way you get cybernetic upgrades has been changed, and there’s even a chance you might develop cyberpsychosis. Vehicle combat and car chases: Shooting from vehicles is now an option, and car chases will occur outside of scripted events. However, the car-mounted weapons are only a part of the paid DLC. Combat AI improvements: If you played Cyberpunk 2077 when it first dropped, you’ll know this is a big one. Enemies will be smarter and more engaging during fights. New police system: Same as above. Police were a major complaint when the game first released, and while they’ve been tuned since then, they’re getting a big change with this update. UI and UX improvements: Interfaces and menu designs will be more intuitive and easier to read. Loot, items, and crafting changes: These systems are going to be more engaging and meaningful in the base game New radio stations: Two new stations will be added to vehicles and background sound. Good luck getting me to switch off Body Heat Radio though. Keep up to date with all our latest guides on Cyberpunk 2077, as well as Phantom Liberty: Cyberpunk 2077 Romance guide | Cyberpunk 2077 build classes explained | All Cyberpunk 2077 endings and how to unlock them | How to get Gorilla Arms | How to get the fastest car free: Rayfield Caliburn | Cyberpunk 2077: Phantom Liberty PC requirements | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Is Cyberpunk 2077: Phantom Liberty the game’s only DLC? | How much does Phantom Liberty DLC cost?
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Cyberpunk 2077: Phantom Liberty DLC sales numbers soar as resurgence continues – Dexerto
Cyberpunk 2077: Phantom Liberty DLC sales numbers soar as resurgence continues CD Projekt REDCyberpunk 2077’s new DLC, Phantom Liberty, has already sold an impressive number of copies, the new content continuing the resurgence for the game. Developer Cd Projekt, best known for The Witcher 3: Wild Hunt, recently released the first major DLC for their new IP, Cyberpunk 2077. The new content, Phantom Liberty, brought in the likes of Idris Elba, with a fresh area to explore, added customization and more. Despite a rough launch for Cyberpunk. In large part due to many game-breaking bugs, the title has seen a resurgence to players in the last year. With gamers flooding back to the RPG in big numbers and now, even more so thanks to the new DLC. According to a recent tweet for the devs, Phantom Liberty has already sold over 4.3 million copies. With a 20% attachment ratio, meaning those who have picked up the DLC have also bought the whole game as a bundle. This comes off the back of last month’s news that Cyberpunk had hit 25 million copies worldwide. This figure is impressive given that the game is only a few years old and, as mentioned above, was unplayable on some consoles during its initial release. With Cyberpunk back and better than ever, according to many fans, Phantom Liberty has even been nominated for the People’s Choice Game of the Year award. While the devs are yet to reveal the breakdown of who has been purchasing the DLC, the odds are in favor of PC gamers. After all back in October, the offical breakdown numbers were: 13% on Xbox, 20% on PS5, and 68% on PC We’ll be sure to keep you updated on if it does manage to snag the win. However, players seem excited to jump back into the world of Cyberpunk and the new DLC regardless. For all the latest gaming news and updates, be sure to check out Dexerto’s full coverage here
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Cyberpunk 2077 Phantom Liberty’s Game Director also overseeing sequel – Dexerto
Cyberpunk 2077 Phantom Liberty’s Game Director also overseeing sequel CD Projekt RedCyberpunk 2077 Phantom Liberty’s Game Director, Gabriel Amatangelo, will once more take the helm for the sequel project. An industry veteran who dedicated 10 years to EA, half of which were spent at BioWare, Gabe Amatangelo joined CD Projekt Red in 2020. Amid Cyberpunk’s tumultous launch, the studio appointed Amatangelo to the role of Game Director after Adam Badowski stepped down from the assignment. Notably, Amatangelo has since led Cyberpunk 2077 through its most significant updates and helmed the production of Phantom Liberty. The developer isn’t taking a leave of absence from Night City anytime soon, either. Cyberpunk 2077’s DLC Director confirms his return for the sequel In an interview with Bloomberg’s Jason Schreier about the upcoming expansion, Gabe Amatangelo confirmed CDPR has entrusted him to head up the next Cyberpunk installment. It seems a shrewd choice on the part of the studio, given that Amatangelo spearheaded Cyberpunk 2077’s game-changing 1.5 update. The strenghts of the Game Director’s leadership will likely feel most evident once the Phantom Liberty DLC drops in September, though. Next to nothing is known about the Cyberpunk 2077 follow-up at this time, barring a codename – Project Orion. CD Projekt Red initially teased the sequel in an October 2022 Strategy Update; this same update confirmed the existence of several other Witcher-branded titles, as well. The studio noted in a Q1 2023 report that Project Orion remains in the “initial research” phase. Thus, it won’t see the light of day anytime soon. Regardless, fans of sci-fi RPG have plenty to look forward to in the months ahead. The Phantom Liberty expansion arrives in September packed with new story content and a host of previously unseen features. Better still, the gameplay-related additions – such as modified skill trees and improved police AI – will be free for all, irrespective of a DLC purchase. Cyberpunk 2077 Phantom Liberty releases on September 26 for PC, PS5, and Xbox Series X|S.
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Cyberpunk 2077: Phantom Liberty confirmed to include new endings – Dexerto
Cyberpunk 2077: Phantom Liberty confirmed to include new endings YouTubeCDPR has stated that they will build upon the initial information released during the Xbox Showcase and confirmed that the Cyberpunk 2077: Phantom Liberty expansion will include new endings. Unlike most expansions that simply add to the main storyline’s narrative, Cyberpunk 2077: Phantom Liberty will allow players to explore an entirely new ending that blends into the base game. The expansion will come equipped with multiple paths to take and several different endings itself not included in the base game, but what can we expect from the new ending being added to the original Cyberpunk 2077? Cyberpunk 2077: Phantom Liberty comes with new content During an interview with WCCFTECH about Cyberpunk 2077: Phantom Liberty, Game director Gabe Amatangelo stated that “You get to a certain point in the game and this unlocks, but of course, we let you skip right to it much like it was done in The Witcher 3’s expansions.” Amatangelo adds to this statement by saying “Now it has endings, different endings based on how things play out. Then, based on the ending within Phantom Liberty, you can unlock a new ending in the base game.” While there are already several endings for players to discover in the base game, there will now be one extra added depending on the way players take on the latest expansion. To get to the new ending once it has been unlocked, players must reach the point where they see Brigitte and the Voodoo Boys. But this is not the only new content for fans of the franchise to be excited about. More side quests will be added, different activities have been introduced, and the world also apparently keeps on turning even when players aren’t around. As Amatangelo states “[t]he world is alive and you can intercept or interfere or they can just play out and there’s a bunch of new activities like this in the world.” There are plenty more details that have yet to be revealed for Cyberpunk 2077: Phantom Liberty, according to Amatangelo, but players will be able to discover them themselves soon enough.
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Cyberpunk 2077 Phantom Liberty: All side quests and gigs – Dexerto
Cyberpunk 2077 Phantom Liberty: All side quests and gigs CD PROJEKT REDCyberpunk 2077 Phantom Liberty has several side quests and gigs that will provide you with an immersive experience. Here is a list of all of those side quests and gigs that you can undertake within the expansion. Cyberpunk 2077 Phantom Liberty provides an amazing experience to the players. The main story for Phantom Liberty takes you to Dogtown and opens up a brand new way to play and enjoy this game. However, alongside the main story of Phantom Liberty, you will also get access to a multitude of side quests and gigs. These will further enhance the experience and make the expansion feel more complete. Here is a list of all the side quests and gigs that you can undertake in Dogtown. All side quests and gigs in Cyberpunk 2077 Phantom Liberty Cyberpunk 2077 Phantom Liberty added a significant number of side quests and gigs to the game. The same has been listed in the following sections: Side Quests in Cyberpunk 2077 Phantom Liberty Tomorrow Never Knows – No Easy Way Out – Balls to the Wall – Push it to the Limit – Money for Nothing – Dazed and Confused – Shot by Both Sides – Addicted to Chaos – Corpo of the Month – The Show Must Go On – Voodoo Treasure – Run This Town – Gigs in Cyberpunk 2077 Phantom Liberty Dogtown Saints – Prototype in the Scraper – Treating Symptoms – Waiting for Dodger – The Man Who Killed Jason Foreman – Spy in the Jungle – Talent Academy – Go Your Own Way – Heaviest of Hearts – Roads to Redemption – There you have it, this is all you need to know about the Phantom Liberty side quests and gigs. If you found it informative, do not forget to check out some of our other guides at Dexerto. How to defeat Chimera | All Phantom Liberty trophies | Best Cyberpunk 2077 builds for 2.0 update | How to get Thermal Katana | How to play Cyberpunk 2077: Phantom Liberty DLC | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All Perks | All Relic Skills | Which parts of Phantom Liberty DLC are free? | All new weapons | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Who is Solomon Reed in Phantom Liberty?
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Cyberpunk 2077 Phantom Liberty: All fixers in Dogtown – Dexerto
Cyberpunk 2077 Phantom Liberty: All fixers in Dogtown CD PROJEKT REDDogtown is the brand-new region added to Cyberpunk 2077 alongside its DLC Phantom Liberty. Here are all the fixers you can find in Dogtown to complete gigs and earn eddies. Cyberpunk 2077 is a title where survival of the fittest is the name of the game. You are a mercenary like many others and in order to reach the top, you need to fight your way through the odds using both money and equipment. As it happens, the only way to make a name for yourself is by undertaking jobs from fixers and completing them efficiently. Therefore, if you are going to Dogtown in Cyberpunk 2077, you might be wondering whom to contact to undertake gigs. Here is all you need to know about fixers in Cyberpunk 2077. All fixers in Dogtown in Cyberpunk 2077 Phantom Liberty There is only one fixer that you can find in Cyberpunk 2077 Phantom Liberty. The fixer is none other than Mr. Hands who offers you gigs to undertake which in turn will earn you rewards. As always, undertaking gigs is necessary as it is the fastest way to earn street cred, money, and level. You will get a total of 8 gigs in Cyberpunk 2077 Phantom Liberty. These jobs aren’t complex which is why you should complete all of them. If you are looking for the names of gigs, then click on the link here, to get a list of all the ones that you need to complete. Obviously, this is not the only thing to do in Dogtown, as there are side jobs and as always the main story quest which will earn you rewards as well. However, make sure that you balance between undertaking side jobs, main jobs, and gigs while spending your time in Dogtown. This completes all you need to know about fixers in Cyberpunk 2077 Phantom Liberty. If you found it informative, do not forget to check out some of our other guides at Dexerto. How to play Cyberpunk 2077: Phantom Liberty DLC | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All Perks | All Relic Skills | Which parts of Phantom Liberty DLC are free? | All new weapons | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Who is Solomon Reed in Phantom Liberty?
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Cyberpunk 2077 Phantom Liberty: All endings explained & how to get them – Dexerto
Cyberpunk 2077 Phantom Liberty: All endings explained & how to get them CD Projekt REDCyberpunk 2077: Phantom Liberty endings contain many different ways to finish V’s journey. Here is every ending in the large expansion, and how to obtain them in the game. Owing to the branching structure of the story, Cyberpunk 2077 offers players a wide range of possibilities. Each playthrough ends differently because the game remembers the decisions you make, from the most immoral to the most horrific. You’ll have to make some tough calls about who to trust, and what to do with the relic implanted in V’s skull. No matter how seemingly inconsequential a decision may seem, it all adds to where you fall on the moral spectrum and shapes the path you take. Like the original game, the Phantom Liberty expansion (check out our review) features multiple paths to an exciting climax that players can choose for themselves. Although it may be difficult to play through all of the endings in Cyberpunk 2077 Phantom Liberty at once, here’s every ending explained and how to get them. Note: This article contains spoilers for the Phantom Liberty expansion. Contents All Endings in Cyberpunk 2077 Phantom Liberty – King Of Wands ending in Cyberpunk 2077 Phantom Liberty – King Of Swords ending in Cyberpunk 2077 Phantom Liberty – King Of Cups ending in Cyberpunk 2077 Phantom Liberty – King Of Pentacles ending in Cyberpunk 2077 Phantom Liberty – All Endings in Cyberpunk 2077 Phantom Liberty There are four unique endings that players can trigger in the Phantom Liberty expansion for Cyberpunk 2077. Below is a comprehensive list of all of them and their after-effects on the major characters in the lore. Apart from the four endings listed above, there’s also an ending in Phantom Liberty that is accessible only through failing the first mission. However, the alternate ending to the base game is quite secretive and is triggered if only V chooses to accept Reed’s help in removing the relic and getting a cure. Cyberpunk 2077 Phantom Liberty King Of Wands ending: Songbird’s escape To get the Ending 1 where Songbird escapes to the moon to fly off to a lunar facility, you need to follow the steps below: Pick up Songbird towards the end of the ‘Firestarter’ mission. – Don’t surrender Songbird to Reed at the spaceport during the finale mission ‘The Killing Moon.’ – Refuse to put down Songbird when Reed insists, and kill him quickly once he gives you three seconds to surrender. – Make sure to shoot Reed quickly, or else he’ll kill you which leads to a game over screen. Since this is a point of no return, you won’t reload back to any checkpoint. So, for this ending, there’s no way around killing Reed. Cyberpunk 2077 Phantom Liberty King Of Swords ending: Songbird’s capture To get the Ending 2 where V hands Songbird over to Reed, follow the steps below: Escape with Songbird towards the end of the ‘Firestarter’ mission. – Call Reed while traveling in the spaceport train and surrender Songbird over to the FIA. – Put down Songbird when Reed asks you to and wait for his call. – Cyberpunk 2077 Phantom Liberty King Of Cups ending: Songbird’s death To get the Ending 3 where V kills Songbird at her request, follow the steps below: Once you’re alone in a room at the Militech Cynosure facility, assist Reed in trying to capture Songbird during the ‘Firestarter’ mission. – Enter the AI Core and locate Songbird. – After a while, Songbird will request you to kill her during the ‘Somewhat Damaged’ mission. – Pull the plug and kill Songbird. – Cyberpunk 2077 Phantom Liberty King Of Pentacles ending: Spare Songbird’s life To get the Ending 4 where V spares Songbird’s life, follow the steps below: Help Reed in capturing Songbird during the ‘Firestarter’ mission. – Enter the AI Core and locate Songbird. – Don’t kill Songbird after she requests you to during the ‘Somewhat Damaged’ mission. – Wait for Reed to arrive inside the core and drive you both to the border. – Wait for Reed to call you for your treatment. – How to defeat Chimera | All Phantom Liberty trophies | Best Cyberpunk 2077 builds for 2.0 update | How to get Thermal Katana | How to play Cyberpunk 2077: Phantom Liberty DLC | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All Perks | All Relic Skills | Which parts of Phantom Liberty DLC are free? | All new weapons | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Who is Solomon Reed in Phantom Liberty?
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Cyberpunk 2077 adult toy weapon now features vibrating controller effect – Dexerto
Cyberpunk 2077 adult toy weapon now features vibrating controller effect CD Projekt RedFollowing Update 1.6, Cyberpunk 2077’s adult toy weapon, Sir John Phallustiff, now boasts a vibrating controller effect when used. Cyberpunk 2077 is packed with equippable melee weapons, which range from swords and hammers to steel pipes and baseball bats. Interestingly, a sex toy constitutes counts among the game’s rare melee objects. The toy in question is a “pleasure device” known as Sir John Phallustiff. Cyberpunk 2077 players receive it as a reward at the No-Tell Motel after completing the Venus in Furs sidejob. Better still, a recent update has arguably given users yet another reason to equip the unique one-handed club. Cyberpunk 2077’s Sir John Phallustiff gets an immersive upgrade CD Projekt Red recently rolled out Update 1.6 for Cyberpunk 2077 across all platforms. Dubbed the Edgerunners update, the latest patch introduces content inspired by the brand’s upcoming Edgerunners anime on Netflix. It also adds a “new iconic effect” to the RPG’s adult toy weapon, Sir John Phallustiff. The weapon will now deal more damage upon striking NPCs in the face, with strong attacks having a chance to stun. And, according to the Cyberpunk 2077’s 1.6 patch notes, “gamepads will now be constantly vibrating while holding the weapon.” On top of rolling out a patch that enhances the Phallustiff experience, CD Projekt Red also announced Cyberpunk 2077’s long-awaited expansion. Titled Phantom Liberty, Cyberpunk 2077’s spy thriller-themed DLC will launch on PC, PlayStation 5, and Xbox Series X|S on an unspecified date in 2023. Players can expect to explore a new district of Night City, with Johnny Silverhand once more tagging along for the ride. At the time of writing, though, there’s no official word on when exactly Phantom Liberty takes place in the overarching Cyberpunk 2077 narrative. And comments from CDPR representatives suggest this may mark the RPG’s only DLC expansion.
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Cyberpunk 2077 automatically disables PC mods for Phantom Liberty players – Dexerto
Cyberpunk 2077 automatically disables PC mods for Phantom Liberty players CD Projekt RedCD Projekt Red is automatically disabling Cyberpunk 2077 mods on PC to prevent potential issues that may affect Phantom Liberty. In its early days, many of Cyberpunk‘s improvements on PC were thanks to fixes implemented by the modding community. Some mods even restored unfinished ideas that were cast aside mid-development, such as the metro system and wall-running. From HDR reshades and gameplay tweaks to police improvements and minimap adjustments, modders have enhanced the RPG with several other additions over the years, as well. However, the Phantom Liberty significantly alters the state of Cyberpunk 2077’s Night City. As such, developers temporarily hit pause on PC mod support. CDPR disables Cyberpunk 2077 mods on PC for Phantom Liberty CD Projekt Red‘s official support page on Twitter informed Steam and Epic Games Store users that “mods will be automatically disabled for the launch of Phantom Liberty.” The off switch isn’t permanent, though. Notably, the goal is to ensure pre-existing mods won’t cause issues with Phantom Liberty before modders can deploy updates. The studio’s extra precaution in this case makes sense, given how drastically PC mods can alter Cyberpunk 2077. After all, Phantom Liberty isn’t some small, throwaway add-on. Cyberpunk 2077’s new expansion introduces another area of Night City, Dogtown, located near Pacifica. In addition to the new main quest, the DLC includes additional side quests, an overhauled skill system, extra vehicles, and much more. Needless to say, there’s plenty that can go wrong if older mods aren’t optimized for the latest changes. Here’s to hoping players won’t have to discover the potential troubles as they return to the streets of Night City.
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Cyberpunk 2077 Patch 2.02 notes: Phantom Liberty changes, quest fixes, and more – Dexerto
Cyberpunk 2077 Patch 2.02 notes: Phantom Liberty changes, quest fixes, and more CD PROJEKT REDCyberpunk 2077 has caused quite a lot of commotion since the release of patch 2.0 and Phantom Liberty DLC. However, the developers are continuing their work to make the game even better, despite it being in a fantastic state. Here are the changes that are being introduced alongside patch 2.02. Sci-Fi RPG Cyberpunk 2077 has completely changed its fortunes in the past months. The release of patch 2.0 and Phantom Liberty DLC has re-invigorated the enthusiasm amongst fans for the game. In fact, players finally got to witness the title in all its glory. However, the developers are not done yet and they are working tirelessly to improve the game even further. As such, they have released the brand new 2.02 patch. In this patch, they have made changes to Phantom Liberty and introduced fixes for quests, gameplay, and performance. Here are the patch 2.02 notes for Cyberpunk 2077. What’s changed in Cyberpunk 2077 2.02 patch notes CD PROJEKT RED has introduced several changes to Cyberpunk 2077 alongside patch 2.02. The first set of changes is related to Phantom Liberty DLC. In this, changes have been introduced to vehicles, VFX, collisions, and a lot more. Additionally, the developers have introduced fixes for certain quests, gameplay, and performance improvement for both PC and consoles. Cyberpunk 2077 patch 2.02 notes Phantom Liberty changes Rebalanced the time limits for Vehicle Contracts. – Various fixes for animations, lighting, scenes, VFX and more. – Fixed collision issues in various locations that could cause players to get stuck. – When starting a new game and skipping ahead to Phantom Liberty, quests that were simulated as completed will now be visible in the Journal. – Fixed an issue where the Quadra Sport R-7 “Vigilante” wasn’t available for purchase on the Autofixer website in some circumstances. – Fixed an issue where roadblocks were present in front of the Dogtown gates, thus preventing entry. – Sasquatch’s Hammer will now appear in the vendor’s stock at the stadium’s black market if it was originally missed after the boss fight with Sasquatch. – Dex’s body will now spawn in the landfill on saves where the option to skip ahead to Phantom Liberty was selected. – It will now be possible to pick up Jackie’s guns from the altar in El Coyote Cojo on saves where the option to skip ahead to Phantom Liberty was selected. – Fixed an issue where a placeholder pop-up would be displayed on Xbox Series X|S instead of an error message regarding Phantom Liberty’s installation. – Addicted To Chaos – Fixed an issue where it could become impossible to complete the quest if the stash is looted before receiving the message with the code. – Black Steel in the Hour of Chaos – Fixed an issue where, under specific circumstances, the quest could remain active even after failing it by not following the traces left by Songbird. – Firestarter – It will no longer be possible to disassemble the stadium security datashard after looting it from Hansen’s body, thus blocking quest progression. – Firestarter – It will now be possible to pick up the Bald Eagle weapon after siding with Songbird. – Gig: Roads to Redemption – Fixed an issue where the door leading to the stadium’s weapons factory could be opened by accident earlier in Firestarter, which later interfered with gig progression and could lock the player behind the door. – Hi Ho Silver Lining – Fixed an issue where the objective “Leave Heavy Hearts” might not be marked complete after leaving Heavy Hearts. – I’ve Seen That Face Before – Fixed an issue where the “Go to the vantage point” objective might not be marked complete after reaching the vantage point. – Moving Heat – Fixed an issue where it wasn’t possible to get in the car because it didn’t spawn. – Moving Heat – Fixed an issue where the quest could remain stuck on the “Leave with the car” objective even after getting in the car and leaving the area. – Run This Town – Fixed an issue where the Black Sapphire could become inaccessible because of closed shutters if the player had triggered combat in the lobby at the end of You Know My Name. – Run This Town – Fixed an issue where it wasn’t possible to meet Mr. Hands in Heavy Hearts because the elevator was disabled. – Run This Town – Fixed an issue where the character menu and fast travel remained blocked after removing Aguilar’s imprint. – Run This Town – Fixed an issue where the Journal incorrectly suggested that the player had to complete Gig: Spy in the Jungle to continue the quest when, in fact, Gig: Heaviest of Hearts was required instead. – Somewhat Damaged – Fixed an issue where Cerberus wouldn’t spawn until the corridor chase scene if the player fired a weapon in a specific spot near terminal Sierra. – Somewhat Damaged – Removed the attribute check from doors when locked in the Observation Room and adjusted the objective to make it clearer that hiding from Cerberus is required to progress. – Spider and the Fly – Fixed an issue where the boss fight with the Chimera might not start. – The Damned – Fixed an issue where the quest objective disappeared after the meeting in The Moth, thus blocking progress. – The Killing Moon – Fixed an issue where it was possible to trigger the police system while driving to the spaceport. – Things Done Changed – Fixed an issue where the screen could go black after calling the nurse. – Tomorrow Never Knows – Fixed an issue where completing Heroes made it impossible to ask Misty about the tarot cards. – New Person, Same Old Mistakes – Fixed an issue where the door to Bill’s hot dog stand was still closed for some players on 2.01. – Quests and Open World Fixed an issue where the Quadra Type-66 “Wingate” wasn’t visible in the Call Vehicle menu after being purchased. – Johnny will no longer appear when collecting the reward for Trauma Drama prior to completing Act 1. – The Trauma Team website will now be accessible on V’s computer when the Killing in the Name quest is active. – Beat on the Brat: Arroyo – Fixed an issue where beating Buck while having Microgenerator cyberware equipped could block the completion of the quest. – Gig: We Have Your Wife – Fixed an issue where the gig might not start after approaching the quest area. – Life During Wartime – Fixed an issue where Panam might not get on the motorcycle and ride to the gas station if V got on theirs first. – Path of Glory – V will no longer flatline after entering the Delamain AV. – The Beast in Me – Fixed an issue where it wasn’t possible to shoot from the vehicle during the race. – Gameplay Rebalanced the stats of some weapons based on player feedback. – The Malorian Arms 3516 received a buff. Recoil is easier to handle, even at low stamina, and damage was increased. – Crafting specs for Iconic weapons will now disappear after crafting the item. – Added stats to the tooltip of Monowire that were missing. – Fixed an issue where it was possible to duplicate junk items. – Bullets now deal damage correctly when shooting through glass. – Fixed an issue where it was possible to easily obtain Tier 5 Skill Shards early in the game. Their prices have also been adjusted. – Disabled the Bait quickhack on enemies standing at the edge of an area they’re not supposed to leave. – Fixed an issue where the Data Recycler perk recovered the base RAM cost without taking RAM reduction perks into account, thus recovering more RAM than was actually spent. – Fixed some specific instances where crowd NPCs could clip through vehicles while walking. – Fixed an issue that could cause elevators in various quests to spawn on an incorrect floor if a save/load was performed after they started moving. – Fixed an issue where the appearance of V’s hands in first-person perspective might not change correctly after installing or uninstalling arm cyberware. – Giving money to a homeless person will no longer lower your NCPD Wanted Level. – Fixed an issue where cyberware could get downgraded to Tier 1 after updating the game to 2.01. – Fixed skill progression passives. – PC Specific Selecting default graphics settings should now pick the proper Quick Preset based on your hardware and according to the latest system recommendations. – Introduced a mechanism for the detection of mismatched or corrupted scripts which are caused by outdated mods or file corruption during update/installation. It will now show a descriptive error message and close the game instead of resulting in a crash. – Console Specific Increased the sav.dat internal buffer size to 15MiB without increasing the overall max save size. – Refactored the saving process to not overwrite a save until we know that the data is valid – this helps prevent save corruption in case there’s not enough space for saving. – Miscellaneous Various optimizations, performance improvements and crash fixes. – Fixed an issue where some achievements or trophies could unlock after loading a pre-2.0 save on 2.01 despite not meeting the criteria for them. Please note that this fix will not reset already unlocked achievements. – Fixed an issue where, under specific circumstances, a “Warning – Detected” message could be displayed instead of “Completed” when having your vehicle scanned or when connecting your personal link. – Fixed an issue of blinking trash that could sometimes be visible when crawling out of the landfill in Playing for Time. – Fixed a misaligned glitch effect on Johnny. – Fixed an issue where NPCs could appear stretched out when affected by explosions or the Savage Sling ability. – Fixed an issue where tooltips on the map and interaction prompts for renting apartments showed double the actual price. – Blocked Cross-progression from uploading saves bigger than the max save size limit on consoles to prevent crashes and issues when importing such saves. – Remastered the voiceover to improve audio quality in German, Simplified Chinese, and Japanese. – This concludes the Cyberpunk 2077 patch 2.02 notes. If you found it informative, do not forget to check out some of our other guides at Dexerto. Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All Perks | All Relic Skills | Which parts of Phantom Liberty DLC are free? | All new weapons | Can you romance Idris Elba’s character | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Who is Solomon Reed in Phantom Liberty?
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Cyberpunk 2077 patch 1.2 delayed due to cyber attack – Dexerto
Cyberpunk 2077 patch 1.2 delayed due to cyber attack CD Projekt RedCD Projekt Red has confirmed that the next major update for Cyberpunk 2077, patch 1.2, has been delayed due to the recent cyber attacks on the developers and will now be launching sometime in the latter half of March 2021. Cyberpunk was plagued with bugs when it first launched and that came after multiple delays to the release date, so waiting longer than expected for things to happen is not uncommon in this world. Players were struck with another blow on February 24, as CD Projekt Red announced on Twitter that the release of Patch 1.2 had been pushed back a month, with the “second half of March” 2021 pencilled in as its new release window. Cyberpunk patch 1.2 delayed According to the dev team, the recent cyber attack on the studio, which resulted in the source code for major CDPR games getting leaked, is the culprit behind this delay. While we dearly wanted to deliver Patch 1.2 for Cyberpunk 2077 in the timespan we detailed previously, the recent cyber attack on the studio’s IT infrastructure and extensive scope of the update mean this unfortunately will not happen — we’ll need some additional time. 1/3 — Cyberpunk 2077 (@CyberpunkGame) February 24, 2021 “The recent cyber attack on the studio’s IT infrastructure and extensive scope of the update mean this unfortunately will not happen,” CD Projekt Red said in a tweet. According to the developers, this patch will be an incredibly important one for the game, with the studio stating in a follow-up tweet that it goes “beyond any of our previous updates”. Update 1.2 will makes “numerous” quality of life improvements and fixes, so its delay is definitely unfortunate. Our goal for Patch 1.2 goes beyond any of our previous updates. We’ve been working on numerous overall quality improvements and fixes, and we still have work to do to make sure that’s what you get. With that in mind, we’re now aiming for release in the second half of March. 2/3 — Cyberpunk 2077 (@CyberpunkGame) February 24, 2021 Cyberpunk 2077 still suffers from a number of bugs and issues even three months after the game released, so fans had been looking forward to what this big patch had to offer. Unfortunately, they’ll have to wait just a bit longer. It’s currently unknown what the exact release date for the patch is now. That being said, based on the timeline they released, fans should expect the patch sometime between March 15 and March 31, 2021.
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Cyberpunk 2077 NCART metro: How to use, locations & more – Dexerto
Cyberpunk 2077 NCART metro: How to use, locations & more CD Projekt REDOne of the most anticipated additions to Cyberpunk 2077, Metro has officially arrived in update 2.1. The NCART metro system is currently operational within Night City, allowing players to experience it. Prior to starting the game, check out our guide on how to use it, metro locations, and more. The redemption arc of Cyberpunk 2077 has garnered significant acclaim within the gaming industry. Following a disastrous initial release in 2020, the game’s developers, CD Projekt RED, reverted to their initial intentions with the release of the 2.0 update, which gave players precisely what they desired. Additionally, the update attracted a vast number of players, aided by the Phantom Liberty paid expansion that unlocked a new district. After nearly three months have passed since the release of the expansion and update, CDPR has once more released a comprehensive 2.1 update that adds the Metro system. This is the final feature lacking from the game that players have longed for ever since they saw the first 2018 trailer for the game. NCART, an abbreviation for Night City Area Rapid Transit, is the name of the metro system in Night City. V’s NCART City Pass grants access to the following metro stations for passengers. Here’s all the info regarding the NCART metro system in Cyberpunk 2077, including its locations and how to use it. All NCART metro station locations in Cyberpunk 2077 According to the patch notes for Cyberpunk 2077 Update 2.1, there are five NCART metro lines that run across Night City – A, B, C, D and E. Along these lines are a total of 19 metro stations from where players can board the train. In order to locate the metro stations, open the map and choose Filter: Custom on the left pane. Deselect all the options except Fast Travel. Once you have that selected, you’ll be able to see all the Blue Fast Travel points as well as violet M icons, denoting the metro stations on the map. Select any one of the stations and head towards it. You can also head to a nearby Fast Travel point and directly fast travel to a metro station in the game. How to use the NCART metro system in Cyberpunk 2077 As soon as you reach your chosen metro station, you’ll be able to see a green entry gate in front of you and a screen which shows a countdown of the train that will soon arrive at that station. Head over towards the gate and walk closer to it. As soon as you do that, you’ll be given two options to choose from – Fast Travel or Ride Metro. While Fast Travel will instantly teleport you, the Ride metro option will let you experience the train ride firsthand. Select the Ride metro option and you’ll see a NCART map appear your screen. Choose the line you’d like to ride from the list and select your preference. Once done, you’ll instantly be teleported inside the train where you’ll be seated by default. While inside the train, you won’t be able to walk around freely, but instead stand by the door, look out the window or simply exit the NCART metro at the next station. Since you might feel bored at times along the ride, you can listen to music on your newly added Radioport and jam along to the tunes in Cyberpunk 2077. So, there you have it — everything you need to know about the NCART metro system in Cyberpunk 2077. For more about the game and Phantom Liberty expansion, be sure to check our other content and guides: Cyberpunk 2077 Romance guide | Cyberpunk 2077 build classes explained | All Cyberpunk 2077 endings and how to unlock them | How to get Gorilla Arms | How to get the fastest car free: Rayfield Caliburn | Cyberpunk 2077: Phantom Liberty PC requirements | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Is Cyberpunk 2077: Phantom Liberty the game’s only DLC? | How much does Phantom Liberty DLC cost?
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Cyberpunk 2077 mod adds metro system that was cut from the game – Dexerto
Cyberpunk 2077 mod adds metro system that was cut from the game CD Projekt REDIf you were disappointed about Cyberpunk 2077’s metro system not working, modders have got you covered, as they’ve done their magic and brought it to life. Chances are you have seen the NCART monorail moving around the city in Cyberpunk 2077 although with the occasional clipping of buildings due to CD Projekt RED never actually completing it. It even featured one of the earliest trailers for the game, but never made it to the final product. While the game does have an elaborate travel system in the form of Terminal points that teleport you where you need to go, sometimes you just want to take a slow ride on the metro and enjoy the game’s beautiful scenery. This has now been made possible thanks to Cyberpunk 2077’s modders who have decided to take the metro system’s remains and finish them. Cyberpunk 2077 mod completes scrapped metro system The game’s fans can thank a modder by the name of KeanuWheeze because now a fully-fledged out metro system is in the game. Players can explore a total of 19 stations as well as switch between first and third-person views, making the experience richer. https://twitter.com/SynthPotato/status/1476171836849332224 All players have to do is download the mod, enter a metro station by interacting with the fast travel gate and a text on the bottom of the screen will notify you where the next train is going. Fans can also enjoy the ride in silence or tune in to their favorite radio station. The Night City has to behold sights, no fans can take that enjoyment to the next level.
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Cyberpunk 2077 dev shoots down Phantom Liberty metro system rumor – Dexerto
Cyberpunk 2077 dev shoots down Phantom Liberty metro system rumor CD Projekt RedCD Projekt Red developers have shut down yet another rumor about a metro system supposedly coming to Cyberpunk 2077. Early marketing for Cyberpunk 2077 prominently featured a Night City monorail system, leading to assumptions that it would play a major part in the open world. CDPR removed the metro system before shipping the role-playing game, but that didn’t stop the PC modding community from restoring it in some respects. Every so often, rumors crop up that suggest the development team will revive Night City’s metro in a future update. CDPR has already addressed the latest of such claims. Cyberpunk 2077 dev debunks new metro system rumor CD Projekt Red artist Vladimír Vilimovský recently sat on a panel at Prague’s Center for Architecture and Metropolitan Planning. Titled LANparty: Urbanism of gaming cities, the panel focused on the inner workings of world-building in games like Mafia, GTA, and Cyberpunk. The YouTube video‘s subtitles suggest Vilimovský told the audience that time and budgetary constraints prevented the monorail from seeing the light of day at launch. He supposedly went on to say that “it’ll be available to everyone” in upcoming patches. Cyberpunk’s subreddit assumed such a revelation meant the metro system would go live with the Phantom Liberty DLC. However, Global Community Manager Marcin Momot issued a clarifying statement on Twitter, telling fans CDPR’s plans on the matter have not changed. “We do not plan on adding [a metro system] in the future,” Momot wrote about the latest Cyberpunk 2077 rumor. It’s unclear if Vladimír Vilimovský misspoke or if this is simply a case of the translated subtitles getting it wrong. Either way, it seems the studio hasn’t budged on its decision to leave Night City without a monorail. Cyberpunk 2077 fans will eventually have a reason to revisit the neon-dreched metropolis. The game’s Phantom Liberty DLC remains on track for an unspecified 2023 release.
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Cyberpunk 2077 May 20 patch notes: Quest changes, bug fixes and more – Dexerto
Cyberpunk 2077 May 20 patch notes: Quest changes, bug fixes and more cd projekt redDespite its troubled launch, Cyberpunk 2077 has received a constant set of updates and bug fixes, and now functions well. However, CD Projekt Red are committed to maintaining support for the game, and this latest patch promises another slew of fixes for minor issues, many of which address specific quests. The fixes come ahead of the Phantom Liberty DLC, which promises new stories, endings, and also brings a host of new features to the base game. Cyberpunk 2077 May 20 patch notes Quests These changes fix bugs that occur during side missions or main story quests Fixed an issue where selecting a blue dialogue option while calling Mitch twice could cause the call to be permanently stuck on the screen. – All Along the Watchtower – Fixed an issue where V gets flatlined after crossing the border. – Chippin’ In – It is now possible to examine all of the clues on Ebunike before becoming detected. – Gimme Danger – Fixed an issue where there were no objectives left in the journal. – I Walk the Line – Fixed an issue that could cause V to randomly flatline during the quest. – Lightning Breaks – Fixed an issue where Panam wasn’t present in front of the garage and spawned inside the motel instead. – Machine Gun – Fixed an issue where the dialogue with Skippy wasn’t activated after performing 50 kills, and it wasn’t then possible to unequip Skippy. – Never Fade Away – Fixed an issue where Rogue despawned from the couch in the Atlantis, blocking progress. – Only Pain – Fixed an issue where it wasn’t possible to complete the “Defeat the cops” objective because the cops weren’t present at the intended location. – Play It Safe – Fixed an issue where holograms and platforms in the parade disappeared after an Auto Save was loaded. – Play It Safe – Fixed an issue where Takemura didn’t call to start the parade mission. – Pyramid Song – Fixed an issue where Judy teleported underground after entering the church. – Search and Destroy – Takemura will now move to his hiding spot instead of standing in the middle of the room during Arasaka’s attack. – Sex on Wheels – Fixed an issue where the Quadra Turbo-R V-Tech spawned underground, blocking progress. – Small Man, Big Mouth – Enemies and the van now spawn correctly. – The Heist – Fixed an issue where Jackie wasn’t present in front of the Afterlife. – With a Little Help from My Friends – Fixed an issue where the Nomads weren’t present at the train station. – Open World Fixed some instances where some gigs were stuck in the “Undiscovered” stage and didn’t start after approaching the area. – Fixed an issue where regular subtitles appeared instead of overhead subtitles for some crowd NPCs in Rancho Coronado. – Gig: Bloodsport – V will no longer be reflected standing backwards when looking in the mirror in the dojo bathroom. – Gig: Last Login – Fixed an issue where it was possible to pick up the quest item before the quest was activated, breaking the flow of the mission. – Gig: Going-away Party – Fixed an issue where it wasn’t possible to get in the car with Flavio. – Gig: Guinea Pigs – All the security robots in the hotel now properly engage in combat. – Gig: On a Tight Leash – Fixed an issue that could cause the gig to be stuck without an objective after completing it. – Gig: Serial Suicide – Fixed an issue where the quest could reactivate again after completion and become stuck on the “Steal the CCTV footage” objective. – Reported Crime: Blood in the Air – Fixed an issue where the quest was stuck on the “Search the crate” objective even after searching the crate. – Reported Crime: Comrade Red – Fixed an issue where it wasn’t possible to search the stash. – UI Fixed an issue where, while transferring money or data, the UI showed the “Enemy hack in progress” text. – Fixed an issue where devices could become unusable after opening the map. – Fixed an issue where the FSR toggle wasn’t grayed out after restarting the game with Dynamic Resolution Scaling on. – Visual Fixed an issue where some surfaces had color artifacts when Path Tracing was enabled. – Fixed an issue where bright, colorful flashes appeared at the edges of certain objects when DLSS was enabled. – PC-specific Fixed a crash that occurred on launch when using Razer Chroma. – Fixed an issue where Photo Mode screenshots could appear as empty files and brought them back to their original folder location. – Improved performance of DLSS Frame Generation on AMD CPUs. – Console-specific Changed the number of available save slots on Xbox to 20 for manual saves and 10 for Point of No Return saves. Players who have a number of saves that exceeds the new save limit will need to delete some saves to be able to create new saves. – Addressed an issue affecting performance on Xbox Series X|S after playing for an extended period of time. – Miscellaneous Photo Mode stickers and frames will now properly appear on screenshots. – Padre will now recognize Corpo and Nomad V in the intro holocall. – REDmod Allowed deploying mods from a listing file. – Updated command help texts. – For more news and updates on Cyberpunk 2077, check out our latest coverage here.
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Cyberpunk 2077 leaks reveal canceled Moon DLC expansion – Dexerto
Cyberpunk 2077 leaks reveal canceled Moon DLC expansion CD Projekt REDNew leaks surrounding Cyberpunk 2077 have revealed a canceled DLC expansion that would have taken place on the moon. Developer CD Projekt Red continued work on Cyberpunk 2077 for years following its rocky launch, and after a decade of work is finished with the game. The culmination of the company’s development resulted in a massive game update, as well as the Phantom Liberty DLC expansion which added a whole new storyline, city, and quests to the game. While development on Cyberpunk 2077 is officially over, it seems there was a sizable chunk of content left on the cutting room floor if recent leaks are anything to go off of. Thanks to files and images that surfaced on social media, we can get a glimpse of the size and scale of the scrapped DLC expansion. Among the leaks is a rough map of the Moon DLC, which would have been roughly six square kilometers. Though smaller than Night City’s 24 square kilometers, it would have been a sizeable map to explore. Additionally, fans can see early assets for lunar bases, moon rovers, and even parts of the moon itself. In Cyberpunk 2077’s narrative, information about the moon crops up throughout the main game, the Phantom Liberty DLC, and extended-universe material. For those who may not know, Cyberpunk 2077’s moon was colonized in 1997 due to Earth’s collapsing ecosystem. Throughout the game, the player character V can learn about the moon colony, as well as the Crystal Palace orbital space station between the Earth and the moon. Additionally, the moon is a plot point throughout the Cyberpunk Edgerunners anime and is a major point in some of Phantom Liberty’s endings. Unfortunately for those who were eager to explore the moon in Cyberpunk 2077, it seems it was not meant to be. Active development has ceased, and this content will never see the light of day. The best fans can hope for is to imagine what could have been thanks to these leaks, or hope that the locale makes an appearance in the sequel.
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Cyberpunk 2077 leak reveals three more DLCs coming in 2021 – Dexerto
Cyberpunk 2077 leak reveals three more DLCs coming in 2021 CD Projekt RedA leaker revealed some exciting new details about Cyberpunk 2077, claiming players can look forward to ten free DLCs and three bigger paid ones, which could release very soon. CD Projekt Red has been desperately trying to redeem itself after performance issues, glitches, and other problems marred Cyberpunk 2077’s launch and tainted the company’s reputation. The situation was so bad, it even led to a class-action lawsuit in which investors sought to recover damages. But perhaps more importantly, it ravaged a game that many hoped and expected to be a masterpiece. However, it seems like they’re finally on the right track. The game still isn’t perfect, but a series of patches and hotfixes have made it much better. But that’s not all. The company is reportedly planning on going a step further by releasing ten free DLCs and three paid ones, and they might not be too far away. A Reddit user named ‘PricklyAssassin’ shared all the details in a thread. The first piece of evidence he found was that Epic Games increased Cyberpunk 2077’s total allocated server capacity from 100GB to 500GB. “[They] usually prepare their servers months before [the] release of new updates or content,” he said. However, the second piece of evidence is much bigger. He shared screenshots of all the DLCs listed on the Epic Games store. “Back in February, there were 18 free DLCs listed on the [Epic Games Store]. Some of them were removed earlier this week [and it was] reduced to 10 free DLCs.” He even listed all the names: Body of Chrome – Body Shops Expansion – Fashion Forward Expansion – Gangs of Night City – Neck Deep – Night City Expansion – Rides of the Dark Future – Ripperdocs Expansion – The Relic – Unnamed – If that wasn’t enough, he also claimed three paid DLCs were added this week. Naturally, these will be far bigger and more impressive than the other expansions to warrant the price tag. However, he has no further details on the names or prices. We’ll have to wait and see what they entail and whether it will be enough to convince new and returning players to jump back into the game and start or continue their adventures in Night City.
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Cyberpunk 2077 players praise Johnny Silverhand improvements ‘before and after’ 2.0 update – Dexerto
Cyberpunk 2077 players praise Johnny Silverhand improvements ‘before and after’ 2.0 update CD Projekt RedCyberpunk 2077 fans applaud the improvements to Johnny Silverhand’s character model in the newly released 2.0 update. Cyberpunk 2077 has come a long way since its disastrous launch nearly three years ago in late 2020. Despite offering a compelling experience at its core, the RPG was plagued by technical issues and game-breaking bugs. Updates such as 2022’s 1.5 patch significantly improved the CD Projekt Red opus by introducing next-gen enhancements and more. However, the studio billed its 2.0 update as the biggest of all. The 2.0 build completely reworks Cyberpunk 2077’s gameplay systems, with a perk overhaul, refined Cyberware, and redesigned police system. Fans who’ve already returned to the streets of Night City have also noticed that Keanu Reeves’ character – Johnny Silverhand – received a fair few improvements of his own. Cyberpunk 2077 fans applaud Johnny Silverhand changes in 2.0 Cyberpunk 2077’s 2.0 update went live on September 21 and players were quick to give credit where credit is due. By all accounts, the game looks and plays better than ever. Reddit user MovingxTarget specifically called attention to how much the character model for Keanu Reeves’ Johnny Silverhand has improved. In fact, it’s safe to say the 2.0 version of the rebellious rocker looks even more like the actor. That much is evident when checking out the “before and after” screenshots the Redditor shared in the following post: Johnny Silverhand’s facial features include finer details in Cyberpunk 2077 2.0 and, as one person in the Reddit thread noted: “Now he actually looks like Keanu Reeves and not Keanu Reeves based on memory.” Others said they didn’t notice how many characters were lacking detail until 2.0 rolled out. One such comment reads: “I actually never realized a lot of these characters were missing detail. The lighting in the game was always pretty good for me but this is great.” Apparently, other character models have been improved in the latest update as well. For instance, players claim that V’s friend Jackie now looks better in the intro sequences. The new 2.0 update is out now on PC, PS5, and Xbox Series X|S, just in time for the Phantom Liberty expansion to launch on September 26.
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Cyberpunk 2077: Can you romance Idris Elba’s character, Solomon Reed, in Phantom Liberty? – Dexerto
Cyberpunk 2077: Can you romance Idris Elba’s character, Solomon Reed, in Phantom Liberty? CD Projekt RedPhantom Liberty is out and players can finally meet Solomon Reed, Idris Elba’s character. As well as with many other characters, players want to know whether or not they will be able to romance this new Cyberpunk 2077: Phantom Liberty character. Here’s everything we know so far. When Cyberpunk 2077: Phantom Liberty was announced, it came with a fair few surprises, chief among them being Idris Elba’s casting. The beloved actor plays the role of Solomon Reed, a NUSA Federal Intelligence Agency operative whose history in Night City is as complex as it is interesting. Understandably, CD Projekt Red hold pertinent details about the character close to its chest since the announcement, but now that the expansion is out, players can discover how close Elba’s Reed will end up working with the protagonist, V. Here’s all you need to know about romancing this new character in Cyberpunk 2077: Phantom Liberty. Can V romance Idris Elba’s character in Cyberpunk 2077? Unfortunately, the answer is a solid no. Players will not have the option to start a love affair with Solomon Reed in Phantom Liberty. Idris Elba himself confirmed as much when responding to fan comments in an IGN video. One comment read, “If Idris isn’t a romance option, Imma…” The actor quickly set the record straight, telling viewers the following: “I’m not a romance option.” So much for wishful thinking. Elba read and responded to the comment in question around the 2:00 mark in the video below: Idris Elba may not be a romance character in Cyberpunk 2077’s expansion, but it’s obvious he’ll play a major part in the overarching narrative. Solomon Reed specializes in spycraft, exposing netrunners, extracting information and more, so players can expect a lot from Cyberpunk’s newest addition. Plus, he has a ton of lore to explore and a full backstory that revolves around loyalty, betrayal and treason. With three in-game rap songs as a nice bonus, the community should be thrilled to have another A-list star walking the streets of Night City alongside Keanu Reeves’ Johnny Silverhand. Cyberpunk 2077: Phantom Liberty dropped today for PC, PS5, and Xbox Series X|S. For more guides on the expansion, check the list below: Phantom Liberty file size for PC, Xbox & PS5 | How to defeat Chimera | All Phantom Liberty trophies | Best Cyberpunk 2077 builds for 2.0 update | How to get Thermal Katana | How to play Cyberpunk 2077: Phantom Liberty DLC | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All new weapons | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards
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Cyberpunk 2077: How to revert to an earlier version after 2.0 update – Dexerto
Cyberpunk 2077: How to revert to an earlier version after 2.0 update CD Projekt REDAlthough the Cyberpunk 2077 2.0 update has been released, players can still revert to an earlier version if they want on PCs. Here’s a handy guide on how to revert to an earlier Cyberpunk 2077 build after 2.0 update on Steam and GOG. The free Cyberpunk 2077 2.0 update is finally available to download for all players worldwide. However, addressing the new overhaul as an ‘update’ would be an understatement as the changes are massive. When changes of such magnitude are deployed, at times it becomes impossible to revert back to earlier versions of a game. That is not the case with Cyberpunk 2077 2.0! By following a few steps, you can switch between the current and previous builds of the game at will, but it’s only limited to PCs. With that said, here’s a handy guide on how you can revert to an earlier Cyberpunk 2077 version on Steam and GOG. Contents How to revert to an earlier version of Cyberpunk 2077 Steam To return to an earlier version of Cyberpunk 2077 on Steam, simply follow the steps below: Head over to your Steam Library. – Select Cyberpunk 2077, right-click on it, and select Properties. – Head over to the ‘Betas’ option. – Under Betas, click on the ‘None’ dropdown list and select “1_63_legacy_patch”. – That’s it – now your game will start updating automatically. – If you want to switch back to 2.0, all you need to do is select ‘None’ from the same dropdown list. GOG If you own a copy of Cyberpunk 2077 on GOG, the steps are similar and we’ve listed them below: Open GOG Galaxy and head over to the “Installed” section. – Click on Cyberpunk 2077 and then select ‘Manage Installation’. – From there, click on ‘Configure’. – Change the Beta Channels to “1_63_legacy_patch”. – Then, disable the auto-updates option. – Once you’ve done that, choose your preferred version. and click on ‘OK’. – If you want to switch back to the current version, simply select “Disabled” in the Beta Channels menu. Remember that CD Projekt Red will officially support only the latest version of the game. There are chances where you may encounter issues on an older version. So, there you have it — that’s everything about reverting to an earlier version of Cyberpunk 2077 after the 2.0 update. For more about the game and Phantom Liberty expansion, be sure to check our other content and guides: How to play Cyberpunk 2077: Phantom Liberty DLC | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All Perks | All Relic Skills | Which parts of Phantom Liberty DLC are free? | All new weapons | Can you romance Idris Elba’s character? | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Who is Solomon Reed in Phantom Liberty?
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Cyberpunk 2077: How to get the best weaponized car for free after 2.0 update – Dexerto
Cyberpunk 2077: How to get the best weaponized car for free after 2.0 update CD Projekt REDCyberpunk 2077‘s update 2.0 makes vehicular combat one of the most thrilling additions to the update and you can make the most of it by getting the weaponized car. Vehicular combat in Cyberpunk 2077 lets you shoot from inside a standard vehicle with your equipped weapon or operate a weaponized car to utilize the mounted guns. The Type-66 ‘Hoon’ rally vehicle is one such vehicle with two machine guns on the hood. It was added as a tribute to the late rally racing legend Ken Block, who passed away in January 2023. The car’s moniker is a nod to Block’s co-owned Hoonigan Industries, and it resembles the Hoonigan’s Ford “Hoonicorn” Mustang RTR in many ways. In addition, Ken Block’s racing number ’43’ is also inscribed on the vehicle. How to get Ken Block’s weaponized rally car? You can obtain this weaponized vehicle for free in Cyberpunk 2077 as part of a hidden side gig. Here’s what you need to do: Fast Travel to Longshore North fast travel point. – Drive towards Watson Northside district and reach the location marked on the map above. – Once you reach there, you’ll see a couple of warehouses. – Head inside the second warehouse where you’ll see the car parked inside. – Walk towards the car to trigger the I’m in love with my car side gig. – Once you do so, Johnny Silverhand will appear in front of the car and ask you to find the keys. – Locate a hidden container below the scaffolding right behind the car. – Grab the keys from inside the container. – Hop in the car to finish the gig and add it to your garage. – Now you know how to get the weaponized car for free in Cyberpunk 2077. You can check out how to get the fastest car for free in Cyberpunk 2077 or take a look at the ultimate Cyberpunk 2077 car guide.
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Cyberpunk 2077: How to get secret ending in Phantom Liberty – Dexerto
Cyberpunk 2077: How to get secret ending in Phantom Liberty CD Projekt REDCyberpunk 2077 Phantom Liberty expansion features several branched endings similar to that of the base game. However, the DLC also comes with a secret ending that is an alternate conclusion to the main story. Here’s everything you need to know on how to get that ending in the expansion. CD Projekt Red’s sci-fi RPG got a new lease of life with the release of Update 2.0 and Phantom Liberty expansion and rightfully so as Phantom Liberty is an expansive DLC featuring new characters, new weapons, a whole new city, and most importantly a bunch of different endings. With the addition of the four different endings, Phantom Liberty includes a secret ending too, involving Solomon Reed, Songbird, V and several more characters you’ll be surprised to see. So, here’s a handy guide on how you can get the secret ending in Cyberpunk 2077 Phantom Liberty. Note: This article contains spoilers to the new secret ending of Cyberpunk 2077. How to get to the secret ending in Cyberpunk 2077 Phantom Liberty To get the secret ending of Phantom Liberty in Cyberpunk 2077, you have to follow certain steps that will then trigger the new conclusion of V’s fate: Choose Songbird over Reed towards the end of the second act. – Wait for some days for Songbird to contact you. – Complete ‘The Killing Moon’ quest. – Continue helping Songbird and at one time, Reed will ask you to hand over Songbird in exchange for the cure. – Take the cure to start the ‘Through Pain to Heaven’ quest. Here you’ll need to wait for Reed to contact you. – Once Reed contacts you offering the cure, it will mark the start of the Who Wants to Live Forever quest. – Here, you need to wait on the rooftop of Misty’s Esoterica. – Get inside the AV and NUSA agents will take you to Langley to perform a procedure to remove the Relic from your head and save your life. – Now this is where things get interesting. As soon as you lose consciousness in the AV, you will see flashes of lights in between and hear echoed voices of several individuals off-screen. This is where the new alternate ending for Cyberpunk 2077’s main story begins. What happens in the new alternate ending? The alternate ending is activated during the ‘Things Done Changed’ quest once V’s surgery at the Langley facility has been completed by NUSA. When you open your eyes, you will see Reed walking towards you and sitting directly in front of your bed, where he will explain what transpired during and after the surgery. Reed then informs you that, even though the surgery was successful and the relic was removed from your head, all of the combat implants and chrome you had installed were removed to save your life. This means that you will only be able to use your personal link and simple coprocessors, and not any combat implants that can kill you instantaneously. In addition, he discloses that V has been in a coma for two years and that the current year is 2079. After hearing this, V becomes extremely agitated and requests to return to Night City. Reed offers V a position at Langley and a chance to work for the NUSA, but V declines and insists on returning home. Reed then requests that V contact the person he wishes to visit so he can arrange transportation. You can then choose to visit Viktor or any other acquaintance on your contact list by calling them. In this instance, however, only Viktor is available. Inform Viktor that you will be returning to town to meet him. Then, proceed to the door and contact the nurse using the intercom. As soon as you do so, the screen will glitch and transition to a Delamain taxi ride to Watson, where you will meet Viktor. You will travel with Vik’s favorite whisky and receive news from Delamain regarding the overthrow of Arasaka by other corps in Night City. As soon as you arrive at Vik’s clinic, you notice that the building that formerly housed Misty’s Esoterica is now a Zetatech Ripperdoc clinic and that Viktor is employed by them. Once you encounter Vik, he will examine V’s vitals to determine whether or not you can receive implants. Vik informs you that you will be unable to regain your implants and will be forced to live a normal human existence. As you exit the clinic and proceed down the alley, you are attacked by two thugs who push you down the stairs. As soon as you glance up, Misty will be reaching out to pick you up and engage you in a conversation about the good old days. She will also inform V that she is leaving town and that perhaps V should attempt living as a human and working as a Fixer in Night City. Misty then hugs a now-bald human V and enters a cab from Delamain, but she also tells them not to dwell on the past and to focus on the future. As soon as Misty departs, V walks into the crowd, becomes anonymous, and continues to live as a regular human. So, there you have it — that’s everything about the secret ending in Cyberpunk 2077 Phantom Liberty. For more about the game and the expansion, be sure to check our other content below: How to defeat Chimera | All Phantom Liberty trophies | Best Cyberpunk 2077 builds for 2.0 update | How to get Thermal Katana | How to play Cyberpunk 2077: Phantom Liberty DLC | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All Perks | All Relic Skills | Which parts of Phantom Liberty DLC are free? | All new weapons | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Who is Solomon Reed in Phantom Liberty?
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Cyberpunk 2077: How to get insane ASHURA Smart Sniper rifle – Dexerto
Cyberpunk 2077: How to get insane ASHURA Smart Sniper rifle CD ProjektCyberpunk 2077 is home to plenty of futuristic weaponry that you can use to tear through your enemies, so it was only a matter of time before players discovered the Epic ASHURA Smart Sniper Rifle. Night City is an incredibly dangerous place and you’ll need to have your wits about you if you wish to survive in Cyberpunk 2077’s dystopian world. No matter which Life Path you choose, you’ll always find yourself facing some unsavory foes. From grizzled street gangs to ruthless assassins, there are plenty of folks out to put an end to your rise to the top. Fortunately, there are a number of deadly weapons and implants you can kit yourself out with to take on the world. While the game’s conventional firearms and razor-sharp swords prove lethal in their own right, the very best weapons are the ones that do all the work for you. These AI-assisted weapons are known as Smart Weapons. The majority will be tucked away in the later section of the game, but you can get your hands on the ASHURA Smart Sniper Rifle in the prologue. If you wish to add this Epic sniper to your arsenal, then follow our guide below. How to get the ASHURA Smart Sniper Rifle In order to equip the ASHURA Smart Sniper Rifle, you’ll first need to make your way through the prologue until you can accept a mission called The Pickup. You’ll then need to do the following: Use the All Foods intercom to alert Maelstorm. – Once inside, follow the path until you get to the main production floor. – Take the Elevator. – Sit on the couch and begin talking to Dum Dum. – Shoot Royce and take down the rest of the gang members. – Once you’ve done the above, simply head on over to Royce’s room (located at the back) and open the side door on the right. The ASHURA Sniper Rifle is located in the small white crate next to the computer table. Simply interact with the crate to add the Epic Sniper Rifle to your arsenal. ASHURA Sniper stats The weapon has the following stats: 54.8 DPS – 192-235 Damage – 0.26 Attack Per Second – However, in order to wield this deadly weapon, you’ll need to reach level four and have Smart Link cyberware to enable the gun’s smart targeting. Once you have met these requirements, the ASHURA Sniper Rifle will home in on targets with its self-guided micro-projectiles. For more Cyberpunk 2077 news and guides, stick with Dexerto.
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Cyberpunk 2077: How to enable cross-progression on PlayStation, Xbox, & PC – Dexerto
Cyberpunk 2077: How to enable cross-progression on PlayStation, Xbox, & PC cd projekt redCyberpunk 2077 1.6 update introduced cross-progression, enabling players to transfer and save files seamlessly across different platforms. The 2.0 update further enhanced this feature, expanding its capabilities. Here is all you need to know about how this feature works in the game. With its patch 1.6 Edgerunners update, Cyberpunk 2077 added a cross-platform and cross-save functionality. However, there are some caveats, and not every platform is compatible with one another. Below we’ll break down exactly how the patch works and how you can enable it. Cyberpunk 2077 saves are now automatically uploaded to the cloud. So, you’ll be able to continue from where you left off easily when you put the game down on one platform and pick it back up on another. Here’s everything else you need to know about the cross-platform feature in Cyberpunk 2077. Which platforms feature cross-progression? You can now transfer saves between PlayStation and Xbox consoles, and from console to PC by using the cloud. However, saves created on PC won’t be able to be transferred back to console, according to CDProjekt Red’s support page. This is strange, as when we tried to move saves from PC to console this worked without any issues. So, try it for yourself and see if it works. Remember, the official line from CDProjekt Red is that it doesn’t work. It’s also worth pointing out that the Cyberpunk 2077 cross-save feature isn’t possible on Google Statia. How to enable cross-progression in Cyberpunk 2077 To enable cross-progression in Cyberpunk 2077, follow the below steps: First, install the 6.1 patch. – Boot up the game and access the main menu. – Scroll down to ‘Settings’. – Now select the ‘Game Settings’ option. – Scroll down to cross-progression and toggle to this to ‘enabled’. – It may take around 10-20 minutes for the changes to take effect, so be aware of this if the function doesn’t work straight away. Phantom Liberty file size for PC, Xbox & PS5 | Cyberpunk 2077 Romance guide | Cyberpunk 2077 build classes explained | How to get Gorilla Arms | How to get the fastest car free: Rayfield Caliburn | Cyberpunk 2077: Phantom Liberty PC requirements | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Is Cyberpunk 2077: Phantom Liberty the game’s only DLC? | How much does Phantom Liberty DLC cost? | Is Keanu Reeves returning as Johnny Silverhand?
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Cyberpunk 2077 hotfix 1.05 patch notes: more bug and crash fixes – Dexerto
Cyberpunk 2077 hotfix 1.05 patch notes: more bug and crash fixes CD Projekt RedCD PROJEKT RED has released another major patch for Cyberpunk 2077, Hotfix 1.05, that fixes some issues with quests, gameplay, visuals, UI, and improves performance and stability on PC and consoles. Cyberpunk 2077 had a controversial but successful launch that still has the gaming world divided. Some players think it’s lived up to expectations despite some glaring issues and flaws. It’s even been described as the best single-player game of all time. However, others think it’s a hot mess and should have been delayed, especially on PS4 and Xbox One. Either way, the developers at CD PROJEKT RED have been working hard to get it up to scratch. They already released a significant update a day after it launched, which improved some things. Now, they’ve released a second update, which addresses other issues and brings them a step closer to their goal. Here’s everything you need to know. Cyberpunk 2077 Hotfix 1.05 changes The patch is officially called a hotfix, but it’s a proper update with an extensive list of tweaks and improvements. It fixes things like characters disappearing during certain quests, not getting out of cars properly, and becoming unresponsive in the middle of conversations. Those issues are relatively small in the grand scheme of things. However, they were incredibly annoying and would sometimes force players to restart quests from the previous checkpoint. It also fixes issues with visuals and the user-interface, such as the inventory menu not correctly closing, the weapon crosshair staying on the screen during a cut scene, and some NPC’s taking on the hilarious T-pose stance. More importantly, Cyberpunk 2077’s latest update also improves performance and stability. The patch notes don’t mention anything specific other than stability improvements and crash fixes, but something is better than nothing. However, separate notes for both PCs and consoles reveal everything from better optimization and improved image sharpness to fixing an issue that caused settings to reset to default. It’s impossible to summarize all the changes in several paragraphs. There’s plenty of other bits and pieces. So, here’s a complete list of the official patch notes, which reveal a whole lot more. Cyberpunk 2077 Update 1.05 patch notes Quests Jackie will no longer disappear in The Pickup or The Heist. – Fixed an issue preventing players from landing the helicopter in Love like Fire. – Fixed an issue with Takemura not calling in Play it Safe. – It’s no longer possible to trigger the same dialogue twice in Big in Japan. – Fixed an issue with Delamain appearing upside down at the end of Don’t Lose Your Mind. – Saul now correctly reaches the van in Riders on the Storm. – Fast travelling before the encounter with Tyger Claws no longer breaks progression in I Fought the Law. – Fixed an issue blocking progress in Ghost Town if an autosave made upon Raffen Shiv’s arrival was loaded. – Fixed an issue with not receiving new calls or messages if Happy Togetherfailed as a result of combat. – Elizabeth Peralez stops being excessively insistent with her calls after her job offer is refused. – The scene with Misty and Jackie now starts properly after leaving Viktor’s clinic. – Wakako’s dialogues no longer get blocked after finishing Search and Destroy. – Walking away from Stefan in Sweet Dreams shouldn’t prevent other characters from calling you anymore. – Brick’s detonator should now be properly interactable for players to disarm. Or set off. Your call. – Elevator doors should now correctly open in The Heist. – Saul now correctly gets out of cars in Riders on the Storm. – Fixed an issue with not receiving new calls or messages after running too far away from Frank in War Pigs. – Jackie now correctly leaves the factory after the combat is finished in The Pickup. – Fixed an issue with Militech reinforcements not spawning if driving through the gate too fast in Forward to Death. – Skipping time while in the club in Violence no longer results in issues with progression. – Fixed issues with starting Gig: Getting Warmer… – Fixed an issue with not receiving new calls or messages after Pyramid Songhas been abandoned midway. – Fixed an issue whereby Delamain core could be already broken when player enters the Core room in Don’t Lose Your Mind. – Fixed issues with Delamain not appearing or doing nothing outside the Afterlife in The Heist. – Fixed an issue with objective getting stuck on “Talk to Viktor” in The Ripperdoc. – Fixed an issue whereby it was impossible to talk to the bouncer in front of Lizzie’s in The Information. – Added description for Don’t Lose Your Mind in the Journal. – Fixed an issue preventing player from saving, using fast travels, and talking to other NPCs after reloading a save with an active call with Frank in War Pigs. – Fixed an issue with Panam not calling about any other matter until I’ll Fly Awayis completed. – Fixed an issue with Dum Dum following V after The Pickup is finished. – Gameplay Improved the reaction times of NPCs taking cover. – Corrected the number of shots needed to kill civilians from a distance while in combat. – Visual Fixed an issue with Delamain’s image displayed on top of the current caller during phone calls. – V’s mouth doesn’t stay open after entering the space lock in Where is My Mind. – Fixed some UI overlap issues. – V appears more modest in the inventory preview after the half year montage 😉 – NPCs are faster to appear in the quest area during Stadium Love. – Added some warmth to HDR. – Fixed T-posing NPCs in Suspected Organized Crime Activity: Just Say No and Gig: Hot Merchandise. – Fixed an issue whereby after a braindance it was possible to be stuck in 3rd person view with no head. – Silencer icons are no longer displayed with no image in the inventory. – UI Fixed an issue with weapon crosshair persisting on screen. – The inventory menu no longer closes immediately after opening it for the first time after leaving a car. – Fixed an issue whereby upon accessing a fast travel terminal the button shown on the top right corner prompting to open the quest journal would not work. – Performance & Stability Multiple stability improvements, including crash fixes. – Miscellaneous Offscreen explosions make noise now. – PC-specific [AMD SMT] Optimized default core/thread utilization for 4-core and 6-core AMD Ryzen(tm) processors. 8-core, 12-core and 16-core processors remain unchanged and behaving as intended. This change was implemented in cooperation with AMD and based on tests on both sides indicating that performance improvement occurs only on CPUs with 6 cores and less. – Fixed an issue with the way Raw Input is collected. – Removed the use of AVX instruction set thus fixing crashes occurring at the end of the Prologue on processors not supporting AVX. – Removed debug console to prevent functions that could lead to crashes or blocked quests. This doesn’t mean we don’t want to support the modding community. Stay tuned for more info on that. – Ray traced reflections should no longer seem too bright in comparison to the environment. – Fixed an issue with Steam Overlay crash on game shutdown. – Removed the memory_pool_budgets.csv file. which was not connected with the final version of the game and had no influence on it (it was a leftover file used during the development to estimate memory usage. It had no effect on how much memory was actually allocated). Perceived performance increase after editing the file may have been related to restarting the game. – Console-specific Improved image sharpness with Chromatic Aberration and Film Grain on. – Settings should no longer reset to default after several game session restarts. – Fixed visual issues occurring during the transition between The Heist and Love Like Fire. – Corrected the look of several vehicles. – [Xbox] Entering combat while Synaptic Accelerator is active no longer ends in player health bar not being displayed. – [Xbox] Game no longer becomes unresponsive when signing out from a profile when the controller disconnection message is visible. – Telemetry consent request will appear once more due to an earlier issue with settings reset. – Fixed an issue whereby it was possible to fall down the elevator shaft in Megabuilding H8 in Automatic Love. –
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Cyberpunk 2077 hits record player count after major 2.0 update & Phantom Liberty DLC launch – Dexerto
Cyberpunk 2077 hits record player count after major 2.0 update & Phantom Liberty DLC launch CD Projekt REDCyberpunk 2077 seems to be back in full force, with players new and old flocking back to experience the new major update and first DLC. When it first came out, Cyberpunk 2077 had a ton of hype. Players were extremely excited to enjoy the dystopian future filled with new tech, awesome weapons, and of course, a character played by Keanu Reeves. However, upon its release, the title flopped. Players reported game-breaking bugs, plenty of frustrations, and soon after rendered it almost unplayable. Now, just under three years later, Cyberpunk 2077 has had a major resurgence through its extensive 2.0 update and first DLC, Phantom Liberty. Such a resurgence seems to have paid off with the game hitting a record player count for the first time since its release. Cyberpunk 2077 hits highest player count since launch thanks to Phantom Liberty DLC According to SteamCharts, which documents all concurrent players from Steam, Cyberpunk 2077 recently hit its highest player count since the game launched back in December 2020. When Cyberpunk 2077 was released, it hit a peak count of a whopping 830,387 players, which then dramatically dropped the next month to just 225,670 players and then to just 47,115. From then on, each month saw a decrease in popularity, with the average players clocking in regularly at no more than 25,000. However, now, in September 2023 the peak players come in at 169,482. Since Phantom Liberty and the 2.0 came out in the latter part of September, we can expect this player count to rise exponentially, perhaps proving Cyberpunk 2077 is far from dead, and may start to live up to the standards many have set from Starfield, Baldur’s Gate 3, and many more successful titles of 2023. If you’re looking to jump into Cyberpunk 2077 all over again, be sure to take a look at some of our Cyberpunk 2077 guides and content: Phantom Liberty file size for PC, Xbox & PS5 | Cyberpunk 2077 Romance guide | Cyberpunk 2077 build classes explained | How to get Gorilla Arms | How to get the fastest car free: Rayfield Caliburn | Cyberpunk 2077: Phantom Liberty PC requirements | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Is Cyberpunk 2077: Phantom Liberty the game’s only DLC? | How much does Phantom Liberty DLC cost? | Is Keanu Reeves returning as Johnny Silverhand?
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Cyberpunk 2077 hides Idris Elba’s character detail in base game – Dexerto
Cyberpunk 2077 hides Idris Elba’s character detail in base game CD Projekt REDA player has found terrific attention to detail in Cyberpunk 2077, especially after the release of their latest expansion, Phantom Liberty. It’s not news how well the Update 2.0 and Phantom Liberty were accepted by the Cyberpunk 2077 fans all over the globe. Not only did CD Projekt Red fix the game, but they’ve also added new dimensions to their sci-fi RPG. Aligning to our suggestion of having a fresh start to the game after these new updates, a player has found an insane attention to detail after doing so in Cyberpunk 2077. Cyberpunk 2077 player finds Idris Elba’s character working as a bouncer, which is accurate to Phantom Liberty According to Phantom Liberty’s story, Idris Elba’s character Solomon Reed is an experienced NUSA Federal Intelligence Agency agent, who also works as a bouncer undercover. A player took this to Reddit when they found him in an unrecognizable avatar in the vanilla game, before starting with the expansion. The community immediately started appreciating CDPR‘s great attention to detail and easter eggs. One player commented, “And this guy does have the exact same cyberware too. So I’d say it’s him! A great Easter egg.” To this, another player added and said, “Lmao thats f*****g awesome. Like said above he states he acted as a bouncer off duty. This is so neat.” Some players also mentioned seeing Songbird dancing in the Empathy club as well, in Night City. A player said, “Songbird is also at the bar where Samurai play”. Upon asking the location of the club, a player answered, “The club behind The Corpo Plaza Apartment”. When players asked about Reed’s location where he is the bouncer, a player said, “Not OP but this looks a lot like the club/bar that Dino the fixer hangs out in, Electric Orgasm in downtown city center.” Attention to detail like this makes the hardcore fans of the franchise really happy. After having a disastrous launch in 2020, the redemption arc is the best way to give Cyberpunk 2077 the closure it deserves.
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Cyberpunk 2077 has unique reward for players who fail Phantom Liberty’s main quest – Dexerto
Cyberpunk 2077 has unique reward for players who fail Phantom Liberty’s main quest CD Projekt RedIt’s possible to fail Cyberpunk 2077: Phantom Liberty’s main quest before it really begins, but while doing so locks you out of a lot of content, it does get you a special cutscene with Johnny Silverhand. Cyberpunk 2077 is in the midst of a renaissance following its massive 2.0 update and the release of its first and only DLC, Phantom Liberty. Phantom Liberty introduces a new storyline, an additional part of Night City called Dogtown, a new character played by Idris Elba, and more. However, players who aren’t careful could easily miss out on quite a bit of the expansion’s new content. Still, even if you accidentally lock yourself out of Phantom Liberty’s questline early on, you’ll be rewarded with a special Johnny Silverhand scene. Note, spoilers for Phantom Liberty’s introductory mission to follow. Failing Phantom Liberty’s intro leads to a nice Johnny Silverhand moment Twitter user SynthPotato shared that it’s possible to completely lose access to Phantom Liberty’s main story during its introduction. In this opening quest, players are tasked with saving New United States of American President Rosalind Myers. Ignoring this goal or failing to complete it means you won’t be able to progress the DLC’s story any further. At this point, players will be treated to a cutscene where they wake up to see Johnny Silverhand standing in front of them. Johnny tells V they failed, but says “good f****** riddance” to President Myers. When asked what to do now, he says “Huh. We go on livin’, start by finding us a drink.” While players won’t be able to continue the Phantom Liberty storyline, they can still explore Dogtown and other aspects of the DLC. The game also autosaves before this section, so it’s easy to go back and try it again. This also isn’t the only way players are locking themselves out of Phantom Liberty’s quest. There’s another point where players can fail, though this one is pretty obvious. The secret scene for failing the intro may not be worth missing out on pretty much all of Cyberpunk 2077’s new story content – especially after paying for the DLC – but it’s worth watching particularly for fans of Johnny Silverhand and Keanu Reeves. If you enjoyed this, be sure to check out the rest of our Cyberpunk 2077: Phantom Liberty content, including the guides below: Phantom Liberty file size for PC, Xbox & PS5 | How to defeat Chimera | All Phantom Liberty trophies | Best Cyberpunk 2077 builds for 2.0 update | How to get Thermal Katana | How to play Cyberpunk 2077: Phantom Liberty DLC | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All new weapons | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards
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How to get Gorilla Arms in Cyberpunk 2077 – Dexerto
How to get Gorilla Arms in Cyberpunk 2077 CD Projekt RedCustomization is everything in Cyberpunk 2077 and rightfully so since the game stays true to its RPG roots. As such, there are plenty of ways in which you can customize in this game, and using Gorilla Arms is one way of doing it. Here is a guide on how to get Gorilla Arms in this game. Cyberpunk 2077 is exceptionally deep when it comes to character customization. You have a multitude of options with regards to how you want to play. You can become an all-out fighter, a sniper, a netrunner, a samurai, and so much more. Therefore, if you are looking to make a new build in the game, now is the time. As it happens, one of the unique components you can consider for your new build is the Gorilla Arms. Here is all you need to know on how to get your hands on the Gorilla Arms in Cyberpunk 2077. Where to find Gorilla Arms in Cyberpunk 2077 Over the course of the game your character, V, will unlock upgrades and amazing tech that’ll strengthen their combat abilities. The Gorilla Arms offer players 159-184 damage depending on the rarity you obtain. Additionally, you’ll gain an increase in your overall physical damage, attack speed, and your enemies will have a 20% chance to bleed after you hit them with these arms. So, it may be worth your trouble to go out of the way to find them. If you’re looking to snag your own set, there’s two ways you can go about purchasing the legendary version of the Gorilla Arms. First, you’ll be able to purchase them from the Ripperdoc within the Downtown portion of the main city within Cyberpunk. The other location is going to be the Ripperdoc located in Heywood, and before you venture out to these locations, it’s good to know how much cash you’re going to need to spend on these arms. The price is going to depend on the rarity you opt to purchase. Here’, and we’re going to run over how much each of them are down below. Rare $15,200 – – Epic $25,250 – – Legendary $100,250 – – So, a hefty price tag if you’re looking to obtain king of the crop, but it’ll be well worth it. After all, the Gorilla Arms are a lot of fun to use, and also pack quite the punch. So, there you have it — that’s what you need to know about Gorilla Arms and how to get them. For more Cyberpunk knowledge, be sure to check our other content and guides: How to defeat Chimera | All Phantom Liberty trophies | Best Cyberpunk 2077 builds for 2.0 update | How to get Thermal Katana | How to play Cyberpunk 2077: Phantom Liberty DLC | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All Perks | All Relic Skills | Which parts of Phantom Liberty DLC are free? | All new weapons | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Who is Solomon Reed in Phantom Liberty?
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Cyberpunk 2077 gets huge sales boost after Next-Gen update – Dexerto
Cyberpunk 2077 gets huge sales boost after Next-Gen update CD Projekt RedCyberpunk 2077 was one of the most anticipated games of 2020 — but a release plagued by bugs stopped the hype train in its tracks. Fortunately, a well-selling next-gen version has the game heading back on track. Owners of Cyberpunk 2077 on PS5 and Xbox Series X|S were able to install a free next-gen upgrade on February 15, 2022. The next-gen update made several key changes including ray tracing and 4k, faster loading speeds, vehicle customization options, and new weapons and attachments. CD Project Red has not given up on Cyberpunk 2077 despite its initial shortcomings, and recently shared positive news regarding the title in its Q1 2022 financial briefing. Cyberpunk 2077 sales boosted by next-gen update Piotor Nielubowicz, CDPR CFO, announced, “in the first three months of the year the Group obtained 216 million PLN in revenues. The bulk of this figure is attributable to Cyberpunk which, owing to its next-gen release, has enjoyed a strong quarter, particularly on consoles.” 216 million PLN converts to just about 50,777,992 dollars. Nielubowicz said that the earnings from Q1 of 2022 were “twice as much as the first quarter in 2021.” It was also discussed in the briefing that CDPR is focusing most of its development efforts on the upcoming Cyberpunk DLC that is expected to have the first batch of Story content released in 2o23. Presumably, after the expansion, CDPR will shift its focus elsewhere because it was also announced that the studio is working on a new Witcher title. The graph above released by CDPR shows the amount of engagement by the development teams for upcoming studio projects. Support for the Cybperunk 2077 next-gen version has been toned down, and the focus looks to now mostly be on the upcoming Cyberpunk DLC which is sure to excite the fanbase. Stay tuned for more coverage on the upcoming Cyberpunk 2077 updates.
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Cyberpunk 2077 gameplay leaks have started as physical copies arrive – Dexerto
Cyberpunk 2077 gameplay leaks have started as physical copies arrive CD Projekt REDAfter multiple delays, Cyberpunk 2077’s release is just around the corner. CD Projekt RED has begun delivering physical copies to stores ahead of the December 10th release – leading to multiple leaks online. The most anticipated game of the year, Cyberpunk 2077 is set to release on December 10. With the game’s history of numerous delays, there was some skepticism about meeting its new deadline, especially after leaks hinting at a fourth delay. CD Projekt RED quickly shut down these rumors and reassured gamers that Cyberpunk will be published in December. Developed by the same studio which brought us The Witchers games, Cyberpunk 2077 was originally to be released in April 2020 but saw three delays as CD Projekt aims to deliver the quality game fans are expecting. But there is some good news on the horizon. CD Projekt RED has started delivering physical copies to various retailers around the world, confirming once and for all that the game will be released with no further delays. (Leaked) Cyberpunk 2077 copies are now in Amazon warehouse 👀 The game will most likely be stolen from the warehouse and details and spoilers will start to leak next week.🤔 This is also guarantees that there’ll be no more delays… 🤗 pic.twitter.com/JwckXOyOWh— Idle Sloth 🙅🏻♂️1️⃣2️⃣❎ (@IdleSloth84) November 22, 2020 Cyberpunk gameplay leaks begin The bad news is that due to the game’s copies arriving in warehouses, they are being acquired by people that have wasted no time in leaking gameplay footage online. Several pictures of the game’s case have been released, showing the design and blurb at the back. The most substantial leak came from two guys who after getting their hands on a copy, started streaming the first section of the game on YouTube. “”a guy stole a copy of cyberpunk & did a leak stream except he spent the whole 20mins streaming before it was taken down mindlessly stumbling through menus & looping in dialogue trees”” few are being made to suffer more this year than the humble cyberpunk hype-train passenger lmao— DEATHCORE DOGGY (@SAMOYEDCORE) November 22, 2020 While CD Projekt RED was lighting fast in taking down the video from the Google-owned platform, the damage was done and 20 minutes of gameplay was leaked. While no major spoilers were reportedly shown, the leakers were able to show the character creation tool and spent several minutes browsing the menus and talking to NPCs. This is not the first time Cyberpunk 2077 is the target of a leak, the list of Achievements and Trophies for PC, Xbox One, Xbox Series, PlayStation 4, and PlayStation 5 was leaked weeks before the game’s release. Only a few days ago, an anonymous user on a message board reportedly released the encrypted files of an early build of the game.
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Cyberpunk 2077 gains more active players than Starfield on Steam after 2.0 update – Dexerto
Cyberpunk 2077 gains more active players than Starfield on Steam after 2.0 update CD Projekt RED / BethesdaCyberpunk 2077 has gained more active players than Starfield on Steam since the release of Update 2.0, as the popularity of CD Projekt RED’s action RPG continues to surge. While there has been much debate in the gaming community regarding which of the two games reigns supreme, here’s what fans and Steam numbers have to say about it. Given the dynamic nature of the gaming industry, discussions regarding games’ relative merits are frequent. Cyberpunk 2077 and Starfield, two highly anticipated games in the past, promised players engrossing, open-world experiences in futuristic and extraterrestrial settings, respectively. Cyberpunk 2077 fans praise the game for its complex plot, well-rounded characters, and engrossing setting. Many players feel that the game has finally delivered on its promises after the recent release of Update 2.0 and subsequent support. On the other side, Starfield’s (check out our review here) supporters highlight Bethesda’s previous success with open-world role-playing games. Players love the game because of how much freedom they have to explore and discover as it offers them a true space adventure. However, after the release of patch 2.0, Cyberpunk 2077 has seen a greater increase in its active player count on Steam than Starfield has. Cyberpunk 2077 surpasses Starfield in active player count on Steam Cyberpunk 2077 has gained more active players than Starfield as of September 25, 2023, as measured by Steam’s active player count. The current active player count for Cyberpunk 2077 on Steam is 113,611, while the current online player count is 169,711. Starfield, on the other hand, has 73,537 active players as of today, but more online players than Cyberpunk which amounts to 187,485. After the release of Update 2.0 for Cyberpunk 2077, the game climbed to the seventh position in active player count, securing the top spot for the week’s best-selling titles on Steam and pushing Starfield off to the tenth on the list. However, only Steam purchases are included in these numbers. Considering that Starfield has more players playing it on Xbox Game Pass for free on PC and Xbox consoles, the total player tally for the Bethesda title may be higher across all platforms than that of Cyberpunk 2077. Although the CDPR title is also available on PlayStation consoles, it will be intriguing to see which game will reign supreme among players in the coming weeks. As the Phantom Liberty expansion (check out our review) for Cyberpunk 2077 is releasing on the 26th, players are eager to begin a new storyline and explore a new district.
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Cyberpunk 2077 full Night City map guide: Locations and Districts – Dexerto
Cyberpunk 2077 full Night City map guide: Locations and Districts CD Projekt RedA big aspect of Cyberpunk 2077 is its map, Night City. A vibrant cornucopia of bedazzling lights, sights, and sounds. So, in order to not become overwhelmed by it all, let’s run through all of the districts and key locations. [jwplayer 91I9RIGm] There’s a lot to digest when it comes to CD Projekt Red‘s Cyberpunk 2077. Aside from coping with people trying to kill you, it’s also important to bear in mind the hustle and bustle of Night City, and the best ways to circumnavigate it. Our detailed guide will tell you about the city’s six main districts, what those districts hold, and how dangerous they are respectively. We’ll also investigate the torrid conditions of the Badlands, too. For a place regarded as “the worst place to live in America” in the game, it seems only fitting that you’re well-informed before you set one robotic foot in any of it. Night City postcards Before we dive into the specifics, let’s take a moment to look at Night City in all its glory. Everything we’ve seen so far would suggest the map is an ultra-futuristic city populated by many ominous skyscrapers. Developers ran through most of the biggest checkpoints, in a postcards trailer. This dense place is packed full of street food, more neon than a rave party, and a frenzied nightlife to rival any other. Each district is full of mass advertising and mass-murdering, with the Badlands more of a dumping ground than it is a stomping ground. Let’s break Night City down into all of its different areas. Cyberpunk 2077 map districts The Badlands The most different area of Night City has to be the Badlands. A largely open and exposed area made up of desert, protein farms, power plants, and a myriad of nomads. It’s tough to say that it’s the most dangerous place in Night City, given that any part of it would be up for the award, but the nomad presence certainly increases the anxiety levels. Amidst the rubbish and desolation lies some land well worth investigating, that is if you can avoid the Wraiths and the Aldecaldos – two gangs that infest this somewhat barren land. Watson The starting district in Cyberpunk 2077, and a fitting introduction to crime and violence. Watson has been a veritable place of promise and industry that has see-sawed between success and failure. Now teetering towards poverty and becoming a city overrun by gangs and illicit activities, Watson is certainly one of the more dangerous and poorer districts in Night City. There’s more than a hint of inspiration from both Japan and China with Watson even having a sub-district named Little China. The Kabuki – a series of small, interconnected alleyways – houses lots of illegal dealings from steroids to implants and is overseen by a gang war between the Maelstrom and the Tyger Claws. City Centre The undisputed epicenter of Night City. The district has an obscene electrical bill due to its excessive use of billboards and big screens plastered everywhere, and it’s all easily afforded by the economical power coursing through its business and nightlife sub-districts. Corporate Plaza reeks of power, posturing, and pride. It houses some of Night City’s biggest business deals and you can’t move a foot without being battered by the sweet scent of wealth. But once you’ve wound down for the day, it’s time to kick back and drink the night away. Downtown, another sub-district in the City Centre, is the place to go and squander all that amassed wealth by indulging in the city’s most exquisite restaurants and making bad decisions in its nightclubs – be sure to visit 7th Hell. Pacifica Once a glossy holiday hub, now another victim of crime and chaos on the Cyberpunk 2077 map. Pacifica was formerly the go-to place for relaxation and sun-drenched getaways. However, once the funding stopped flowing, Pacifica became an unfinished, discarded relic of a bygone era. Hotels that were once filled with cheery smiles and buoyant faces were slowly replaced by snarls of discontent and a war between the Voodoo Boys and the Animals. It’s another district that features opportunistic marketplaces full of good deals on weapons, cyber-enhancements, and various other useful items. Santo Domingo A survivor of the 4th Corporate War, Santa Domingo is now mainly housed by a great deal of industry. Aside from fighting between the 6th Street Gang (made up of 4th Corporate War veterans) and the Valentinos, Santo Domingo is divided into 2 sub-districts once again. Arroyo is where the industrial sector is based, with many populated factories and abandoned ones. The abandoned ones will be less about traditional work, and will instead be the lair for seedy practices. The Rancho Coronado sub-district is where all the diligent workers are allowed to saunter off home to after a long day of work. Westbrook Certainly one of the wealthier districts in Night City, thanks largely to the North Oak sub-district that houses some of Nighty City’s disgustingly rich and famous. Westbrook is guarded by heavy security and the lack of gang presence, so this is the place to be. For the aspiring power-hungry monsters, Charter Hill has to make do as second-best. This ‘luxury’ doesn’t come cheap though as attacks can happen, meaning bodyguards and armored cars are the bare minimum to stay alive in this shallow sub-district. But if you remain alive long enough, then a trip to Japantown awaits. Therein lies the brothels, the booze, and the baseball bat of a Tyger Claw member. Heywood It would be an understatement to suggest that Heywood is an asymmetrical district defined by its social class imbalance. The North is dominated by beautiful buildings, gorgeous scenery and an odor of corporate superiority. The South is your typical poverty-stricken slums infatuated with the idea of making it to the North, all the while fearing the Valentinos and 6th Street gangs. Glen, Wellspring, and Vista Del Rey represent the sub-districts for Heywood, with Vista Del Rey quickly becoming lost to a combination of no investment and crime. Cyberpunk 2077 map We also have a picture of the map for more intricate detail for you to study. There you have it, a guide to all the districts, sub-districts and key locations in Night City. Be sure to check out our other Cyberpunk guides and stay tuned for more news and tips pieces coming in the future.
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Cyberpunk 2077 fans love having another reason to get revenge on a hated NPC – Dexerto
Cyberpunk 2077 fans love having another reason to get revenge on a hated NPC CD Projekt RedCyberpunk 2077 fans are pleased that they can finally unleash their rage on Fingers, thanks to changes in Update 2.0. The Ripperdoc on Jig-Jig Street, Fingers, counts among the most despicable characters in all of Night City. Cyberpunk 2077 players especially get to know the NPC when investigating the disappearance of Evelyn Parker. Fingers’ underhanded tactics facilitated the abuse of Evelyn and several other less-than-fortunate folks. As such, when the opportunity to punch him out presents itself during a mission, some users may find it hard to resist. Indulging in this particular act of violence comes at a price, though. Those who take a swing at the Ripperdoc won’t be able to purchase his unique upgrades afterward. Unfortunately for the eccentric chop-doc, the new 2.0 update changes all of that. Cyberpunk 2077 2.0 update lets players loose on Fingers Cyberpunk’s newly released 2.0 version evens the playing field for every Ripperdoc in Night City – barring those from Phantom Liberty. As pointed out by Reddit user HolyApplebutter, “all Ripperdocs have the same stuff, so Fingers is free game.” Previously, Fingers had exclusive access to sellable wares like the Legendary Pain Editor, an implant granting a 10 percent damage reduction. Players gunning for cyberware of this caliber were, thus, hesitant to knock Fingers down a peg, even after learning about his part in Eveyln’s mistreatment. Now that any chop-doc can sell these items, Cyberpunk 2077 fans are more than ready to let V release any pent-up anger. Cyberpunk 2077 players familiar with Fingers celebrated the news in the Reddit thread, with one person writing, “Hell yes, screw that creep.” Someone else said, “Off’d him today. It was….. nice.” But a few other people insisted their moral compass wouldn’t let him slide the first time. “You killed Fingers and dragged his lifeless corpse to [through] Jig-Jig Street in 2.0, I did it two years ago, we are not the same.” Another user chimed in saying, “Fingers was always an option to kill if you had any sense of a moral compass.” Either way, reason suggests many versions of Night City have suddenly become Fingers-less.
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Cyberpunk 2077 fans think they’ve found a location & setting for the sequel – Dexerto
Cyberpunk 2077 fans think they’ve found a location & setting for the sequel CD PROJEKT REDA poster in Cyberpunk 2077 has fans speculating that it reveals the location and year in which the sequel will take place. Now that Cyberpunk 2077 has achieved its redemption arc with the Phantom Liberty expansion and has proven itself to be one of the most immersive RPGs available, fans are excited for a sequel. Unfortunately, we don’t have a whole lot to go on when it comes to the Cyberpunk 2077 sequel other than a cryptic code name and a promise from devs that it will greatly exceed its predecessor. Eagle-eyed fans on the game’s Subreddit have recently latched onto a small detail that they believe holds some pertinent information on what CD Projekt RED calls Project Orion. Reddit user u/QueenCobra91 has pointed to a series of in-game posters and billboards that they have theorized reveal the city and year that the Cyberpunk 2077 sequel will take place. The posters and Billboards in question reference a new highspeed mode of transportation that will take people from Night City to Chicago in under three hours. u/QueenCobra91 reported seeing an unusually high amount of these adverts in recent playthroughs and suggested it could be a hint for the sequel taking place in Chicago during 2080. While some players in the comments have taken the idea and ran with it, others are a little bit more realistic with their speculation. “I doubt they will leave Night City for Chicago. But I could see 2080 being the next setting for Orion,” one player said. Other fans of the game agreed that Night City was “the main character” of the series and we likely won’t see a Cyberpunk game set outside of it. “No Cyberpunk game will ever take place outside of Night City,” another user agreed. To put a dampener on the speculation, one player pointed out that this particular advertisement has been in the game since its launch. However, many fans agreed that this specific billboard seemed more prevalent following the release of Phantom Liberty. It’s hard to imagine a Cyberpunk game set outside of the confines of Night City given that its source material is entirely localized there. However, whether that means potential sequels could become stale is another matter. The Saints Row series managed to iterate on Stilwater and multiple Grand Theft Auto titles have used the same cities in differing time periods. With enough disruption, Night City could remain fresh over multiple entries.
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Cyberpunk 2077 fans furious after game is delayed for the fourth time – Dexerto
Cyberpunk 2077 fans furious after game is delayed for the fourth time CD Projekt RedCyberpunk 2077 fans were left furious after developer CD Projekt Red delayed the anticipated title into December. The move sparked backlash on social media from players angry that the game’s release had been moved for the fourth time. [jwplayer 91I9RIGm] By all accounts, Cyberpunk 2077 is one of the most anticipated titles of all time. First announced back in 2012, the title was set to launch alongside PlayStation 5 and Xbox Series X in November. However on October 27, CD Projekt Red shocked fans when they delayed the game by three weeks. The move sparked fury online from players fed up with the game’s erratic release schedule. Cyberpunk 2077 community outraged over another delay Cyberpunk was initially set to release in April 2020 before being moved to September, then November, and now December. In a statement posted on Twitter, the Polish developer stated that they were struggling to release the title on multiple platforms. “The biggest challenge for us right now is shipping the game on current-gen, next-gen, and PC at the same time, which requires us to prepare and test 9 versions of it,” the announcement read. The team also went on to explain why they had told players that the game had gone “gold” earlier in the month, while still needing more time. According to the creators, they could get a lot done in the extra 21 days. We have important news to share with you pic.twitter.com/qZUaD6IwmM — Cyberpunk 2077 (@CyberpunkGame) October 27, 2020 While players have been accepting of previous delays, this latest move sparked backlash from those who were critical of the studio for announcing dates they can’t meet. One tweet in particular went viral that showed CD Projekt Red telling a fan on October 26 that the game was absolutely coming out on time – a day before they announced the delay. To add salt to the wound, the user had actually booked the day off from work. Luckily for them though, the fan updated followers hours later and said their boss gave them their day back after showing them the tweet by the Polish developer. Other fans took to Twitter to voice their frustrations over the delay messing up their plans. One user exclaimed, “Lmao what a joke. It was understandable the first couple of times…but you said last time would 100% be the release date.” Another player said, “I understand the decision, but a lot of us I’m sure asked for time off on our jobs to be able to play this game.” Some were so frustrated by the delays, they outright canceled their pre-orders. “Cancelling my pre order now. 4th time this game has been pushed back. All my hype has been killed.” Another Cyberpunk fan agreed, and posted, “Just refunded the purchase. There is no point in buying a game from a dev who cannot keep their promise.” Due to the challenges that can be faced during a game’s development, it’s extremely common for titles to get delayed. Because of its complexity, it can be hard to pin down a concrete release date as problems can arise at any moment. Read More: Cyberpunk 2077 gameplay changes confirmed – However, it’s fairly unusual for a major title to be announced as having gone “gold” only for it to get delayed. And while many fans understand delays make game’s better, four in a single year has become too much for some.
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Cyberpunk 2077 fans debate if it would win GOTY over Baldur’s Gate 3 if released this year – Dexerto
Cyberpunk 2077 fans debate if it would win GOTY over Baldur’s Gate 3 if released this year CD Projekt REDCyberpunk 2077’s reinvention has been nothing short of miraculous, with a strong finish in 2023. With how this year played out, one fan thinks it would’ve claimed Game of the Year over Baldur’s Gate 3, had it released in its current state. Since its launch in 2020, Cyberpunk 2077‘s uphill battle and how it’s conquered said battle has been a story like no other. What launched as a buggy, broken mess has completely flipped the script after years of extensive support. This year alone saw the arrival of the Phantom Liberty expansion, which received rave reviews across the board, and the 2.0 update, which completely overhauled many of the game’s systems. With the current state of Cyberpunk 2077 being near ideal, some fans think it would’ve stolen Game of the Year away from the winner of 2023 had it released in this state. Cyberpunk 2077 fan argues the game would’ve won GOTY in 2023 For the unaware, 2023’s Game of the Year battle was rather tight, with the likes of Spider-Man 2, Alan Wake 2, and Baldur’s Gate 3 battling for the crown. Baldur’s Gate 3 won the title, deservedly so, after an insane arrival not many could’ve predicted, blending incredible performances, player freedom, and Dungeons & Dragons into a package like no other. However, in the Cyberpunk subreddit, one player argued Cyberpunk 2077 would’ve stolen the crown from Baldur’s Gate 3. “Don’t get me wrong, I thought Baldur’s Gate 3 was amazing, but Cyberpunk probably would’ve swept it for having the more mainstream gameplay and setting,” they stated. What happens next is a bit of a recap of the game’s history and the poster sharing: “I’d say it’s one of the best open-world games to release this decade along with the likes of Red Dead 2 and the new Zeldas.” Not everyone agreed with the poster’s thoughts, and as you can imagine, many argued Baldur’s Gate 3 still would’ve won. The consensus was similar to this response: “It would’ve gotten praised for sure, but it absolutely was not beating BG3 for GOTY. I’ve loved Cyberpunk since its launch, bugs and all, but BG3 is the new standard in gaming now in my book.” In all fairness, Cyberpunk 2077 did claim the crown of “Best Ongoing Game,” although that raised plenty of questions amongst many communities. That said, the real winners here are the players, since fans of both Cyberpunk 2077 and Baldur’s Gate 3 were treated to an incredible year of gaming. We rated Baldur’s Gate 3 a perfect score, citing it as “one of the best RPGs ever made.“
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Cyberpunk 2077 fans blown away by new features in update 2.1 – Dexerto
Cyberpunk 2077 fans blown away by new features in update 2.1 CD Projekt REDCyberpunk 2077’s update 2.1 reveal was a pleasant surprise, and after its reveal, fans are ecstatic over the new slew of features to debut. Cyberpunk 2077’s comeback story is nothing short of a miracle after its tragic launch back in 2020. Launching as a “buggy mess” that left fans demanding refunds, each subsequent update has fixed and brought the title to new heights. 2023’s been extremely kind to the maligned title, as its first and final expansion, Phantom Liberty, launched to rave reviews across the board. After revealing the Ultimate Edition, it seemed all but clear that the end of Cyberpunk 2077 was near. That is until CD Projekt Red revealed update 2.1, a surprise infusion of content shocking fans worldwide. Now that the dust has settled on the reveal, fans are over the moon on what update 2.1 brings to Cyberpunk 2077. Fans share feedback on Cyberpunk 2077’s update 2.1 Update 2.1 features a huge slew of improvements and changes to the game. Replayable races, increased immersion involving gangs, improvements to boss fights and more are just the tip of the proverbial iceberg coming to Cyberpunk 2077. Needless to say, after what seemed like the conclusion, the scope and gravity of these changes blew fans away on socials everywhere. Many of the comments showed overwhelming love and support for the update, with fans sharing their desires to start a new playthrough. Of course, this wasn’t the only highlight, with fans raving over the completion of the metro system. Additionally, an update to the Sandevistan effect that makes it look closer to the Cyberpunk: Edgerunners TV show has fans of the series elated to see Edgerunners become a bigger part of the Cyberpunk universe. CDPR have also since showed off a teaser of new interactions you can have with your romantic partner. In the current version of the game, you can hold light conversation with the person you’re dating as you lounge around your residence, but they’re adding a more robust set of options for players to get intimate with their partner. Of course, not every fan was happy, as the omission of New Game Plus has left some players disappointed. However, if this is the “true” end of Cyberpunk 2077, it marks the comeback of a century for the game and the team at CD Projekt Red. Cyberpunk 2077’s Update 2.1 launches December 5, alongside the arrival of the Ultimate Edition of the title.
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Cyberpunk 2077 fans bemused as Nibbles the cat is wanted for second-degree murder – Dexerto
Cyberpunk 2077 fans bemused as Nibbles the cat is wanted for second-degree murder CD PROJEKT REDCyberpunk 2077 fans have been left confused and laughing after a player revealed on Reddit how Nibbles the in-game cat was wanted for multiple illegal offenses, including second-degree murder and “illegally obtaining human remains” to name a few. Within Cyberpunk 2077, characters across the world can be scanned to see if they have a bounty out on them. These bounties are then scaled on a star rating system in regards to which is more important based on the crimes they have committed. This bounty system is also a great way for V to make some money and in turn, upgrade gear. Though in a new Reddit thread, a Cyberpunk 2077 player uploaded a photo of an in-game cat resting on a couch. Ppon closer inspection, the player discovered that Nibbles is somehow wanted for breaking a few laws. What has this cat done to break the law you ask? According to the game, Nibbles has broken many laws and is “wanted for Grand Theft; Second Degree Murder; First Degree Murder; Selling Stolen Cyberware; Illegally obtaining human remains.” Throughout the Reddit thread, fans have been commenting on their confusion at the surprise discovery as well as making fun of what appears to be an in-game glitch. One user wrote, “According to the lore Nibbles is a far descendant of Deathwish, Bartmoss’ cyborg cat with human consciousness.” Others added, “So I wouldn’t say it is a normal cat” and “Let’s be real. Should we really hold that against Nibbles? Sometimes you just have a bad day and end up illegally obtaining deceased human body parts. It happens to the best of us from time to time. Happens to me at least once a month.” Finally, another Reddit user exclaimed, “NIBBLES NO. I know you get bored when I leave but stop using the darkweb while I am gone! Human remains? Really? I can get you the finest synthmeat you desire.” For all the latest Cyberpunk 2077 news and updates, be sure to check out Dexerto’s full coverage here.
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Cyberpunk 2077 fan creates stunning fully-functional Mantis Blades – Dexerto
Cyberpunk 2077 fan creates stunning fully-functional Mantis Blades Cyberpunk 2077The Mantis Blades are some of Cyberpunk’s coolest in-game items and one player amazingly recreated them in stunning detail. Despite Cyberpunk 2077‘s polarizing launch three years ago, the game’s artwork and setting inspired fans worldwide to jump on the cosplay train. Thousands of players have recreated their take on V or even Rogue Amendiares to stunning results. With a sequel in the works, there’s bound to be even more incredible cosplay and fan recreations. However, one fan takes the cake with this amazing creation of the in-game Mantis Blades. Blacksmith recreates Cyberpunk 2077’s Mantis Blades Twitter/X user Zibartas is an avid fanatic of blacksmithing, animatronics, and cosplaying. Look through his profile or YouTube account, and you’ll see some truly incredible works of art, including a fully functional Mercy outfit from Overwatch. Needless to say, it’s mindblowing how easy he makes it look. Aside from a stretch of recreating in-game items and outfits from Overwatch, he’s been working on the Mantis Blades from Cyberpunk 2077, the cyberware that produces blades from the user’s arms. Zibartas shared a brief look back in November at the blades in their infancy. Zibartas just shared the final product, and the result was worth the wait. As an ode to Sandayu Oda, Zibartas’ blades boast the iconic reddish glow, as he flexes them in real-time. My Mantis Blades from Cyberpunk 2077 ⚔️Finally added the glowing bits, and MAN are they fun😍 pic.twitter.com/MTxBysSmR1 — Zibartas Cosplay (@zibartas) December 16, 2023 Safe to say, all the interactions flooding in loved every second of Zibartas’ Mantis Blades recreation. Scrolling through the replies, every response read along the lines of “This is impressive” or “Incredible work!” Much like his other work, Zibartas confirmed a video tutorial will be up on his YouTube channel at some point. If you’re determined to match his style, it might take you some time, but it’ll be worth the wait for a pair of functioning Mantis Blades.
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Cyberpunk 2077 expansions: DLC rumors, datamine leaks, & everything we know so far – Dexerto
Cyberpunk 2077 expansions: DLC rumors, datamine leaks, & everything we know so far CD Projekt RedIt doesn’t seem to matter how long it takes, CDPR are committed to bringing patrons of Cyberpunk 2077 a lot of DLC through different expansion packs to extend the longevity of the futuristic RPG. Even though Cyberpunk 2077 didn’t quite turn out to be the world-beater that everyone was expecting, the result a year or so later is a fairly solid game — especially after the next-gen patch for PS5 and Xbox Series X. In addition to this, CD Project Red have confirmed that they are still proceeding with plans to release post-launch content. Alongside the development of a brand new The Witcher game, owners of Cyberpunk 2077 can still expect more juicy content to bolster their purchase. Contents Is there a release date for Cyberpunk 2077 expansions? Despite it being well over a year since Cyberpunk 2077 was released, CDPR have given no indication as to when we can expect any further content. There has been a lot of questions over whether or not such plans are still in place, but as well as announcing the next Witcher entry on March 21, 2022, they also said: “REDengine, the technology which powers Cyberpunk 2077, is still being used for the development of the upcoming Cyberpunk 2077 expansion.” This isn’t much of a surprise, however, as multiple variables will have had a huge say on the development of any DLC. The game’s rocky launch meant any subsequent plans were put on hold as CDPR prepared multiple, giant updates to try and alleviate some of those issues. Not only that, but real-world circumstances have proved to be stumbling to virtually all in the video game industry, which also would’ve affected Cyberpunk 2077 as well. Cyberpunk 2077 DLC leaks A while ago, dataminers managed to uncover details about potential Cyberpunk 2077 expansion items including guns, missions, vehicles, and more. Lots of them arrived with the Cyberpunk 1.5 update, as confirmed by Forbes, and there are still plenty more to go. Here’s a list of other file names and possible Cyberpunk 2077 DLC content. dlc3_kab01 – Potentially a Kabuki quest – dlc9_arr06 – Potentially an Arroyo quest – dlc10_monster – Potentially a side mission, a vehicle, or maybe a new type of weapon – dlc14_arr12 – Potentially an Arroyo quest – dlc15_ngplus – New Game Plus – dlc16_jpn06 – Potentially a Japantown quest – These are also considered small bits of DLC, so it’ll be interesting to see if any fully-fledged expansion packs with multiple hours of new story content and missions will be up for consideration too. If you want more Cyberpunk 2077 guides and content, check these out below: Cyberpunk 2077 Romance guide | Cyberpunk 2077 build classes explained | All Cyberpunk 2077 endings and how to unlock them | How to get Gorilla Arms in Cyberpunk 2077 | Cyberpunk 2077 PC requirements | How to play Cyberpunk 2077 next-gen trial
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Cyberpunk 2077 email from “Johnny Silverhand” has players in stitches – Dexerto
Cyberpunk 2077 email from “Johnny Silverhand” has players in stitches CD Projekt RedCyberpunk 2077’s futuristic setting has a fantastical bent, but it seems its inhabitants aren’t immune from some of our mundane troubles. A spam email in-game from “Johnny Silverhand” is remarkably similar to some real ones. Cyberpunk 2077 has some new additions thanks to the 2.0 update and Phantom Liberty DLC. Changes to perks and the addition of new progression systems like Relic Skills are just some of them. Cyberpunk 2077’s Phantom Liberty DLC obviously adds a whole host of new characters and a new story to the game but there’s more than that. The 2.0 update also added new dialogue to the base game, including new texts and emails on V’s phone. One of these new messages has Cyberpunk 2077 players of the game’s Subreddit sides split thanks to its fantastic satirization of modern spam. u/Amirax posted a message they’d received in-game that they joked was “proof” that Johnny Silverhand was alive. The message claims to be from the legendary Rockerboy and terrorist whose digital soul is currently eating the player character’s brain. The message is a very obvious spoof on spam texts and emails that the tech-literate will immediately get. Your grandparents might comply though. It’s riddled with the sort of grammatical errors that are common amongst these sorts of messages. “Hello dear user, This is Johnny Silverhand. I am write for you in hiding – not dead!” the message begins. It goes on to explain that apparently our headmate never died and has been healing from radiation sickness for the last 50 years. Users in the comments of the post found it hilarious. “The spam emails in this game are top-notch,” one user said. “Even in 2077, we have scammers that try the “King of Nigeria” email route,” another replied. More than the classic scams of the early 2000’s this one has a lot in common with messages that sprung up after the death of another monarch. Some users also think that u/Amirax’s initial joke isn’t super far off the mark. “You joke, but canonically speaking this might actually be true,” one user explained. “The upper half of his body that was left after Smasher blew the rest of it is frozen in Angel’s basement.” Could a corporeal Johnny Silverhand make a return in a Cyberpunk 2077 sequel? Mike Pondsmith had previously claimed to have left Silverhand’s death ambiguous for the benefit of tabletop GMs who wanted to include him in their games. Maybe the virtual GMs at CD Projekt RED will take the hint.
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Cyberpunk 2077 dev shuts down Elon Musk cameo rumors – Dexerto
Cyberpunk 2077 dev shuts down Elon Musk cameo rumors CD Projekt RedSome Cyberpunk 2077 players believed Elon Musk had an in-game cameo, but a developer outright debunked the rumor. Cyberpunk 2077 features a few celebrity cameos, all of whom act as NPCs that players can spot while exploring Night City. Metal Gear Solid creator Hideo Kojima represents one such special appearance. Players can also find Grimes at the No-Tell Motel. Speaking of Grimes, it seems a contingent of fans were convinced that her ex Elon Musk also appeared in the RPG. During the Corpo intro, an NPC enters the restroom, glances V’s way, then heads to a stall. YouTuber Kazuliski captured the moment in an August 2021 video and used a trick to force the stall’s door open. In it, they got a close-up of the NPC who some users think resembles Elon Musk. Cyberpunk 2077 developer debunks Elon Musk rumors CD Projekt Red just deployed Cyberpunk 2077’s 2.0 update, which encourages players to start another playthrough. It’s sparked something else, too. One person who revisited the Corpo intro sequence took note of the unnamed restroom NPC, though the character apparently looks like Musk no longer. Twitter user Virus_Kid shared pre- and post-patch side-by-side screenshots of the moment in question. The comment accompanying the post reads: “Oh my god, they removed the Elon Musk cameo from the Corpo opening in Cyberpunk 2077.” CDPR developer Patrick K. Mills seemed surprised to learn that such a theory had even made the rounds. “That wasn’t Elon Musk, it looks nothing like him. Who came up with this nonsense?” he wrote. Oddly enough, this isn’t the only time Elon Musk’s name has popped up in conjunction with Cyberpunk 2077 in recent days. In Walter Isaacson’s new biography about Musk, the biographer claims the business magnate crashed Grimes’ Cyberpunk recording and demanded he, too, receive a cameo. This story only amplified the belief that CD Projekt Red modeled the restroom NPC after Musk; however, a developer insists that isn’t the case.
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Cyberpunk 2077 devs respond after DLC story mission seemingly discovered in-game – Dexerto
Cyberpunk 2077 devs respond after DLC story mission seemingly discovered in-game CD ProjektCyberpunk 2077 fans were excited after DLC story mission content seemingly appeared in-game ahead of its official release, but the devs have debunked the rumors. CD Projekt Red’s Cyberpunk 2077 has had one of the best rebounds in gaming history after its disastrous, buggy launch that left the gaming world furious. After numerous patches and a hit Netflix anime series, Cyberpunk has emerged as the game fans thought it could be, and with a DLC expansion in the works, the future for Night City looks bright. Sadly, an alleged new Phantom Liberty DLC discovery that got the community talking thanks to its connection to the Edgerunners anime has been debunked by devs. Was a Cyberpunk 2077 DLC mission discovered? In a post on Reddit, user ‘Acrobatic_Internal_2’ posted a video in which they found a “Casino Warfare” mission in the journal. “I was refreshing CET and archiveXL when this popped up in journal,” they said. The mission, which has DLC in its title asks the player to “cal Falco” – a potential nod to the Edgerunners character voiced by Matthew Mercer. “Honestly they all might be placeholders but for me, the most interesting part was the name. Maybe It takes place in an unused casino that is out of the map border,” the uploader added. Unfortunately, CD Projekt Red’s Global PR Director debunked the rumors on Twitter, stating that “We do not have this content neither in Phantom Liberty nor in the base game.” However, while some fans were hopeful that this is legitimate, the user admitted to using a number of gameplay mods, and it’s definitely possible that one of them was causing this quest to appear. Or it was just a big ruse by the uploader. In any case, it’s good to see that the Cyberpunk community is still kicking until Phantom Liberty releases.
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Cyberpunk 2077 DLC finally confirmed with Phantom Liberty expansion for current-gen only – Dexerto
Cyberpunk 2077 DLC finally confirmed with Phantom Liberty expansion for current-gen only Twitter: Cyberpunk 2077Players can return to Night City in 2023 with a new DLC for Cyberpunk 2077 with the new Phantom Liberty expansion. Despite its hairy launch, CD Projekt Red promised that its latest flagship game, Cyberpunk 2077, would continue to get support via DLC and expansion sets after launch. Those were initially delayed as CDPR responded to bugs and issues that players were finding throughout the game, particularly on console. This hurt sales and left negative word of mouth amongst gamers. As a result, many eager Netrunners and Rockerboys began to grow concerned that the development team would be pared down after launch and that promised DLC might not come. However, CDPR has made good on their promise when they revealed the most first Cyberpunk 2077 expansion pack, Phantom Liberty. What is Cyberpunk 2077: Phantom Liberty? Based on the trailer released by CDPR, Phantom Liberty will see the player character, V, joining the New United States of America. In the Cyberpunk lore, the New United States of America replaced the crumbling USA, but was under the thumb of major corporations like Militech. Night City, the setting of the base Cyberpunk 2077, is the largest city in the New United States of America, so it does appear that the expansion will still take V through the same map, although there are hints that this could feature brand new locations such as the greenhouse shown. It’s not known when this expansion would take place in the course of Cyberpunk 2077’s story, as the player could end up in vastly different endings depending on their player choices. However, the trailer does feature the return of Johnny Silverhand, played by Keanu Reeves, suggesting that the expansion might not take place after the events of the base game. Or that the Immortality Chip the player stole left some remnants of the rocker still in V’s head. Cyberpunk 2077: Phantom Liberty will release for PS5, Xbox Series X|S, and PC in 2023.
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Cyberpunk 2077 devs tease multiplayer for sequel after original’s cancellation – Dexerto
Cyberpunk 2077 devs tease multiplayer for sequel after original’s cancellation CD ProjektCD Projekt CEO has hinted at the possibility of a multiplayer feature being included in the next Cyberpunk 2077 game. Despite a rocky launch filled with game-breaking bugs and missing content, Cyberpunk 2077 has had a major resurgence in the past few years. The launch of its first big DLC, Phantom Liberty, brought players back to the game in droves and in some ways, transformed the experience into a whole new product. The dev team even thanked fans for sticking with the title despite its underwhelming launch, Quest Director Pawel Sasko expressing his gratitude to fans in a recent interview with TheNeonArcade. “Look at the reception of Cyberpunk right now, how it has turned out,” Sasko said. “Look at the reviews, look at the videos, the discourse around the game. The fact that you guys come back to the game, play it again and have fun.” In light of this, fans are excited to see what developer CD Projekt does with the game as it continues to grow as well as what the company has planned for a future sequel. Particularly, if the sequel will manage to have a multiplayer feature. After all, Cyberpunk 2077 fans were promised a multiplayer experience for the original game, this mode scrapped shortly after the game launched due to its tumultuous release and initial struggles. However, in a new interview with Reuters, CD Projekt CEO Adam Badowski hinted that the studio is “considering” returning to this area and adding multiplayer elements for the Cyberpunk 2077 sequel which is currently known under the official codename Orion. Though Badowski added that he “would not discuss details” on the feature until the dev team has a greater idea of how they plan to implement it. Recently, the devs stated that Cyberpunk 2077 was simply a “warm up” for the franchise and that the company plans on expanding their new IP to even greater heights as they move forward. So while there is currently no confirmation that the Cyberpunk 2077 sequel will include multiplayer, this new update teases the door is certainly open.
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Cyberpunk 2077 devs respond to poor PS4 & Xbox One performance – Dexerto
Cyberpunk 2077 devs respond to poor PS4 & Xbox One performance CD Projekt RedCyberpunk 2077 is finally in the hands of players after nearly a decade of waiting. Unfortunately, many players have experienced bugs, and a lack of transparency from developers in regards to performance — especially on last-gen consoles — hasn’t done it any favors. The game’s release has been tarnished by its slew of technical problems affecting the game. The launch hyped up fans all over the world for years, with CD Projekt Red’s further delays only increased that hype. Slowly, though, ripples of concern began to appear as we approached the final launch date of December 10. However, the reality of the experience for many players now traveling through Night City is far from hype-inducing. Marred by audio, visual, and technical bugs, alongside a lack of features such as character customization and overcomplicated features, there’s a lot of work to be done. Damage control mode Players are already being incredibly vocal about what it is that they want to see. In a Reddit post with over 27k upvotes, a huge list details quality of life and immersion fixes. It’s clear the current state of the game has disappointed players. In a recent emergency investors call, Adam Kiciński, the Joint-CEO of CD Projekt sat down to answer questions facing the game. He was also joined by Piotr Nielubowicz, CFO, Marcin Iwiński, the Joint-CEO and cofounder, and Michał Nowakowski, a Board Member responsible for publishing. Read More: Fixes Cyberpunk 2077 needs that players want – Kiciński begins the call by stating that, “the game had a strong opening and we’ve got positive feedback from players enjoying it on stronger machines — PCs and next gen consoles and Stadia — but the initial feedback from those playing it on the oldest last-gen consoles is way below our expectations.” Videos and images showcasing just how dire performance is can be found all over the internet. Twitter user notjuly recently shared on Twitter the hilarious bug they experienced that resulted in a flatline. Heading across the street to mount their motorcycle, the vehicle ended up blasting the player across the street, throwing them up into a concrete wall to their death. Bugs like this are rife on consoles, and the developers wanted to make sure that they set the tone from the outset. When quizzed about their QA testing, Kiciński stated that current global affairs are one of the reasons behind a lack of polish. “Internal testers are able to test the game working from home because we provide them with our own connected machines and so on, but external testers working for external companies were not able to test the game from homes.” They go back on themselves here slightly, stating that while it was an issue, ” [they] wouldn’t point to it as a major source of problems.” damn Cyberpunk really got them next gen driving physics#Cyberpunk2077bugs pic.twitter.com/WMNcvOWnrg — notjuly – mentally deranged (@June_BAAO) December 11, 2020 “After three delays, we as the Management Board were too focused on releasing the game. We underestimated the scale and complexity of the issues, we ignored the signals about the need for additional time to refine the game on the base last-gen consoles.” The team goes on to state how this was the wrong way to approach releasing the game, going against their consumer-friendly business philosophy. Prior to this, CD Projekt Red was often hailed as the favorite child of the games industry in regards to how they treat and value their customers. Now, the studio sees that trust waning, and they know that there’s a lot to do in order to earn that back. What awaits console players? With a patch planned to be released within the next week, developers are already hot on rectifying their mistakes. Further updates are also candidly planned in January and February, coinciding with smaller updates. In the call, Michał Nowakowski detailed that if old-gen players are looking for performance comparable to what’s seen on current-gen/PCs, that’s something that won’t happen. “If your expectations regarding, say, visuals or other performance angles are like this, then we’re openly stating that’s not going to be the case.” However, they then detail that console players can expect a smoother experience once the bulk of the patches are released. “It will be a good, playable, stable game, without glitches and crashes, though. That’s the intention.” A lack of old-gen footage While answering one of the panel’s questions, Iwiński details that footage was never shown of old-gen, because it’s something that was being worked on up until the very last minute. “Unfortunately this resulted in giving it to reviewers just one day before the release, which was definitely too late and the media didn’t get the chance to review it properly. That was not intended; we were just fixing the game until the very last moment.” As well as this, though, reviewers like YongYea made it clear that they were not able to show their own footage in their reviews until after release. Provided with B-roll, cinematic footage, this further limited what was actually able to be shown to players, with many feeling that this was deceptive in practice. Developers were also quizzed in regards to their decision to release Cyberpunk on old-gens at all. With it being obvious that this decision has delayed and marred the release, why not forgo it? “Next-gens get a completely different version of the game, so it’s not like we could have decided at any point recently to “flip the switch”, so to say, and change the old-gen version to the next-gen version and release only on next-gens.” They continue to state that the current next-gen edition isn’t a native release, only taking advantage of the added power of the new systems. However, Iwiński continues to detail that console players will receive a next-gen update of Cyberpunk on consoles, hoping to quell some of the current issues. “Every single gamer who bought the game on last-gen consoles will get a proper next-gen update next year. This is what we’re working on and I sincerely hope that this will serve as another incentive for the gamers to keep the game and not return it.” The developers continue to talk about how patches released down the line will continue to cover all areas of gameplay, whether it be from a gameplay standpoint, or down to more specific things such as AI and technicalities; patches will see improvements in all these areas.
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Cyberpunk 2077 devs rejoice as player finally discovers hidden Easter egg – Dexerto
Cyberpunk 2077 devs rejoice as player finally discovers hidden Easter egg Cyberpunk 2077A Cyberpunk 2077 player has stumbled across an Easter egg in the game’s main menu that devs had been waiting for someone to find. Cyberpunk 2077 is one of the deeper RPG’s in recent memory and Night City has many secrets buried within. There’s hidden endings, hidden weapons, hidden romances, and more lurking in its underbelly. The advent of the Phantom Liberty Expansion and subsequent updates has added even more to track down. Interestingly enough, the most recent Easter egg found in Cyberpunk 2077 relies on updates. X user @crushovitz_b recently discovered a hidden tidbit in the game’s main menu when hovering over the tab that indicates what version of Cyberpunk 2077 is running. Devs raced to congratulate them for finding it after apparently giving up hope that it would ever be seen. The Easter egg in question sees the game’s current version (2.12) change if you linger your cursor over it long enough. After a brief wait, the numbers will glitch and change the game’s version to 2.0.77, a nod to its title. Narrative Director for Cyberpunk 2077 – and the associate director for its eventual sequel – Pawel Sasko was overjoyed that this minor inclusion was finally unearthed. “Good find, I started to doubt you chooms would ever find it,” Sasko said. “Super happy it was found! Great job,” Cyberpunk 2077 Producer Monika Janowska echoed. The best part is that @crushovitz_b wasn’t even looking for it. According to them, they left the cursor randomly hanging as they went to make tea. With devs being this patient and not giving anything away, you have to wonder if there are more hidden secrets in Cyberpunk 2077 that have yet to be found. If you haven’t played the current version of Cyberpunk 2077 with all the new trimmings, the Ultimate Edition is currently on sale.
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Cyberpunk 2077 devs have no plans to abandon franchise after Phantom Liberty DLC – Dexerto
Cyberpunk 2077 devs have no plans to abandon franchise after Phantom Liberty DLC CD ProjektWhile the historically troubled launch of Cyberpunk 2077 led to the game being delisted on PlayStation and CD Projekt Red losing roughly 75% of its company value, the Polish developers are insistent on making something of the franchise, with no plans to abandon it anytime soon. When Cyberpunk 2077 first launched in 2020, seven years on from its reveal, its state upon release was near-cataclysmic. Numerous bugs and critical performance issues led to Sony taking an unprecedented step in removing the game altogether from its PlayStation Store and even honoring refunds to all who purchased it. Lawsuits were filed against the studio while devs worked on sizeable updates and new content drops over the following months. Although things are still far from perfect, the game today is now in a considerably better spot than it was at first due to these improvements, with CD Projekt Red even confident enough to reveal the game’s first proper expansion. Phantom Liberty is on the way to new-gen platforms only at some stage in 2023 to continue Cyberpunk 2077’s story. While it’s framed as the ‘only planned expansion’ for the game, devs seemingly have no plans in leaving the IP behind once it’s out in the wild. Despite its problematic launch, Cybperunk has since gone on to sell over 18 million copies, making it the second biggest CD Projekt Red title behind The Witcher 3. Given its base, the team is committed to expanding on its vision moving forward. “We’re totally, fully committed to developing the Cyberpunk IP further, beyond this particular Cyberpunk expansion,” Vice President of business development Michal Nowakowski said during the company’s H1 2022 earnings call. “We’ve put a lot of effort into building this franchise and we definitely want to continue to build upon what was built, with new stories, new experiences, new content. Not just the video game format… In terms of expansions, there’s just going to be one major expansion. However, there’s going to be new stuff in the future.” Exactly what that ‘stuff’ might be, is anyone’s guess. We’re already in store for an anime release this month in Cyberpunk Edgerunners, but that could just be the tip of the iceberg. From books to films and even potential spinoff games in Night City, the possibilities are wide open. We could even see the re-emergence of 2077’s canceled multiplayer project. That was announced in 2019 before the company decided to “reconsider” in 2021 due to the game’s reception. We’ll have to wait and see just what CD Projekt Red has in store for the future of the franchise, but it appears the neon-drenched dystopia will be serving as the backdrop for many more stories to come down the line.
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Cyberpunk 2077 devs hit back at death threats over delay – Dexerto
Cyberpunk 2077 devs hit back at death threats over delay CD Projekt Red[jwplayer 91I9RIGm] As anyone following the gaming scene knows, Cyberpunk 2077 has become 2020’s most talked-about title. There are several reasons for this: the game’s beautifully crafted dystopian world, the cast of Hollywood stars like Keanu Reeves, but mainly discussion centers around the fact that the game is constantly being delayed. The most recent delay is officially the fourth in the game’s development, with CD Projekt Red pushing the release back until December 10. While the hype around the game is still there, this announcement has become one step too many for a lot of Cyberpunk fans, and has unleashed a wealth of backlash upon the game’s developers: including death threats. CDPR dev calls out death threats While a vast majority of fans simply vented their disappointment and anger on Twitter in response to the announcement, some fans were so upset to even send the developers death threats. Senior developer Andrzej Zawadzki released a plea on Twitter which asked fans to remember that the death threats they are sending are being received by real people behind the computer screens. “I understand you’re feeling angry… However, sending death threats to developers is absolutely unacceptable and just wrong,” the senior game designer wrote. https://twitter.com/ZawAndy/status/1321201463545204737 On October 28, the developer tweeted out again, this time sharing a screenshot with an example of a message he’d received from a tilted fan over the game’s delay. “This is one of the mildest messages some of us got. There were far, FAR worse. Every single one is being reported. We will not let it go through,” he said. “Do not treat it lightly. Do not ignore it. It is serious.” The messages he shared claimed the user knew where he lived, and that he would be “finished” if they didn’t release Cyberpunk on time. Zawadzki’s family were also threatened. https://twitter.com/ZawAndy/status/1321441240630657024 The response from fans was generally receptive, as while many acknowledged that the game’s delay caused irritation, death threats are a step in the completely wrong direction. Fans are already holding CD Projekt Red accountable, but sending such vitriol to the developers is never acceptable. Death threats are never the answer to problems – in reality, they just create more. So while anger over the game’s delay is understandable, it’s likely also out of the control of individual developers. All that’s left to do is hold our breaths that we see Cyberpunk 2077 sometime in 2020.
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Cyberpunk 2077 devs embarrassed on stream while showing off next-gen update – Dexerto
Cyberpunk 2077 devs embarrassed on stream while showing off next-gen update CD PROJEKT RED has released the long-awaited next-gen update for Cyberpunk 2077, but a mishap during a live stream has left the devs embarrassed. When Cyberpunk 2077 launched, it was one of the biggest disappointments in gaming history. What was built up to be the futuristic open-world RPG of gamers’ dreams turned out to be a buggy underwhelming mess. However, CD PROJEKT RED has continuously promised that the game would be fixed. And on February 14th, 2022, the official Cyberpunk 2077 Twitter announced a live stream to show off the highly anticipated next-gen update. This was a stream on Twitch meant to show off all the goodies in the Cyberpunk 1.5 patch. The patch adds a ton of content to the game while also improving the game’s overall performance. But it doesn’t fix everything… Cyberpunk 2077 devs embarrassed by “improved cars” One of the major complaints Cyberpunk 2077 received was that driving felt uncomfortable. The v1.5 patch promised “significantly improved handling in all aspects” for vehicles, but that seems to only be the case when players are in control. Outside of wonky controls, players also complained about the randomness of the game’s physics, specifically while driving. Far too often, the player’s car or an NPC’s would run into an invisible barrier, get stuck on tiny objects, or fly across the map. During the Cyberpunk 2077 1.5 update live stream, CD PROJEKT RED discussed how they have improved the game’s vehicles. During this discussion, a vehicle that appeared to be driven by no one slammed into an invisible barrier totaling the car in the process. The dev controlling the camera was quick to turn away from the accident, but the damage had already been done. Two of the co-hosts couldn’t help but laugh as the presenter attempted to pretend they hadn’t just witnessed a glitch-induced accident. The developers immediately began discussing a bug that they had fixed that caused cars to crash when a player summons multiple vehicles. However, the live viewers flooded the chat with LUL and NotLikeThis emotes. The clip made its way to r/LivestreamFail where comments took more stabs at the update. One stated, “After all this time they can’t get through one live stream without the game embarrassing them.” Another read, “That dev speaking is very good at ‘if I don’t acknowledge it, it didn’t happen.’” For more Cyberpunk 2077, check out why Dexerto thinks CD PROJEKT’s latest open-world was a major disappointment.
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Cyberpunk 2077 devs apologize for anti-Russian voice lines in Ukrainian version of the game – Dexerto
Cyberpunk 2077 devs apologize for anti-Russian voice lines in Ukrainian version of the game CD Projekt REDCyberpunk 2077’s Ukrainian localization team appears to have snuck in some anti-Russian dialogue and imagery. CD Projekt Red has apologized to Russian players and is working to remove the content. Cyberpunk 2077 is in the midst of a major revival with the launch of its 2.0 update and the Phantom Liberty expansion. The massive overhaul that came with the update has been positively received with players saying it feels like a whole new game. Along with changes to progression and the all-new Relic Skills, Cyberpunk 2077 2.0 added Ukrainian localization to the game. However, as initially reported by Rock, Paper, Shotgun, the Ukrainian localization of the game features modified dialogue and imagery that takes some jabs at Russia’s invasion. Cyberpunk 2077 developer CD Projekt Red has taken to Telegram to apologize for and explain the incident. While the developer has previously aligned themselves with Ukraine amid the conflict, they’re not taking ownership of this particular political statement. Developers have stated explicitly that “these remarks were not written by CD PROJEKT RED employees” and do not represent the views of the company. It’s implied that the changes were made by the firm hired to localize the game and these include images and dialogue. A line from the NCPD that normally says, “Couldn’t all these a**holes bite it out in the Badlands” has been changed to “Couldn’t all this rusnia bite it out in the Badlands?” Rusnia is a derogatory term for Russians that was recently coined during the current conflict. Another alteration in the Ukrainian edition of the game has been edited to say “Go f**ck yourself in the same direction as the ship did”. This is in reference to an incident in 2022 where a small force of Ukrainians told Russian forces to go f**k themselves via radio. As well as the dialogue, certain anti-Russian images were added to the Ukrainian version of Cyberpunk 2077. Graffiti in the game features the Ukrainian coat of arms and a symbol representing the Crimean Tatars sprayed over a rough map of Crimea. CD Projekt Red acknowledged that these inclusions could offend some Russian players of Cyberpunk 2077 and are making efforts to get rid of the content. “We are working to fix them and replace them in the next update,” the company posted to Telegram. While CD Projekt Red has made it known previously that they support Ukraine through monetary donations and the halting of sales for their games in Russia and Belarus, It’s likely that the more overt hostility of these inclusions has prompted this response.
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Cyberpunk 2077 developers used AI to replicate a dead Voice Actor – Dexerto
Cyberpunk 2077 developers used AI to replicate a dead Voice Actor CD Projekt RedCyberpunk 2077’s dystopian inhabitants greatly fear the rogue AI present in the Net. The game’s developers less so. They used AI software to recreate the performance of a dead Voice Actor. Cyberpunk 2077 has enjoyed a very public redemption thanks to the combined success of the 2.0 Update and the Phantom Liberty expansion. The latest iteration of the game has garnered praise from gamers everywhere, even cynics like Asmongold. Confidence in the development team behind Phantom Liberty has landed them the role of producing the highly-anticipated Cyberpunk 2077 sequel. This is in large part thanks to the fantastic additions they made to the base game along with the DLC. One of those additions is only available in the Polish version of Cyberpunk 2077. Following the death of Milogost Reczek (Viktor Vektor), they used generative AI to recreate his voice for new lines in the update and expansion. In a statement to Bloomberg, CD Projekt RED revealed that this decision was made with the blessing of Reczek’s family. Initially considering replacing Reczek, the developers reached out to them with an alternative. “We didn’t like this approach,” CD Projekt localization director Mikołaj Szwed explained in the statement. Szwed praised Reczek as “one of the best Polish voice talents” and called his performance in Cyberpunk 2077 “stellar”. To recreate Reczek’s voice they recorded new lines and rerecorded lines from the base game with a similar-sounding Voice Actor. They then ran the lines through a Ukraine-based voice-cloning software called Respeecher using Reczek’s existing performance as a reference. “This way we could keep his performance in the game and pay tribute to his wonderful performance as Viktor Vektor,” Szwed revealed. He also confirmed that Reczek’s sons were “very supportive” of the idea. It’s an interesting contrast to the fear and uncertainty surrounding AI in the universe of Cyberpunk 2077. While ethical concerns have been raised about the use of AI to imitate existing persons, this particular case was done with the full cooperation of the people closest to Rezcek. It’s an example of how the technology, when used considerately, can elevate art and entertainment. Those wishing to hear the performance can download the Polish localization via Cyberpunk 2077’s Settings menu.
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Cyberpunk 2077 dev gives heartfelt thanks to fans for never truly abandoning it – Dexerto
Cyberpunk 2077 dev gives heartfelt thanks to fans for never truly abandoning it CD Projekt RedCyberpunk 2077’s launch made history in all the wrong ways but its comeback has been a massive success. One of the game’s key developers has shown his appreciation to the players who made it possible. The release of Cyberpunk 2077 back in December 2020 feels like an eternity ago. When the unfathomable levels of hype during the lead-up to its release culminated in a “buggy mess” resulting in mass calls for refunds, the gaming world was shocked. Projekt RED executives have tried to downplay the state of the game at launch as “not that bad”, but you know it was if you were there. Fortunately, the massive effort on the part of developers that resulted in a major overhaul brought players back in record numbers. Cyberpunk 2077’s redemption arc is a story for the ages and Quest Director Pawel Sasko is eternally grateful that fans of the game gave it the chance for one. In an interview with TheNeonArcade, Sasko thanked players for their ongoing support. Speaking with TheNeonArcade, Sasko expressed his amazement that the development team for Cyberpunk 2077 could come back from its “heartbreaking” launch. While there were many patches, the true difference maker was the launch of the 2.0 update and Phantom Liberty DLC. “Look at the reception of Cyberpunk right now, how it has turned,” Sasko said. “Look at the reviews, look at the videos, the discourse around the game. The fact that you guys come back to the game, play it again and have fun.” Sasko attributes the game’s newfound success to an “incredible three-year effort” from the development team but cites another contributing factor. He mentions a small but dedicated fanbase who saw what Cyberpunk 2077 could truly be. “I’m so glad that we kept going, fuelled by the passion of a fraction of the community at the beginning, and then slowly we gained more and more throughout the patches,” Sasko explained. “I have incredible gratitude.” The hard work of the developers and the belief from fans has paid off in spades too. Cyberpunk 2077 and the Phantom Liberty DLC have put up a rather impressive showing in the 2023 Game Awards nominations. Cyberpunk 2077 has received a nod for Best Ongoing Game and Best Community Support, while Phantom Liberty has been nominated in the Best Narrative category. To top all of that off, Idris Elba has also received a nomination for Best Performance for his portrayal of Solomon Reed in the DLC.
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Cyberpunk 2077 dev explains why Phantom Liberty is the only expansion – Dexerto
Cyberpunk 2077 dev explains why Phantom Liberty is the only expansion XboxDeveloper CD Projekt has explained why the Phantom Liberty will be the only DLC expansion for Cyberpunk 2077, calling it a “technological issue.” Though Cyberpunk 2077’s launch was anything but smooth back in 2020, almost three years later the game has come quite a long way. After numerous patches and updates, players have come to enjoy the world of Night City that CD Projekt crafted. Fans who were able to finish the game’s lengthy campaign also have the Phantom Liberty expansion to look forward to on September 26, 2023. However, we now know that Phantom Liberty will be the only expansion for Cyberpunk 2077, and the developer explained the reason for this in a recent investor Q&A. Why is Cyberpunk 2077 only getting one expansion? According to information relayed by VGC, CD Projekt’s SVP of business development, Michał Nowakowski explained that the decision the make Phantom Liberty the only expansion was a “technological” one. “This is the last time we’re working on the Red Engine for the time being at least, and in the foreseeable future as you know we are working on the Unreal Engine from Epic. This was one of the key reasons why we decided this was the only one.” CD Projekt fans may remember that the studio announced Witcher 4 will be made in Unreal Engine 5 instead of REDengine, which was used to develop the Witcher 2, Witcher 3, and Cyberpunk 2077. Nowakowski also made it clear that the decision to have only one expansion had nothing to do with how the game sold or “anything of the kind.” “This is the only expansion of the game, and it has nothing to do with the numbers and how satisfied or not we are with sales…” Still, just because Phantom Liberty will be the game’s only expansion doesn’t mean it will be limited in scope. Early details surrounding Phantom Liberty seem to paint an entirely different picture, as the devs have claimed it will overhaul the entire game along with adding plenty of new content. Fans won’t have to wait too much longer to dive into Phantom Liberty, as the expansion is set to launch on September 26, 2023, on PlayStation 5, Xbox Series X/S, and PC.
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Cyberpunk 2077 dev claims there are still undiscovered Easter eggs in the game – Dexerto
Cyberpunk 2077 dev claims there are still undiscovered Easter eggs in the game CD Projekt REDCyberpunk 2077 is a game with some incredible depth and apparently not all of it has been explored. A key developer insists there are more Easter eggs to uncover but they won’t give anything away. If Cyberpunk 2077’s complete resurgence after the 2.0 update and Phantom Liberty DLC wasn’t enough reason to explore Night City, now there’s a new one. The game is jam-packed with sneaky Easter eggs for some of the greatest games of all time. The dev team at CD Projekt RED isn’t afraid to plug their own work with a few Witcher 3 references. Cyberpunk 2077 has also given some nods to Hideo Kojima’s Death Stranding, Blizzard’s Overwatch, and multiple GTA titles. Despite the mammoth amount of Cyberpunk 2077 Easter eggs already unearthed, there’s still more according to the game’s Narrative Lead Marcin Blacha. In the very first episode of the CD Projekt Red’s official podcast AnsweRED, Blacha spoke at length about the developer’s approach to Easter eggs. The topic was broached by The Witcher 4 Director Sebastian Kalemba who asked Blacha about how Easter eggs came about in Cyberpunk 2077’s development. Interestingly, during the discussion, Blacha brought up his time on The Witcher 3 as well. “If we’re talking about Easter eggs and all those tiny, funny things in the game, the thing is that you cannot really plan it,” Blacha explained. “It’s not like we have a list of Easter eggs and we make them.” “Let’s say you’re making a game and it’s, like, the fourth year. You are really tired and then you have this idea and you cannot stop yourself from making it. That’s how Easter eggs in our games start,” he continued. “Sometimes this idea is so good that some other people join you and something spectacular emerges.” “To be honest, my favorite of those tiny little funny things, those Easter eggs, are still a secret. As far as I know, they are not discovered yet. They’re really, really tough to discover, so I won’t talk about them,” he finished. Because of how the conversation unfolded, it was hard to determine whether Blacha was talking about Cyberpunk 2077 Easter eggs, The Witcher 3 Easter eggs, or possibly both. That’s enough of an excuse for us to do some digging in both games and see what’s still hidden there. If you’re looking for help navigating Night City, we’ve got a bunch of Cyberpunk 2077 guides to give you a hand. Phantom Liberty file size for PC, Xbox & PS5 | Cyberpunk 2077 Romance guide | Cyberpunk 2077 build classes explained | How to get Gorilla Arms | How to get the fastest car free: Rayfield Caliburn | Cyberpunk 2077: Phantom Liberty PC requirements | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Is Cyberpunk 2077: Phantom Liberty the game’s only DLC? | How much does Phantom Liberty DLC cost? | Is Keanu Reeves returning as Johnny Silverhand?
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Cyberpunk 2077 dev claims it was “just a warm-up” as sequel gets underway – Dexerto
Cyberpunk 2077 dev claims it was “just a warm-up” as sequel gets underway CD Projekt REDCyberpunk 2077’s narrative director has made some bold claims about the upcoming sequel as they tease that its development has begun. Cyberpunk 2077’s transformation from zero to hero is the stuff of legends. The game launched in abysmal shape and was decried by gamers everywhere as a broken, buggy mess. Thanks to an incredible effort to fix what was admittedly their own mistake, CD Projekt RED turned the game into one of the most immersive RPGs on the market. The massive overhaul instituted via the 2.0 update and the Phantom Liberty expansion has made Cyberpunk 2077 a must-play game. Now that all the major repairs are out of the way, devs have officially started work on Cyberpunk 2077’s mysterious sequel known only as Project Orion. Narrative Director Igor Sarzyński confirmed that work had officially begun on the project via Twitter and shoveled coal into the hype train’s engine. Sarzyński expressed his excitement to finally begin Project Orion and told his followers that Cyberpunk 2077 “was just a warm-up”. Of course, this statement could be taken a few different ways depending on your entry point into the first game. At launch, Cyberpunk 2077 was an incomplete disaster that could crash anywhere up to eight times in the span of half an hour. Even on the newer PS5 and Xbox Series X/S hardware, the game struggled to run. The team at CD Projekt RED also took some questionable steps to keep that from consumers and muddied the review process. If Sarzyński is referring to that as the warm-up, hopefully, it means that some lessons have been learned and we’ll never have to experience that from this particular developer again. If he’s referring to the extremely polished and greatly improved experience of Cyberpunk 2077 following the release of Phantom Liberty as a jumping-off point for the sequel, then we have a lot to be excited about. Developers working on the Cyberpunk 2077 sequel have already promised that they’ll be making improvements to one of the biggest narrative gripes that players had with the original. Lifepaths will feature more branching consequences and story beats in the future. Not a lot more is known about Project Orion beyond these brief tidbits but the team seems genuinely enthused about the prospect of returning to the world of Cyberpunk. Of course, we’ll likely experience the next installment of The Witcher franchise long before that.
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Cyberpunk 2077’s Death Stranding Easter egg brings BB to Night City – Dexerto
Cyberpunk 2077’s Death Stranding Easter egg brings BB to Night City CD Projekt Red, SonyA Cyberpunk 2077 player discovered a Death Stranding Easter egg that drops BB into another type of dystopian future. CD Projekt Red and Kojima Productions have been referencing each other in one form or another for years at this point. Most notably, Hideo Kojima appears in Cyberpunk 2077, acting as an NPC that players can find while exploring the bar in Konpeki Plaza. Meanwhile, a few Cyberpunk-inspired cosmetic items hit Death Stranding in late 2020. The update allows users to equip Sam with Johnny Silverhand’s sunglasses, for example. But it seems Night City hides a blatant Death Stranding Easter egg, as well. And some players are just learning of its existence. Cyberpunk 2077 fan finds Death Stranding Easter egg “Is that the thing from Death Stranding?” Reddit user deddyduck_22 asked in the Cyberpunk subreddit. The screenshot accompanying the post shows a BB submerged in Death Stranding’s trademark yellow pod. Instead of being strapped to Sam, the BB in question rests atop a weird platform in Cyberpunk 2077. Stranger still are the circumstances under which players can find the Bridge Baby. During The Hunt side quest with River, V will help track down the so-called “Peter Pan” serial killer. The trail leads to the NCPD lab located in the southeast corner of the building. While inside the lab, users should spot BB in its pod, clearly being studied. Scanning the pod confirms this version of the equipment functions in the manner it does in Death Stranding. According to the scan’s “Intended Use” text, the pod “Maintains the life of BBs and detects BTs.” It would seem, then, that someone somewhere in Night City has made contact with the other side. For not, it’s unclear if more Kojima or Death Stranding-related Easter eggs will pop up in Cyberpunk 2077’s Phantom Liberty expansion. Players can discover that much for themselves when the new content drops on September 26 of PC, PS5, and Xbox Series X|S.
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Cyberpunk 2077 cosplayer goes viral with incredible Judy transformation TikTok – Dexerto
Cyberpunk 2077 cosplayer goes viral with incredible Judy transformation TikTok CD Projekt RED / TikTok: @molzennaA talented Cyberpunk 2077 cosplayer has gone viral with a TikTok that sees her make an impressive transformation into Judy Alvarez. After almost a decade of waiting, CD Projekt Red’s highly-anticipated open-world game is finally out. It’s had a mixed response from players, with many left frustrated over bugs and glitches that have plagued the game since launch. Despite these issues, the game’s detailed and colorful cast of NPCs has won over a legion of fans, and more than a few of them have seized the opportunity to recreate their favorite characters in real life with some impressive cosplay outfits. The latest comes from cosplayer Molzenna, who recreated the popular ‘transformation’ trend from TikTok while dressed as Moxes member Judy Alvarez. It’s gone viral on the Cyberpunk 2077 subreddit, with over 30,000 upvotes and hundreds of comments. The clip starts with Molzenna wearing pajamas, but after throwing a sneaker into the air and catching it with her foot, she becomes fan-favorite Cyberpunk 2077 character Judy, complete with dip-dyed hair and black leather overalls. The comments section is full of people praising her transformation, requesting to see more Cyberpunk 2077 cosplays, and even asking where she got her shoes (they’re Rick Owens Geobaskets, apparently). “Holy smokes this is amazing,” wrote one Reddit user, while another praised: “You look perfect, this is fantastic. Strong work.” Molzenna also shared images from a photoshoot that she did while dressed as Judy on Instagram, showing off the hard work that went into the Cyberpunk 2077 cosplay. https://www.instagram.com/p/CJOnlZVjCJw/ Many people highlighted the quality of the tattoos featured in the cosplay, pointing out how similar they are to the character’s appearance in the game. Molzenna explained how she managed to achieve the look with temporary tattoos. “The tattoos were redrawn from scratch based on game screenshots, sized accordingly, and then printed on a special water paper, which allows to decal the print on human skin,” she explained. “They are not crazy long-lasting though, but enough for cosplay.” It’s not just cosplaying that Cyberpunk 2077 has inspired – one imaginative player recreated the game as a PS1 release, complete with hilarious glitches and a distorted version of Keanu Reeves’ character Johnny Silverhand.
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Cyberpunk 2077 confirms connection between Phantom Liberty & Edgerunners – Dexerto
Cyberpunk 2077 confirms connection between Phantom Liberty & Edgerunners YouTube: Dan Allen GamingPlayers can take a mission from the older sister of the original netrunner from Cyberpunk Edgerunners with the Phantom Liberty DLC. Edgerunners took the gaming world by storm when it released exclusively on Netflix last year. The animated series brought us into an older version of Night City, taking place before the events of the current game. The storyline follows David and his crew as they cause havoc and attempt to take on Arasaka. There are references to a time before David joined the crew littered throughout the show, although there are no real time jumps that display what was going on back in the day. Instead, what CD Projekt Red opted to do was release a music video for the ending theme alongside when it aired on Netflix. This showed the early days of when the crew first formed and was centered around one member in particular who was not showcased in the series. The mysterious black-haired netrunner is known as Sasha, who attempted to take on a mission solo despite warnings from members of the group. The music video follows her as she breaks into Arasaka before eventually being shot through a window and dying from her wounds. Sasha is later replaced by Lucy, who is one of the main protagonists in Edgerunners and the love interest of David. Where to find Sasha’s sister in Phantom Liberty In the Phantom Liberty DLC, players can find another black-haired heroine known as Stella. She can be found in a car near Dogtown’s entrance gate. Once introduced, players are instructed by Stella to recline in the passenger seat of the car to discuss the details of the mission and hide from Dodger’s lackeys. The official Cyberpunk Edgerunners Twitter account revealed that Stella was the older sister of Sasha from the show. This Tweet was accompanied by an artwork from artist Kuvshinov_iyla, who drew the two sisters together. This led fans to speculate that the two could be related but it wasn’t officially confirmed until recently.
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Cyberpunk 2077 players praise “lore-friendly” car customization feature – Dexerto
Cyberpunk 2077 players praise “lore-friendly” car customization feature CD Projekt RedCyberpunk 2077 Patch 2.11 introduced car customization options that players have called “lore-friendly” because of its implementation. CD Projekt Red deployed Cyberpunk 2077’s 2.11 patch on January 31, introducing changes to the main game and Phantom Liberty expansion. Thanks to the update, finisher animations should now work properly and the police system has received more refinements. Plus, several quest-related issues were resolved, as well. But many players will be most interested in the vehicle changes, specifically the all-new customization options. The feature is pretty limited overall, yet fans believe it makes sense in terms of the lore. Cyberpunk 2077’s car customization only for “richer Rayfield cars” Update 2.11 finally lets Cyberpunk 2077 players change the color of their cars. There’s a catch, though – the customization only applies to the more expensive rides, namely the Rayfield manufacturer’s Caliburn and Aerondight. While the limitation is unfortunate, fans argue that the decision seems consistent with the lore of CDPR’s dystopian future. After all, only those rich enough to afford the priciest cars can also afford the technology to alter the car’s color on the fly. One person responding to a Reddit post about the latest feature wrote, “This looks pretty cool and ‘lore friendly,’ well done CDPR.” A similar comment reads, “It’s really funny that it’s only the richer Rayfield cars that can do this. Clever way of intertwining a test like this into the lore, that only the rich can afford this color change technology.” The functionality itself is nothing if not simple, thanks to the streamlined UI design. After hopping into a Rayfield, players need only to hold left on the D-Pad (PS5) to pull up the new color wheel. From there, users can pick two colors to apply to the car. Redditors in the above thread noted, however, that Cyberpunk 2077‘s new car customization system may require fine-tuning. For one, exiting the car reverts it to the original color scheme. Apparently, the vehicle will also assume an all-black look if it takes too much damage.
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Cyberpunk 2077 build classes explained: Netrunner, Solo, and Techie – Dexerto
Cyberpunk 2077 build classes explained: Netrunner, Solo, and Techie CD Projekt RedChoosing the right Cyberpunk 2077 class playstyle can fashion your character into a machine, so you must get a quick understanding of how Netrunner, Solo & Techie work, along with the subtle differences between them all in the game. CD Projekt Red’s first major release since The Witcher 3 was one of the most anticipated games to come out in a couple of years, and even though Cyberpunk 2077 faltered at first, it hit the ground running in 2022. There’s a ton of content within the game, and even at the onset you’ll be prompted with a pretty tricky decision – and this comes in the form of what class you should play. We’re going to run over all the differences between the three classes in Cyberpunk 2077! Best builds in Cyberpunk 2077: Solo, Netrunner & Techie When you step into the world of Cyberpunk 2077, you’ll have multiple options to choose between when it comes to classes: Solo, Netrunner, and Techie. Since the game was released, players can choose from three classes when making a character in Cyberpunk. All of these differ, and the choice you make will structure your character’s ability chart slightly. They center around the playstyle you want to take within the game. Below is a rundown of all three classes within the game and how they differ from one another. Solo The Solo class is the only one out of the three that won’t cater towards hacking as much. Instead, you’ll be able to take down enemies with ease, as the fighting attributes within this class are far superior than others. They’re weapon specialists, and experts utilizing all types of combat to get the job done, which is a factor many of you may be leaning towards. Netrunner Essentially the direct opposite of Solos, Netrunners are some of the best hackers within Night City. They’ll be able to dive into nearly any system within the game, and will be ideal if you’re looking for a slower approach compared to a Solo playstyle. Techie Last but not least, Techies are more known for crafting and creating their own solutions to problems within Cyberpunk. They’re going to be useful if you have an interest in using the world of Night City to your advantage. You’ll be able to manifest some deadly creations to take down your enemies, and it’ll be helpful for when you need to lure some opponents into a trap! What class should I choose in Cyberpunk 2077? While all of these options are intriguing to the right player, is really up to you which class you choose. They aren’t going to change the game drastically, but the class you choose is going to alternate your skill tree during the game. For even more Cyberpunk 2077 guides and content check out even more of what we have below: Cyberpunk 2077 Romance guide | Cyberpunk 2077 build classes explained | All Cyberpunk 2077 endings and how to unlock them | How to get Gorilla Arms in Cyberpunk 2077 | Cyberpunk 2077: How to enable cross-progression on PlayStation, Xbox, & PC | How to get the fastest car free in Cyberpunk 2077
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Cyberpunk 2077 boss thanks players as Phantom Liberty reaches huge sales milestone – Dexerto
Cyberpunk 2077 boss thanks players as Phantom Liberty reaches huge sales milestone CD Projekt REDCyberpunk 2077 boss and CD Projekt RED’s head of studio has now thanked players after its Phantom Liberty expansion reached a massive sales milestone. Here’s what they said and how players reacted to the achievement. After the 2.0 update and the Phantom Liberty expansion for Cyberpunk 2077 arrived in 2023, the game swiftly rose to the top of the action-RPG genre. A new plot and gameplay style were unlocked in the expansion, while the core game’s update altered gameplay and other elements significantly. Following an unsuccessful 2020 launch, Cyberpunk 2077’s rebirth was ultimately validated with the game’s glory at The Game Awards 2023. Still, the latest Phantom Liberty expansion has hit a massive sales milestone and lived up to its promise of an exciting experience. With the achievement, Adam Badowski, Head of Studio at CD Projekt RED, expressed gratitude to players for their support during the expansion. Here are the sales milestone details and the reactions from the fans. Cyberpunk 2077 boss thanks Phantom Liberty players at 5 million copies sold In the latest X post today, Badowski thanked Phantom Liberty players as the Cyberpunk 2077 expansion reached a sales milestone of 5 million copies sold. The DLC was released in September 2023 and featured Idris Elba as one of the key characters in the storyline. While thanking players on the X post, Adam said, “Heartfelt thanks to all Cyberpunks and Edgerunners” Apart from Badowski, the official CD Projekt RED account also made a similar post where several players turned in their comments on the news. One such player commented, “Insanely great expansion, can’t wait to see what’s next for CDPR!” Another chimed in, “Best gaming expansion ever imo, it surpassed blood and wine imo.” A third user added, “Damn dogtown really needs to get its s**t together if 5 million people can get in undetected.” A fourth fan replied, “The team never gave up on the game and it became a masterpiece.” A fifth player said, “Hands down the best expansion ever made, and greatest turn around story for a game. From rough launch, to setting the bar to how all expansions should be made.” If you’re still yet to pick up a copy of Phantom Liberty, read our review of the game right here and stay tuned to our Cyberpunk 2077 section right here.
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Best perks & attributes to upgrade your build in Cyberpunk 2077 – Dexerto
Best perks & attributes to upgrade your build in Cyberpunk 2077 CD Projekt RedEven though Cyberpunk 2077 has first-person shooter gameplay, at its core, it’s a deep RPG with rich and complicated upgrade paths and extensive skill trees. Here’s a simple breakdown of all the different perks & attributes you can upgrade, as well as the best skills to unlock through each one. To the average player who doesn’t play RPGs, Cyberpunk 2077 might seem a bit intimidating at first. Just because it has first-person gunplay, doesn’t make it a first-person shooter. The game is complicated, with a large number of skill trees and upgrade paths, so it’s easy for even seasoned RPG veterans to get confused by all the options available. So what are all the different perks & attributes, how do you upgrade them, and why does each one have three separate skill trees? Here’s a simple guide into the feature, as well as some recommendations as to which ones you should be focusing on unlocking within each attribute after the release of Update 2.0. Basics of attributes & perks in Cyberpunk 2077 With Cyberpunk 2077, players have five attributes they can upgrade: Body, Reflexes, Technical Ability, Intelligence, and Cool. If you purchased the Phantom Liberty DLC, then you’ll get an extra one called Relic. Each one governs its own set of perks that affects a different aspect of your character and can change gameplay up significantly. Every perk provide you with a range of various bonuses and new abilities. At the start, fans have six free Attribute Points that they can divvy up between all the different ones. You can use them however you see fit, so if you want to use them on one aspect, you technically can, although it’s highly recommended that you don’t. Once you use all of them, not to worry, as you can earn more points simply by playing. Body According to the text in-game, the Body attribute is your V’s “raw physical power”. The more you upgrade this area, the more health, stamina, and melee damage you’ll have. Basically, anything that has to do with how physically strong your character is will be found within this category. Within Body, there are three skill trees that can be upgraded: Athletics, Annihilation, and Street Brawler. Overall, focusing the most on the Annihilation tree is probably your best bet here while you’re still upgrading things, as this is the area focused almost exclusively on damage. Hit the Deck is one particular skill worth aiming for, as it will increase damage on staggered and knocked down enemies, which happens often. Reflexes The Reflexes attribute deals with everything to do with “maneuverability”. With every single upgrade using your Attribute Points in this category, you’ll increase your overall movement speed, passive Evasion, Mantis Blades damage, and more. Despite the overall focus being advertised as “maneuverability”, all three skill trees have to do with weapons: Assault, Handguns, and Blades. Given the fact that you’ll be using assault rifles a lot in Cyberpunk 2077, the Assault category is probably the best to focus on. While there’s a lot of great skills to aim for in this category, Savage Stoic or Recoil Wrangler are particularly great. The former increases rifle and SMG damage by a hefty 35% if you’re standing still, while the latter reduces your recoil on the same weapons by 10%. Technical Ability As one might expect, this attribute has to do with your V’s technical skills. This doesn’t need too much explaining, but every time you upgrade it using your points, you’ll get an increase in damage. Unlike the other two Attributes, this one and all the other ones in the game only have two skill trees to upgrade: Crafting and Engineering. Crafting is what you’ll want to focus on here, as it can help you out dramatically. You’ll also want to aim for the Edgerunner Artisan skill, which gives your V the ability to craft Legendary items. Intelligence This is also pretty self-explanatory. Intelligence has to do with your character’s ability to hack and upgrading this area will increase your damage and duration of quickhacks. There’s two skill trees to upgrade within the Intelligence category: Breach Protocol and Quickhacking. Honestly, you could choose either tree and be happy with your choice, as both are equally important within Cyberpunk 2077. For the skills themselves, again, it’s pretty much Sophie’s choice here: they are all great. That being said, a good base skill to aim for is the Buffer Optimization, as it will increase the duration of daemon effects by 100%. Cool While the last attribute may sound like a joke at first glance, it’s certainly not. Your Cool determines your stealth, including how much damage you do while taking down enemies while hiding and the speed at which enemies detect you. Once again, there’s only two skill trees to upgrade here: Stealth and Cold Blood. The former is probably where you’ll want to focus the most, as Stealth is vitally important. Because of its importance, you’ll want to level up your Stealth skill tree as much as possible. There’s no real true standout here and you’ll want all of them at some point. Relic If you bought the Phantom Liberty DLC, then you’ll have access to the Relic skill trees and some of those are top notch. Even though there are not a lot of options, you can improve the Cyberware you have equipped to your arms and improve their stealth or gunplay. Each one shines individually, so it’s up to every player to determine how they choose to spend their points. So, there you have the best perks & attributes to upgrade your build in Cyberpunk 2077. For more Cyberpunk knowledge, be sure to check our other content and guides: Phantom Liberty file size for PC, Xbox & PS5 | Cyberpunk 2077 Romance guide | Cyberpunk 2077 build classes explained | How to get Gorilla Arms | How to get the fastest car free: Rayfield Caliburn | Cyberpunk 2077: Phantom Liberty PC requirements | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Is Cyberpunk 2077: Phantom Liberty the game’s only DLC? | How much does Phantom Liberty DLC cost? | Is Keanu Reeves returning as Johnny Silverhand?
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Cyberpunk 2077 achievements & trophies leaked ahead of release – Dexerto
Cyberpunk 2077 achievements & trophies leaked ahead of release CD Projekt RedAfter numerous delays and setbacks, Cyberpunk 2077 seems set to finally release on December 10 – but a massive list of its achievements and trophies for the PC, Xbox One, Xbox Series, PlayStation 4, and PlayStation 5 has leaked ahead of time. Video game achievements and trophies are some of the most popular collectibles in gaming, and really show off just how much of a completionist one can be. Different trophies are worth differing levels of value, depending on how difficult they are to earn. Gamers looking forward to CD Projekt Red’s ambitious Cyberpunk game will be pleased to know that it’s chock-full of achievements. The leaked trophies and achievements reportedly surfaced on the GoG Galaxy app, providing some clues on the adventures players will get up to in Night City. Fortunately, hidden achievements remained hidden so there shouldn’t be any heavy story spoilers out there. Still, there are some that we’d been hoping would remain private until the release. — Marcin Momot (@Marcin360) November 13, 2020 Even the company’s Global Community Lead, Marcin Momot, acknowledged the leaks on Twitter, writing, “Fortunately, hidden achievements remained hidden, so there shouldn’t be any heavy story spoilers out there. Still, there are some that we’d been hoping would remain private until the release.” So, while story-related trophies are hidden, making the leaked list less heavy on spoilers, it means there are still 12 to come once the game officially releases. Some of the trophies were spotted in a screenshot, while others were taken and listed by the website powerpyx. As with most trophy or achievement names, these also feature plenty of references to the game’s cast, other projects and even movies. For instance, one of them is named “Gun Fu.” It’s no coincidence that the game stars Keanu Reeves. In the film John Wick, the title character played by Reeves wields his firearms in a style known as Gun Fu. Another is called “Breathtaking,” which is once again, a nod to the Johnny Silverhand actor, as Reeves famously declared, “You’re breathtaking!” to the audience at E3 2019. The “V for Vendetta” trophy is a bit more on the nose, simply borrowing the name of the hit graphic novel-turned-feature film. Full trophy list: Platinum Earn all other trophies in Cyberpunk 2077 – City Lights Complete all gigs and NCPD Scanner Hustles in City Center. – Full Body Conversion Install at least one implant in each system and body part. – Right Back At Ya Kill or incapacitate an enemy who threw a grenade at you. – The Wandering Fool Find all tarot graffiti. – Autojock Buy all vehicles available for purchase. – Frequent Flyer Find all fast travel dataterms. – Gun Fu Kill or incapacitate 3 enemies in quick succession with a revolver or pistol in close combat. – Gunslinger Shoot an enemy grenade in midair with a revolver. – Master Crafter Craft 3 Legendary items. – I Am The Law Complete all Cyberpsycho Sightings. – Mean Streets Complete all gigs and NCPD Scanner Hustles in Heywood. – Little Tokyo Complete all gigs and NCPD Scanner Hustles in Westbrook. – Christmas Tree Attack Complete a Breach Protocol with a minimum of 3 daemons uploaded. – The Quick and the Dead Kill or incapacitate 50 enemies while time is slowed. – Must Be Rats Perform the Distract Enemies quickhack 30 times without drawing attention to yourself. – Breathtaking Collect all items that once belonged to Johnny Silverhand. – The Wasteland Complete all gigs and NCPD Scanner Hustles in the Badlands. – Daemon In The Shell Kill or incapacitate 3 enemies with one “Detonate Grenade” quickhack. – Stanislavski’s Method Use a dialogue option related to V’s life path 10 times. – Ten out of Ten Reach the max level in any skill. – Rough Landing While Berserk cyberware is active, perform a Superhero Landing to kill or incapacitate 2 enemies. – The World Complete the main storyline. – Greetings from Pacifica! Complete all gigs and NCPD Scanner Hustles in Pacifica. – The Jungle Complete all gigs and NCPD Scanner Hustles in Santo Domingo. – True Soldier Kill or incapacitate 300 enemies using ranged weapons. – True Warrior Kill or incapacitate 100 enemies using melee weapons. – Two Heads, One Bullet Kill or incapacitate 2 enemies with the same sniper rifle shot. – V for Vendetta After reviving yourself with Second Heart, kill or incapacitate the enemy who killed you. – It’s Elementary Complete all gigs and NCPD Scanner Hustles in Watson. – Legend of the Afterlife Reach max Street Cred. –
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Cyberpunk 2077 2.1 update makes heartbreaking addition to romances – Dexerto
Cyberpunk 2077 2.1 update makes heartbreaking addition to romances CDPRCyberpunk 2077’s latest and last update has brought a whole host of even more content in the wake of the Phantom Liberty DLC, but it’s the small details in the romance options that will turn the most heads. The 2.1 update has added a train system, improved motorcycle combat, a more accessible radio system and several other features to Cyberpunk, which is still fresh off the release of the widely-acclaimed Update 2.0 and the Phantom Liberty DLC. Many of these changes, most notably the access to a fully functional rail cart system, have been longstanding requests from the community, but it’s the addition of new romance options with the game’s potential flames that is having the most impact on players. For anyone who’s made it through the whole of Cyberpunk: Edgerunners, one particular song will invoke a wave of emotions, and the devs clearly know this, because I Really Want To Stay At Your House is the song of choice when you start dancing with your romance. Cyberpunk 2077’s new romance options will bring players to tears Body Heat Radio enjoyers will immediately be familiar with this track, seeing as it’s become something of a calling card among the Edgerunner fanbase and the Cyberpunk 2077 as a whole. It underpins some of the most heartwrenching moments of the hit 2022 show, so it’s only fitting that it plays an important part in V’s romance as well. If you choose to invite your partner over to one of the several apartments V can rent in Night City, and choose to dance with them, this will be the track that plays. To make things even more thematic, the mission title is the same as the song, which makes sense seeing as they’re staying at your house. For more news and updates on Cyberpunk 2077, check out our complete rundown of everything included in the 2.1 update.
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Cyberpunk 2077 2.1 romance updates have players falling for their partners all over again – Dexerto
Cyberpunk 2077 2.1 romance updates have players falling for their partners all over again CD Projekt REDCyberpunk 2077 players applauded the addition of more romantic interactions with Panam, loving the character more than ever before. Cyberpunk 2077 has continued to be at the top of the open-world gaming scene despite its shaky release, with CD Projekt RED releasing a constant slew of updates that have players coming back to the game over and over again. One feature players loved about Cyberpunk 2077 much like the popular rival game Baldur’s Gate 3 was the opportunity to have romantic interactions and dialogue with some of the other characters in the game. CD Projekt RED released the Cyberpunk 2.1 update building upon the success of Phantom Liberty and the 2.0 update, and players have now found new romantic interactions that have surprised them and made them love the game even more. Cyberpunk 2077 players love new Panam interactions One player found the new interaction as Panam sneaked up on V, and shared it with the rest of the community who also loved CD Projekt RED’s new addition to the game: “Panam’s new interactions are adorable.“ Players have been overjoyed with this new romance update and this cute Panam scene, feeling the new interactions made a meaningful difference to the experience with her character. “I’m actually so happy with this romance update. Yeah, there’s no new dialogue but us on console had like nothing to do with Panam before this update after we completed her quests besides finishing the game,” one player said. The community loved the update so much that they expressed their hope that with Cyberpunks’ continued success new updates similar to this one will continue to be added: “I’m hoping with the recent award for the game. They keep updating it and give us more of this.” This update arrived shortly after the widely-loved “Phantom Liberty DLC,” which gained praise for its wealth of new combat, improved AI, and a brand-new story.
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Cyberpunk 2077 patch 2.01 set to fix corrupted PS5 saves and other bugs – Dexerto
Cyberpunk 2077 patch 2.01 set to fix corrupted PS5 saves and other bugs CD Projekt REDCyberpunk 2077’s 2.01 patch is “coming soon” and will address corrupted PlayStation saves, a glitch affecting The Heist mission, and more. The 2.0 update for Cyberpunk 2077 recently went live, completely changing the game and many of its systems. Police AI received a significant overhaul, as did the Perk skill tree and in-game economy. CD Projekt Red also introduced a refined combat system, complete with the addition of vehicular combat. It seems the game-changing update gave way to a few more problems, though. Following the 2.0 release, PS5 users reported corrupt save data issues. Those who’ve played through The Heist mission have also encountered a problem wherein V falls through the floor in an elevator. Fortunately, the development team is aware of these issues and others; a patch will soon go live to address them all. Here are the most important fixes coming to Cyberpunk 2077 2.01 A post on the CDPR support page notes that update 2.01 is “coming soon” to PC, PS5, and Series X|S. While there’s no due date for the next Cyberpunk 2077 patch, the developers revealed the biggest changes players can expect to see once it arrives. They’re listed as follows: The distorted effect caused by selecting a specific dialogue option when talking to Johnny at the end of Automatic Love will no longer persist on the screen. – V will no longer die in The Heist by falling through the elevator when riding to the 42nd floor with low FPS. – Fixed an issue where the UI could show controller inputs when playing with keyboard and mouse. – Made it possible to properly switch to arms cyberware by cycling through weapons. – Gig: Breaking News will be properly triggered after approaching the quest area. – Vehicle radio volume will be adjusted so it’s not too quiet when compared to other sounds in the game. – Addressed the issue of corrupted saves on PlayStation by increasing the maximum save file size limit. Note: This won’t fix the saves corrupted before the update. If you’re experiencing the issue, keep a working save (e.g. resave it as a manual save) until 2.01 arrives. – Performance improvements for both PC and consoles, especially in the Dogtown area. – It’s worth remembering that the above changes only cover the “highlights” of Cyberpunk 2077’s forthcoming 2.01 update. As of writing, CD Projekt Red has yet to share the more minor changes the patch will introduce.
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Cyberpunk 2077 2.0 update patch notes: Perk tree overhaul, new vehicle combat, more – Dexerto
Cyberpunk 2077 2.0 update patch notes: Perk tree overhaul, new vehicle combat, more CD PROJEKT REDCyberpunk 2077‘s highly anticipated 2.0 update is finally available to play. Here are the official patch notes featuring changes to the police system, AI, vehicle combat, perk tree overhaul, and more. Cyberpunk 2077, ever since its release in December 2020, has been changing consistently as the developers have been trying hard to improve the game. However, three years later, they have finally hit the sweet spot as update 2.0 takes the game to a level where it always deserved to be. This 2.0 update changes the entire game regarding its mechanics, gameplay, customization, features, AI, and almost everything else. This update paves the way for Phantom Liberty, the first major DLC for the game. Here is all you need to know regarding Cyberpunk patch 2.0 update patch notes. What’s new in Cyberpunk 2077 2.0 update? Cyberpunk 2077 2.0 update is one of the biggest overhauls that any game has ever seen. It’s very close to a complete makeover where it has been rebuilding right from the fundamentals. This game finally provides the experience that players expected it to back in 2020. However, better late than never as Cyberpunk 2077 2.0 update includes changes to the police system, vehicle combat, AI interactions, netrunning changes, perks, cyberware, weapons, and much more. The size of this update is roughly 24 GB on PC and 17 GB on PlayStation 5. Here’s a rundown of everything included in the 2.0 update. Cyberpunk 2077 2.0 update patch notes Combat New Police System The NCPD will chase you when you commit a crime, whether on foot or in a vehicle. – The types of units in pursuit and their behavior will depend on your NCPD Wanted Level. These chases can include various NCPD vehicles, roadblocks and MaxTac swooping in with AVs. – The NCPD will now be present in the world, actively patrolling the streets of Night City. Officers working at crime scenes will now also engage in pursuits. – You can now hear NCPD radio chatter through the radio. – It’s now possible to quickhack NCPD officers. – Vehicle Combat Added the option to engage in combat while driving a vehicle from either first-person or third-person perspective. While driving, you can use pistols, submachine guns and health items. Some vehicles come equipped with mounted weapons. Melee combat is possible on motorcycles. – Vehicle tires can now be shot or slashed. – Introduced new Perks that unlock a variety of vehicle-related abilities such as quickhacking vehicles, increasing collision damage, boosting vehicle weaponry, allowing the use of Sandevistan and Kerenzikov cyberware, and the ability to exit moving vehicles quickly and stylishly. – Vehicles vary in durability. Vehicles equipped with CrystalDome technology receive additional protection. – You can now encounter AI-driven and randomized chases between different factions in a given district. – Combat AI enhancements Various enhancements to enemy netrunner AI. – Improved NPC reactions to grenades and their use of grenades. – Improved NPC reaction time when flanked. – Faster detection by enemies when you’re walking or sprinting. – Enemies equipped with Sandevistan cyberware will now activate it to counter a player who uses their own. – Enemies that don’t hear a silenced weapon but do notice the bullet impact will now properly investigate the source of the gunshot. – Made improvements for scenarios where a group of NPCs can join another group in combat against you. – Netrunning changes Added Perks to expand netrunning capabilities. For example, a new Overclock mode allows you to upload quickhacks by consuming Health if you have insufficient RAM. You can also acquire the ability to queue multiple quickhacks on a single enemy. – Rebalanced RAM costs. – Rebalanced damage and upload time. Changed the effects of some quickhacks. – Removed the option to use Breach Protocol on enemies. – Other Health Items and grenades now have a limited number of charges that recharge over time after being used. – Stamina is no longer drained outside of combat for actions like sprinting, sliding and jumping. Stamina is drained when firing ranged weapons or attacking with melee weapons. Stamina cost varies by weapon. – Improved the Aim Assist feature. – Rebalanced the base game’s main boss fights. – Introduced Armor Penetration for the base game’s main bosses. – Removed the one-hit kill protection from civilians. – Perks and Skills A complete Perk tree overhaul. These trees now contain fewer perks, but impact gameplay in a more meaningful way. Progressing in a given Perk tree will allow you to unlock special abilities such as Overclock mode for netrunners, Bolt shots for Tech weapons, the Adrenaline Rush ability for Body-focused character builds, and so on. Because we introduced extensive changes to the Perk system, your spent Perk points on existing playthroughs have been refunded. You can also choose to reset your Attributes once. Feel free to redistribute these Perk and Attribute points to suit your preferred playstyle before you continue playing. – We merged the previous Skills into five new ones – Headhunter, Netrunner, Shinobi, Solo, Engineer. These are not restricted by their corresponding Attribute’s level. On existing playthroughs, your progression on old skills has been transferred to their new counterparts. Skills unlock new passive buffs every 5 levels, and can be leveled up to a max of 60. – Removed the option to reset all Perks at once. Instead, it is now possible to refund each Perk individually for free. – Introduced new kinds of progression shards: Attribute Shards, Carrying Capacity Shards and Cyberware Capacity Shards. – Cyberware Armor is now provided primarily by cyberware. As a result, clothing’s purpose is mostly cosmetic. Clothing items no longer have mod slots, and only some items provide bonuses. – The number of cyberware implants your body can handle is now determined by your Cyberware Capacity. – Cyberware implants are now Attuned to specific Attributes – the higher the Attribute, the stronger the stat bonus. – You can now upgrade cyberware on the ripperdoc screen. – Some Cyberware slots can be unlocked by acquiring specific Perks. – Added multiple new kinds of Cyberware. – Visiting ripperdocs is now more immersive. When getting cyberware installed, you sit on an operating chair and experience different animations depending on the type of implant. – Added a side quest introducing the new cyberware system for players who load an older save on the 2.0 update. – Weapons Changed the unique effects of some Iconic weapons to better reflect their distinctive features. – The “first equip” animation can now be triggered at any time. – Added smoke grenades. – Added new melee weapon Finishers. – You can now find a Thermal Katana in the game. – Added new weapon mods and reworked some existing ones. Once installed in a weapon, mods are irreplaceable. – All obsolete weapon mods will be removed from the game. In their place you will find new, random weapon mods in your backpack. The quality of any mods added this way depends on your level. – Removed the silencer slot from Revolvers. – Removed the scope slot from Light Machine Guns. – Implemented a new way to craft weapon mods. To craft a mod, you must first have 2 mods of lower quality. – Expanded the stash wall in V’s apartment to display all of the Iconic weapons from the base game. – Vehicles Traffic NPC vehicles can now switch lanes to avoid obstacles. – Pedestrians will now try to avoid running into moving vehicles. – NPC drivers are now better at avoiding you when you are on foot. – Improved braking, acceleration and suspension of cars in traffic. – Some NPCs now might react aggressively when you hijack their vehicle. – Various improvements to traffic density depending on time of day and night, resulting in more realistic traffic behavior. – Driving with a quest-related NPC in your vehicle no longer disables traffic in the occupied lane, resulting in the feeling of a busier city. – Other Fixers will no longer text you about vehicles up for sale. You now purchase vehicles via the AUTOFIXER netpage on V’s computer or by using terminals located in gas stations and repair shops throughout Night City. To find these, enable the new Autofixer filter on the world map. Vehicles are sorted by manufacturer. The vehicles equipped with built-in weaponry have photos marked with a special icon. As you earn more Street Cred, you will unlock more vehicles for purchase. – Added new user settings to help configure vehicle camera and controls. You can now also choose between three different third-person camera distances when driving a vehicle. – Added a new “Driving” category and Driving Manual to the Database. – Changes and tweaks to vehicle performance and handling New speed-sensitive steering applies to most vehicles. The max turn speed and radius adapts to different vehicle speeds better than before. – All engines have torque curves now, which reflect the engine’s character and any power modifiers (e.g., supercharger, turbo, hybrid, etc.). Some adjustments and balancing have been made to vehicle acceleration and top speeds. – Conducted a full pass on adjustments to braking force. For slower vehicles it has been dramatically increased, and all stopping distances were measured and adjusted as necessary. – All vehicles react better to rough terrain and impacts with curbs, meridians, etc. Vehicles feel “heavier” now, as we have improved how we apply gravity as the suspension moves. – Many vehicles were fully retuned or their tuning was heavily revised. – Multiple other small improvements. – Balance and Economy NPCs All NPCs now scale to your level. Enemy difficulty is no longer dependent on what area of Night City you’re in. – Enemies will have different tiers depending on the faction they belong to. – Some NPC archetypes will feature Low, Medium or High armor. – All resistances for regular NPCs have been removed. – Rebalanced game difficulty to increase the challenge at higher difficulties. – Weapons Weapons now scale damage based on their Tier. – The damage for Smart weapons has been lowered, but they now benefit from dedicated Perks. – Loot Loot now scales to your level. – Removed excessive findable loot in the game, such as loot that distracts from scenes and quest locations. – NPCs no longer drop clothing. – Crafting and Upgrading Crafting and upgrading now require only one type of component instead of multiple types. – Replaced old rarity levels (Common, Uncommon, Rare, Epic, Legendary) with Tiers (from Tier 1 to 5++). – Apart from cyberware, now only Iconic weapons can be upgraded. They gain a higher Tier with each upgrade. – Vendors You can now access the Wardrobe feature through clothing vendors. – Vendor stocks scale with your level, expanding as you reach a new Tier. – Updated vendor stocks so that each has a more distinctive theme and specialization. – Vendors no longer sell quickhack and crafting components. – Adjusted the prices of weapons, cyberware, apartments, clothing and more. – Audio New Radio Stations 89.7 Growl FM features songs created by our community. The DJ, Ash, is voiced by Sasha Grey. – Impulse 99.9 features a completely new set of songs remixed by Idris Elba. – 107.5 Dark Star is a new station for electronic music. – UI The Quest Journal now has a new, cleaner look. Jobs are located in separate tabs, depending on type. The distance to each quest marker is now displayed in the Journal. – Added the option to untrack a quest in the Journal. – Overhauled the phone UI to be more intuitive. – Revamped Perk and Cyberware menus. – Simplified item tooltips. The most important stats are now represented by bars to make comparison easier. – The minimap will now zoom out dynamically depending on your speed. – Updated the minimap to better serve the situation around you. Vision cones will not be visible unless a given NPC reacts to your actions or engages in combat. – Improved D-pad navigation in menus. – You can now change the HUD safe zone. This option is available in Settings → Interface. – Multiple UI fixes for widescreens. – You can now preview clothing and weapons not only at vendors, but also in your inventory. – The indicators that show the status of active cyberware are now displayed on your HUD. – Quest Fixes Beat on the Brat: The Glen – Fixed an issue where it wasn’t possible to draw fists when the fight started. – Blistering Love – Fixed an issue where the parked car despawned after talking to Rogue in front of the Afterlife. – Cyberpsycho Sighting: Bloody Ritual – Fixed an issue where Zaria’s body could get stuck underground after defeating her. – Forward to Death – The forces defending the gate of the construction site now properly attack V. – Gig: Serious Side Effects – Fixed an issue where it wasn’t possible to deposit the beta acid at the Drop Point. – I Fought The Law – Fixed an issue where it was possible to get stuck in the Red Queen’s Race after completing the quest. – Queen of the Highway – Fixed an issue where it wasn’t possible to complete the “Talk to Panam.” objective on older saves. – Spellbound – It’s now possible to steal the data from R3n0’s computer if you don’t have a cyberdeck. – We Gotta Live Together – Fixed an issue where an invisible wall made it impossible to return to the camp on the Basilisk. – Stability and Performance Multiple fixes and improvements related to stability and optimization – Miscellaneous Added Trauma Drama, an arcade mini-game that offers a chance to win special rewards. – Added more secrets to be discovered in Night City. – Added some small scenes to the game, including some conversations with Johnny Silverhand when visiting V’s apartment in Megabuilding H10. – You can now change tattoos at ripperdocs. – You can now choose between three Control Schemes for controllers: Classic, Dynamic and Alternative. – Apartments will now give smaller buffs. – Updated the Characters tab in the Database to include more side characters. – Added new niches to the Columbarium. – Added Ukrainian text localization. – PC-Specific Updated PC system requirements. A SSD is now required to run the game. More information can be found here. – Added support for NVIDIA DLSS 3.5, which introduces DLSS Ray Reconstruction, a feature that improves the quality of Ray Traced effects. A GeForce RTX graphics card is required. The option is available in Settings → Graphics in the NVIDIA DLSS section. DLSS 3.5 is only available if Path Tracing is turned on. To make sure DLSS Ray Reconstruction works correctly on your PC, update your NVIDIA Game Ready Driver to version 537.42 at minimum. – [AMD SMT] Introduced a new AMD Simultaneous Multithreading (SMT) switch located in Settings → Gameplay → Performance. It allows you to set SMT to Off (only physical cores), On (all logical cores) or Auto (ensuring the performance average across different locations and situations in game is optimal). This change was implemented in cooperation with AMD and is based on tests conducted on both sides. – The Crowd Density setting has been moved from the Gameplay tab to the Graphics tab. Additionally, Crowd Density is now tied to Graphics Quick Presets and will change depending on the selected preset, but it can be customized independently if needed. – As PC system requirements have been updated, running the game on an SSD is now a requirement on Steam Deck. – Updated Steam Deck graphics profile for improved frame rate stability. – Console Specific Changed the target upscaling resolution on Xbox Series X and PlayStation 5 in Performance Mode from dynamic 4k to dynamic 1800p for improved performance and image quality. – Welcome to the Night City once again. This concludes everything you need to know about Cyberpunk 2077 2.0 patch notes. If you found it informative, do not forget to check out some of our other guides at Dexerto. Cyberpunk 2077 Romance guide | Cyberpunk 2077 build classes explained | All Cyberpunk 2077 endings and how to unlock them | How to get Gorilla Arms in Cyberpunk 2077 | Cyberpunk 2077: How to enable cross-progression on PlayStation, Xbox, & PC | How to get the fastest car free in Cyberpunk 2077
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Cyberpunk 2077 2.0 update could overheat your PC warns CD Projekt Red – Dexerto
Cyberpunk 2077 2.0 update could overheat your PC warns CD Projekt Red CD Projekt Red / Cyberpunk 2077A lead programmer for Cyberpunk 2077 has asked fans to check their PC setups before playing the upcoming Phantom Liberty update after fears of it overheating less powerful computers. Cyberpunk 2077’s 2.0 update has been officially announced as the game’s one and only DLC expansion that launches on September 26. Following on from its infamously rough first launch that saw bugs galore, the developers CD Projekt Red looks set to bounce back for one last hoorah. The Phantom Liberty DLC has been revealed to be a major update featuring an overhaul of brand-new features coming to the futuristic action-adventure RPG. It includes a whole new setting, story, abilities and gear for fans to be excited about. With a considerably large amount of content being pumped into the Cyberpunk, it is no surprise that the file size of the update is a massive 32GB according to leakers. This compared with the not-so-smooth first launch, which led thousands of fans to stop playing the game, has left the gaming community cautious. Cyberpunk 2077 Phantom Liberty may overheat less powerful PCs A lead scene programmer at CD Projekt Red has warned fans to check their PC setups before they play Phantom Liberty to avoid overheating issues in a post from their personal account on Twitter/X. Filip Pierściński highlighted cooling systems specifically need to be checked due to the DLC reportedly causing CPUs to have a “90% workload” when playing the game, which is certainly substantial. He further suggests benchmarking their setups against the update beforehand in order to see if your gaming setup should be substantial enough to play the game when it drops. If you are unsure if you’re PC and cooling setup is strong enough, we have provided our own specific Cyberpunk 2077 Phantom Liberty PC requirements guide.
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Cyberpunk 2077 2.0 retro arcade Easter egg turns Johnny Silverhand into the Doomslayer – Dexerto
Cyberpunk 2077 2.0 retro arcade Easter egg turns Johnny Silverhand into the Doomslayer Bethesda/CD Projekt RedCyberpunk 2077 has had a major overhaul thanks to its recent 2.0 update. Smuggled in with the bigger changes is an action-shooter arcade game starring lovable terrorist, Johnny Silverhand. Cyberpunk 2077’s long-awaited Patch 2.0 has nearly completed the game’s redemption arc. Released in preparation for the upcoming Phantom Liberty expansion, the DLC is the final piece of the puzzle. The 2.0 update has fundamentally altered Cyberpunk 2077’s perks and progression systems and added a host of new gameplay mechanics. The changes are so drastic that fans of the title say Cyberpunk 2077 2.0 feels like a whole new game. While the core game feels vastly different from launch Cyberpunk 2077, CD Projekt Red has gone the extra mile and actually included a whole new game. Only a few days into the patch, Reddit user u/OkGuide2802 discovered Arasaka Tower 3D. Cyberpunk 2077 is no stranger to the addition of arcade games of course. The last major update brought us Roach Race, a basic pixel-art game starring Geralt of Rivia’s horse. The 2.0 patch notes also revealed the addition of a new run-and-gun sidescroller called Trauma Drama but Arasaka Tower 3D is something different. The Doom-like 3D shooter is a secret arcade game that lets you relive Johnny Silverhand’s attack on the titular tower. It could feel a little familiar given that you play through the situation in a flashback during the main questline for Cyberpunk 2077. This time, however, the graphics are a little toned down. For those of you wondering where to find Arasaka Tower 3D in Cyberpunk 2077, we have you covered. The game is located at the church on the Protein Farms in the southwestern outskirts of Night City. There’s something decidedly Cyberpunk about turning a well-known terrorist attack into a video game. Its inclusion has us wondering whether any new arcade games will be hidden in Dogtown when Phantom Liberty launches on September 26. If you’re still trying to get your head around the many changes from the 2.0 update, or you want to prep for Phantom Liberty, we’ve got heaps of Cyberpunk 2077 guides to help you out. How to play Cyberpunk 2077: Phantom Liberty DLC | Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All Perks | All Relic Skills | Which parts of Phantom Liberty DLC are free? | All new weapons | Can you romance Idris Elba’s character? | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Who is Solomon Reed in Phantom Liberty?
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Cyberpunk 2077 2.0 difficulty settings explained – Dexerto
Cyberpunk 2077 2.0 difficulty settings explained CD Projekt RedCyberpunk 2077 2.0 update features multiple difficulty settings available to choose from so you can easily adjust your experience before taking a trip to Night City. Here’s a rundown of every difficulty option in the game. Since the release of Cyberpunk 2077’s 2.0 update and the expansive Phantom Liberty DLC, the game has received a major overhaul and can finally be enjoyed the way it was meant to be. If you’re stepping into Night City for the first time, there are a variety of difficulty settings you’ll be prompted to choose from, so whether you want to solely focus on the story or you’re looking for a tough challenge, there’s an option suited for every kind of player. So, here are all the available difficulty settings in Cyberpunk 2077. Cyberpunk 2077 2.0 difficulty settings explained There are a total of four difficulty settings for players to choose from in Cyberpunk 2077, and each mode provides a slightly different experience for players. The options are as follows: Easy – Normal – Hard – Very Hard – The primary aspect impacted by these difficulty settings is the damage you take and deal and the amount of damage your enemies take and deal. The higher the difficulty, the more aggressive enemies will be, so you’ll need to take this all into account when making your choice. If you want to just experience the story of Cyberpunk 2077 without having to worry about tough combat encounters, we’d recommend picking Easy. If you’re ready for a real challenge, however, Hard or Very Hard will be the best choice depending on how punishing you want battles to be. Normal is also a great option to go for as it strikes a nice balance between the Easy and Hard experience. How to change difficulty in Cyberpunk 2077 2.0 If you’re finding the game too challenging or not challenging enough, you can always change the difficulty during your playthrough. To do this, simply follow the steps below: Pause the game. – From the Pause screen, select the ‘Settings‘ menu. – Navigate to the ‘Gameplay Difficulty’ slider which is located at the top of the page. – From here you can select your preferred difficulty! – You can change the difficulty in Cyberpunk 2077 as many times as you like, so feel free to experiment until you find an option that best suits your playstyle. That’s everything you need to know about Cyberpunk 2077’s difficulty settings. For more content on the game, check out our guides below: Can you play Phantom Liberty without owning base game? | Should you finish Cyberpunk 2077 before Phantom Liberty? | Cyberpunk 2077: Phantom Liberty PC requirements | Best builds | All Perks | All Relic Skills | Which parts of Phantom Liberty DLC are free? | All new weapons | Can you romance Idris Elba’s character | How to claim Cyberpunk 2077: Phantom Liberty Witcher rewards | Who is Solomon Reed in Phantom Liberty?
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Cyberpunk 2077 1.5 update makes PS4 physical copies unplayable – Dexerto
Cyberpunk 2077 1.5 update makes PS4 physical copies unplayable CD PROJEKT REDThe highly anticipated next-gen update for Cyberpunk 2077 has made physical PS4 copies unplayable without a way to fix the error. Following the abysmal launch of Cyberpunk 2077, the developers at CD PROJEKT RED promised to continually develop the title. Bug-ridden and removed from the PlayStation Store, the game was in need of a major overhaul. And on February 15, 2022, devs released the long-awaited next-gen update that aimed to solve a lot of problems. Despite minor hiccups during the overview broadcast on Twitch, most players are happy with the update. That was until those who have a physical copy of Cyberpunk 2077 on PS4 found they were completely unable to play the game. In fact, there’s no way for those who updated to 1.5 to play their physical copies of Cyberpunk. PS4 physical copies of Cyberpunk 2077 corrupted Shortly after the update went live, a user by the name of AlucardChristian posted to the official CD PROJEKT RED forums. They stated that they updated Cyberpunk 2077 to version 1.5, but the game states it has been corrupted and they need to reinstall the game. More users chimed in stating it didn’t matter what PS4 model they had, their physical copies were all giving them the same issue. Users stated that deleting and reinstalling the game resulted in the same corrupted game notification. There have been multiple reports from comments that CD PROJEKT RED is aware of the issue and is working on a fix. It seems the error could stem from the CUSA code attached to a player’s copy of the game. This isn’t the only issue with the new update on PlayStation. One user who is able to play on PS5 states that a mission that requires you to shut down cars results in their console turning off. While PS4 players aren’t having the most fun with the new update, it’s been well received by those on other platforms. From improved vehicle mechanics to new apartment buildings, there’s a lot to discover in version 1.5. For more Cyberpunk, check out how to romance NPCs and start relationships with them.
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Cyberpunk 2 lead is determined to ensure the sequel is “not repeating mistakes” – Dexerto
Cyberpunk 2 lead is determined to ensure the sequel is “not repeating mistakes” GWENTPawel Sasko, the Associate Game Director for the upcoming Cyberpunk sequel Project Orion, spoke with Dexerto about the title’s “anticipation” and how the team has learned from the “mistakes” of Cyberpunk 2077. CD Projekt RED is known for developing huge open-world RPG experiences, from the futuristic landscape of Cyberpunk 2077 to the high-fantasy world of The Witcher 3: The Wild Hunt. While attending Gamescom LATAM, Dexerto sat down with Pawel Sasko, the current Associate Game Director for the next Cyberpunk installment. A big talking point from our chat was how the company wants to ensure they don’t “repeat the same mistakes” from past titles and move forward better than ever. As someone who has worked at CD Projekt RED for over a decade and on both The Witcher 3 and Cyberpunk 2077, Sasko had great insight into the challenges, changes, and evolution of the award-winning game development company. “We had to change our production pipeline completely. Nowadays, we work in content teams, feature teams, and cross-functional teams. It’s completely different than before, so this is a big thing moving forward.” When discussing the future of CD Projekt RED and the multiple new games in the works, Sasko explained that the company has learned a “lot of lessons” from previous projects and has a new and exciting development approach. “Another thing is that we have learned a lot of lessons from Cyberpunk 2077, both during its development and release. To make sure we are not repeating any mistakes is something that is very much in our minds, and we really, really want to make it right. I know many people are waiting for a new Witcher game and a new Cyberpunk title. There’s huge anticipation there. So we are very much aware of how important it is moving forward.” In saying this, Sasko displayed what can only be described as pure excitement when outlining the future direction and attitude the devs have for all the upcoming CD Projekt RED games. “We are trying to make the best games in the world; that was always the goal, and that still is the goal. To make sure that our players, when they put their hands on our game, are really happy with what we have built and how it looks.” For all the latest news surrounding CD Projekt RED’s upcoming Cyberpunk sequel, be sure to check out Dexerto’s full coverage here.
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Cyberpunk 2 devs promise to fix 2077’s biggest narrative letdown – Dexerto
Cyberpunk 2 devs promise to fix 2077’s biggest narrative letdown CD Projekt REDOn the AnsweRED podcast, Cyberpunk 2077’s devs explained their development philosophy when it comes to quest design and narrative, as well as some of the challenges that come with it. They addressed one of Cyberpunk 2077’s biggest letdowns and explained what they’d like to improve in the sequel. Though it had an infamously rocky launch and a long road to the game it currently is as of update 2.1, Cyberpunk 2077 is one of the most successful video games ever made. It’s done well both critically and commercially over the past few years, with player sentiment only improving as the game became more and more stable. Now, the devs at CD Projekt Red have the daunting task of trying to follow that up. Not only will they have to launch the game in a much better state than 2077, but they’ll have to top what the original Cyberpunk did without alienating what made it such an groundbreaking game. CDPR devs sat down on AnsweRED, a podcast that features devs talking about what’s in progress at the studio, and confirmed that they’re looking to fix one of Cyberpunk 2077’s biggest pitfalls right out the gate: The character’s chosen background will actually have impact on the story in Cyberpunk 2. Cyberpunk 2 sets out to make characters’ life paths matter This podcast confirms a few things about the Cyberpunk 2077 sequel that we, admittedly, probably won’t be getting for a while. First up, it’ll allow players to choose a background. It’s hard to imagine that the same V would need a different background, so there’s a good chance it’s a new MC. At least, if development continues in the way the devs talked about in their podcast. The game is in early development stages, so everything’s subject to change. Two, CDPR devs aim to give life paths an actual impact on the story next time around. (conversation starts at 17:30) “I do think there are things, as an example, with the life paths that it kind of gives you a promise of being able to play more different kinds of characters. This is a thing that, in the future, is an example of something we’d like to improve.” claimed Narrative Director Philipp Weber. “I do think we gave a promise there that, maybe, in the end, we did not really sell. The game begins with this very specific thing – you can be a Nomad, a Corpo, a Street Kid, but then… it sometimes goes away a little bit.” Weber explained this as being part of the “growing pains” with CDPR tackling Cyberpunk 2077 as an IP that had never had a game made from it before. Seeing as he came into the studio for Witcher 3, he already had two prior games and a bunch of novels to work with. Meanwhile, Cyberpunk 2077 was wholly new. A blank slate can be exciting, but also very daunting. Their conversation covered much more than that, with a focus around what makes good quests in both The Witcher and Cyberpunk. With those in attendance being mainly focused on Polaris, the next Witcher project, there’s a good chance that it’ll be a while until we get the next Cyberpunk. But that doesn’t make their insight on the game’s development any less valuable. Even now, the masterminds behind one of gaming’s most successful new IPs are thinking about how they can improve the formula for their next go at creating a story within that universe.
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CohhCarnage left speechless after meeting himself in Cyberpunk 2077 – Dexerto
CohhCarnage left speechless after meeting himself in Cyberpunk 2077 Twitter: CohhCarnage / CD Projekt RedBen ‘CohhCarnage’ Cassell was one of a select few Twitch streamers and content creators to find themselves in CD Projekt Red’s newly-released Cyberpunk 2077. After years of development, he was left speechless after discovering his own character in-game, and sharing it with his fans. Cyberpunk 2077 was the hit game release everyone was looking forward to in 2020. Excusing the fact that it almost got delayed into 2021, now that everyone’s got their hands on it, it’s living up to expectations. Seven years on since it was initially teased, and many more years before that since entering development, Cyberpunk 2077 is now all the rage. It’s taken over Twitch, smashing through the 1 million viewer barrier just a matter of hours after release. One of the streamers who has benefitted the most from it is CohhCarnage. The long-time variety streamer hit a new channel high at over 98,000 viewers as he walked around Night City. He also said he got over 4,000 subs over the 13 hour broadcast. What he also got was a truly amazing in-game experience — a once-in-a-lifetime one. CohhCarnage got to work on Cyberpunk 2077, and finally got to see himself in-game. He might be Ben Cassell in real life, but in Night City, he’s Garry the Prophet. Cohh’s character was standing on the side of the street, spewing out theories about life. As the streamer heard himself in the game, he was in shock of finally seeing his character come to life. It’s been a long time since he confirmed the cameo in June, and now he got to see it with his fans. “Oh dude, this is so cool,” he said on stream. “Dude that sounds pretty good. They made that work. Wow. They’ve worked some magic on that.” While he was in awe of finally seeing himself in a game, he also got to give fans a bit of advanced notice on a little event they could trigger in game. “I can talk about this now — this is interesting — because there was an event. They might not have kept it in, but basically, people would walk up…oh nevermind, I think it’s later. No spoilers.” Read more: Best streamers to watch for Cyberpunk 2077 – Cohh hasn’t gotten up to that part of the story yet, but given he plans on streaming the game from start to finish over the next week, he’s bound to revisit himself as Garry the Prophet and show that off too.
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Class action lawsuit filed against CD Projekt Red over Cyberpunk 2077 – Dexerto
Class action lawsuit filed against CD Projekt Red over Cyberpunk 2077 CD Projekt RedAfter Cyberpunk 2077’s abysmal launch and many controversies, a class action lawsuit has been filed against developer CD Projekt Red in order to “recover damages for CD Projekt investors under the federal securities laws.” According to Rosen Law Firm, who is leading the fight, the class action lawsuit was filed against CD Projekt Red due to the many issues that have come to light with the video game company over the past few weeks since Cyberpunk 2077’s launch on December 10, 2020. The lawsuit asserts that CD Projekt Red failed to disclose that Cyberpunk 2077 was “virtually unplayable” on Xbox One and PS4, which would then result in forced refunds from Sony, Xbox, and CDPR, with the former taking the game completely off the PlayStation Store. The lawsuit also asserts that CD Projekt Red made “false and misleading statements” about “businesses, operations, and prospects,” and that the investors of the company suffered damages “when the true details entered the market.” It is worth noting that this class action lawsuit was only filed on behalf of the CD Projekt’s investors, who are allowed to join the lawsuit if they suffered damages from Cyberpunk’s release – not the everyday people who bought a copy of the game. That being said, this lawsuit is still significant due to the game’s infamous launch. Read More: How to fly in Cyberpunk 2077 – According to a Senior Analyst at Niko Partners and gaming insider Daniel Ahmad, this is only the first lawsuit that has been filed against the company, and that more lawsuits might be coming from other firms in the future. As of the time of this writing, details of these lawsuits have not been made available. Rosen Law is just 1 of 4 law firms planning to file a lawsuit against CDPR The argument being that the company mislead investors in a deceptive way about the quality of the game on last gen consoles, which led to recent negative impact, at the expense of the investing public https://t.co/cT3YSUKamy — Daniel Ahmad (@ZhugeEX) December 24, 2020 While Cyberpunk 2077 was generally in a decent shape on PC when it released, the game’s PS4 and Xbox versions were slammed by critics over the amount of bugs and crashes, with many outside of the lawsuit deeming those versions “unplayable.” Even after multiple patches, as of December 24, 2020, the game still has a lot of bugs on those two systems. Unfortunately, no other details about the class action lawsuit are available right now, as it was just filed on December 24, 2020. As time goes on and the lawsuit progresses, more details about it will surely become available. Cyberpunk 2077 is playable on PS4, PS5, Xbox One, Xbox Series S/X, and Windows PC.
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CDPR says romances won’t be focus of Cyberpunk 2077 Phantom Liberty DLC – Dexerto
CDPR says romances won’t be focus of Cyberpunk 2077 Phantom Liberty DLC CD Projekt RedCD Projekt Red has confirmed that the upcoming Cyberpunk 2077 Phantom Liberty expansion won’t have a big focus on romances. Romances were a popular part of Cyberpunk 2077’s story mode, giving players plenty of options to choose from and even impacting the ending of the game. With Phantom Liberty approaching, fans have been excited to see what the devs have cooked up and how their established relationships will unfold, but might be a tad disappointed. In an interview with Kotaku, the devs had revealed that the love stories from the base game will continue in some capacity, but Community Director Marcin Momot calmed expectations on Twitter. Romances won’t be “focus” of Cyberpunk 2077 Phantom Liberty During a discussion, YouTuber LegacyKillaHD was talking about romances in The Witcher and how its DLCs added new companions and romances. “With how popular the romances and character-focused questlines were in the base game, you would assume they would continue with that in this expansion,” he said, only to be rebuked by Momot. According to the Community Director, romances won’t be a big part of Phantom Liberty or the upcoming Patch 1.7. “While we’ll add/change TONS of new stuff to the game along with the release of Phantom Liberty (as you noted in the tweet above), romances are not going to be part of that,” he corrected. “V’s going to be focused on the intrigue they got themselves into.” That said, Quest Designer Pawel Sasko had previously indicated that there would be some carry-over, albeit a bit minimal. “So we have included some connections in places where it made sense between the main game and expansion, but I don’t wanna go into detail,” he told Kotaku. “We tried to make it good. This is always our idea, you know, to just like, take care of the players that [enjoy those relationships].” We’ll have to wait and see how this all plays out once Phantom Liberty arrives on September 26, 2023 on PlayStation 5, Xbox Series X/S and PC.
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CDPR defends Cyberpunk 2077 launch: “It became cool to dislike it” – Dexerto
CDPR defends Cyberpunk 2077 launch: “It became cool to dislike it” CD Projekt REDCD Projekt Red’s vice president of communications is sticking up for the buggy launch of Cyberpunk 2077. Many players started experiencing the most ridiculous glitches during Cyberpunk 2077’s launch back in December 2020 – especially on Xbox One and PlayStation 4. Additional complaints ranged from a broken loot system to unhelpful weapon mods. As a result, CDPR apologized for the game’s laggy launch and started issuing refunds for users even past the two-hour playtime mark. However, some people had trouble getting their money back with customer support. Despite Cyberpunk 2077’s rough beginnings, a CDPR executive defended it for being “way better” than received. CDPR PR vice president claims Cyberpunk 2077 wasn’t that bad In an interview with GamesIndustry.biz, CD Projekt’s VP of PR and communication Michał Platkow-Gilewski discussed the release of Cyberpunk 2077. “I actually believe Cyberpunk on launch was way better than it was received, and even the first reviews were positive,” he said. “Then it became a cool thing not to like it. We went from hero to zero really fast.” “That was the tough moment. We didn’t know what was happening. We knew that the game is great, yes we can improve it, yes we need to take time to do it, and we need to rebuild some stuff. That took us a lot of time, but I don’t believe we were ever broken. We were always like: Let’s do this.” In September 2022, CD Projekt Red confirmed the development of Cyberpunk 2077 DLC. The upcoming expansion – Phantom Liberty – will release on September 26, 2023, for PlayStation 5, Xbox Series X/S, and PC. The Phantom Liberty DLC follows players in Night City alongside Idris Elba’s character – NUSA sleeper agent Solomon Reed. The $30 expansion also introduces a new skill tree and abilities to utilize as a brawler, netrunner, or ruthless mercenary.
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CD Projekt is finally done with Cyberpunk 2077 after over a decade of work – Dexerto
CD Projekt is finally done with Cyberpunk 2077 after over a decade of work CD Projekt RedCD Projekt has stopped working on Cyberpunk 2077, moving the devs who were previously working on the game over to different projects. Cyberpunk 2077 launched in December 2020 and despite major hype surrounding its release, the game was plagued with issues, so much so that those who bought the title on Xbox One and PlayStation 4 were offered refunds due to the game being virtually unplayable. However, developer CD Projekt was able to slowly but surely win back fans, constantly updating the game and releasing a major DLC in Phantom Liberty, this additional content was praised by critics and fans and even managed to get nominated for a BAFTA in 2024. The new content, coupled with a huge update that reworked most of the in-game mechanics and features, brought about a second wave of players to the game. Despite its rocky start, Cyberpunk was able to regain major momentum in recent years, breaking its player and viewership records years after it first launched. Now, after years of post-launch support, a recent financial report from CD Projekt revealed that they are officially done with Cyberpunk 2077, moving over all the game devs who were previously working on the project to other titles. Back in February 2024, the company reported that they still had 17 developers working on the game, this team is now working on other projects. While the exact game they are now working on was not disclosed, development for The Witcher 4 has been ramping up throughout the year. Cyberpunk 2077 was first announced back in 2012, the game undergoing major reworks and delays until it was eventually released eight years later. Therefore, the news that CD Projekt will no longer be supporting the game marks over a decade since it was first worked on.
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CD PR reveal the details behind Cyberpunk 2077 Ultimate Edition – Dexerto
CD PR reveal the details behind Cyberpunk 2077 Ultimate Edition CD Projekt RedThe end of Cyberpunk 2077 is almost here, as CD Projekt Red revealed the Ultimate Edition of the title. After years of insane anticipation, CD Projekt Red released Cyberpunk 2077, the studio’s next big project after The Witcher 3. However, the launch was anything but perfect, as it was marred by countless issues, resulting in mass refunds. In the time since its launch, CD PR has spent its time working on the maligned title. Numerous updates have been released with fixes for the title, with some fixes even massively reworking the game. Three years later, the first and last expansion arrived, Phantom Liberty, to rave reviews. Although CD PR has transitioned to working on a slate of projects, the studio is seemingly wrapping up Cyberpunk 2077’s story with one last package. Cyberpunk 2077: Ultimate Edition revealed After a leak sprung hinting at the complete edition a few months back, CD PR finally announced the Cyberpunk 2077: Ultimate Edition. This edition will be available to purchase in digital and physical form for Xbox Series X|S, PS5, and PC. It will include the base game and the DLC, Phantom Liberty, as well as all the previously mentioned updates. CD PR is very well-versed in complete editions, as The Witcher 3 also received one of those editions. While fans were excited at the news, a side conversation between Global Community Director Marcin Momot on Twitter/X did raise eyebrows. A fan asked Momot if Phantom Liberty would be a digital-only inclusion in the package, and Momot replied it’s included on the disk in the Ultimate Edition. Momot went on to clarify that Phantom Liberty would be included on the Xbox disc, while on PS5, players will receive a download code. Needless to say, many weren’t happy with this decision. Just to clarify, it’s on the disc on Xbox. PS5 has a code included and PC is downloadable as well. — Marcin Momot (@Marcin360) November 21, 2023 Cyberpunk 2077: Ultimate Edition launches on December 5 for next-gen consoles (Xbox Series X|S and PS5) and PC only since the expansion launched on those platforms. It’ll run you $59.99 through retailers like Best Buy and Target, which is a great deal considering the game plus the expansion still costs $90 in total.